The benefit of the doubt is extremely relevant, as it is a priority of ours to create a metagame as inclusive as possible."benefit of the doubt"? That doesn't mean anything in this context.
Instead of engaging with rhetoric, can you actually make the arguments that there has been a substantial change? Because I've already asserted that ORAS actually don't change anything and aren't relevant or big enough to warrant a retest. I'll restate it for you:
Gothita getting Trick is irrelevant has hell - it does not substantially impact Yanma, Missy, or Meditite.
Pancham getting Knock Off (that's what it got right?) is irrelevant - it does not substantially impact the suspects first and foremost because it's not popular. Missy deals with Timburr and Mienfoo already, adding Pancham into the mix does nothing.
Skrelp getting Adaptability does not matter to anything except Yanma because it's a somewhat viable counter with Sleep Talk. However, Yanma already dealt with Chinchou. The addition of Skrelp has a minimal impact at best.
Pumpkaboo getting popular and has Synthesis. This is the only real argument that you could make, and only for Meditite. And it still can't switch into ZHB or Fire Punch.
I think it's safe to say, one check being added does not make a Pokemon all of the sudden not broken.
I hope you don't mean that you've only tested those Pokemon in challenges. I'll give you the benefit of the doubt (see) and assume you mean that you played with all of Yanma, Meditite, and Misdreavus in their respective metagames.
Retests are not the same as unban, no, but the reasoning for doing either is the same. You aren't taking a closer look than the people who already took a closer look. Since you bring up being insulted, I apologize if I offend you. However, acting like there's a reason besides second guessing past decisions is insulting to the intelligence of every single person who reads your post.
If you can't even show that ORAS changes substantially have impacted the metagame, then how do you expect anyone else to?
I'm not going to respond to your ad hominem attacks as to not escalate the thread but they don't help you.
How. How does a council of twelve experienced players automatically reintroduce a broken mon into the meta they obviously care enough about to be good at? How do you put so little recognition into the knowledge those people will have to have?I am sorry for causing you to be angry. Hopefully properly informing you what happens when something is "retested" will make you less angry. If the council votes for the retest, and the Pokemon is broken, it will be reintroduced into the real metagame. There is no buffer. It will have to be rebanned.
The benefit of the doubt is extremely relevant, as it is a priority of ours to create a metagame as inclusive as possible.
It's not just that new checks have been added, it's also how they've influenced the metagame and that has lead to new Pokemon rising and falling. You can't deny that the metagame has changed because of new threats like Gothita and Skrelp. It is entirely possible that now Missy or Tite or Yanma wouldn't be broken, as there have in fact been changes to the metagame as I have already established. By voting to nominate nothing, you are- as H&M said above me- just wasting everyone's time that they spent laddering. Clearly we agree nothing is broken right now, but I don't see why you're so adamant as to not retesting Pokemon. It's kind of ridiculous that you're failing to acknowledge that a healthy metagame should be as inclusive as possible, and if we're not going to suspect anything new then you might as well just not waste people's time by voting to nominate nothing and instead realize that suspecting banned Pokemon is a much better option. Seriously, it's incredibly disrespectful of you to vote that; you're essentially just invalidating all the work that people put into getting reqs. The key point of my argument is that it is possible that these Pokemon wouldn't be broken now. I'm not saying it's probable, I'm not saying it's a certainty, all I'm saying is that it might be that way. There's literally no sensible reason not to suspect these Pokemon, they'll probably still be broken but it's a great deal better than just making this suspect test a monumental waste of time like you seem intent on doing.T
L;DR: The ubers are probably still broken, but it's better that we suspect them than we vote to ban stuff like Bellsprout. Nominating nothing is just useless and all that does is waste people's time.
Edit: Aerow I was under the impression that was what we were going to do all along lol
How. How does a council of twelve experienced players automatically reintroduce a broken mon into the meta they obviously care enough about to be good at? How do you put so little recognition into the knowledge those people will have to have?
