ORAS OU Bringing back TR

Hey all, so I'm not exactly new to the battle simulators, and I've used Smogon as a reference for years, but I've never actually hopped on the forums much. I've now got a team though that is so much fun to run, and I haven't seen any body else in the tier actually utilizing Trick Room anymore. I made a new account on showdown and ran this team until about 1384 in rating. I'd love to make this team a top-of-the-tier team, but I'd like your help to rework the team a bit, or simply comment on it! So, here goes. (All changes in bold)

HitMyZong (Bronzong) @ Normal Gem
Ability: Levitate
EVs: 252 HP / 252 Atk / 4 SpD
IVs: 0 Spe
Brave Nature
- Stealth Rock
- Trick Room
- Explosion
- Gyro Ball

So, this is my most common lead, unless I see the other trainer has a ghost type. Strategy is pretty simple here, either set up trick room or stealth rocks (99% of the time it's TR) and make a grand exit with explosion. Sometimes gyro ball is used when the enemy has a fast Pokémon that's either weak to steel or has super low defenses.

Dawn (Dusclops) (M) @ Eviolite
Ability: Frisk
EVs: 252 HP / 4 Def / 252 SpD
IVs: 0 Spe
Sassy Nature
- Trick Room
- Will-O-Wisp
- Night Shade
- Pain Split

My main tank, and multiple TR user. This thing can stall out most things, while Night Shade will effectively ruin anything that doesn't run Roost/recover/ leech seed/ wish (dragonites, latios, vaporeon, suicune, etc). Pain split for when it gets super low in hp, and WoW for any physical sweepers.

Apollo (Talonflame) (M) @ Sharp Beak
Ability: Gale Wings
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Brave Bird
- Flare Blitz
- Roost
- Swords Dance


So, this is my option to fight outside or inside of trick room. STAB brave bird with sharp beak check many of the counters to my team (keldeo namely). I havent run too much with him yet, but the synergy seems to work very nicely.

Bae (Heracross-Mega) (M) @ Heracronite
Ability: Skill Link
EVs: 252 HP / 252 Atk / 4 SpD
IVs: 0 Spe
Brave Nature
- Rock Blast
- Close Combat
- Pin Missile
- Bullet Seed

The mother trucking star of this team. My favorite. My baby. Heracross-Mega is extremely strong, and with its skill link ability and type coverage, will usually get a kill 2-3 of their Pokémon. Scizor is the only hard counter I have found to him, as he can kill everything else. Things like metagross are also a decent counter.

Speedster (Slowbro) (M) @ Leftovers
Ability: Regenerator
EVs: 252 HP / 252 SpA / 4 SpD
IVs: 0 Spe
Quiet Nature
- Surf
- Trick Room
- Psyshock
- Flamethrower

Another secret lover of mine. Takes down things like metagross and scizor, because aparently nobody expects flamethrower on slowbro. Give him TR so there's a 3rd TR user, and surf/Psyshock for the two stabs, and I don't generally have an issue with anyone except bisharp, which I can kill so long as I'm not too weak.

Zeus (Zapdos) @ Leftovers
Ability: Pressure
Shiny: Yes
EVs: 248 HP / 164 Def / 96 SpA
IVs: 30 Atk / 0 Spe
Relaxed Nature
- Heat Wave
- Thunderbolt
- Roost
- Defog


The sixth sloth... the variable. I decided that if I was going to run Talonflame that I needed some way to control entry hazards, and Zapdos seemed like a the perfect thing (besides being weak to SR himself). Either way, he's bulky enough to survive at least one hit with a bad switch in to get the defog off, otherwise the combination between heat wave/tbolt and his bulkiness.
 
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I'm probably not the best to be offering advice but as for a cleric, you could try out Togekiss with minimal speed investment. 60% flinch is painful and if somehow all of your TR setters die you can use T-Wave (although I think something like Air Slash/Nasty Plot or Coverage Move/Heal Bell/Roost would work best). It's a pretty underrated mon that is soo fun to use (I use a ParaFlinch version on my teams with my own EV spread that is absolutely disgusting to face). I'm not sure which one of your current team members you could replace but I think it's worth giving a shot. c:
 
I'm probably not the best to be offering advice but as for a cleric, you could try out Togekiss with minimal speed investment. 60% flinch is painful and if somehow all of your TR setters die you can use T-Wave (although I think something like Air Slash/Nasty Plot or Coverage Move/Heal Bell/Roost would work best). It's a pretty underrated mon that is soo fun to use (I use a ParaFlinch version on my teams with my own EV spread that is absolutely disgusting to face). I'm not sure which one of your current team members you could replace but I think it's worth giving a shot. c:

Why a cleric when you have a status absorber and sweeper in 1 mon?

Reuniclus @ Leftotvers
Ability: Magic Guard
EVs: 252 HP / 252 Spa / 4 Def
Quiet Nature
-Trick Room
-Recover
-Psyshock
-Focus Blast / Shadow Ball

You will use Reuniclus>Rhyperior because you already have many Physical Sweepers, Reuniclus was always a staple of Trick Room teams also, Rhyperior dont do nothing but adding a priority weakness, wich is one of the worst headaches for Trick Room.

Close Combat>Arm Thrust on Heracross, because it hits a lot harder even with Skill Link.

Slowbro is not an offensive mon really, Change the set to:

Slowbro @ Leftovers
Ability: Regenerator
EVs: 232 HP / 252 Def / 24 Spd
Relaxed Nature
-Scald
-Slack Off
-Trick Room
-Flamethrower / Fire Blast

Hope I was able to help!
 
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Why a cleric when you have a status absorber and sweeper in 1 mon?

