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Best Stats Receiver

What Is The Best Stats Receiver


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um power trick anyone?
It has 10 speed. Either you kill the switch in with a 600-something attack that's "average" for such a set up, or you trick room first, switch to shuckle, then power trick, leaving you with 3 turns to attack with a fairly measly attack.
 
Personally I'd have to go with Rampardos. Give it some speed boosts and even a passed Swords Dance from Ninjask and it will tear through every single opponent. For a guaranteed OHKO against phazers just use Head Smash <3.
 
Well, Tyranitar is broken anyway, so of course it's gonna sweep with any kind of stat boost.
 
I think Tyranitar is like Rampardos in receiving stat boosts. But then Rampardos has Mold Breaker which can hit Levitators and stop Intimidators and Tyranitar brings Sandstorm into action, killing Focus Sashers. Rampardos also has much more attack while Tyranitar has higher defences to baton pass to and also gets STAB for Crunch.

So now we're leading to a discussion whether Tyranitar is better or Rampardos is better at receiving stat (mainly speed) boosts.
 
I think Tyranitar is like Rampardos in receiving stat boosts. But then Rampardos has Mold Breaker which can hit Levitators and stop Intimidators and Tyranitar brings Sandstorm into action, killing Focus Sashers. Rampardos also has much more attack while Tyranitar has higher defences to baton pass to and also gets STAB for Crunch.

So now we're leading to a discussion whether Tyranitar is better or Rampardos is better at receiving stat (mainly speed) boosts.
If I recall Mold Breaker didn't stop Intimidate.

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I would say Octillery make the best stat receiver for reasons already mentioned.
 
Well if we do pass stats to Octillery, should it be a mixed sweeper or just go with a full on special sweeper. If it was just a special sweeper, I will be walled by special walls such as Blissey (which is too common to risk), which will never only be 3HKO by Surf, and that's only if Octillery has 6+ SpA boosts from Nasty Plot. Blissey can Thunder Wave and then continue to wall it with Seismic Toss and Softboiling off the damage.
 
24 hour bump, please read my post before about Tyranitar vs Rampardos and Octillery being a mixed sweeper. We need to discuss more on that.
 
When i started with Ninjask, he always got off about 3-4 stages of speed with substitute.

When i passed to Swampert, this boost allowed him to sweep teams out.

Because he is pretty damn good but slow. Ninjask solves that. You still need to look out for Energy Ball Gengars and the like, but with enough speed nothing presents a problem.

Swampert takes my vote.
 
When i started with Ninjask, he always got off about 3-4 stages of speed with substitute.

When i passed to Swampert, this boost allowed him to sweep teams out.

Because he is pretty damn good but slow. Ninjask solves that. You still need to look out for Energy Ball Gengars and the like, but with enough speed nothing presents a problem.

Swampert takes my vote.

Swampert is quite good because it can take a hit when it is Baton passed to. However, too many common Pokemon can counter him even if he is super fast.
Weezing, Dusknoir and other Pokemon can usually survive a hit and then Will-O-Wisp him, while Cresselia, Uxie and Mesprit can survive hits as well and hit back with Energy Ball or Grass Knot.

Even 6+ attack and 6+ speed boosts, Swampert is dead if it meets Tangrowth. Tangrowth has the defences to survive anything Swampert throws at it and possibly kill it with Power Whip.
Even Avalanche won't kill it, (which will only be 60 BP because Swampert will never get hit before it attacks since you passed it so much stat boosts). Of course you can replace Avalanche with Ice Punch but that's only 75 BP more which isn't going to be a major difference.
 
Avalanche is -3 Priority and would be going last regardless of how many speed boosts you have >_>; Thus- If Swampert is built to survive that Power whip then it could *theoretically* return in kind with a 120BP Avalanche, but it's highly doubtful that you'd ever run Avalanche on a pokemon that is intended to be the recipient of at least 2 speed boosts.
 
Actually after using a damage calculator, I found out that Tangrowth can be OHKO by Swampert's Ice Punch if Swampert has 6+ Attack boosts. But that's highly unlikely that you will get 6+ Attack boosts because if you do, your opponent must be crap.
 
If Tangrowth couldn't be OHKO'd by a super effective attack from well over 1k attack power, I'd have to seriously question its place in standards.....
 
Well even if you get +6 attack boost to swampert with a positive nature and 252 attack EVs it does 99.26% - 116.83% to standard tangrowth. It still can't guarantee the Ohko which really shows how defensive tangrowth is.
 
With all seriousness in mind, I think numel is a good baton pass recipient. It's the other poke with the Simple Ability, so a speed boost and a swords dance or even sp. atk boost passed to it would allow it to create some damage. Not to mention it is very unexpected. It also has decent double stab to help, especially with skarm.
Comments?
 
Well even if you get +6 attack boost to swampert with a positive nature and 252 attack EVs it does 99.26% - 116.83% to standard tangrowth. It still can't guarantee the Ohko which really shows how defensive tangrowth is.
"hi special attacking"
Ice Punch isn't exactly high-power. It's coming from something that doesn't have "godly" attack stat, no matter how high you boost it. An UNBOOSTED Ice Beam from a 0 spatk/neutral nature on 0sdef/252hp neutral Swampert is 51% minimum.
How do people beat Blissey? Close Combat. Skarmory? Fire Blast. Tangrowth? Fire Blast/Blizzard/Any strong special attack.
 
Now that I think of it, Tangrowth is a big problem to stat receivers such as Marowak and Rampardos. Not a problem to Octillery because it can be OHKO by a Flamethrower/Ice Beam.
Could someone please run some damage calculations on the above Pokemon in the poll and see which Pokemon can OHKO Tangrowth and which Pokemon can't.
 
Marowak is really the only one that would struggle, and thats if you call 800+ attack after just one swords dance backing a 120 bp double-edge on a pokemon with Rock Head "struggling".
 
Nidoking is worth a mention, huge movepool with decent base stats and immunity to electric and resistance to rock moves (covers a few of jask's weaknesses)
 
Zapdos was fantastic in Advance. Thunderbolt/HP Grass took care of like, every phazer after recieving a couple of Calm Minds.
 
It seems Marowak and Medicham is catching up very bad to Octillery. I don't see Marowak struggling that much because it has great defence to switch in and nothing can switch really survive a hit except bulky grounds and waters and they are usually 2HKO.

Although Nidoking has a wide movepool, its attacking stats are only average and defences can't compensate with that either because they are also only average.

Fighting and Ghost has the best coverage because nothing resists it and now that I've thought of that, Mismagius might be a good receiver of Nasty Plots and Speed Boosts since with Shadow Ball and HP Fighting it hits everything in the game for neutral damage or more. Gengar can do a better job but Mismagius is better at receiver these stat boosts because it can beat Blissey one on one with substitute and calm mind.
 
24 hour bump...

I predict that octillery would win with the most votes, but what about if we passing stats against noobs or ingame which don't phaze, would Medicham/Marowak be superior?
 
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