If we retest and rediscover brokenness, it will not stay.
Consider how playstyles evolve even in the absence of said Pokemon. New cores and strategies that were discovered upon the removal of a banned threat may or may not even be related to said Pokemon's removal. Everything is intrinsic and we wouldn't actually know until the Pokemon is unbanned again for a period of time. also we had the new ORAS tutor moves added to the mix, which may or may not be effective for allowing certain Pokemon to becomes checks/counters to once-banned threats.This might be a dumb question, but:
If the metagame shifted since a pokemon was banned, BECAUSE SAID POKEMON WAS BANNED, would our current meta not shift back to what it was when the pokemon we'd retest was allowed previously?
This seems blatantly counter productive if true to almost any extent to me and would be just an excuse to shift the meta as you're bored with it.
Are you implying that I may be personally biased to unban things because I have a better team for that meta when I legitimately have been here for a month?? You seem to enjoy calling out bad logic, so there ya go.More like how can you put so little recognition into the knowledge that the council has by doubting them for no substantial reason?
If the council elects to unban a Pokemon, it will be unbanned and be subject to the same process unless Rowan and macle change the policy.
Furthermore, even if we were considering introducing a "fake" metagame with the suspects accomplishes nothing and introduces biases. This is why in the past we actually stopped doing that. You are subconsciously tempted vote for a metagame that's you have a better team for or <insert any other irrational reason to ban something>. It overtakes the metagame as the focus and those Pokemon will be banned in the same way.
If the council's decisions are constantly going to be ignored, what is the point? If you keep drawing for the Ace, you'll eventually get it and something will be unbanned.
Hey mate, I know we're buds and all but I'm gonna call you out a bit :)Are you implying that I may be personally biased to unban things because I have a better team for that meta when I legitimately have been here for a month?? You seem to enjoy calling out bad logic, so there ya go.
Also, I wouldn't say we're ignoring the previous council's decisions; rather, I'd say it's a review. Once again, I'll go over a few points:
- If a mon is still broken, the council will likely keep it banned
- If by chance they unban it, it will be because they believe it to no longer be broken
- If by further chance it turns out to actually truly be broken, we try to find ways to beat it in a period of meta play, akin to fletchling
- If by further chance we cannot shift the meta around the unbanned mon, we reban it
Alright, I give ¯\_(ツ)_/¯ now that you bring it up, I realize you're correct. Still, I am convinced that at least Yanma could bring something positive things to the meta. Got a little carried away, my bad! :/Hey mate, I know we're buds and all but I'm gonna call you out a bit :)
As you state in your opening line, you've been here a month which means you weren't around for the metagame when Missy or Yanma or anything was still allowed; this leads me to believe that you want them unbanned just so that you yourself can confirm whether they're broken or not or so that you can just have some fun using Pokemon that have been deemed broken in the past. I can understand players like apt-get pushing for a retest because they played consistently during past metas and legitimately believe that the Pokemon isn't entirely broken, but your inexperience in past metagames leads me to believe that you just want it retested so you can play around with it.
I could be interpreting this entirely wrong, but that's my general perception when I see newer players such as yourself voting to retest something. And you're not the only one, quite a few people who aren't familiar with the past metas voted for a retest. Hell, I fall victim to this too as I was just starting out towards the end of Tangma which is why I don't feel it'd be justified for me to vote for a retest of Yanma.
