Creative and Underrated Sets in Balanced Hackmons

Rayquaza-Mega @ Safety Goggles/Leftovers/Life Orb/Sky Plate/Sharp Beak
Ability: Aerilate
Happiness: 0
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Frustration
- Precipice Blades/Earthquake
- Coil/Swords Dance
- King's Shield/Spiky Shield

An -ate set that imposterproofs itself. It can be extremely deadly once anything that would outspeed ray has been taken out.
Precipice Blades can be replaced with Earthquake if you prefer accuracy over power. Coil can be replaced with Swords Dance depending on how you feel against opposing espeed mons. King's Shield and Spiky Shield can be chosen depending on what you prefer.

Some calcs:

+1 252 Atk Aerilate Mega Rayquaza Frustration vs. 252 HP / 252 Def Eviolite Fur Coat Chansey: 301-355 (42.7 - 50.4%) -- 1.2% chance to 2HKO

+1 252 Atk Aerilate Mega Rayquaza Frustration vs. 252 HP / 252+ Def Mega Slowbro: 195-231 (49.4 - 58.6%) -- 98.8% chance to 2HKO

+1 252 Atk Aerilate Mega Rayquaza Frustration vs. 252 HP / 252+ Def Giratina: 264-312 (52.3 - 61.9%) -- guaranteed 2HKO

+1 252 Atk Aerilate Mega Rayquaza Frustration vs. 252 HP / 0 Def Arceus: 357-420 (80.4 - 94.5%) -- guaranteed 2HKO

+1 252 Atk Aerilate Mega Rayquaza Frustration vs. 252 HP / 252 Def Kyogre: 352-415 (87.1 - 102.7%) -- 18.8% chance to OHKO

+1 252 Atk Mega Rayquaza Precipice Blades vs. 252 HP / 0 Def Mega Tyranitar: 352-416 (87.1 - 102.9%) -- 18.8% chance to OHKO

+1 252 Atk Mega Rayquaza Precipice Blades vs. 252 HP / 4 Def Registeel: 350-414 (96.1 - 113.7%) -- 81.3% chance to OHKO

+1 252 Atk Mega Rayquaza Precipice Blades vs. 252 HP / 0 Def Primal Groudon: 332-392 (82.1 - 97%) -- guaranteed 2HKO
 
Rayquaza-Mega @ Safety Goggles/Leftovers/Life Orb/Sky Plate/Sharp Beak
Ability: Aerilate
Happiness: 0
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Frustration
- Precipice Blades/Earthquake
- Coil/Swords Dance
- King's Shield/Spiky Shield

An -ate set that imposterproofs itself. It can be extremely deadly once anything that would outspeed ray has been taken out.
Precipice Blades can be replaced with Earthquake if you prefer accuracy over power. Coil can be replaced with Swords Dance depending on how you feel against opposing espeed mons. King's Shield and Spiky Shield can be chosen depending on what you prefer.

Some calcs:

+1 252 Atk Aerilate Mega Rayquaza Frustration vs. 252 HP / 252 Def Eviolite Fur Coat Chansey: 301-355 (42.7 - 50.4%) -- 1.2% chance to 2HKO

+1 252 Atk Aerilate Mega Rayquaza Frustration vs. 252 HP / 252+ Def Mega Slowbro: 195-231 (49.4 - 58.6%) -- 98.8% chance to 2HKO

+1 252 Atk Aerilate Mega Rayquaza Frustration vs. 252 HP / 252+ Def Giratina: 264-312 (52.3 - 61.9%) -- guaranteed 2HKO

+1 252 Atk Aerilate Mega Rayquaza Frustration vs. 252 HP / 0 Def Arceus: 357-420 (80.4 - 94.5%) -- guaranteed 2HKO

+1 252 Atk Aerilate Mega Rayquaza Frustration vs. 252 HP / 252 Def Kyogre: 352-415 (87.1 - 102.7%) -- 18.8% chance to OHKO

+1 252 Atk Mega Rayquaza Precipice Blades vs. 252 HP / 0 Def Mega Tyranitar: 352-416 (87.1 - 102.9%) -- 18.8% chance to OHKO

+1 252 Atk Mega Rayquaza Precipice Blades vs. 252 HP / 4 Def Registeel: 350-414 (96.1 - 113.7%) -- 81.3% chance to OHKO

+1 252 Atk Mega Rayquaza Precipice Blades vs. 252 HP / 0 Def Primal Groudon: 332-392 (82.1 - 97%) -- guaranteed 2HKO
As someone who has used a Frustration Pixelate Xerneas before, you get easily c-teamed by 0 Happiness Chansey coughnyankatchough, so you still have to run something that can wall yourself. Also, you substitute something with Fake-Out on your set if you run protecting.

