Monotype Viability Rankings

Status
Not open for further replies.
Amoonguss from Nothing to B rank. (Poison)

(Amoonguss) (M) @ Assault Vest
Ability: Regenerator
EVs: 252 HP / 184 Def / 72 SpD
Bold Nature
- Clear Smog
- Giga Drain
- Sludge Bomb
- Hidden Power [Fire]

252 SpA Mega Manectric Flamethrower vs. 252 HP / 72 SpD Assault Vest Amoonguss: 148-176 (34.2 - 40.7%) -- guaranteed 3HKO

Pretty good bulk there.

252 SpA Choice Specs Keldeo Icy Wind vs. 252 HP / 72 SpD Assault Vest Amoonguss: 134-158 (31 - 36.5%) -- 63.5% chance to 3HKO

Plenty of time to use Giga Drain.

This set is probably my favorite. It has enough defense to bulk defenders when needed but Assault Vest also makes it so he can bulk special hits even more.

(Amoonguss) (M) @ Black Sludge
Ability: Regenerator
EVs: 252 HP / 4 Def / 252 SpD
Calm Nature
- Spore
- Giga Drain
- Sludge Bomb
- Hidden Power [Fire]

252+ Atk Life Orb Excadrill Earthquake vs. 252 HP / 4 Def Amoonguss: 320-378 (74 - 87.5%) -- guaranteed 2HKO after Black Sludge recovery

That is a huge threat to poison and even with all that special defense you still have time to use spore and switch out.

0 SpA Heatran Lava Plume vs. 252 HP / 252+ SpD Amoonguss: 182-216 (42.1 - 50%) -- guaranteed 3HKO after Black Sludge recovery

That is a specially defense Heatran

This set is a bit harder to use. It is pure specially defensive so you cannot send it in against some threats but the special defense and Black Sludge really easy to switch in to on special attackers. The plus though is Spore which can turn the entire game around.


Overall Amoonguss does pretty well on some Poison type teams that want to use Beedrill as it can serve as a replacement for Venusaur. Amoonguss has a great ability. That ability is Regenerator which allows to switch in and out gaining health. It can easily bulk things that are not super effective and even bulk things that are super effective. It's typing is not the best but not the worst because it gets rid of that ground weakness but also adds a lot of other weaknesses with the grass typing that do not help. Amoonguss cannot tank some of poison's biggest threats like Victini sadly. No matter what Victini will kill Amoonguss even if you invest 252 in to defense, but not even Venusaur can tank Victini. The main thing about it is that it can bulk ground and most neutral types with ease making it a good special defender on a poison team.

Nice writeup, I've actually been using Amoonguss on Poison for a while although I think that you should slash Foul Play somewhere, while HP Fire does provide useful coverage, Foul Play is probably your best option against hard hitting Physical attackers such as Excadrill if you already Spored something (think when your up against Ground and your opponent lets their Hippo take the Spore and then switches back to Excadrill.) It's not the best move that Amoonguss has in its arsenal but I think its a noteworthy option.
 
Last edited:
Rhyperior from D -> C (Ground)

Rhyperior @ Life Orb
Ability: Solid Rock
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Rock Polish
- Stone Edge
- Earthquake
- Ice Punch/Swords Dance

Quite surprised to see Rhyperior so low down in the viability rankings as it can be quite the powerhouse. Here are just some calculations for you all.

252 Atk Life Orb Rhyperior Earthquake vs. 0 HP / 4 Def Mega Charizard X: 408-484 (137.3 - 162.9%) -- guaranteed OHKO
252 Atk Life Orb Rhyperior Earthquake vs. 248 HP / 8 Def Empoleon: 494-585 (133.1 - 157.6%) -- guaranteed OHKO
252 Atk Life Orb Rhyperior Stone Edge vs. 248 HP / 0 Def Mega Abomasnow: 432-510 (112.7 - 133.1%) -- guaranteed OHKO
+2 252 Atk Life Orb Rhyperior Earthquake vs. 252 HP / 88+ Def Ferrothorn: 300-355 (85.2 - 100.8%) -- 6.3% chance to OHKO

Solid Rock is great for Rhyperior as it lowers the power of super effective moves against it and here are some examples of when this could come useful.

+2 252+ Atk Mega Charizard X Earthquake vs. 0 HP / 0 Def Solid Rock Rhyperior: 286-337 (77 - 90.8%) -- guaranteed 2HKO
+2 252 Atk Gliscor Earthquake vs. 0 HP / 0 Def Solid Rock Rhyperior: 316-373 (85.1 - 100.5%) -- 6.3% chance to OHKO
252+ Atk Mega Swampert Earthquake vs. 0 HP / 0 Def Solid Rock Rhyperior: 240-283 (64.6 - 76.2%) -- guaranteed 2HKO

Even though with Rhyperiors strengths there are some weaknesses to him. Firstly if you're against a water- or grass-type monotype then he's pretty useless. Usually getting OHKO'd by things that are faster than it and can't set up in time.

Stone Edge and Earthquake are it's most powerful STAB moves and can really do some serious damage, providing you have enough speed and attack to execute these well. Ice Punch is there for Dragon-, Flying- and other Ground- type pokemon that you may encounter. Alternatively you can run Swords Dance but using two turns to set up is either easy or hard depending on the type you are against, however this is up to you.

Rhyperior may not be the fastest of pokemon in the Ground-type Monotype but he does provide some great power which can make Rhyperior a potential thread against some teams. The reason as to why I didn't put him higher than C is because of his 4x weaknesses, even with Solid Rock some moves like Scald and Giga Drain still manage to OHKO.
 
Lapras From C Rank to B Rank on Ice

lapras.gif

Lapras @ Choice Specs/Assault Vest/Leftovers
Ability: Water Absorb
EVs: 248 HP / 252 SpA / 8 SpD
Modest/Quiet Nature
IVs: 0 or 30 Atk / 30 SpA / 30 Spe
- Hydro Pump/Surf/Scald
- Freeze-Dry
- Hidden Power [Fire]
- Psychic/Ice Shard/Heal Bell/Perish Song

This has been a pokemon that I would have never even thought of using before this core challenge, and I think that it could be a fine staple on most Ice teams. When we take a look at its base stats, we see: 130 HP, 85 Atk, 80 Def, 85 Spa, 95 Spd, 60 Spe, and a total of 535 BST. While it does sit at a low speed tier, and while it doesn't have a wide special or physical move pool, it does have wonderful Special bulk, a typing thats very beneficial to the type, and a Keldeo immunity.

