Can I just ask how to build an Inheritance team on Showdown? Like, how do you choose the two Pokemon you want to put together?
Change the Pokemon's name to whatever you want.
Machamp @ LeftoversHawlucha only has 92 base attack. Wouldn't Mienshao, Infernape or Terrakion be better options? Also, wouldn't SD be better than Bulk Up for maximum damage?
If we missed something either in sets or in ranks, let us know.
there are better aerilate users than dnite such as pinsir landot because pinsir gets extreme speed and landot is more powerful.I don't see Dragonite listed anywhere? This is a set I've been using:
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Dragonite @ Leftovers
Ability: Gale Wings
EVs: 252 HP / 252 Atk / 4 Spe
Adamant Nature
- Brave Bird
- Swords Dance
- Taunt
- Roost
If you want a Gale Wings-User, but for some reason Lando-T doesn't really fit in your team, maybe Dragonite does? It's exactly what you think it is: A bulkier, but less hardhitting Lando-T, looking at it stats: 91-89 / 134-145 / 95-90 / 100-105 / 100-80 / 80-91. A lot of you are probably gonna say he is totally outclassed by Lando-T, but I think Dragonite can really see some use if a more bulky Gale Wings set is preferred. Althought Dragonite's typing gives him more weaknesses, he also gains a lot more resistances which makes it easier to set-up on particular mons.
I'm not saying Dragonite is as good as Lando-T because... well, he isn't. But I think he totally deserves a place in the viability rankings. Maybe somewhere around B? Or maybe A-? Tell me your thoughts. ;)
PS: I guess D-nite could also run a set with aerilite, but I haven't test that one out yet.
You should add Nidoking, Sheer Force plus that movepool makes it an excellent option for bulkier pokemon that appreciate the extra power but dislike the kind of mandatory Life Orb recoil that comes from Protean.
Porygon-Z is also something that looks interesting thanks to Adaptability, BoltBeam and 2 very nice set-up moves in Nasty Plot and Agility.
Alright, so I feel like the main focus is on the inheritors (and understandably so) but I feel like there are a bunch of Pokemon that are excellent donors, for more than one Pokemon, so I've decided to highlight some of them in this post. Understand please, that most of these WILL be offensive Pokemon, as I am mostly an offensive player. Feel free to suggest others.
Maybe we should have a viability ranking for donors as well to give newer players an idea of who is good to inherit from to get them started? Anyway, I hope you found this useful, and feel free to recommend any corrections/additions. Cheers n_n
i agree, when i use protean lando t(lmao lurin checks all day long) usually dnite/mence are my two side options. both outclassing braviary of all things.I don't see Dragonite listed anywhere? This is a set I've been using:
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Dragonite @ Leftovers
Ability: Gale Wings
EVs: 252 HP / 252 Atk / 4 Spe
Adamant Nature
- Brave Bird
- Swords Dance
- Taunt
- Roost
If you want a Gale Wings-User, but for some reason Lando-T doesn't really fit in your team, maybe Dragonite does? It's exactly what you think it is: A bulkier, but less hardhitting Lando-T, looking at it stats: 91-89 / 134-145 / 95-90 / 100-105 / 100-80 / 80-91. A lot of you are probably gonna say he is totally outclassed by Lando-T, but I think Dragonite can really see some use if a more bulky Gale Wings set is preferred. Althought Dragonite's typing gives him more weaknesses, he also gains a lot more resistances which makes it easier to set-up on particular mons.
I'm not saying Dragonite is as good as Lando-T because... well, he isn't. But I think he totally deserves a place in the viability rankings. Maybe somewhere around B? Or maybe A-? Tell me your thoughts. ;)
PS: I guess D-nite could also run a set with aerilite, but I haven't test that one out yet.
Has anyone tried this yet?
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Registeel/Umbreon @ Flame Orb
Ability: Magic Guard
EVs: 248 HP / 8 SpA / 252 SpD
Calm Nature
- Cosmic Power
- Roost
- Psycho Shift
- Stored Power
Inherited From ->Sigilyph![]()
And this...
Garchomp @ Focus Sash![]()
Ability: Multiscale
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Dragon Dance
- Earthquake
- Ice Punch
- Extreme Speed
Inherited From ->Dragonite![]()
Has anyone tried this yet?