Some calcs:
252 Atk Aerilate Chansey Frustration vs. 4 HP / 0 Def Mega Rayquaza: 279-328 (79.2 - 93.1%) -- guaranteed 2HKO
252 Atk Life Orb Aerilate Mega Rayquaza Frustration vs. 248 HP / 0 Def Eviolite Chansey: 242-285 (34.4 - 40.5%) -- guaranteed 3HKO

+2 252 Atk Sky Plate Aerilate Mega Rayquaza Frustration vs. 248 HP / 0 Def Eviolite Chansey: 442-522 (62.8 - 74.2%) -- guaranteed 2HKO
+4 252 Atk Sky Plate Aerilate Mega Rayquaza Frustration vs. 248 HP / 0 Def Eviolite Chansey: 663-781 (94.3 - 111%) -- 62.5% chance to OHKO

252 Atk Sky Plate Aerilate Mega Rayquaza Frustration vs. 248 HP / 0 Def Eviolite Chansey: 222-262 (31.5 - 37.2%) -- 86.3% chance to 3HKO
252 Atk Aerilate Chansey Tackle vs. 4 HP / 0 Def Mega Rayquaza: 136-162 (38.6 - 46%) -- guaranteed 3HKO
(Tackle is about equal to neutral Return/Frustration happiness)
 
Reshiram @ Draco Plate
Ability: Adaptability
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
- Quiver Dance
- Blue Flare
- Judgment
- Roost / King's Shield

Simple special sweeper. Quiver Dance boosts Speed and Special Attack, Blue Flare is your powerful STAB. Judgment is a 120 BP Dragon STAB thanks to Draco Plate. In the final slot Roost can be used to restore HP or King's Shield can be used to foil FakeSpeed. EVs maximise Speed and power. Draco Plate and Judgment also lets you lure in and kill Impostor Chansey - it always 2HKOes while Chasey's Judgment is at best a 3HKO. If it tries to boost, Reshiram can boost right alongside it and will win barring a crit.

Palkia and Latios can run similar sets. Reshiram's niche is not being weak to -ate Speed.
 

thesecondbest

Just Kidding I'm First
Gengar @ Gengarite
Ability: Illusion
EVs: 248 HP / 8 SpD / 252 Spe
Timid Nature
- Imprison
- Transform
- Spore
- Lunar Dance
A stall killer and a nice surprise all around. When I see regular gar I expect illusion, but with this combo, it surprises people for sure - most are some sort of perish song set. Why is this better? A fast spore can set up the other two, and Imprison stops opposing sleep. Not too fantastic but underused for sure. (And oops I forgot Lunar Dance is the one that restores pp and healing wish doesnt)
 
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Gengar @ Gengarite
Ability: Illusion
EVs: 248 HP / 8 SpD / 252 Spe
Timid Nature
- Imprison
- Transform
- Spore
- Healing Wish
A stall killer and a nice surprise all around. When I see regular gar I expect illusion, but with this combo, it surprises people for sure - most are some sort of perish song set. Why is this better? A fast spore can set up the other two, and Imprison stops opposing sleep. Not too fantastic but underused for sure.
I think this is a pretty cool set, due to STag and mgengar's great speed tier, but it can also be improved. Imprison+transform is pretty useless if you are up against an imposterproof set, unless you run trapping of some sort. Yes, you have Shadow Tag, but it's gone once you transform. If your main goal is to spread sleep, you could potentially try sub-pass for momentum because you can trap opponents weak to fast spores. You could also try running darkvoid because imposters will have a hard time switching in becuase you can trap Although you lose accuracy, you can bypass goggles and grass types. I'd also swap out healing wish and replace it with the superior lunar dance. Suicide mons tend not to do well unless you are running hyper offense, which is quite difficult in bh due to the amount of counters and the need to imposterproof. Encore is a nice replacement because you can trap mons and stop them from pivoting. This set alone can not really kill stall, but combined eith the right teammates, it could be really dangerous. I think it could pair well with GW ray, which really appreciates subs.
 