Set Details: The current spread allows it to act as an offensive tank. Choice Specs is the preferred item to augment its decent offensive power. However, if you value longevity over power, an Assault Vest can be used. Lapras is one of the very few Ice types that learns Heal Bell, so Leftovers can also be used to let one of your physical attackers act recklessly and risk a burn or paralysis to eliminate a threat.
The first two slots are reserved for Lapras's main STABs. Hydro Pump/Surf are self explanatory, but one of the many niches about Lapras is Freeze-Dry, which acts as pseudo, STAB BoltBeam while only using one slot, which also allows it to OHKO annoying walls such as Gastrodon, Quagsire, and Gyarados. Hidden Power Fire takes advantage of its neutrality to Steel, and the last move is almost filler. Psychic helps against Poison, as it generally forces a predictable switch to Drapion. It also helps against Fighting, as it forces a choice locked Keldeo into Hydro Pump out. Ice Shard can be used as priority, but it i not recommended on the Specs set. Heal Bell can act as support,.

Why B Rank? Lapras has great natural bulk, a typing that makes it neutral to Steel, and the ability to threaten some of the most common types with Freeze-Dry(Ground, Flying, Water, Dragon). It's great bulk allows it to check and threaten many threats to those types. Lapras also has a great niche for the type, being the only mon with the ability "Water Absorb," which grants it one out of two immunities for Keldeo. However, not only does it check Keldeo, but threatens every single one of his Water teammates with Freeze-Dry, and his Fighting teammates with Psychic. Lapras's typing also allows it to eliminate Scizor's lacking Superpower for the team, as its bulk, resistances, sheer power, and incredibly powerful priority can generally shred through ice teams.

Here are some neat damage calcs. Rocks aren't factored in, but look at all the OHKOs if we do factor them in.
Steel
252+ Atk Technician Mega Scizor Bullet Punch vs. 248 HP / 0 Def Lapras: 144-171 (31.1 - 36.9%) -- 74.9% chance to 3HKO
+2 252+ Atk Technician Mega Scizor Bullet Punch vs. 248 HP / 0 Def Lapras: 288-340 (62.2 - 73.4%) -- guaranteed 2HKO
252+ SpA Choice Specs Lapras Hidden Power Fire vs. 248 HP / 0 SpD Mega Scizor: 324-384 (94.4 - 111.9%) -- 68.8% chance to OHKO

252+ SpA Choice Specs Lapras Hydro Pump vs. 248 HP / 192+ SpD Heatran: 320-380 (83.1 - 98.7%) -- guaranteed 2HKO after Leftovers recovery

252+ SpA Choice Specs Lapras Hidden Power Fire vs. 252 HP / 168 SpD Ferrothorn: 248-292 (70.4 - 82.9%) -- guaranteed 2HKO after Leftovers recovery

252+ SpA Choice Specs Lapras Hydro Pump vs. 212 HP / 0 SpD Eviolite Doublade: 261-307 (83.6 - 98.3%) -- guaranteed 2HKO

Fighting
252+ SpA Choice Specs Lapras Freeze-Dry vs. 0 HP / 4 SpD Keldeo: 306-362 (94.7 - 112%) -- 68.8% chance to OHKO

252+ Atk Conkeldurr Mach Punch vs. 248 HP / 0 Def Lapras: 186-218 (40.1 - 47%) -- guaranteed 3HKO
252+ SpA Choice Specs Lapras Psychic vs. 252 HP / 0 SpD Conkeldurr: 344-406 (83 - 98%) -- guaranteed 2HKO

Water
252+ SpA Choice Specs Lapras Freeze-Dry vs. 240 HP / 0 SpD Swampert: 616-732 (153.6 - 182.5%) -- guaranteed OHKO

252+ SpA Choice Specs Lapras Freeze-Dry vs. 252 HP / 0 SpD Gastrodon: 664-784 (155.8 - 184%) -- guaranteed OHKO

252+ SpA Choice Specs Lapras Freeze-Dry vs. 252 HP / 0 SpD Slowbro: 338-402 (85.7 - 102%) -- 12.5% chance to OHKO

252+ SpA Choice Specs Lapras Freeze-Dry vs. 248 HP / 252+ SpD Empoleon: 102-120 (27.4 - 32.3%) -- 54.8% chance to 4HKO after Leftovers recovery (as it does nothing in return)

252+ SpA Choice Specs Lapras Freeze-Dry vs. 240 HP / 244+ SpD Tentacruel: 182-216 (50.4 - 59.8%) -- 79.7% chance to 2HKO after Black Sludge recovery


252+ SpA Choice Specs Lapras Freeze-Dry vs. 88 HP / 0 SpD Azumarill: 338-402 (93.1 - 110.7%) -- 56.3% chance to OHKO oml

Flying
252 SpA Life Orb Thundurus Thunderbolt vs. 248 HP / 0 SpD Lapras: 390-460 (84.2 - 99.3%) -- guaranteed 2HKO
252+ SpA Choice Specs Lapras Freeze-Dry vs. 0 HP / 0 SpD Thundurus: 338-402 (113 - 134.4%) -- guaranteed OHKO

252+ SpA Choice Specs Lapras Freeze-Dry vs. 248 HP / 252+ SpD Togekiss: 186-218 (49.8 - 58.4%) -- 67.2% chance to 2HKO after Leftovers recovery
252+ SpA Choice Specs Lapras Freeze-Dry vs. 0 HP / 0 SpD Togekiss: 252-296 (81 - 95.1%) -- guaranteed 2HKO after Leftovers recovery

252 Atk Dragonite Superpower vs. 248 HP / 0 Def Lapras: 322-380 (69.5 - 82%) -- guaranteed 2HKO

252+ SpA Choice Specs Lapras Freeze-Dry vs. 0 HP / 0 SpD Multiscale Dragonite: 284-336 (87.9 - 104%) -- 25% chance to OHKO

252+ Atk Tough Claws Mega Charizard X Flare Blitz vs. 248 HP / 0 Def Lapras: 346-408 (74.7 - 88.1%) -- guaranteed 2HKO
252+ SpA Choice Specs Lapras Hydro Pump vs. 92 HP / 0 SpD Mega Charizard X: 255-300 (79.6 - 93.7%) -- guaranteed 2HKO

252 SpA Mega Charizard Y Fire Blast vs. 248 HP / 4 SpD Lapras in Sun: 325-384 (70.1 - 82.9%) -- guaranteed 2HKO
252+ SpA Choice Specs Lapras Hydro Pump vs. 0 HP / 0 SpD Mega Charizard Y in Sun: 194-230 (65.3 - 77.4%) -- guaranteed 2HKO

252 Atk Landorus-T Stone Edge vs. 248 HP / 0 Def Lapras: 284-336 (61.3 - 72.5%) -- guaranteed 2HKO
252+ SpA Choice Specs Lapras Freeze-Dry vs. 0 HP / 0 SpD Landorus-T: 676-804 (211.9 - 252%) -- guaranteed OHKO

252+ SpA Choice Specs Lapras Freeze-Dry vs. 248 HP / 252+ SpD Gyarados: 408-484 (103.8 - 123.1%) -- guaranteed OHKO

160 SpA Tornadus-T Focus Blast vs. 248 HP / 4 SpD Lapras: 226-266 (48.8 - 57.4%) -- 94.1% chance to 2HKO
160 SpA Tornadus-T Hurricane vs. 248 HP / 4 SpD Lapras: 154-183 (33.2 - 39.5%) -- 100% chance to 3HKO
252+ SpA Choice Specs Lapras Freeze-Dry vs. 132 HP / 0 SpD Assault Vest Tornadus-T: 206-246 (62 - 74%) -- guaranteed 2HKO



 
Last edited:
I did want to talk about for a moment putting a couple pokemon up a bit in ranks.

