It has 10 speed. Either you kill the switch in with a 600-something attack that's "average" for such a set up, or you trick room first, switch to shuckle, then power trick, leaving you with 3 turns to attack with a fairly measly attack.um power trick anyone?
If I recall Mold Breaker didn't stop Intimidate.I think Tyranitar is like Rampardos in receiving stat boosts. But then Rampardos has Mold Breaker which can hit Levitators and stop Intimidators and Tyranitar brings Sandstorm into action, killing Focus Sashers. Rampardos also has much more attack while Tyranitar has higher defences to baton pass to and also gets STAB for Crunch.
So now we're leading to a discussion whether Tyranitar is better or Rampardos is better at receiving stat (mainly speed) boosts.
I voted for Medicham.
When i started with Ninjask, he always got off about 3-4 stages of speed with substitute.
When i passed to Swampert, this boost allowed him to sweep teams out.
Because he is pretty damn good but slow. Ninjask solves that. You still need to look out for Energy Ball Gengars and the like, but with enough speed nothing presents a problem.
Swampert takes my vote.
"hi special attacking"Well even if you get +6 attack boost to swampert with a positive nature and 252 attack EVs it does 99.26% - 116.83% to standard tangrowth. It still can't guarantee the Ohko which really shows how defensive tangrowth is.