Alright, I'll just deal with the inaccuracies in this one by one.Well, let's take a look at the S-A ranks. Ray, Darkrai, both neutral. Groundceus handles Groudon much better, Steelceus handles Xerneas better and Arceus too but is shaky versus it because +2 EQ etc. Groundceus now is better versus Ho-Oh, Ghostceus, Klefki, and opposing Groundceus, while Steelceus will do better versus Fairyceus and Lugia. Groundceus is about neutral versus Mega Diancie (no resist to STABs but no weakness to Earth Power) and superior vs Mewtwo (one of fire or focus blast is essential, ice beam is not and is weaker), Primal Kyogre (physical does a good chunk, CM Steelceus is not nearly as good versus it although neither appreciate the matchup) and Yveltal is neutral imo since Groundceus either carries SD+Edge or CM+Ice Beam. Oh, then it's better versus Megagar, Rockceus, Steelceus, and special handles Gira-O. I could go on, but I don't want to and a quick skim shows me it's better versus the common lower ranks as well. And this isn't really a stretch, I'm just counting. When you say "Groundceus is checked by some of the most common threats in the meta" we're basically talking about Megaray, Darkrai, Lugia, and Ho-Oh for the CM sets. Which also can beat Steelceus. Frankly this counting thing is kinda stupid, but since you asked here it is.
1- Steelceus 2hkos Mray. It is never to be switch-in fodder for Mray and does way better 1v1. That is hardly neutral.
2- Groundceus takes like 45% from Mblast, EP does 50% to Steelceus. Barely a difference, and steelceus can actually be used as a switch in to Mdiancie (mblast predict or even otherwise) since it outspeeds Mdiancie. Most Groundceus sets run adamant, which would mean Mblast can 2hko
3- Ice beam is essential on Mewtwo. I have honestly never seen anyone run Mewtwo without ice beam, it is the only way to deal with Y-god and Mray. Fire blast is almost never used in AG, and plenty of people are ditching Fmiss for its inaccuracy. And unlike Groundceus, Steelceus resists mewtwo's stab.
4- Groundceus is better than Steelceus vs P ogre, but it still gets Ohko'd. So it dealing with P ogre isn't really an argument, they both get shat on by P ogre. Steelceus at least can resist Ice beam and tank one pulse, providing some assistance to P don.
5- Bruh, Y-god is setup fodder for Steelceus in all its forms. I have literally never seen Y-god best CM Steelceus, because of o wing doing 0 , but it can do significant damage to SD Groundceus, Ohko'ing the offensive set. I can not possibly fathom how Groundceus will ever do a better job at handling Y god than Steelceus.
6- Steelceus absorbs sludge wave and 2hkos Mgar, allowing for a destiny bond check. Mgar will rarely do well vs Steelceus. Steelceus doesn't mind being burned by Rockceus and resists and ohkos it the same way Groundceus does, so I can't imagine how Groundceus "does better". Gira - O is handled quite easily by Steelceus, too. Again, setup fodder. Meanwhile, Gira-O actually has some significance against Groundceus with wisp/toxic.
Yes, those things you mentioned are checked and checked quite well. But unlike Groundceus, they actually are capable of providing support to a team. They have their perks which are almost too good to pass. Ho oh and Lugia, in particular. The only pro you've mentioned of Groundceus is its versatility when it comes to sets. I do not possibly see how that is enough to rate it as one of the best in AG, as it is almost never going to help anything in a team, has a dozen reliable checks and doesn't check anything reliably. Steelceus/Fairyceus/Ghostceus provide excellent support to teams in many ways. There just hasn't been any justification from you or anyone else why it deserves A+, imo, other than describe it can go both ways, because it has been established how both those sets can be eaten alive. Since it doesn't provide any support or doesn't do anything extraordinary, it comes down to whether or not it has the potential to do what it does unbelievably well. And since the argument here is about Groundceus' offensive presence, it would mean that Groundceus is actually considered as a viable threat to teams on its own, which would never be the case. I am not asking it be dropped to C, I agree it has its possibilities. But in no way does it provide any assistance to a team well enough for it to be A+Yeah I just disagree on the whole checks thing. In practice it's a very annoying mon to face, extra check to keys, don, and a ton of other stuff (see: big list) and just doesn't merit a drop. The argument is "it has too many checks compared to other things" and I think this is absolutely not the case (hooh has more. Hell, lugia has more if you call p much all pokemon with status and recovery a check seeing as it's crippled for the rest of the game).
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