I'm not going to post here unil this discussion calms down a bit. I know that I personally have been getting really frustrated because I feel like some people really aren't listening to reason and cherrypicking minor fallacies in arguments and trying to blow them out of proportion. I think people need to just chill, and Heysup needs to realize this isn't a courtroom and he's not getting filthy rich for being so stubborn. If everyone could just be a little more open-minded and actually give some substantial thought to people's arguments before responding, I think we could really improve the mood here because right now it's kind of cancerous
It's not about doubting what the council decided at the time was right, it's the (1) fact that the meta has changed to a point that, for example the introduction of eviolite, the banning of other pokemon that rendered checks to yanma unviable at the time, (2) people no longer running gligars/dreavus/meditite/murk and other threats along with their necessary checks, allowed the rise of hazards and other gameplay's viability and a lot more solidity in team building. (3) While yanma 18 SpA would hit very hard on times that lacked eviolite, nowadays it's not a really overwhelmingly threatening attack, specially with the ammount of walls we now have like spritzee, fast hypnosis + compound eyes sure have it's own undeniable strenght, but overall, with the ammount of stealth rocks, fletchling, vullaby, magnemite, ponyta, chinchou, ferroseed, munchlax, porygon, archen, spritzee, snubbull, heck, even honedge, and other potential checks and counters already present in the meta, opportunities for yanma to be active are potentially lower, along with a potential (4) 4mss if it would run roost as well to have some durability. This seem a hell lot of checks for yanma present in the meta at the moment, and nothing would probably even change about it.
I confess i wasn't here when yanma got banned, but as far as i'm aware, the meta seems to have changed so much since gen 4 that it could deserve another opinion about him in the new meta in gen 6. Sure we could be wrong, but at least it wouldn't hurt to try how it goes with yanma in the present meta. It could eventually turn out that despites it's high utility on hypnosis, the new meta could find yanma rather frail, specially taking into account his weakness to rocks and birds present in the new meta. It doesn't seem to me that the meta would shift out of their way because of yanma presence for his potential checks and counters are already common in the meta, with or without the complex ban on compound eyes.
It's not about doubting what the council decided at the time was right, it's the fact that the meta has changed to a point that, for example the introduction of eviolite, the banning of other pokemon that rendered checks to yanma unviable at the time, people no longer running gligars/dreavus/meditite/murk and other threats along with their necessary checks, allowed the rise of hazards and other gameplay's viability and a lot more solidity in team building. While yanma 18 SpA would hit very hard on times that lacked eviolite, nowadays it's not a really overwhelmingly threatening attack, specially with the ammount of walls we now have like spritzee, fast hypnosis + compound eyes sure have it's own undeniable strenght, but overall, with the ammount of stealth rocks, fletchling, vullaby, magnemite, ponyta, chinchou, ferroseed, munchlax, porygon, archen, spritzee, snubbull, even honedge, and other potential checks and counters already present in the meta, opportunities for yanma to be active are potentially lower, along with a potential 4mss if it would run roost as well to have some durability. This seem a hell lot of checks for yanma present in the meta at the moment, and nothing would probably even change about it.
I confess i wasn't here when yanma got banned, but as far as i'm aware, the meta seems to have changed so much since gen 4 that it could deserve another opinion about him in the new meta in gen 6. Sure we could be wrong, but at least it wouldn't hurt to try how it goes with yanma in the present meta. It could eventually turn out that despites it's high utility on hypnosis, the new meta could find yanma rather frail, specially taking into account his weakness to rocks and birds present in the new meta. It doesn't seem to me that the meta would shift out of their way because of yanma presence for his potential checks and counters are already common in the meta, with or without the complex ban on compound eyes.
I think an important thing to consider at this point is how we will proceed further with Little Cup if we choose "suspect nothing." Does that mean that this is the last suspect test / ladder run for Little Cup, at least until the next set of games? If we decide there is nothing we want to suspect further then we need to figure out what to do from here on out as ORAS Little Cup will be finished from this point.
Uhh. I hate to barge in here, since it's been a while since my main post in this thread about Mienfoo/Pawniard, but I feel like giving my two cents about the current discussion.
First off, blarajan , that's pretty rude. I'm not sure if that intended to be a joke or not, but what Heysup does in his spare time is completely irrelevant here. I'm not exactly an expert in this tier, so I actually enjoy reading the entirety of every post made here. Though, that's irrelevant too. Being rude isn't really going to get us anywhere.