Mega Beedrill on Poison for A Rank This pokemon is an amazing sweeper for poison teams. It's so fast, even common poison threats suck as scarfed chandelure and togekiss, it outspeeds, and smacks with move of choice. Your only problem would be it can be easily walled, so things like nidoking are handy to take out its checks, and its low base 40 defense means one screw up, and its done for, especially with pursuit and priority attacks. You also have hazards that can wear i down over time, so tentacruel and golbat/crobat are greatly appreciated. More perks though, it can single handedly sweep psychic once victini is out, and bullet punch mega medichams. The reason I wouldn't put it to S rank would be because scolipede ouclasses it by barely, however what scoli doesn' have is an amazing speed stat to start, and immense power in the form of deadly attack and adaptability. With some decent cores, mega beedrill is a great poke to use on poison, and frankly a lot of fun to use.

Mega Altaria for S Rank on Flying This thing is fairly similar to char x, however what char doesn't have is amazing defensive typing. Both have incredible offensive stab attacks, and awesome abilities, each are a force to be reckoned wih. Altaria however, can also run support in the form of heal bell, something flying teams greatly benefit from. Because of its typing as well, it's also easy peazy to set up, that, or just be a badass tank. Unlike Char x, it has a lot of offensive options, varrying from physical, special, mixed, bulky, ect. Fairy right now is a strong type in the meta game (the type, not the mono team rip), with only fire, steel, and poison resisting it, all 3 of which can easily be managed thanks to altaria's coverage options, and amazing team mates. This makes it a great candidate for something that can greatly influence the metagame, if used enough.

Dragonite for S Rank on Dragon This thing is he most used pokemon classified as B rank for dragon teams. It has an amazing ability in the form of multiscale, making it a challenge to take out without stealth rocks. It's a potent offensive threat, with a decent amount of options for sets, from weakness policy/lum berry ddance, and choice band. On top of that, not a lot of people use it like this, but it does have some fair options in mixed coverage, mostly depending on the set your running. So things like av, or roost sets to take advantage of its bulk and amazing ability can be used so it doesn't get walled easily (namely fire blast). It also can be a challenge to revenge kill, because it has one of the fastest priority moves in the game, extreme speed. So if your agains a mamoswine, and its about to ice shard, you have the chance of killing it first, give or take wheher its low enough. Pokes like latias for hazards support, kyurem for ice neutrality, and altaria for dragon immunity only make dragonite even more threatening.

Thundurus T for S Rank on Flying One of a few options for a electric immunity on flying, It has amazing offensive potential, with a fair movepull to support it. With Zapdos out of the picture, sets like av can help it as a special tank, and LO as a fair wallbreaker. Either way, this thing deserves more than A rank, it has amazing potential on flying teams.

Mega Camerupt for A Rank on Ground This thing is a monster, and a notable bulky special wallbreaker for ground teams. With its part fire typing, it provides great coverage to grass and ice teams, and it gives foes a lot of pressure switching out. It's main problem is the fact that it's slow, however, running 88 speed evs allows you to outspeed common walls such as forrothorn and slowbro, and have a great chance at murdering them. With Will-o-Wisp as well, it can function as a decent lure, especially to threats such as gyarados, and burn them upon switch in. On ground you got a lot of great ways to cover for its water and ground weaknesses, in the form of gastro/seismi and Lando (both forms)/Gliscor. This camel is a formidable wallbreaker, and should get some recognition.

Seismitoad for A Rank on Ground This frog is fairly new to the monotype scene, but is no joke. As a more offensive option as a water immunity, opposed to gastrodon, its actually a great addition to most teams, especially when keeping an offensive flow. What's really neat is the fact that it gets grass knot, providing amazing coverage against water teams, something ground greatly struggles against. Not only that, but if you run 8 defensive evs, it gets only 3ko'd by a typical sub cm keldeo's secret sword, something you need to run defensive gastrodon for to work. With this, the common options are av, and choice specs, av to increase special bulk, making it a great special tank, and choice specs to rack a little more damage, since its special attack is pretty much mediocre. Grass can make it useless, however, if you run av and some sp def evs, your sure to live at least 1 giga drain or whatever, and counter with a sludge wave/bomb. Overall, great new addition, and it deserves a boost up in the ranks.

I hope this is helpful to anyone. Feel free to add on/discuss on these points. I apologize but I was a bit too lazy to make calcs, hopefully though the descriptions get the points across xD
 
Last edited:
I did want to talk about for a moment putting a couple pokemon up a bit in ranks.

Mega Beedrill on Poison for A Rank This pokemon is an amazing sweeper for poison teams. It's so fast, even common poison threats suck as scarfed chandelure and togekiss, it outspeeds, and smacks with move of choice. Your only problem would be it can be easily walled, so things like nidoking are handy to take out its checks, and its low base 40 defense means one screw up, and its done for, especially with pursuit and priority attacks. You also have hazards that can wear i down over time, so tentacruel and golbat/crobat are greatly appreciated. More perks though, it can single handedly sweep psychic once victini is out, and bullet punch mega medichams. The reason I wouldn't put it to S rank would be because scolipede ouclasses it by barely, however what scoli doesn' have is an amazing speed stat to start, and immense power in the form of deadly attack and adaptability. With some decent cores, mega beedrill is a great poke to use on poison, and frankly a lot of fun to use.

Mega Altaria for S Rank on Flying This thing is fairly similar to char x, however what char doesn't have is amazing defensive typing. Both have incredible offensive stab attacks, and awesome abilities, each are a force to be reckoned wih. Altaria however, can also run support in the form of heal bell, something flying teams greatly benefit from. Because of its typing as well, it's also easy peazy to set up, that, or just be a badass tank. Unlike Char x, it has a lot of offensive options, varrying from physical, special, mixed, bulky, ect. Fairy right now is a strong type in the meta game (the type, not the mono team rip), with only fire, steel, and poison resisting it, all 3 of which can easily be managed thanks to altaria's coverage options, and amazing team mates. This makes it a great candidate for something that can greatly influence the metagame, if used enough.

