QC: baconbagon / unfixable / Eevee General
GP: The Dutch Plumberjack / Snobalt
[OVERVIEW]
Stoutland is a good physical attacker in the STABmons metagame thanks to its access to Scrappy Fake Out + Extreme Speed, solid base 110 Attack, and decent 85 / 90 / 90 bulk. It also has the ability to use Scrappy Rapid Spin, which makes it a better entry hazard remover than any Defogger. Because it has amazing coverage moves in its first three moveslots, it can run a utility move in the fourth. While it faces competition from Mega Lopunny and Ursaring, it doesn't take up a Mega slot like Mega Lopunny does, and it can use Scrappy Rapid Spin unlike Ursaring.
[SET]
name: Revenge Killer
move 1: Fake Out
move 2: Extreme Speed
move 3: Superpower
move 4: Rapid Spin / Baton Pass
item: Silk Scarf
ability: Scrappy
nature: Adamant
evs: 252 Atk / 4 Def / 252 Spe
[SET COMMENTS]
Moves
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Fake Out lets Stoutland deal chip damage to faster, frailer attackers that threaten it and its teammates, as well as slower, bulkier attackers that would otherwise survive a hit from it. Extreme Speed, when used in tandem with Fake Out, gives Stoutland a way to reliably revenge kill a plethora of Pokemon and has high priority and overall decent coverage. Superpower hits the Rock- and Steel-types that Fake Out and Extreme Speed can't, such as Terrakion, Tyranitar, and Heatran, super effectively; however, it's risky to use Superpower against Heatran because it commonly runs King's Shield, which can heavily weaken Stoutland. Rapid Spin clears entry hazards so that Stoutland's teammates have an easier time switching in, boosting the team's longevity, and it doesn't remove the entry hazards that Stoutland's teammates set, unlike Defog. Baton Pass is used to let Stoutland switch out of physical walls such as Landorus-T and Steel-types such as Mega Scizor. Fire Fang is an alternative option to Superpower, as it gives Stoutland a way to take care of Ferrothorn, Scizor, Mega Scizor, and Klefki, but it gives Stoutland a harder time dealing with Rock-types and Heatran. Recover can be used to restore lost health so that Stoutland can stay on the field and attack for (subjective) longer.
Set Details
========
Maximum Attack and Speed EVs and an Adamant nature are used to let Stoutland hit as hard and move as fast as possible so that it can outspeed and KO Pokemon such as Ursaring more easily. An EV spread of 120 HP / 252 Atk / 136 Spe can be used to let Stoutland have more bulk and enough Speed to let its Extreme Speed still hit first when it's facing Jolly Ursaring. Silk Scarf boosts Stoutland's Normal-type STAB moves even further to KO a bigger range of Pokemon. Scrappy lets Stoutland hit Ghost-types such as Gengar and Sableye with Fake Out and Extreme Speed, as well as hit Sableye super effectively with Superpower.
Usage Tips
========
Try to use Stoutland as a revenge killer, as it easily takes care of threatening foes with Fake Out + Extreme Speed. When Stoutland is facing a King's Shield user, try to use a status move if you're running one on Stoutland, or switch out to prevent Stoutland from being weakened. Don't use Stoutland against Scizor and Ferrothorn if you're running Superpower on it; both will survive two Superpowers, and the latter has Iron Barbs to inflict residual damage. Avoid Rocky Helmet, Rough Skin, and Iron Barbs damage to keep Stoutland healthy for as long as possible. Use Fake Out to deal chip damage to bulkier foes to help Stoutland and its teammates KO them more easily. Try not to switch Stoutland directly into attacks so that you don't risk it getting KOed. Try to use Rapid Spin on free turns generated by forced switches, and use Baton Pass to get away from King's Shield and Iron Barbs easily.
