Unpopular opinions

My problem was more that a completely different group of scientists in a completely different region just happened to also get a hold of Mew's DNA, and just happened to create the exact same thing with it.
 
My problem was more that a completely different group of scientists in a completely different region just happened to also get a hold of Mew's DNA, and just happened to create the exact same thing with it.
Someone must have published a research paper about it and then the other group was like "Wow! A Super Strong Pokemon that killed everyone? Let's replicate those results!"
 
I'm annoyed at the fact that some of the Mega Evolutions seem like Gamefreak's way of trying to improve Pokemon without having to outright change the Pokemon itself, if that makes sense. For one example, Absol, which they designed as a Glass Cannon but made too slow. Rather than give it a 10-20 point stat buff/reallocation like they did with some other mons (Raichu, Alakazam, etc.) they just gave the Mega the buff the base form needed. While Mega Absol is a marked improvement, it nonetheless can only get so much better within the "rules" of a Mega Evolution buff from how mediocre Absol itself is. This becomes very apparent for me with Mega Evolutions that mostly improve because of a very slight stat change without changing how it performs the role, such as Mega Medicham just being a stronger and faster Medicham, Mega Aerodactyl being an even faster Aerodactyl, or Gallade being so much better primarily on the grounds of its speed boost.

I give them credit for mons like Venusaur, Garchomp, or Sableye who play very differently than the base form, or Gyarados and Slowbro who have legitimate give and take between the forms, but others which are literally "Base mon's role but better" feel a bit lazy to me.

I also wish they'd buckle down and just be willing to redistribute some Pokemons' stats. They try designing something and it didn't work or the teams weren't on the same page (Moxie Pyroar?), so either swap some abilities to make them better, or just swallow your mistake and fix their stats. Flareon's an example of a mon suffering from this since they gave it the defensive end of the Special split on a type that sucks at defense, and they refuse to fill in holes in the type's move pool: Fire and Flying lack a "Base ~90 safe" move on one or both spectrums, having to choose between strong and risky, or safe and weak. Introducing moves like that would also make it easier to fully realize certain roles mons aren't suited for. And for gods' sake, stop trying to make defensive Ice types unless you give the thing some worthwhile resistances (Grass? Bug? Something?)
 
The same could be said about most of the other movies. He's that extraneous and bland.

We say that but I went through the movies and its only the 16th movie (Genesect & Mewtwo) where I don't think anything would change. I think the better thing to say would be for most of the movies you can replace Ash with some other character and it wouldn't change the plot. Ash's "uniqueness" is able to find unorthodox battling styles and thinking outside the box (and also traveling in a group of friends, all who have their own unique traits). However not many of the recent movies uses that about Ash, and most time Ash's friends don't do anything themselves except occasionally help Ash do something. They're just there to be the "human" element, like if this movie was made into a plot in the main games you're character will be put in the position of Ash.

My problem was more that a completely different group of scientists in a completely different region just happened to also get a hold of Mew's DNA, and just happened to create the exact same thing with it.

I could think of a few explanations though honestly the devil are in the details. It doesn't matter really, there's just now a second Mewtwo (as far as we know). Though if you want to hear how I would justify it:

1. Though Mewtwo killed all the scientists and destroyed the lab that doesn't mean a recovery team wasn't able to find some undamaged equipment at least able to recover some data from damaged equipment. Also who's to say the scientists weren't sending back research notes to HQ just to have a backup of the data as well as Team Rocket scientists to read and work on (I think that while Dr. Fuji was being funded by Team Rocket he wasn't working for them, so if you were a criminal boss wouldn't you want a copy of all research sent back to you incase Dr. Fuji decides to leave with the research notes he has)? And now that we have the data of the project somewhere (and we can presume since it takes so much money that Giovanni decides it's not worth sinking a few millions if not billions into again and rather search for the escape Mewtwo... until his memory got erased thus no longer has any interest or knowledge of Mewtwo) all it'll take for someone inside the HQ selling a copy of the data under the table or a spy to get their hands on a copy. Of course they'll still need a piece of Mew's DNA but if Team Rocket can stumble across one its not hard to think someone else can too.