Dragonite for S Rank on Dragon This thing is he most used pokemon classified as B rank for dragon teams. It has an amazing ability in the form of multiscale, making it a challenge to take out without stealth rocks. It's a potent offensive threat, with a decent amount of options for sets, from weakness policy/lum berry ddance, and choice band. On top of that, not a lot of people use it like this, but it does have some fair options in mixed coverage, mostly depending on the set your running. So things like av, or roost sets to take advantage of its bulk and amazing ability can be used so it doesn't get walled easily (namely fire blast). It also can be a challenge to revenge kill, because it has one of the fastest priority moves in the game, extreme speed. So if your agains a mamoswine, and its about to ice shard, you have the chance of killing it first, give or take wheher its low enough. Pokes like latias for hazards support, kyurem for ice neutrality, and altaria for dragon immunity only make dragonite even more threatening.

Thundurus T for S Rank on Flying One of a few options for a electric immunity on flying, It has amazing offensive potential, with a fair movepull to support it. With Zapdos out of the picture, sets like av can help it as a special tank, and LO as a fair wallbreaker. Either way, this thing deserves more than A rank, it has amazing potential on flying teams.

Mega Camerupt for A Rank on Ground This thing is a monster, and a notable bulky special wallbreaker for ground teams. With its part fire typing, it provides great coverage to grass and ice teams, and it gives foes a lot of pressure switching out. It's main problem is the fact that it's slow, however, running 88 speed evs allows you to outspeed common walls such as forrothorn and slowbro, and have a great chance at murdering them. With Will-o-Wisp as well, it can function as a decent lure, especially to threats such as gyarados, and burn them upon switch in. On ground you got a lot of great ways to cover for its water and ground weaknesses, in the form of gastro/seismi and Lando (both forms)/Gliscor. This camel is a formidable wallbreaker, and should get some recognition.

Seismitoad for A Rank on Ground This frog is fairly new to the monotype scene, but is no joke. As a more offensive option as a water immunity, opposed to gastrodon, its actually a great addition to most teams, especially when keeping an offensive flow. What's really neat is the fact that it gets grass knot, providing amazing coverage against water teams, something ground greatly struggles against. Not only that, but if you run 8 defensive evs, it gets only 3ko'd by a typical sub cm keldeo's secret sword, something you need to run defensive gastrodon for to work. With this, the common options are av, and choice specs, av to increase special bulk, making it a great special tank, and choice specs to rack a little more damage, since its special attack is pretty much mediocre. Grass can make it useless, however, if you run av and some sp def evs, your sure to live at least 1 giga drain or whatever, and counter with a sludge wave/bomb. Overall, great new addition, and it deserves a boost up in the ranks.

I hope this is helpful to anyone. Feel free to add on/discuss on these points. I apologize but I was a bit too lazy to make calcs, hopefully though the descriptions get the points across xD

I would like to point out something you probably did or didn't know. You said Charizard X doesn't have a good defensive typing, how is Fire/Dragon not a good defensive typing? It's neutral to Ice and Resists Electric, something that Flying Monos value greatly. Even if its weak to Ground, that's easily made up by the fact that literally all of its teammates on a Flying team are immune to Ground. Also, Charizard has plenty of movesets to use as well, whether it'd be X or Y. Aside from that however, I agree with everything.
 
I did want to talk about for a moment putting a couple pokemon up a bit in ranks.

Mega Beedrill on Poison for A Rank This pokemon is an amazing sweeper for poison teams. It's so fast, even common poison threats suck as scarfed chandelure and togekiss, it outspeeds, and smacks with move of choice. Your only problem would be it can be easily walled, so things like nidoking are handy to take out its checks, and its low base 40 defense means one screw up, and its done for, especially with pursuit and priority attacks. You also have hazards that can wear i down over time, so tentacruel and golbat/crobat are greatly appreciated. More perks though, it can single handedly sweep psychic once victini is out, and bullet punch mega medichams. The reason I wouldn't put it to S rank would be because scolipede ouclasses it by barely, however what scoli doesn' have is an amazing speed stat to start, and immense power in the form of deadly attack and adaptability. With some decent cores, mega beedrill is a great poke to use on poison, and frankly a lot of fun to use.

Mega Altaria for S Rank on Flying This thing is fairly similar to char x, however what char doesn't have is amazing defensive typing. Both have incredible offensive stab attacks, and awesome abilities, each are a force to be reckoned wih. Altaria however, can also run support in the form of heal bell, something flying teams greatly benefit from. Because of its typing as well, it's also easy peazy to set up, that, or just be a badass tank. Unlike Char x, it has a lot of offensive options, varrying from physical, special, mixed, bulky, ect. Fairy right now is a strong type in the meta game (the type, not the mono team rip), with only fire, steel, and poison resisting it, all 3 of which can easily be managed thanks to altaria's coverage options, and amazing team mates. This makes it a great candidate for something that can greatly influence the metagame, if used enough.

Dragonite for S Rank on Dragon This thing is he most used pokemon classified as B rank for dragon teams. It has an amazing ability in the form of multiscale, making it a challenge to take out without stealth rocks. It's a potent offensive threat, with a decent amount of options for sets, from weakness policy/lum berry ddance, and choice band. On top of that, not a lot of people use it like this, but it does have some fair options in mixed coverage, mostly depending on the set your running. So things like av, or roost sets to take advantage of its bulk and amazing ability can be used so it doesn't get walled easily (namely fire blast). It also can be a challenge to revenge kill, because it has one of the fastest priority moves in the game, extreme speed. So if your agains a mamoswine, and its about to ice shard, you have the chance of killing it first, give or take wheher its low enough. Pokes like latias for hazards support, kyurem for ice neutrality, and altaria for dragon immunity only make dragonite even more threatening.

Thundurus T for S Rank on Flying One of a few options for a electric immunity on flying, It has amazing offensive potential, with a fair movepull to support it. With Zapdos out of the picture, sets like av can help it as a special tank, and LO as a fair wallbreaker. Either way, this thing deserves more than A rank, it has amazing potential on flying teams.

Mega Camerupt for A Rank on Ground This thing is a monster, and a notable bulky special wallbreaker for ground teams. With its part fire typing, it provides great coverage to grass and ice teams, and it gives foes a lot of pressure switching out. It's main problem is the fact that it's slow, however, running 88 speed evs allows you to outspeed common walls such as forrothorn and slowbro, and have a great chance at murdering them. With Will-o-Wisp as well, it can function as a decent lure, especially to threats such as gyarados, and burn them upon switch in. On ground you got a lot of great ways to cover for its water and ground weaknesses, in the form of gastro/seismi and Lando (both forms)/Gliscor. This camel is a formidable wallbreaker, and should get some recognition.