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Registeel/Umbreon @ Flame Orb
Ability: Magic Guard
EVs: 248 HP / 8 SpA / 252 SpD
Calm Nature
- Cosmic Power
- Roost
- Psycho Shift
- Stored Power
Inherited From ->Sigilyph![]()
And this...
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Garchomp @ Focus Sash
Ability: Multiscale
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Dragon Dance
- Earthquake
- Ice Punch
- Extreme Speed
Inherited From ->Dragonite![]()
I'm not sure that'd be the best chomp set- even inheriting from Dnite. Ice punch seems like it wouldn't be the best option, and focus sash is kinda redundant w/ Multiscale. Lum berry or lefties would be better. But I've definitely considered that before- chomp and skybarney are two of my all time favorites.Has anyone tried this yet?
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Registeel/Umbreon @ Flame Orb
Ability: Magic Guard
EVs: 248 HP / 8 SpA / 252 SpD
Calm Nature
- Cosmic Power
- Roost
- Psycho Shift
- Stored Power
Inherited From ->Sigilyph![]()
And this...
Garchomp @ Focus Sash![]()
Ability: Multiscale
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Dragon Dance
- Earthquake
- Ice Punch
- Extreme Speed
Inherited From ->Dragonite![]()
Ice Punch mostly for flying types.Question is why ice punch when a stab dragon claw/outrage is better
This is pretty true...I ran an Assist team within one week of the creation of Inheritance, and it has still remained undefeated; however, it does run pranksters, as well as my porygon-z set listed above, a chatter spammer, and a shadow force user; the only thing i've seen the team struggle against was a Flash Fire Aegislash, which banette managed to kill eventually.http://replay.pokemonshowdown.com/inheritance-222729757
I was watching Assist Ban tear up the lower ladder with a team he admitted he made in less than 5 minutes, and I wanted to see how my not-very-good offense team without any dedicated counters(primal sea or flash fire) does against a (in my opinion) poorly made Assist team. The fact that I barely even won shows how broken this is. If Assist Ban had bothered to run any pranksters, then Lando-T would have died and I would have been unable to win. I'll be voting to ban Assist should it ever be suspected.
Focus Sash is great too because it gives the user a better chance to set up when it can.I'm not sure that'd be the best chomp set- even inheriting from Dnite. Ice punch seems like it wouldn't be the best option, and focus sash is kinda redundant w/ Multiscale. Lum berry or lefties would be better. But I've definitely considered that before- chomp and skybarney are two of my all time favorites.
but then,it'd probably be forced to be a lead...because both Multiscale and Sash will be broken by rocks or spikes.Focus Sash is great too because it gives the user a better chance to set up when it can.
Also, just so it doesn't get ohko'd by moves like Ice Beam.
Defog/Rapid spinners can support it, along with Safeguard/Lum berrybut then,it'd probably be forced to be a lead...because both Multiscale and Sash will be broken by rocks or spikes.
and also,I ran that registeel set on Day4 of Inheritance's existence.
My first thoughts are that this is as close as one can get to BH without making it a variation of BH. That being said I absolutely love it. I'll edit this later so the post isn't just taking up space in the thread.
Edit:
At first I immediately thought that this meta would be extremely offensively oriented, especially with such sets as included in the OP(Read: Mega-Pinsir). However, this change also distributes some of the most incredible abilities and movepools defensively to pokemon that can actually utilize them.
Examples:
Cresselia (F) @ Leftovers
Ability: Magic Bounce
EVs: 248 HP / 252 Def / 8 SpA
Bold Nature
- Recover
- Calm Mind
- Psyshock
- Substitute/Dazzling Gleam/Shadow Ball/Thunder Wave
The thing about this set is it's simply an upgrade from it's levitate CM set. It loses out on ice beam but becomes so much harder to bring down; being immune to status. Granted, the offensive buffs in this meta are sure to even things out, but the utility that Cresselia gains from Magic Bounce is enormous.
Aggron @ Aggronite
Ability: Prankster
EVs: 248 HP / 8 Atk / 252 Def
Impish Nature
- Will-O-Wisp
- Recover
- Knock Off
- Seismic Toss
This monster with any form of recovery has been proven an incredibly difficult beast to take down. I'm personally not even sure if Sableye is the best donor (that's what I'll call it) for Maggron, as most anything can do (seriously, type /ds recovery in chat right now, do it I'm telling you) but prankster wisp seemed invaluable on it's first turn as it megas.