Deoxys-Attack @ Spooky Plate
Ability: Protean
EVs: 68 Atk / 252 SpA / 188 Spe
Naive Nature
- Fake Out / King's Shield
- Judgment
- Secret Sword
- Extreme Speed

Standard spooky plate protean user, but designed to outspeed and OHKO all variants of MMY. As an added bonus, because of its great Atk stat, it can also function as an E-speed revenge killer. King's Shield can be used over Fake Out to live an E-speed from Ray or Diancie and hit back with Judgment, which KOes with some prior damage. Easily imposter-proofed with another ghost-type.

edit:
the calcs:
-2 252 Atk Aerilate Mega Rayquaza Extreme Speed vs. 0 HP / 0 Def Deoxys-A: 168-198 (69.7 - 82.1%) -- guaranteed 2HKO (this is after Protean King's Shield)
252 SpA Spooky Plate Protean Deoxys-A Judgment vs. 0 HP / 0 SpD Mega Rayquaza: 252-297 (71.7 - 84.6%) -- guaranteed 2HKO (if you can manage to get the chip dmg from SR or something. if not, still just outspeed and kill with e-speed)
 
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-2 0- Atk Aerilate Mega Rayquaza Extreme Speed vs. 0 HP / 0 Def Deoxys-A: 262-309 (108.7 - 128.2%) -- guaranteed OHKO

Considering that uninvested Modest Mega-Ray OHKOs after KS, that move is useless for Deo-A in surviving. Really, Deo-A needs its Focus Sash because, if something isn't OHKOed by it, it'll OHKO Deo-A. Also, if an Imposter gets a switch-in while you're not a Ghost-type, it can OHKO you with Extreme Speed. KS does come in handy here, but then you risk a speed-tie loss to Secret Sword, which will OHKO.

68 Atk Protean Chansey Extreme Speed vs. 0 HP / 0 Def Deoxys-A: 466-550 (193.3 - 228.2%) -- guaranteed OHKO

252 SpA Protean Chansey Secret Sword vs. 0 HP / 0 Def Deoxys-A: 1104-1298 (458 - 538.5%) -- guaranteed OHKO


You might can OHKO back with Secret Sword if they Extreme Speed into KS, but that's a speed tie. And, ideally, your strategy should never rely on a 50/50 before predictions.
 
-2 0- Atk Aerilate Mega Rayquaza Extreme Speed vs. 0 HP / 0 Def Deoxys-A: 262-309 (108.7 - 128.2%) -- guaranteed OHKO

Considering that uninvested Modest Mega-Ray OHKOs after KS, that move is useless for Deo-A in surviving. Really, Deo-A needs its Focus Sash because, if something isn't OHKOed by it, it'll OHKO Deo-A. Also, if an Imposter gets a switch-in while you're not a Ghost-type, it can OHKO you with Extreme Speed. KS does come in handy here, but then you risk a speed-tie loss to Secret Sword, which will OHKO.

68 Atk Protean Chansey Extreme Speed vs. 0 HP / 0 Def Deoxys-A: 466-550 (193.3 - 228.2%) -- guaranteed OHKO

252 SpA Protean Chansey Secret Sword vs. 0 HP / 0 Def Deoxys-A: 1104-1298 (458 - 538.5%) -- guaranteed OHKO


You might can OHKO back with Secret Sword if they Extreme Speed into KS, but that's a speed tie. And, ideally, your strategy should never rely on a 50/50 before predictions.
KS lets it survive one hit after it becomes a steel type. you can do Fake Out instead if you want. Anyway, this set isn't meant to stay in on an imposter, which is why you need another ghost type to proof it. Any ghost type (gira, gar or slash) will do. I just thought it'd be cool to make a mixed attacker deo-a that checks most common attackers - the low defenses rarely matter bc you can bring it in with a slow pivot and switch out if necessary, which is how I notice most offensive mons are played.
 
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If it's not meant to stay in on Imposter, then why bother running Spooky Plate over Focus Sash? Or why even bother using Deo-A? Its whole niche over either Mewtwo or Rayquaza as a Protean is that it's very risky to Imposter without the Imposter getting KOed by Deo-A. The Mewtwos and Rayquazaq do all other Protean better since they have similar power and speed (well, less for Mega-Ray on speed.)

And even then...

252 SpA Spooky Plate Protean Deoxys-A Judgment vs. 0 HP / 0 SpD Mega Rayquaza: 252-297 (71.7 - 84.6%) -- guaranteed 2HKO

0 SpA Aerilate Mega Rayquaza Boomburst vs. 0 HP / 0- SpD Deoxys-A: 568-669 (235.6 - 277.5%) -- guaranteed OHKO

-2 252+ Atk Sky Plate Aerilate Mega Rayquaza Extreme Speed vs. 0 HP / 0 Def Deoxys-A: 222-262 (92.1 - 108.7%) -- 56.3% chance to OHKO