Seismitoad for A Rank on Ground This frog is fairly new to the monotype scene, but is no joke. As a more offensive option as a water immunity, opposed to gastrodon, its actually a great addition to most teams, especially when keeping an offensive flow. What's really neat is the fact that it gets grass knot, providing amazing coverage against water teams, something ground greatly struggles against. Not only that, but if you run 8 defensive evs, it gets only 3ko'd by a typical sub cm keldeo's secret sword, something you need to run defensive gastrodon for to work. With this, the common options are av, and choice specs, av to increase special bulk, making it a great special tank, and choice specs to rack a little more damage, since its special attack is pretty much mediocre. Grass can make it useless, however, if you run av and some sp def evs, your sure to live at least 1 giga drain or whatever, and counter with a sludge wave/bomb. Overall, great new addition, and it deserves a boost up in the ranks.

I hope this is helpful to anyone. Feel free to add on/discuss on these points. I apologize but I was a bit too lazy to make calcs, hopefully though the descriptions get the points across xD


Seismitoad - agree, should be same rank as Gastrodon

Altaria - agree

Beedrill - disagree, the opportunity cost of losing Venusaur is too high and Scolipede provides similar roles without taking up a mega, B is fine, not to mention Beedrill stacks weaknesses to certain Pokemon because it's hard walled by them and has no coverage

Camerupt - disagree, again the opportunity cost of using it over Garchomp is too high, and Camerupt already struggles because of its poor speed and average bulk with terrible typing that doesn't help the team, B or C is fine

Thundurus-T - disagree, it's a great mon but I don't see why it would deserve to move to S rank which is reserved for better things

Dragonite - don't really know, but is it really on the same level as the S ranked dragons atm?
 
Seismitoad - agree, should be same rank as Gastrodon

Altaria - agree

Beedrill - disagree, the opportunity cost of losing Venusaur is too high and Scolipede provides similar roles without taking up a mega, B is fine, not to mention Beedrill stacks weaknesses to certain Pokemon because it's hard walled by them and has no coverage

Camerupt - disagree, again the opportunity cost of using it over Garchomp is too high, and Camerupt already struggles because of its poor speed and average bulk with terrible typing that doesn't help the team, B or C is fine

Thundurus-T - disagree, it's a great mon but I don't see why it would deserve to move to S rank which is reserved for better things

Dragonite - don't really know, but is it really on the same level as the S ranked dragons atm?

The mega camerupt point I can understand to an extent, but poison teams without mega venu have been used b4 and successfully (see omniax's poison team). So mega beedrill does have a lot of opportunity, and things mentioned like amoongus above are great assets. Beedrill is by no means perfect. As for the iffy dragonite point, I'd honestly say drop latios to a rank for it to be placed in s rank, when I get home later I can go a bit more broader on the latios point. Thundy t, I think the only reason not to put it s rank would bc they usually run the same exact movepool. Otherwise, it does influence the meta I feel, and does help with coverage quite a bit, especially against ground monos. It wouldn't by no means be a terrible idea.
 
The mega camerupt point I can understand to an extent, but poison teams without mega venu have been used b4 and successfully (see omniax's poison team). So mega beedrill does have a lot of opportunity, and things mentioned like amoongus above are great assets. Beedrill is by no means perfect. As for the iffy dragonite point, I'd honestly say drop latios to a rank for it to be placed in s rank, when I get home later I can go a bit more broader on the latios point. Thundy t, I think the only reason not to put it s rank would bc they usually run the same exact movepool. Otherwise, it does influence the meta I feel, and does help with coverage quite a bit, especially against ground monos. It wouldn't by no means be a terrible idea.
Latias* sorry
 
The mega camerupt point I can understand to an extent, but poison teams without mega venu have been used b4 and successfully (see omniax's poison team). So mega beedrill does have a lot of opportunity, and things mentioned like amoongus above are great assets. Beedrill is by no means perfect. As for the iffy dragonite point, I'd honestly say drop latios to a rank for it to be placed in s rank, when I get home later I can go a bit more broader on the latios point. Thundy t, I think the only reason not to put it s rank would bc they usually run the same exact movepool. Otherwise, it does.
Yeah but the thing is my team didnt include a Mega-Beedrill.
You cant just ugh.. Justify a pokemon being on a certain rank, with a team that doesnt even have it. I didnt have Venusaur-Mega but I didnt have Beedrill-Mega either.
And I honestly dont consider that team good, that core was a disaster, it was way too hard to pull off a platinum there. We took it as an example for future cores and from then we consider the cores very carefuly first before adding them to the suggestion bank
 
Omniax tbh it wouldn't be a hard addition at add mega beedrill, I just used your team as an example since you didn't run mega venu. Anyways I didn't that it was a bad core, both now actually have more use on poison teams. Anywho, I don't see a big reason why mega beedrill shouldn't move up.
 
dragalge_by_llaren-d8h6oy1.png
Dragalge for A Rank (Poison)
Dragalge is the new hard hitter for poison mono's. It's got great bulk, a great ability to boost its decent-ish special attack stat, as well as fair defensive typing. On poison, it makes a great answer to threats such as Mega Charizard Y. This time, I wasn't lazy to make some calcs lol.

252 SpA Mega Charizard Y Fire Blast vs. 248 HP / 8 SpD Dragalge in Sun: 130-153 (39 - 45.9%) -- guaranteed 3HKO
252 SpA Mega Charizard Y Fire Blast vs. 248 HP / 8 SpD Assault Vest Dragalge in Sun: 87-103 (26.1 - 30.9%) -- guaranteed 4HKO
252 SpA Mega Charizard Y Fire Blast vs. 248 HP / 8 SpD Assault Vest Dragalge in Sun on a critical hit: 131-155 (39.3 - 46.5%) -- guaranteed 3HKO This is if your opponent's Charizard gets a bit crazy, it still tanks like a boss.

It pretty much tanks its attacks extremely well, something that Mega Venusaur, nor Golbat can handle as well.

252+ SpA Adaptability Dragalge Sludge Wave vs. 0 HP / 0 SpD Mega Charizard Y: 166-196 (55.8 - 65.9%) -- guaranteed 2HKO
252+ SpA Choice Specs Adaptability Dragalge Draco Meteor vs. 0 HP / 0 SpD Mega Charizard Y: 340-400 (114.4 - 134.6%) -- guaranteed OHKO

And in return, it can smack a lot harder. As for threats such as Lando I, not as easy to handle, however, can be an answer if your in an emergency.