Yanma
When I first started playing LC, it was during the Yanma/Tangela era. I didn't have the knowledge to truly grasp their impact on the metagame, but I could tell they were broken and unhealthy, because I've played other metagames before. The definition of broken doesn't really change at all, only the circumstances do. Introduction aside, Yanma is ridiculously broken. Compoundeyes + Hypnosis crippled basically everything, its STABs were godlike, had a nearly unbeatable speed tier, and with Sub, it could even be immune to status, or scout out moves, or take super-effective hits. Most importantly, using sleep or U-turn, it could keep up momentum after (flawlessly) doing its job. Whether that job was to wallbreak, sweep, or cheese the opponent with Hypnosis, there wasn't really anything stopping Yanma because of its incredible speed. SR definitely helped, but Berry Juice basically negates that damage, and if Yanma puts a Pokemon to sleep and makes a dent with either of its STABs while U-turning out at the speed of light, or sets up a sweep, it doesn't need to come back more than once. Plus, Defog and spin support was plentiful enough that any intelligent player could abuse Yanma's brokenness despite its checks / counters. That's something that I feel is kind of missing out from some of these posts. If something is broken, it'll make an extremely powerful impact on the game no matter what you throw at it. It doesn't have to auto-win (though in many circumstances it will), but in general, broken Pokemon will dictate the game. It's not a matter of "if I get SR up and switch into Magnemite, I win", but instead more of a "if Yanma puts my rock setter or Magnemite to sleep, I lose". A broken Pokemon will always have that effect. Yanma is just too good at doing what it does, and it does a lot of things. Also, complex bans are asinine and provide no extra stability than if the Pokemon was banned altogether. Making a Hypnosis+Compoundeyes ban would only kill one of Yanma's multiple broken strategies.
Meditite
Meditite has been broken since its inception as well. Pure Power was ridiculous. So ridiculous that Meditite's STABs could 2HKO resists, like Merritt explained. And that's not even factoring in what BP could do to a damaged Spritzee either. Nothing could withstand its overwhelming power, much like nothing could overcome Yanma's overwhelming speed, or Tangela's overwhelming bulk, or Gligar's overwhelming...everything. Burning it only delayed the inevitable. With Baton Pass surfacing as a playstyle, the thought of +2 Meditite is absolutely disgusting. Access to incredible coverage decreased its number of potential checks substantially, and even caused some of those checks to become irrelevant altogether. With such a high Attack stat, its priority, though STABless, cut through any attempts of revenge killing. When I first started playing, I had to put Honedge on my team because I was sick of Meditite. But, if Honedge ever died before it could kill Meditite, I lost the game automatically. When you have to play a 5-6 matchup to have a chance of beating a broken Pokemon, you know it's broken. I believe Meditite is actually more broken than Yanma, but that's irrelevant, since they're both broken. Meditite simply auto-wins more than Yanma does, but like I said before, a broken Pokemon doesn't necessarily need to auto-win 100% of the time to be broken. If it has an overwhelming effect on the game despite any checks or counters or any skill involved, it's broken, no exceptions.
Tangela
Please.
Misdreavus
I'm not a Missy-era player. I took a hiatus in between Swirlix and Misdreavus. But that didn't stop me from believing Misdreavus was broken. Other people in this thread have explained it enough, and I don't have the knowledge to contribute. But, that being said, a Pokemon with atrociously high base stats cannot be ignored, especially since it has amazing coverage and sweeping potential.
What happens to LC?
Since LC is a balanced metagame the way it is, it will continue to function as a balanced metagame should. Usage will fluctuate, innovations will arise, checks will be re-established, and the process repeats. We may not be able to do another suspect round until the next game, and that's fine. If something was truly broken, a suspect phase would determine that, but since nothing is truly broken at the moment, we don't need one. There's no need to complicate a great metagame with a needlessly bureaucratic process to incite change that isn't necessary. "Mixing up the metagame" is ludicrous, as it contradicts the point of having a balanced metagame, which is what suspect tests are supposed to accomplish.
Whew.