252 SpA Spooky Plate Protean Deoxys-A Judgment vs. 0 HP / 0 SpD Diancie: 177-208 (73.4 - 86.3%) -- guaranteed 2HKO

0 SpA Pixilate Mega Diancie Boomburst vs. 0 HP / 0- SpD Deoxys-A: 510-601 (211.6 - 249.3%) -- guaranteed OHKO

-2 252+ Atk Life Orb Pixilate Mega Diancie Extreme Speed vs. 0 HP / 0 Def Deoxys-A: 220-259 (91.2 - 107.4%) -- 43.8% chance to OHKO

That's with Deo-A as a Steel-type. You maybe survive an Extreme Speed. And you don't survive a Boomburst unless your Judgement crits or you have prior damage. I'm sorry, but that Deo-A set is going to drop to anything it cannot OHKO, which isn't much. Sure, you'll do a lot of damage, but you'd be better off with something that's non-sacrificial. Or in other words, there's a reason why Deo-A is in D-rank.


And just for lolz...

0 Atk Regigigas Tackle vs. 0 HP / 0 Def Deoxys-A: 252-297 (104.5 - 123.2%) -- guaranteed OHKO

Deo-A in general gets OHKOed by even a beyond bad Gigas.

252- Atk Weedle Bug Bite vs. 0 HP / 0 Def Deoxys-A: 258-306 (107 - 126.9%) -- guaranteed OHKO

Or standard Weedle.
 
It's niche over both of those two things here is that it outspeeds MMY, something very few mons can claim to do and which I think is very valuable because Protean MMY can take on Ray 1v1 using King's Shield and is notoriously difficult to wall because of its extensive coverage. (As an example, M-Audino is usually used as it resists the Ghost/Fighting coverage employed by Protean sweepers - this is beaten by any MMY with Sludge Wave, imposter-proofed with Aegislash.)

I understand people usually use it because it's difficult to copy with Imposter, but that's not what I'm using it for and that is not its only use.

With this set you don't have to wall MMY totally - you can bring it in with a slow pivot and fire off Judgment. I may not have been clear about its use against Ray - it's not meant to be used against Ray normally but can be an emergency stop if you need it to be (granted that you have some prior damage and that Ray runs Safety Goggles or some similar item). Anyway, it's a minor point but I thought I'd raise it since I think people will overlook it.

Granted it has paper defenses, but Deo-A isn't meant to take attacks. It's meant to come in with slow pivots or on passive mons, just like you would bring in a MMY with slow baton-pass or u-turn. You have to play to its strengths, which is an excellent speed tier of 150 that outspeeds all common mons and very good 180/180 mixed offenses - perhaps the physical moves could be optimised, but still I think the set will work if you let it - treat it as a faster, frailer, slightly less powerful MMY with usable physical offenses.
 

Lcass4919

The Xatu Warrior
It's niche over both of those two things here is that it outspeeds MMY, something very few mons can claim to do and which I think is very valuable because Protean MMY can take on Ray 1v1 using King's Shield and is notoriously difficult to wall because of its extensive coverage. (As an example, M-Audino is usually used as it resists the Ghost/Fighting coverage employed by Protean sweepers - this is beaten by any MMY with Sludge Wave, imposter-proofed with Aegislash.)

I understand people usually use it because it's difficult to copy with Imposter, but that's not what I'm using it for and that is not its only use.

With this set you don't have to wall MMY totally - you can bring it in with a slow pivot and fire off Judgment. I may not have been clear about its use against Ray - it's not meant to be used against Ray normally but can be an emergency stop if you need it to be (granted that you have some prior damage and that Ray runs Safety Goggles or some similar item). Anyway, it's a minor point but I thought I'd raise it since I think people will overlook it.

Granted it has paper defenses, but Deo-A isn't meant to take attacks. It's meant to come in with slow pivots or on passive mons, just like you would bring in a MMY with slow baton-pass or u-turn. You have to play to its strengths, which is an excellent speed tier of 150 that outspeeds all common mons and very good 180/180 mixed offenses - perhaps the physical moves could be optimised, but still I think the set will work if you let it - treat it as a faster, frailer, slightly less powerful MMY with usable physical offenses.
the problem i see with running deoxys for this set, is on top of lacking sash, its also very vunerable to revenge killing. nomatter what set you run, ray comes out on top 1v1 in every scenario. id consider just run alakazam and run KS and ice beam(or boomburst if your switchin is gira) and perhaps ev it with a bit of defense so it tanks Espeeds a bit better, while still speed creeping mm2y(optimal spread taken into account).
and with kings sheilds: 252 Atk Life Orb Aerilate Mega Rayquaza Extreme Speed vs. 0 HP / 76 Def Mega Alakazam: 179-212 (71.3 - 84.4%) -- guaranteed 2HKO(steel type from failed KS)
it at least retains its "check" status in an absolute worse case scenario.