2. What if they have the piece of Mew DNA already? Maybe they decided to clone Mew themselves and the clone just turned into a Mewtwo (thus a Mewtwo isn't an advanced clone of a Mew but rather a failed clone of a Mew). I have a theory Mewtwo is just a "species evolution" of Mew which triggered where it had no outside factors affecting it (like how Mew would "evolve" into other species in primordial times to adapt to their environment) and so turns into a Mewtwo, an "adaption" built upon itself. Though when a scientist is working on cloning a Mew its very easy to activate this trigger resulting in a Mewtwo instead of a Mew. As a bonus this idea can also work for multiple Mewtwo in the games.

Though note this only applies to the anime Mewtwo (and the games to an extent), the Mewtwo in the Special/Adventure Manga is a result of a fusion of Mew and human DNA.

pika pal:
Mega Limitation: Well one of my problems with Mega Evolutions has always been that some Pokemon that got a Mega Evolution probably could have gotten a normal evolution (mainly for those without a full 3 stage evolution). Then later on that normal evolution could have gotten a Mega Evolution (thus having higher stats).

Stat Redistribution: Many of the early gen Pokemon (I'd say from Gen I to Gen III) could use a stat redistribution (and maybe some points added in certain places). Gen I Pokemon were made when the Special stats were one stat, Gen I & II Pokemon didn't have Abilities, and all three gens didn't have the Physical/Special split. Surely those advancements (among others and of course the dreaded power creep) would require a re-examination.
And I wouldn't say it's only Flareon that needs its stats redone, I'd say almost all the Eeveelutions needs to have a redo. I actually a while back did that (as well as made up an Eeveelution for the other type, but who didn't do that?) and I think the changes I did have them coming out better. Not going to post them here due to being on the edge of wishlisting but the point is if I can do that following certain rules (I followed the Eeveelution stat distribution of 130/110/95/65/65/60 and the only stat I couldn't change was their HP stat) then GF can easily do the same (BTW I made Flareon a fast Special Attacker (with a good Attack stat as well)).

Grass and Bug are already bad attacking types (= a lot of types already resist it) ! Don't say that !

I always thought Ice should resist Water, somehow. It just made sense in my mind.

Just in general I think the type chart could use some more changes. Though if they make Ice resist Water they'd have to have Scald pull a Freeze-Dry and be super effective against Ice-types. That way we'll have Water and Ice resisting each other BUT they both have a move that can do super effective damage against each other (maybe an idea Fighting and Bug can do too).
 
While it is easy to hate on the anime, almost to the point where liking it is the unpopular opinion and not the other way around, some of the movies were great, er good, er pretty decent!

My picks were Pokemon 3 (the Entei & Unknown), Pokemon Heroes (Lati@s), Lucario and the Mystery of Mew, and Kyurem vs The Sword of Justice. The first one also wasn't bad, but I admit that some of the better parts of the plot got lost in the dub (making Mewtwo's little speech at the end seem cheesy and weird rather than insightful and heartwarming).

Plus event the latest one (Hoopa) has it's charms. For one, they do allude to the past movies a bit (unlike the Mewtwo & Genesect one). And for another, they gave us the glory that is Dubbed Regigigas.


Best link I could find, so just skip around to 2:22, 2:29, 3:00, and 3:13. Jeez, sounds like my washing machine when it broke. Overall the movie had some gems, but if Hoopa could just stop saying "Were you surprised?!" I might have liked it. Maybe. It's like the Shaymin movie all over again, where the "star" is the most annoying character.

Still wonder why Ho-oh never got a movie debut, especially since it is so key to Ash's motivations. I guess they could be saving it for a grand finale, but I think that's giving the people in charge WAY too much credit.
 
One of the main reasons I like the 3rd movie is because it justifies Ash's presence in the plot, which the others don't do very well (or at all). The best part is that it's not using any Chosen One BS to do it, it's because he has a personal connection with the main antagonist and his mom got kidnapped.
 
One of the main reasons I like the 3rd movie is because it justifies Ash's presence in the plot, which the others don't do very well (or at all). The best part is that it's not using any Chosen One BS to do it, it's because he has a personal connection with the main antagonist and his mom got kidnapped.
There's that, and that it took one of the weakest pokemon in the game and made a compelling cosmic horror story out of it.

And then there's Dan Green as Entei, making even the worst lines charming.

Entei: I have come, for you.
Entei: You are mama!
Ash's mom: Take me. (faints)

I wish I could say I made that up, but that's literally how the scene goes. And it's glorious!
 
Plus event the latest one (Hoopa) has it's charms. For one, they do allude to the past movies a bit (unlike the Mewtwo & Genesect one). And for another, they gave us the glory that is Dubbed Regigigas.