Umbreon @ Toxic Orb
Ability: Poison Heal
EVs: 248 HP / 8 Atk / 252 SpD
Careful Nature
- Knock Off
- Roost
- Stealth Rock
- Toxic
Note: U-turn and Taunt are options as well
Gen V for me at least, brought one of the coolest abilities to OM stall. Poison Heal not only provides recovery, but an immunity to status. The best donor for this wondrous ability in my opinion - even though Breloom gets Leech Seed and Spore - is Gliscor, just for the one advantage of having Roost instead of passive recovery. Umbreon is what appealed to me most in making this set because of the limited offensive choices Gliscor can offer its recipients. Other options could be Hippowdon (O.o), Tyranitar, or Swampert.
The other incredible abilities that every mon can now have that provide stall an enormous buff are Unaware, Magic Guard, Solid Rock/Filter, abilities that provide type-immunities, Thick Fat, Multiscale, Marvel Scale, Intimidate, Rough Skin/Iron Barbs, Sturdy, Regenerator, and (*winks*) Fur Coat.
Overall this promises to be a very balanced and fun meta. It's only problem, in my opinion is shared with Tier Shift, in that there are just so many viable mons from the looks of it. Good job though, keep up the good work!
maybe give it light clay to extend light screen/reflect? and lum berry isn't too useful with natural cure there.Suicune @ Leftovers/Lum Berry
Ability: Natural Cure
EVs: 248 HP / 8 Def / 252 SpD
Calm Nature
- Recover
- Heal Bell
- Light Screen
- Reflect
Inherited From ->Celebi![]()
Is this an ok Celebi set for Suicune or what fixing would it need?
This suicune is basically a supporter of teammates with some healing left for itself.
Light Screen to half the Special attacks
Reflect to half the Physical Attacks
Heal Bell to heal teams from status
Didn't know those moves were valid on Ninetales and Politoed, LOLThese are both valid sets. Ninetales provides Drought and Fire Blast/Dark Pulse/Solar Beam/Nasty Plot to Houndoom, while Politoed/Kyogre provides Drizzle and Waterfall/Earthquake/Ice Punch/Superpower to Swampert. The fact that they lose the ability upon mega-evolution changes nothing.
What I want to know, though, is why the hell Swampert would run a Quiet nature (+SpA -Spe) with no special attacks and whose only serious niche is in going fast. The recommended EV spread in standard singles for a sweeping role is 252 Atk / 252 Spe with Adamant or Jolly nature, and I see no reason to deviate from this. Maybe a bulky spread if you were using it for anything besides sweeping, but you're not, so.
I have a good idea of how good skarm is because I sometimes use it, and while it is good in this metagame, there are two factors it lacks that make it nowhere near as good in this metagame than it is in AAA.I feel like Skarmory should be higher, mostly from inheriting from Talonflame. We already know how fearsome Gale Wings skarm is in AAA...in Inheritance, it still gets a nice priority brave bird with swords dances. After a single swords dance setup, I've found skarmory able to sweep entire teams. Substitute helps, too.
I saw this yesterday (with gengar) where the opponent was using a pinsir. Yeah, that caught me a little off guard. I actually think that Pinsir with Gengar Imposter is a great idea, gengar can punch a few holes so that pinsir can clean up later. Pinsir is great at cleaning teams.A nice mindfuck duo :
Gengar @ Focus Sash
Ability: Illusion
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Shadow Ball
- Focus Blast
- Nasty Plot
- Taunt
Aggron @ Leftovers
Ability: Levitate
EVs: 252 HP / 252 Atk / 4 Spe
Impish Nature
- Stone Edge
- Earthquake
- Rapid Spin
- Stealth Rock
the replay crashed after 234 turns, lmao. Good job crashing showdown.I just played an almost 4 hours battle in Inheritance. I just... Fuck
http://replay.pokemonshowdown.com/inheritance-222887683
Doing /ds trick room, fire blast, earth power garners this result: Arceus, Dialga, Mew, Palkia, Smeargle, SolrockThis set inherits from Jellicent.
Camerupt @ Cameruptite
Ability: Water Absorb -> Sheer Force
Quiet Nature
EVs: 252 HP / 252 SpA / 4 SpD
IVs: 0 Spe
-Trick Room
-Ice Beam
-Sludge Wave
-Hydro Pump