Reuniclus @ Leftotvers
Ability: Magic Guard
EVs: 252 HP / 252 Spa / 4 Def
Quiet Nature
-Trick Room
-Recover
-Psyshock
-Focus Blast / Shadow Ball

You will use Reuniclus>Rhyperior because you already have many Physical Sweepers, Reuniclus was always a staple of Trick Room teams also, Rhyperior dont do nothing but adding a priority weakness, wich is one of the worst headaches for Trick Room.

Close Combat>Arm Thrust on Heracross, because it hits a lot harder even with Skill Link.

Slowbro is not an offensive mon really, Change the set to:

Slowbro @ Leftovers
Ability: Regenerator
EVs: 232 HP / 252 Def / 24 Spd
Relaxed Nature
-Scald
-Slack Off
-Trick Room
-Flamethrower / Fire Blast

Hope I was able to help!
I did used to run reuniclus, the only issue was that he died so fast I couldn't even utilize him. And besides maybe changing slowbro's ability, I actually really like my slowbro. He has a 324 sp atk, which isn't half bad. He's still been bulky enough to take a few hits, and most people aren't assuming he's going to hit as hard as he does.

Even so, I may switch rhyperior for reuniclus again. I was typing up a defense for rhyperior and I listed 4 priority weaknesses right off the top of my head, and then thought about how often those are run. I'm just really not a huge fan of how fast reuniclus dies.


I'm probably not the best to be offering advice but as for a cleric, you could try out Togekiss with minimal speed investment. 60% flinch is painful and if somehow all of your TR setters die you can use T-Wave (although I think something like Air Slash/Nasty Plot or Coverage Move/Heal Bell/Roost would work best). It's a pretty underrated mon that is soo fun to use (I use a ParaFlinch version on my teams with my own EV spread that is absolutely disgusting to face). I'm not sure which one of your current team members you could replace but I think it's worth giving a shot. c:

That wouldn't be a bad idea, and needing more offensive capabilities I may want to make a replacement. The best one I think to replace would be Bronzong at this point, but if I was going for ParaFlinch I think I would do Jirachi so that I can keep the steel stab move. That steel stab is super important because otherwise fairies will wreak havoc on me.

Another thought that did come to mind though, is Diancie. It would lessen my weakness to ghost moves (though aparently ghost is not as common as I would think), would still allow me to use TR and SR, gives me a stronger explosion, and I could run a fairy STAB. I'm just unsure of the synergy because fairy types are still shakey ground for m
 
I did used to run reuniclus, the only issue was that he died so fast I couldn't even utilize him. And besides maybe changing slowbro's ability, I actually really like my slowbro. He has a 324 sp atk, which isn't half bad. He's still been bulky enough to take a few hits, and most people aren't assuming he's going to hit as hard as he does.

Even so, I may switch rhyperior for reuniclus again. I was typing up a defense for rhyperior and I listed 4 priority weaknesses right off the top of my head, and then thought about how often those are run. I'm just really not a huge fan of how fast reuniclus dies.

You did not run recover, did you? Because Reuniclus usually can tank many hits.

Dont run Jirachi, base 100 Speed is too much for Trick Room.
 
You did not run recover, did you? Because Reuniclus usually can tank many hits.

Dont run Jirachi, base 100 Speed is too much for Trick Room.
I did not run recover on him, it was a life orb version. I tried to sweep with him, and maybe that was the mistake I made with him.

100 base speed may be a bit much, I was more or less toying with the idea.

I am going to replace Arm Thrust on Heracross to CC though, and give slowbro regeneration over oblivious as nobody has ever tried taunting him. I'd be willing to either give him slack off, OR regenerator, but not both. I don't like the idea of not being able to use half my moves.
 
I did not run recover on him, it was a life orb version. I tried to sweep with him, and maybe that was the mistake I made with him.

100 base speed may be a bit much, I was more or less toying with the idea.

I am going to replace Arm Thrust on Heracross to CC though, and give slowbro regeneration over oblivious as nobody has ever tried taunting him. I'd be willing to either give him slack off, OR regenerator, but not both. I don't like the idea of not being able to use half my moves.

I understand about Slowbro, but it usually goes fine with 2 attacks because is mainly a defensive pivot, not a Sweeper.
 
I understand about Slowbro, but it usually goes fine with 2 attacks because is mainly a defensive pivot, not a Sweeper.
He may not be a sweeper, but he is still able to deal decent damage with 324 sp atk, especially to those that aren't aware. Couple that with TR, and still being decently bulky, it makes him a well rounded mon. If you honestly think that functioning more as a defensive pivot would serve the team better, I'd consider making the change.
 
He may not be a sweeper, but he is still able to deal decent damage with 324 sp atk, especially to those that aren't aware. Couple that with TR, and still being decently bulky, it makes him a well rounded mon. If you honestly think that functioning more as a defensive pivot would serve the team better, I'd consider making the change.
Yeah, give a try to the defensive set.

If you really want to make him a tank, try a Calm Mind set( if there is one, i dont remember now)
 
Yeah, give a try to the defensive set.

If you really want to make him a tank, try a Calm Mind set( if there is one, idk)
I haven't been "tanking" with him, just simply utilizing a bulky offensive mon. It's worked out this far.

Back to Reuniclus though, if I were to consider running him, and I'm playing with the idea because of magic bounce, I would be extremely open to Bisharp and it would rip through my team. Unfortunately, most of the counters I know of don't exactly fit TR teams too well.
 
I haven't been "tanking" with him, just simply utilizing a bulky offensive mon. It's worked out this far.

Back to Reuniclus though, if I were to consider running him, and I'm playing with the idea because of magic bounce, I would be extremely open to Bisharp and it would rip through my team. Unfortunately, most of the counters I know of don't exactly fit TR teams too well.

Mega Hera makes Bisharp run like chicken, even more under Trick Room.
 
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