252 SpA Life Orb Sheer Force Landorus Earth Power vs. 248 HP / 8 SpD Assault Vest Dragalge: 252-299 (75.6 - 89.7%) -- guaranteed 2HKO

It doesn't take it well, but it's just enough to smack right back.

252+ SpA Adaptability Dragalge Draco Meteor vs. 0 HP / 0- SpD Landorus: 340-402 (106.5 - 126%) -- guaranteed OHKO

You can imagine against ground teams, it doesn't help very well, unless you send it into Hippowdown, or Gastrodon.

252+ SpA Adaptability Dragalge Draco Meteor vs. 252 HP / 4 SpD Hippowdon: 332-392 (79 - 93.3%) -- guaranteed 2HKO after Leftovers recovery So it still 2ko's even after a special attack drop.
252+ SpA Choice Specs Adaptability Dragalge Draco Meteor vs. 252 HP / 4 SpD Hippowdon: 498-586 (118.5 - 139.5%) -- guaranteed OHKO

252+ SpA Choice Specs Adaptability Dragalge Draco Meteor vs. 252 HP / 252+ SpD Gastrodon: 312-368 (73.2 - 86.3%) -- guaranteed 2HKO after Leftovers recovery
-2 252+ SpA Choice Specs Adaptability Dragalge Draco Meteor vs. 252 HP / 252+ SpD Gastrodon: 158-186 (37 - 43.6%) -- 99.5% chance to 3HKO after Leftovers recovery That's a guaranteed 2ko against specially defensive Gastrodon right there.

But Stun, what about steel mono's that resist both its stabs, doesn't it suck now bc adaptability is useless? Not at all.

252+ SpA Choice Specs Dragalge Hidden Power Fire vs. 0 HP / 4 SpD Mega Scizor: 352-416 (125.2 - 148%) -- guaranteed OHKO
252+ SpA Choice Specs Dragalge Hidden Power Fire vs. 252 HP / 168 SpD Ferrothorn: 272-320 (77.2 - 90.9%) -- guaranteed 2HKO after Leftovers recovery
252+ SpA Choice Specs Dragalge Thunderbolt vs. 252 HP / 4 SpD Skarmory: 352-416 (105.3 - 124.5%) -- guaranteed OHKO
252+ SpA Choice Specs Adaptability Dragalge Draco Meteor vs. 252 HP / 4 SpD Skarmory: 254-299 (76 - 89.5%) -- guaranteed 2HKO after Leftovers recovery So Adaptability isn't completely useless.
252+ SpA Dragalge Focus Blast vs. 252 HP / 0 SpD Bisharp: 632-744 (189.2 - 222.7%) -- guaranteed OHKO Well yeah duh, but proves the point.

252 SpA Heatran Earth Power vs. 248 HP / 8 SpD Assault Vest Dragalge: 110-130 (33 - 39%) -- 99.5% chance to 3HKO
252+ SpA Dragalge Focus Blast vs. 12 HP / 0 SpD Heatran: 224-264 (68.7 - 80.9%) -- guaranteed 2HKO
252+ SpA Choice Specs Dragalge Focus Blast vs. 12 HP / 0 SpD Heatran: 336-396 (103 - 121.4%) -- guaranteed OHKO
252+ SpA Choice Specs Dragalge Focus Blast vs. 248 HP / 192+ SpD Heatran: 256-302 (66.4 - 78.4%) -- guaranteed 2HKO after Leftovers recovery Even if special defensive, its a guaranteed 2ko. This proves that this pokemon can completely wreck steel teams, of course in conjunction with nidoking+queen.

Even if assault vest, it boast extremely high attacking power, and is nearly guaranteed to inflict lots of damage to anything. It's main problem is the fact that it is very slow, with only base 44 speed, that isn't a lot to be entirely op. However, if you play with it right, its nearly guaranteed to smack anything that switches into it, so it is a heavy force to be reckoned with.

EDIT: I think honestly, with its great coverage in movepull, it could very well be S Rank, however I think I'd need to do a bit more research, especially as a wallbreaker, though, it does have potential to be a highly used and regarded pokemon in poison monos.
 
Last edited:
dragalge_by_llaren-d8h6oy1.png
Dragalge for A Rank (Poison)
Dragalge is the new hard hitter for poison mono's. It's got great bulk, a great ability to boost its decent-ish special attack stat, as well as fair defensive typing. On poison, it makes a great answer to threats such as Mega Charizard Y. This time, I wasn't lazy to make some calcs lol.

252 SpA Mega Charizard Y Fire Blast vs. 248 HP / 8 SpD Dragalge in Sun: 130-153 (39 - 45.9%) -- guaranteed 3HKO
252 SpA Mega Charizard Y Fire Blast vs. 248 HP / 8 SpD Assault Vest Dragalge in Sun: 87-103 (26.1 - 30.9%) -- guaranteed 4HKO
252 SpA Mega Charizard Y Fire Blast vs. 248 HP / 8 SpD Assault Vest Dragalge in Sun on a critical hit: 131-155 (39.3 - 46.5%) -- guaranteed 3HKO This is if your opponent's Charizard gets a bit crazy, it still tanks like a boss.

It pretty much tanks its attacks extremely well, something that Mega Venusaur, nor Golbat can handle as well.

252+ SpA Adaptability Dragalge Sludge Wave vs. 0 HP / 0 SpD Mega Charizard Y: 166-196 (55.8 - 65.9%) -- guaranteed 2HKO
252+ SpA Choice Specs Adaptability Dragalge Draco Meteor vs. 0 HP / 0 SpD Mega Charizard Y: 340-400 (114.4 - 134.6%) -- guaranteed OHKO

And in return, it can smack a lot harder. As for threats such as Lando I, not as easy to handle, however, can be an answer if your in an emergency.

252 SpA Life Orb Sheer Force Landorus Earth Power vs. 248 HP / 8 SpD Assault Vest Dragalge: 252-299 (75.6 - 89.7%) -- guaranteed 2HKO

It doesn't take it well, but it's just enough to smack right back.

252+ SpA Adaptability Dragalge Draco Meteor vs. 0 HP / 0- SpD Landorus: 340-402 (106.5 - 126%) -- guaranteed OHKO

You can imagine against ground teams, it doesn't help very well, unless you send it into Hippowdown, or Gastrodon.