Best link I could find, so just skip around to 2:22, 2:29, 3:00, and 3:13. Jeez, sounds like my washing machine when it broke.

Well it had to match the glorious sound effects they gave to the Golem Trio in the the 8th movie:

Regidubs
 
I think the "logic" behind this is that water melts ice.

But you'd think Ice-types would generate a cold aura around them thus freezing any water that hits them (thus gain back whatever was melted). Only hot water (Scald) should damage Ice-types for neutral (or even super effective).

That said it's not unheard of that the types resist one another. Fighting and Bug resist each other so why not Ice and Water?
 
But you'd think Ice-types would generate a cold aura around them thus freezing any water that hits them (thus gain back whatever was melted). Only hot water (Scald) should damage Ice-types for neutral (or even super effective).

That said it's not unheard of that the types resist one another. Fighting and Bug resist each other so why not Ice and Water?
Fighting types are weak to fears (Bugs, Birds, can't think of one for psychic). Not weak to Dark as Dark type is Evil type in Japan
 
Pikachu315111 said:
But you'd think Ice-types would generate a cold aura around them thus freezing any water that hits them (thus gain back whatever was melted). Only hot water (Scald) should damage Ice-types for neutral (or even super effective).
The move Freeze Dry is exactly this. Move description: "The user rapidly cools the target. This may also leave the target frozen. This move is super effective on Water Types."

I think it's safe to assume that most ice type moves "rapidly cool the target" lol.

Millky95 said:
Fighting types are weak to fears (Bugs, Birds, can't think of one for psychic). Not weak to Dark as Dark type is Evil type in Japan
I think the psychic weakness is because of the saying "brains over brawn".
 
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The problem with the Ice type (or rather, Ice Pokémon) is that its stereotype is "Defensive" and most Ice Pokémon are built around the image of a slow, steady glacier or iceberg. Hard to move around and hard to destroy (unless you've got the right tools), but also something you have to walk into for it to hurt you. The stereotypical Ice type crashes badly with Ice's scores on the type chart; Ice is an all but useless defensive typing. Yet the image of the iceberg or glacier lingers. Slow, hard, implacable. The only good Ice types are the exceptions to the stereotype, those who are fast and offensive rather than slow and defensive. For Ice types to get anywhere, Game Freak's design team need to get that image of the slow glacier out of their head. Ice and snow can be very offensive. I suggest they take a field trip to a mountain in winter, so they can get a real taste of blizzards and the dangers of avalanches, or low temperatures in general. Heck, the move designers got it right, there are no Ice moves named "Sit there and do nothing, just like a glacier does". Cold is a foe that needs to be constantly fought to stay alive, or it will bite you hard if you stop. One wrong move, and it'll take a digit or the tip of your nose. Make a serious error, and you die. With the right measures, you can keep it at bay with relative ease, but the danger it poses will never be removed. Cold is more than just big lumps of ice you can spot from miles away and comfortably walk/sail around. Its very presence forces you to protect yourself from it.

TL;DR - more Ice Pokémon should be built around offense, rather than hopelessly clinging to the idea that the type is meant to be defensive. It's not, and it never was. Offensive Ice Pokémon are excellent, defensive ones are not.
 
The problem with the Ice type (or rather, Ice Pokémon) is that its stereotype is "Defensive" and most Ice Pokémon are built around the image of a slow, steady glacier or iceberg. Hard to move around and hard to destroy (unless you've got the right tools), but also something you have to walk into for it to hurt you. The stereotypical Ice type crashes badly with Ice's scores on the type chart; Ice is an all but useless defensive typing. Yet the image of the iceberg or glacier lingers. Slow, hard, implacable. The only good Ice types are the exceptions to the stereotype, those who are fast and offensive rather than slow and defensive. For Ice types to get anywhere, Game Freak's design team need to get that image of the slow glacier out of their head. Ice and snow can be very offensive. I suggest they take a field trip to a mountain in winter, so they can get a real taste of blizzards and the dangers of avalanches, or low temperatures in general. Heck, the move designers got it right, there are no Ice moves named "Sit there and do nothing, just like a glacier does". Cold is a foe that needs to be constantly fought to stay alive, or it will bite you hard if you stop. One wrong move, and it'll take a digit or the tip of your nose. Make a serious error, and you die. With the right measures, you can keep it at bay with relative ease, but the danger it poses will never be removed. Cold is more than just big lumps of ice you can spot from miles away and comfortably walk/sail around. Its very presence forces you to protect yourself from it.