the problem with deoxys in this role, is that its SO paper thin, that even walls are capable of ohkoing it with the common moves they run if they manage to tank a hit.
252 SpA Spooky Plate Protean Deoxys-A Judgment vs. 248 HP / 252+ SpD Giratina: 320-378 (63.6 - 75.1%) -- guaranteed 2HKO after Leftovers recovery
0 Atk Giratina Dragon Tail vs. 0 HP / 0 Def Deoxys-A: 201-237 (83.4 - 98.3%) -- guaranteed 2HKO
deoxys A REALLY doesnt want to risk dying to 1 pokemon its SUPPOSED to beat after stealth rock damage. i wont say "you SHOULD run zam over it for the niche" but i will say "its an option to consider" actually, i forgot to calc griseus, since most spc def gira run griseus with fur coat, and griseus maintains its current form as a fyi if you didnt know, not many people do. so deoxys gets ohkoed no matter what by this wall.
 
Positive natured Mega-Gengar with 200 Speed EVs will outspeed neutral nature Ytwo with 252 speed EVs and can cleanly OHKO. Scarf variants outrun all non-boosted Ytwos. (Same for anything with 130 base speed). It's also a lot more of a versatile Pokemon as well and can sometimes take hits, depending on the attacker. Base 124 with a positive nature will outspeed Neutral Ytwo with same investment. Anything with a speed stat of 254 and a Scarf will outspeed neutral Ytwo and 278 will outspeed positive.

Kinda went on a tangent there and forgot entirely what else I was going to say, but I don't want my math to go to waste. But ummmm, yeah either way, outspeeding Ytwo isn't too difficult on a variety of Pokemon. And if you're still having trouble, just Sucker Punch the hell out of it. -ate also forces it to run KS Protean because, if it's not, -ates win if they get in safely the vast majority of the time.

...you know, maybe compiling a speed tier for BH might be worthwhile. Might be a bit time consuming though.
 

MAMP

MAMP!
Positive natured Mega-Gengar with 200 Speed EVs will outspeed neutral nature Ytwo with 252 speed EVs and can cleanly OHKO. Scarf variants outrun all non-boosted Ytwos. (Same for anything with 130 base speed). It's also a lot more of a versatile Pokemon as well and can sometimes take hits, depending on the attacker. Base 124 with a positive nature will outspeed Neutral Ytwo with same investment. Anything with a speed stat of 254 and a Scarf will outspeed neutral Ytwo and 278 will outspeed positive.

Kinda went on a tangent there and forgot entirely what else I was going to say, but I don't want my math to go to waste. But ummmm, yeah either way, outspeeding Ytwo isn't too difficult on a variety of Pokemon. And if you're still having trouble, just Sucker Punch the hell out of it. -ate also forces it to run KS Protean because, if it's not, -ates win if they get in safely the vast majority of the time.

...you know, maybe compiling a speed tier for BH might be worthwhile. Might be a bit time consuming though.
...who the hell runs neutral ytwo? most of the reason that its good is because it outspeeds base 130's
 
...who the hell runs neutral ytwo? most of the reason that its good is because it outspeeds base 130's
I've seen Modest Ytwos before and have seen it suggested since it outspeeds most everything, especially on Q. Dance sets during times that's a thing. So yeah, it's a thing. The only common threats Ytwo has to worry between 124-139 is Gengar and Xtwo. Meganectric is kinda uncommon to rare while Megapunny, Skymin, and Weaville, especially Weaville, are only usable in tiny niches you might not ever encounter. Jolteon, Meloetta-P, Talonflame, and Aerodactyl are outright outclassed while Crobat is just bad.

If we go to 140 and above, Ytwo has to worry about ten Pokemon. Of those, Electrode, Accelegor, Ninjask, and Deoxys-N are all just outright bad. Mega-Beedrill, Mega-Sceptile, Megadactyl, and Deoxys-A are all lower usage and all of them except 'Dactyl are pretty niche in use, especially Beedrill. Deo-S is going to outspeed you no matter what and Megazam is only viable when, for whatever reason, you need something faster than Ytwo.

So yeah, really, Modest Ytwo looks perfectly fine to me. Xtwo and Gengar can speed creep a Modest Ytwo, but they only win when they are able to switch in safely and neither are particularly hard to wall. Or heck, you can even use that to Imposter-check your own Ytwo. Basically, you have to ask yourself "Do I want to do more damage or do I want to outspeed two common Pokemon, two uncommon Pokemon if they go neutral nature, one rare Pokemon, three niche Pokemon, three more niche Pokemon if they go neutral, and a bunch of bad Pokemon?"