252+ SpA Adaptability Dragalge Draco Meteor vs. 252 HP / 4 SpD Hippowdon: 332-392 (79 - 93.3%) -- guaranteed 2HKO after Leftovers recovery So it still 2ko's even after a special attack drop.
252+ SpA Choice Specs Adaptability Dragalge Draco Meteor vs. 252 HP / 4 SpD Hippowdon: 498-586 (118.5 - 139.5%) -- guaranteed OHKO

252+ SpA Choice Specs Adaptability Dragalge Draco Meteor vs. 252 HP / 252+ SpD Gastrodon: 312-368 (73.2 - 86.3%) -- guaranteed 2HKO after Leftovers recovery
-2 252+ SpA Choice Specs Adaptability Dragalge Draco Meteor vs. 252 HP / 252+ SpD Gastrodon: 158-186 (37 - 43.6%) -- 99.5% chance to 3HKO after Leftovers recovery That's a guaranteed 2ko against specially defensive Gastrodon right there.

But Stun, what about steel mono's that resist both its stabs, doesn't it suck now bc adaptability is useless? Not at all.

252+ SpA Choice Specs Dragalge Hidden Power Fire vs. 0 HP / 4 SpD Mega Scizor: 352-416 (125.2 - 148%) -- guaranteed OHKO
252+ SpA Choice Specs Dragalge Hidden Power Fire vs. 252 HP / 168 SpD Ferrothorn: 272-320 (77.2 - 90.9%) -- guaranteed 2HKO after Leftovers recovery
252+ SpA Choice Specs Dragalge Thunderbolt vs. 252 HP / 4 SpD Skarmory: 352-416 (105.3 - 124.5%) -- guaranteed OHKO
252+ SpA Choice Specs Adaptability Dragalge Draco Meteor vs. 252 HP / 4 SpD Skarmory: 254-299 (76 - 89.5%) -- guaranteed 2HKO after Leftovers recovery So Adaptability isn't completely useless.
252+ SpA Dragalge Focus Blast vs. 252 HP / 0 SpD Bisharp: 632-744 (189.2 - 222.7%) -- guaranteed OHKO Well yeah duh, but proves the point.

252 SpA Heatran Earth Power vs. 248 HP / 8 SpD Assault Vest Dragalge: 110-130 (33 - 39%) -- 99.5% chance to 3HKO
252+ SpA Dragalge Focus Blast vs. 12 HP / 0 SpD Heatran: 224-264 (68.7 - 80.9%) -- guaranteed 2HKO
252+ SpA Choice Specs Dragalge Focus Blast vs. 12 HP / 0 SpD Heatran: 336-396 (103 - 121.4%) -- guaranteed OHKO
252+ SpA Choice Specs Dragalge Focus Blast vs. 248 HP / 192+ SpD Heatran: 256-302 (66.4 - 78.4%) -- guaranteed 2HKO after Leftovers recovery Even if special defensive, its a guaranteed 2ko. This proves that this pokemon can completely wreck steel teams, of course in conjunction with nidoking+queen.

Even if assault vest, it boast extremely high attacking power, and is nearly guaranteed to inflict lots of damage to anything. It's main problem is the fact that it is very slow, with only base 44 speed, that isn't a lot to be entirely op. However, if you play with it right, its nearly guaranteed to smack anything that switches into it, so it is a heavy force to be reckoned with.

EDIT: I think honestly, with is great coverage in movepull, it could very well be S Rank, however I think I'd need to do a beat more research, especially as a wallbreaker though, it does have potential to be a highly used and regarded pokemon in poison monos.

B Rank is fine.

Its slow, altho it has adaptability its SpA is still low, doesnt have the greatest movepool, even the coverage moves it does get for poison, its not doing much with them, with its very low SpA stat, and its low Speed stat.

Im sorry but its Adaptability and decent bulk dont make up for its low SpA/Spe.

That pic is amazing though :3
 
Last edited:
B Rank is fine.

Its slow, altho it has adaptability its SpA is still low, doesnt have the greatest movepool, even the coverage moves it does get for poison, its not doing much with them, with its very low SpA stat, and its low Speed stat.

Im sorry but its Adaptability and decent bulk dont make up for its low SpA/Spe.

That pic is amazing though :3

Tbh I disagree, I mean, s rank may be a stretch, again, I'd have to check up on that, but on poison, there's literally no true checks to char y, something that can sweep entire teams with ease. Granted you have scolipede and gengar, who cna outspeed, and use rock slide/destiny bond, but they are unreliable, drag with av gets 4ko'd at best by a sub boosted fire blast, and in return 2ko's. Not to mention, its a great wallbreaker, and pretty much I can't think of any good switch ins to it. As for bad movepull and special attack, I also disagree with that. If you looked at the calcs about, even non adabptability boosted attacks, like focus blast on special defensive heatran, 2ko'd. Yes its slow, but think of what it resists, and thanks to av, ice beam depending on the pokemon at the very bets 2ko's it, even 3ko without stab. 97 base special attack is fairly close to base 100. Even with sheer force and life orb, its stronger than Nidoking. The low speed stat, I agree with, but this thing is meant to be a tank. Honestly, for a con, besides weakness to eq as with a lot of poison types, Drag is a great pokemon in general, and can core easily into a team.
 
Youre basically saying its B rank but it deserves A because it checks one pokemon.

Scarf Roserade:
252 SpA Technician Roserade Hidden Power Rock vs. 0 HP / 0 SpD Mega Charizard Y: 340-404 (114.4 - 136%) -- guaranteed OHKO

Scarf Nidoking:
0- Atk Life Orb Sheer Force Nidoking Rock Slide vs. 0 HP / 4 Def Mega Charizard Y: 411-489 (138.3 - 164.6%) -- guaranteed OHKO

Scarf or AV Drapion:
252 Atk Drapion Rock Slide vs. 0 HP / 4 Def Mega Charizard Y: 316-372 (106.3 - 125.2%) -- guaranteed OHKO

Band Crobat:
252 Atk Choice Band Crobat Brave Bird vs. 0 HP / 4 Def Mega Charizard Y: 280-330 (94.2 - 111.1%) -- 68.8% chance to OHKO

0 Atk in case you decide to run bulky pass Scolipede:
0 Atk Scolipede Rock Slide vs. 0 HP / 4 Def Mega Charizard Y: 268-316 (90.2 - 106.3%) -- 37.5% chance to OHKO
EDIT: Failed here earlier

Spex Gengar:
252 SpA Choice Specs Gengar Thunderbolt vs. 0 HP / 0 SpD Mega Charizard Y: 260-308 (87.5 - 103.7%) -- 25% chance to OHKO

Assault Vest Garbodor (xd)
0 Atk Garbodor Rock Blast (3 hits) vs. 0 HP / 4 Def Mega Charizard Y: 264-312 (88.8 - 105%) -- approx. 6.3% chance to OHKO

And uh, Tentacruel hard walls it man ;/

Im not saying you must run a scarf on anything to kill it, sometimes it just dies on a switch in, it really depends on the player and the situation.