TL;DR - more Ice Pokémon should be built around offense, rather than hopelessly clinging to the idea that the type is meant to be defensive. It's not, and it never was. Offensive Ice Pokémon are excellent, defensive ones are not.
But then, you have people criticize Weavile/ Jynx do not look like ice types.

But I guess a really slow yet offensive ice type could have potential under trick room.
 
But I guess a really slow yet offensive ice type could have potential under trick room.
460-mega.gif

(Shame about the 4x Fire weakness.)
 
Fighting types are weak to fears (Bugs, Birds, can't think of one for psychic). Not weak to Dark as Dark type is Evil type in Japan

Fighting-types are weak to types they're martial arts isn't effective against. Flying can easily dodge martial arts skills & create strong wings to disrupt their stances, Psychic can read Fighting-types movements to know what they're going to exactly do & use their Psychic powers to disrupt/control their bodies and mess with their minds that need to stay focus on their marital arts to be effective, and finally Bug-types exoskeleton can take the Fighting-types precise strikes (though Fighting-types aren't bothered by Bug-types either so its a two way resistance). They're strong against Dark because Fighting represent justice and discipline which is thought to overcome adversity and antagonizing (pretty much Fighting-type is the Light-type people have been "wanting").

The move Freeze Dry is exactly this. Move description: "The user rapidly cools the target. This may also leave the target frozen. This move is super effective on Water Types."

I think it's safe to assume that most ice type moves "rapidly cool the target" lol.

That's for damaging Water-types with Ice-type moves. We're talking about Ice-type resisting Water-types.

It was the Psychic type that was weak to fears; Bugs, Ghosts and Dark. At least that's what I've always heard; haven't heard of the fears thing for psychics.

Well you could come up with alternate answers for Psychic-types are weak to those types. Bugs minds are too alien to read, Dark minds they are terrified to read, and Ghosts are paranormal beings which Psychics are just susceptible to.
 
Codraroll When you say "offensive," does that necessarily revolve around being a fast sweeper like Syclant in CAP? Also, is the mighty glacier (in a literal sense) stereotype why a lot of Ice-types are physically-oriented tanks, rather than the special sweepers that could easily have more potential? That, or Game Freak really despises them and favors Electric-types in comparison.
 
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TL;DR - more Ice Pokémon should be built around offense, rather than hopelessly clinging to the idea that the type is meant to be defensive. It's not, and it never was. Offensive Ice Pokémon are excellent, defensive ones are not.

While I also wish that ice type pokemon would also get better treatment by GF, I think that if this were to happen then the frozen status condition needs to be less OP. While it is true that no move will always freeze a pokemon, it's annoying that it lasts for an indeterminate number of turns and that you can do nothing, except scald, when you are frozen (which is an especially big problem at the Battle Maison).

That's for damaging Water-types with Ice-type moves. We're talking about Ice-type resisting Water-types.

I don't disagree with you as I was also quite surprised that it wasn't a dual resistance thing.

Also it boggles me that steel isn't weak to electric considering Pikachu uses Rhydon's horn as a lightning rod since it conducts electricity in the anime.
 
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Codraroll When you say "offensive," does that necessarily revolve around being a fast sweeper like Syclant in CAP?

I think the favoured term on these forums is "offensive presence". The exact definition is up for debate, but it usually involves having decent offensive stats and the movepool to use them, with some Speed to boot. Very few Ice types are built like that. For in-game purposes, it boils down to "able to KO the opponents somewhat reliably, preferrably before getting KO'd itself", which is a pretty decent metric of in-game usability. However, while Ice types can do this, most of them can't do so reliably. Just try to look up Pokémon sorted by stats and find the most offensive Ice types that are not Megas or Legendaries. You have to scroll depressingly far down the list to find three Ice types.

The three non-legendary, non-Mega Pokémon with the highest Attack are Mamoswine (130), Weavile (125) and... Avalugg (117). On the special side it's even worse: Glaceon (130), Jynx (115) and Vanilluxe (110). Besides Beartic, and Rotom-Frost if you want to get technical, there are no other non-legendary, non-Mega Ice Pokémon with an offensive stat above 100. Add to this the total lack of reliable Ice moves on one side of the spectrum, and it's evident the Pokémon of the type are quite hopeless at offense, even though the type chart clearly implies that offense is what Ice does best. There is a pretty bad discrepancy between what Ice does and what it should do.
 
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