...again this is why I think making a speed tier list might be worthwhile.
 

bp scrub

rub a dub dub one scrub in a tub
Heracross-Mega @ Choice Band
Ability: Tinted Lens
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Megahorn
- Close Combat
- U-turn
- ???

It seems to work mostly based off surprise factor, but if you get it on a slower mon, it usually can guarantee an OHKO. Megahorn and CC are the obvious stabs, U-Turn makes it a nice pivot if it's obvious that your opponent will switch. I haven't found a move I like in the last slot yet, mostly since Megahorn and CC already hit so much. Might use V-Create just for the raw power, or a dark move to hit mons that quad resist (Gengar, Aegislash).

Some random damage calcs against mons I came across today in battle:

252+ Atk Choice Band Tinted Lens Mega Heracross Megahorn vs. 248 HP / 252+ Def Giratina: 268-316 (53.2 - 62.8%) -- guaranteed 2HKO after Leftovers recovery
2hkos non Fur Coat Giratina

252+ Atk Choice Band Tinted Lens Mega Heracross Megahorn vs. 4 HP / 0 Def Mega Rayquaza: 420-496 (119.6 - 141.3%) -- guaranteed OHKO
MRay might switch in expecting to live, but nope

252+ Atk Choice Band Tinted Lens Mega Heracross Megahorn vs. 4 HP / 0 Def Mega Gengar: 254-298 (96.9 - 113.7%) -- 81.3% chance to OHKO
Keep in mind that Gengar 4x resists Bug
 

sin(pi)

lucky n bad
Heracross-Mega @ Choice Band
Ability: Tinted Lens
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Megahorn
- Close Combat
- U-turn
- ???

It seems to work mostly based off surprise factor, but if you get it on a slower mon, it usually can guarantee an OHKO. Megahorn and CC are the obvious stabs, U-Turn makes it a nice pivot if it's obvious that your opponent will switch. I haven't found a move I like in the last slot yet, mostly since Megahorn and CC already hit so much. Might use V-Create just for the raw power, or a dark move to hit mons that quad resist (Gengar, Aegislash).

Some random damage calcs against mons I came across today in battle:

252+ Atk Choice Band Tinted Lens Mega Heracross Megahorn vs. 248 HP / 252+ Def Giratina: 268-316 (53.2 - 62.8%) -- guaranteed 2HKO after Leftovers recovery
2hkos non Fur Coat Giratina

252+ Atk Choice Band Tinted Lens Mega Heracross Megahorn vs. 4 HP / 0 Def Mega Rayquaza: 420-496 (119.6 - 141.3%) -- guaranteed OHKO
MRay might switch in expecting to live, but nope

252+ Atk Choice Band Tinted Lens Mega Heracross Megahorn vs. 4 HP / 0 Def Mega Gengar: 254-298 (96.9 - 113.7%) -- 81.3% chance to OHKO
Keep in mind that Gengar 4x resists Bug
It can't actually break most (healthy) 'Tina. If Tina isn't Fur Coat then it's usually either Prankster (which can either parting shot or recover stall), or PH, which means you have a 78.1% chance to 2HKO after Poison Heal - if it's running KS, then the calc ends up looking like this:
-2 252+ Atk Choice Band Tinted Lens Mega Heracross Megahorn vs. 248 HP / 252+ Def Giratina: 134-158 (26.6 - 31.4%) -- possible 5HKO after Poison Heal
which is easily recover stalled.
For the last slot, try either trick or sleep talk - koff makes it harder to imposter proof and V create is only useful if it's SE since it's not STAB (the only steel switching in on you is aegi anyway)
 
V-Create in the final slot actually makes it incredibly easy to Imposter proof - Just run Flash Fire Aegislash and lol
252+ Atk Tinted Lens Mega Heracross Megahorn vs. 252 HP / 0 Def Aegislash-Shield: 98-116 (30.2 - 35.8%) -- guaranteed 4HKO after Leftovers recovery - This is SpDef Aegislash. Trick in the final slot makes it much more difficult to Imposter Proof because the only thing you can safely switch in is Griseous Orb Giratina. Don't use Knock Off unless you have a stupidly bulky Fairy that doesn't mind losing its item.
252+ Atk Tinted Lens Mega Heracross Close Combat vs. 252 HP / 252+ Def Arceus-Fairy: 178-210 (40 - 47.2%) -- guaranteed 3HKO
This is the only Fairy that can't have its item removed- Albeit Arceus-Fairy just isn't that good and you might as well be using Ghostceus with how little it takes from Knock Off
252+ Atk Mega Heracross Knock Off vs. 252 HP / 252+ Def Arceus-Ghost: 130-154 (29.2 - 34.6%) -- 7.5% chance to 3HKO
 