Im saying a B rank Pokemon doesnt deserve being higher with such low stats of offense and velocity.
 
Idk wth your talking about, and pretty much all of those get 2ko'D if not ohko'D by fire blast right after (that is if rock slide misses or the live chance). As for tentacruel, some chars, including mine, run eq coverage. So no, they are not reliable checks, granted, they may be good situational, but they are not 100% full proof. Low offensive stats, 97 base special attack boosted by adaptability and could be boosted even further by specs, is no joke, give me 3 reliable switch ins to this thing, bc honestly I can't think of any that don't get 2ko'D by some attack (minus chansey). I brought up char y bc it is 1 of its good niches. It's not a 1 trick pony at all, it is actually a very formidable wallbreaker and tank. (Forgot to press reply, on mobile I apologize.)
 
Last edited:
Mantine,Tentacruel,Slowking,AmpharosMega,RotomHeat,Blissey,Goodra, Sap Sipper Azu..

It stays in against almost no Electric/Rock Pokemon and bla bla bla.

And I didn't even include mons that live at least one hit and OHKO back..

B Rank is Fine
 
Mantine,Tentacruel,Slowking,AmpharosMega,RotomHeat,Blissey,Goodra, Sap Sipper Azu..

It stays in against almost no Electric/Rock Pokemon and bla bla bla.

And I didn't even include mons that live at least one hit and OHKO back..

B Rank is Fine
You realize a lot of those are weak to t bolt right? If not can get pounder by sludge wave/draco? A rank is more suitable. Btw, it resists electric if you didn't realize, as for rock, meh, depends who it is and whether they have eq.

Edit: I just realized, I think you misunderstood, I meant 3 reliable switch ins to drag.
 
This is a petty dispute that will never end, because both of you are obdurate as one possible could be on this subject matter and making one line posts, and arguing over points that really do not matter. Everything that could be brought up, has been brought up, therefore just let Anttya or Sae Sae settle this matter with their judgement.
 
Sae Sae and I have talked and we've decided on B Rank

Why? Well, unlike the other Pokemon in A Rank, Drag doesn't fufill a crucial role. Yes, Drag's a nice wallbreaker but it's not the best for various reasons such as its low speed and its plethora of shared weakness's. (Nidoking arguably does this better with its STAB and coverage moves.) When you say that it's an answer to Zard-Y, it's only a soft check since after Rocks it's going to die to 2 Fire Blasts. Granted it hits hard with Draco Meteor, but some Charizards carry Roost (Lets you outstall unless if you're specs) and if Heatran comes in on your Draco, then it means that Drag's taking more hazard damage. Its slow speed lets it get revenged kill really easily as well so it's dying really fast, and its Dragon typing offers no special neutrallities so it's still weak to Psychic and Ground moves.
 
Sae Sae and I have talked and we've decided on B Rank

Why? Well, unlike the other Pokemon in A Rank, Drag doesn't fufill a crucial role. Yes, Drag's a nice wallbreaker but it's not the best for various reasons such as its low speed and its plethora of shared weakness's. (Nidoking arguably does this better with its STAB and coverage moves.) When you say that it's an answer to Zard-Y, it's only a soft check since after Rocks it's going to die to 2 Fire Blasts. Granted it hits hard with Draco Meteor, but some Charizards carry Roost (Lets you outstall unless if you're specs) and if Heatran comes in on your Draco, then it means that Drag's taking more hazard damage. Its slow speed lets it get revenged kill really easily as well so it's dying really fast, and its Dragon typing offers no special neutrallities so it's still weak to Psychic and Ground moves.
Wait what about av?
 
Youre basically saying its B rank but it deserves A because it checks one pokemon.

Scarf Roserade:
252 SpA Technician Roserade Hidden Power Rock vs. 0 HP / 0 SpD Mega Charizard Y: 340-404 (114.4 - 136%) -- guaranteed OHKO

Scarf Nidoking:
0- Atk Life Orb Sheer Force Nidoking Rock Slide vs. 0 HP / 4 Def Mega Charizard Y: 411-489 (138.3 - 164.6%) -- guaranteed OHKO

Scarf or AV Drapion:
252 Atk Drapion Rock Slide vs. 0 HP / 4 Def Mega Charizard Y: 316-372 (106.3 - 125.2%) -- guaranteed OHKO

Band Crobat:
252 Atk Choice Band Crobat Brave Bird vs. 0 HP / 4 Def Mega Charizard Y: 280-330 (94.2 - 111.1%) -- 68.8% chance to OHKO

0 Atk in case you decide to run bulky pass Scolipede:
0 Atk Scolipede Rock Slide vs. 0 HP / 4 Def Mega Charizard Y: 268-316 (90.2 - 106.3%) -- 37.5% chance to OHKO
EDIT: Failed here earlier

Spex Gengar:
252 SpA Choice Specs Gengar Thunderbolt vs. 0 HP / 0 SpD Mega Charizard Y: 260-308 (87.5 - 103.7%) -- 25% chance to OHKO

Assault Vest Garbodor (xd)
0 Atk Garbodor Rock Blast (3 hits) vs. 0 HP / 4 Def Mega Charizard Y: 264-312 (88.8 - 105%) -- approx. 6.3% chance to OHKO

And uh, Tentacruel hard walls it man ;/

Im not saying you must run a scarf on anything to kill it, sometimes it just dies on a switch in, it really depends on the player and the situation.

Im saying a B rank Pokemon doesnt deserve being higher with such low stats of offense and velocity.
Not sure if anyone pointed this out but you have nidoking with scarf to outspeed and life orb for the damage boost?
It doesn't matter though since it still ohkos without the life orb.
0- Atk Sheer Force Nidoking Rock Slide vs. 0 HP / 4 Def Mega Charizard Y: 316-376 (106.3 - 126.5%) -- guaranteed OHKO
Also assault vest arbok can survive a hit and ohko mega charizard y unless it crits
252 SpA Mega Charizard Y Fire Blast vs. 0 HP / 128 SpD Assault Vest Arbok in Sun: 219-258 (83.9 - 98.8%) -- guaranteed 2HKO
-1 0 Atk Mega Charizard Y Earthquake vs. 0 HP / 0 Def Arbok: 136-160 (52.1 - 61.3%) -- guaranteed 2HKO
-1 since intimidate
252+ Atk Arbok Rock Slide vs. 0 HP / 4 Def Mega Charizard Y: 332-392 (111.7 - 131.9%) -- guaranteed OHKO
ohkos with rock slide
not saying arbok is good but it can beat charizard 1v1 and you were mentioning poison types that could beat mega char y 1v1
 
Last edited:
Status
Not open for further replies.
Back
Top