Team Options
========
Stoutland is a good fit on hyper offense, bulky offense, and balance teams. Landorus-T is a good teammate because it can take care of Fighting-types such as Mega Lopunny and Terrakion. Ghost-types such as Gengar and Sableye can be used instead of Landorus-T, but Mega Lopunny can KO them easily because of Scrappy. Pokemon that like Gengar and Mega Sableye gone, such as Terrakion and Gengar, enjoy Stoutland as a teammate because of its ability to easily KO both. Special attackers and Fire-type absorbers such as Keldeo and Heatran give Stoutland a way to switch out of Will-O-Wisp and Parting Shot. Pokemon that can take care of Steel-types like Ferrothorn, Mega Scizor, and Heatran are good teammates; examples are Thundurus, Keldeo, and a Heatran of your own. Volt Switch, U-turn, and Parting Shot users such as Magnezone, Scizor, Mega Scizor, Sableye, and Weavile give Stoutland a way to switch into powerful attackers such as Keldeo and Terrakion. Entry hazard setters such as Garchomp and Klefki are good teammates because the switches that Stoutland forces makes the foes take a lot of residual damage. Klefki can also paralyze and tank hits from Terrakion and Mega Lopunny, which makes it a worthwhile teammate for Stoutland.
[STRATEGY COMMENTS]
Other Options
=============
Glare can be used in the fourth moveslot to ensure that Stoutland outspeeds its foes, specifically Mega Lopunny, to KO them more easily. Don't use Crunch because Scrappy lets Stoutland hit Ghost-types with STAB- and Silk Scarf-boosted Normal-type moves anyway. Pursuit can be used to trap Pokemon that switch out of Fake Out + Extreme Speed, such as Gengar, Latios, Meloetta, and Hoopa. It also gives Stoutland a way to target Ghost- and Psychic-types, which fear Scrappy Fake Out + Extreme Speed, more easily. Lovely Kiss can be used in the fourth moveslot as a utility move to put threatening foes to sleep to give Stoutland an easier time with KOing them. Swords Dance can be run over Fake Out to let Stoutland easily clean up mid- to late-game. Make sure to use Protect or Lovely Kiss in the fourth slot with Swords Dance; the former gives Stoutland a way to avoid taking damage and a way to hurt High Jump Kick users such as Mega Lopunny and Terrakion, and the latter gives it an easier time setting up. A Lum Berry can be run with this set to prevent Stoutland from being burned, paralyzed, badly poisoned, or put to sleep; this set faces tremendous competition with Mega Lopunny, though. Life Orb can be used instead of Silk Scarf for more all-around damage. It lets Stoutland 2HKO Ferrothorn with Superpower, but the residual damage that it applies when used in tandem with Fake Out isn't good; nevertheless, it works well if Recover is used in the fourth moveslot, in the same way that Life Orb + Roost Latios works. Keep in mind that the recoil stacks up annoyingly quickly. Toxic wears down the bulky Ground- and Water-types that Stoutland has a hard time KOing, such as Landorus-T, Hippowdon, Slowbro, and Mega Slowbro.
Checks and Counters
===================
**Steel-types:** Steel-types such as Ferrothorn, Heatran, and Scizor have enough bulk to survive multiple hits from Stoutland. Ferrothorn has Iron Barbs to damage Stoutland with any move it makes, Scizor has a lot of strong attacks to KO Stoutland with, and both Ferrothorn and Heatran have enough bulk to survive a Superpower and commonly run King's Shield to weaken physical attackers, making it hard for Stoutland to KO them.
**Fighting-types**: Fighting-types such as Mega Lopunny, Terrakion, and Keldeo outspeed and easily KO Stoutland with High Jump Kick, Close Combat, and Secret Sword, and Terrakion also resists Normal and therefore doesn't mind Stoutland's Fake Out + Extreme Speed. However, Keldeo is revenge killed by that combination.
**Status**: Status spreaders such as Thunder Wave Klefki and Clefable, Will-O-Wisp Sableye, and Lava Plume Heatran severely cripple Stoutland by either slowing it down or halving its Attack.
**Faster Extreme Speed Users**: Faster Extreme Speed users such as Mega Lopunny and Kangaskhan are stronger than Stoutland and KO it easily with their STAB moves.
**Faster Attackers That Resist Normal-type Moves**: Faster attackers that resist Normal-type moves such as Jirachi, Terrakion, and Aerodactyl all have strong moves that easily KO Stoutland, and Terrakion OHKOes it with Close Combat or High Jump Kick.
**Physical Walls**: Physical walls such as Mega Scizor, Landorus-T, Skarmory, and Mega Slowbro all survive a hit from and can KO Stoutland, and Landorus-T's Intimidate lowers Stoutland's already mediocre Attack; however, Toxic wears Landorus-T and Mega Slowbro down. Mega Scizor and Skarmory are immune to Toxic, resist Fake Out + Extreme Speed, and can deal a lot of damage to Stoutland.
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