InfernapeTropius11

get on my level
V-Create in the final slot actually makes it incredibly easy to Imposter proof - Just run Flash Fire Aegislash and lol
252+ Atk Tinted Lens Mega Heracross Megahorn vs. 252 HP / 0 Def Aegislash-Shield: 98-116 (30.2 - 35.8%) -- guaranteed 4HKO after Leftovers recovery - This is SpDef Aegislash. Trick in the final slot makes it much more difficult to Imposter Proof because the only thing you can safely switch in is Griseous Orb Giratina. Don't use Knock Off unless you have a stupidly bulky Fairy that doesn't mind losing its item.
252+ Atk Tinted Lens Mega Heracross Close Combat vs. 252 HP / 252+ Def Arceus-Fairy: 178-210 (40 - 47.2%) -- guaranteed 3HKO
This is the only Fairy that can't have its item removed- Albeit Arceus-Fairy just isn't that good and you might as well be using Ghostceus with how little it takes from Knock Off
252+ Atk Mega Heracross Knock Off vs. 252 HP / 252+ Def Arceus-Ghost: 130-154 (29.2 - 34.6%) -- 7.5% chance to 3HKO
Technically Audinite Mega Audino can't have it's item Knocked Off as well. Physically defensive does take a lot though, but King's Shield helps

252+ Atk Mega Heracross Close Combat vs. 252 HP / 252+ Def Mega Audino: 172-204 (41.9 - 49.7%) -- guaranteed 3HKO
 

Mewtwo-Mega-X @ Chill Drive
Ability: Protean
EVs: 252 Atk / 4 SpA / 252 Spe
Naive Nature
- Techno Blast
- King's Shield
- Thousand Waves / Sacred Fire
- Gunk Shot

Just gonna put this here for the extremely annoying Audino/Registeel/Giratina and sometimes Groudon that has populated the BH ladder for a while. This mewtwo is designed to break the steel-dragon-fairy core with its coverage and protean while still having good coverage against offensive mons. I've seen a lot of teams use Yveltal and Mega Audino to wall gengar/mewtwo with ghost and fighting coverage so you can pair this with it to beat them. Techno blast is for counter teaming scrubs on the ladder that runs spooky plate on their chanseys thinking they can 6-0 you back with it well they are going to learn the hard way that they won't 6-0 you anytime soon as long as you have a giratina of your own in the back ready to wall this. Thousand waves is what I use to trap audinos and groudons and kill them afterwards, although sacred fire is really spammable and still beats registeel and still walled by PH giratina.

Also Lucky Punch has to be the most ridiculously broken item IMO since I need hard checks instead of soft checks

If you run chill drive chansey I have no words for you

252 Atk Protean Mega Mewtwo X Land's Wrath vs. 252 HP / 252+ Def Registeel: 212-252 (58.2 - 69.2%) -- guaranteed 2HKO after Leftovers recovery

252 Atk Protean Mega Mewtwo X Land's Wrath vs. 252 HP / 4 Def Registeel: 276-326 (75.8 - 89.5%) -- guaranteed 2HKO after Leftovers recovery

4 SpA Protean Mega Mewtwo X Techno Blast vs. 248 HP / 8 SpD Giratina: 320-378 (63.6 - 75.1%) -- guaranteed 2HKO after Leftovers recovery

4 SpA Protean Mega Mewtwo X Techno Blast vs. 248 HP / 8 SpD Assault Vest Giratina: 216-254 (42.9 - 50.4%) -- 1.6% chance to 2HKO let's be honest here only flint uses RegenVest Tina

252 Atk Protean Mega Mewtwo X Gunk Shot vs. 252 HP / 252+ Def Mega Audino: 320-380 (78 - 92.6%) -- guaranteed 2HKO

252 Atk Protean Mega Mewtwo X Gunk Shot vs. 252 HP / 0 Def Mega Audino: 428-506 (104.3 - 123.4%) -- guaranteed OHKO

4 SpA Protean Mega Mewtwo X Techno Blast vs. 252 HP / 0 SpD Groudon: 414-488 (102.4 - 120.7%) -- guaranteed OHKO

4 SpA Protean Mega Mewtwo X Techno Blast vs. 252 HP / 252+ SpD Groudon: 290-344 (71.7 - 85.1%) -- guaranteed 2HKO after Leftovers recovery

