TSRD: You are making it seem MUCH easier to order first against than it is.
Types with usable coverage: Ground (DE), Flying (DE or itemless), Ghost (priority and shit BAP, but really useful for screwing you up), Rock (also has a flinch chance so there's that), Bug (granted it switches Greninja out)
Add that to Greninja being able to hit hard with Hidden Power ((6+3+2+3)*1.5=21 damage on the typical pokemon) meaning that you can add 1 of Fire, Fairy, or Steel (usually) to that list means that you're not beating it in the damage race.
Even r3 Atk is doable, with an 8 BAP move doing 13 neutral (pretty decent, when SE)
Disclaimer: I am not saying we should nerf Greninja to the ground, but it's a bit ridiculous atm.
More than a strong SE hit? And what if Greninja uses a move that lets it resist your attack? What then?Its defenses are nothing special (usually 2/3) so a strong neutral hit will hurt it pretty easily
Such as?and you can stop it from hitting you SE too (just use attacks that hurt it if it attacks you SE).
Types with good coverage: Water, Ice, Dark, Psychic, Grass (depending on WC but still hits hard with somewhat low WC), Poison, Fighting (depending on WC), Normal (useless except for blocking ghost moves)Combined with its limited move pool (who said its movepool is good? Seriously? Hidden power is a must on it because it has nothing to use for alot of types and frankly it would love to have 3x hidden power because it needs the coverage)
Types with usable coverage: Ground (DE), Flying (DE or itemless), Ghost (priority and shit BAP, but really useful for screwing you up), Rock (also has a flinch chance so there's that), Bug (granted it switches Greninja out)
Add that to Greninja being able to hit hard with Hidden Power ((6+3+2+3)*1.5=21 damage on the typical pokemon) meaning that you can add 1 of Fire, Fairy, or Steel (usually) to that list means that you're not beating it in the damage race.
Even r3 Atk is doable, with an 8 BAP move doing 13 neutral (pretty decent, when SE)
You say that like Greninja has only one option.and it's hardly impossible to play around. Disable/Torment its good attacking move vs you and you're doing well, never mind mons who have alot more options.
Sub exist. Also Role Play and Protect are things that exist ordering second as well, and Taunt is in a sub ordering first half the time as well. Also, "x is balanced because y beats it" is a terrible argument. (Also Sableye doesn't even get Skill swap so lol)It's fast but Sableye and Gengar "outspeed" it and they can all get around taunt with Magic Coat anyway.
Disclaimer: I am not saying we should nerf Greninja to the ground, but it's a bit ridiculous atm.