4 SpA Protean Mega Mewtwo X Techno Blast vs. 248 HP / 8 SpD Yveltal: 380-450 (83.5 - 98.9%) -- guaranteed 2HKO after Leftovers recovery still dies after 2 rounds of poison heal

4 SpA Protean Mega Mewtwo X Techno Blast vs. 248 HP / 252+ SpD Yveltal: 276-326 (60.6 - 71.6%) -- guaranteed 2HKO after Poison Heal can tank 2 with king shield without rocks


252 Atk Protean Mega Mewtwo X Gunk Shot vs. 248 HP / 248+ Def Kyogre: 204-240 (50.6 - 59.5%) -- 28.1% chance to 2HKO after Poison Heal

252 Atk Protean Mega Mewtwo X Gunk Shot vs. 0 HP / 4 Def Mega Mewtwo X: 261-307 (73.9 - 86.9%) -- guaranteed 2HKO

252 Atk Protean Mega Mewtwo X Land's Wrath vs. 252 HP / 0 Def Dialga: 338-398 (83.6 - 98.5%) -- guaranteed 2HKO

252 Atk Protean Mega Mewtwo X Gunk Shot vs. 248 HP / 252+ Def Xerneas: 390-462 (85.7 - 101.5%) -- 12.5% chance to OHKO

252 Atk Protean Mega Mewtwo X Land's Wrath vs. 252 HP / 0 Def Mega Tyranitar: 276-326 (68.3 - 80.6%) -- guaranteed 2HKO

And others, some obvious ones like OHKOing ray, diancie and gengar but I'm tired right now zzz but I hope you get the point, it's really good vs balance and can still do a good bit of damage to balance and offense


https://replay.pokemonshowdown.com/balancedhackmons-306644884
^here is a nice replay showing mewtwo x dismantling a m-audino/registeel/Yveltal core + some gimmicky Venusaur set. It's missing giratina, but the combination of gunk shot, ice techno blast and thousand waves manage to break this really fat core used to counter mewtwo y and gengar, allowing them to sweep (although he forfeits but w/e)
 
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bp scrub

rub a dub dub one scrub in a tub
This probably isnt the best, but oh well, its kinda fun


Sceptile-Mega @ Life Orb
Ability: Adaptability
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Seed Flare
- Draco Meteor
- Blue Flare
- Spacial Rend

252 SpA Life Orb Adaptability Mega Sceptile Draco Meteor vs. 0 HP / 0 SpD Mega Mewtwo Y: 341-403 (96.6 - 114.1%) -- 81.3% chance to OHKO
If MMY decides to KS
252 SpA Life Orb Mega Sceptile Blue Flare vs. 0 HP / 0 SpD Mega Mewtwo Y: 341-403 (96.6 - 114.1%) -- 81.3% chance to OHKO

252 SpA Life Orb Adaptability Mega Sceptile Seed Flare vs. 252 HP / 252+ SpD Mega Audino: 226-268 (55.1 - 65.3%) -- guaranteed 2HKO after Leftovers recovery

252 SpA Life Orb Mega Sceptile Blue Flare vs. 252 HP / 252+ SpD Registeel: 216-255 (59.3 - 70%) -- guaranteed 2HKO after Leftovers recovery

252 SpA Life Orb Adaptability Mega Sceptile Draco Meteor vs. 248 HP / 252+ SpD Giratina: 510-603 (101.3 - 119.8%) -- guaranteed OHKO
 

Maleovex

Lt. Col. of The Kyergrzstan Killer Beez
This probably isnt the best, but oh well, its kinda fun


Sceptile-Mega @ Life Orb
Ability: Adaptability
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Seed Flare
- Draco Meteor
- Blue Flare
- Spacial Rend

252 SpA Life Orb Adaptability Mega Sceptile Draco Meteor vs. 0 HP / 0 SpD Mega Mewtwo Y: 341-403 (96.6 - 114.1%) -- 81.3% chance to OHKO
If MMY decides to KS
252 SpA Life Orb Mega Sceptile Blue Flare vs. 0 HP / 0 SpD Mega Mewtwo Y: 341-403 (96.6 - 114.1%) -- 81.3% chance to OHKO

252 SpA Life Orb Adaptability Mega Sceptile Seed Flare vs. 252 HP / 252+ SpD Mega Audino: 226-268 (55.1 - 65.3%) -- guaranteed 2HKO after Leftovers recovery

252 SpA Life Orb Mega Sceptile Blue Flare vs. 252 HP / 252+ SpD Registeel: 216-255 (59.3 - 70%) -- guaranteed 2HKO after Leftovers recovery

252 SpA Life Orb Adaptability Mega Sceptile Draco Meteor vs. 248 HP / 252+ SpD Giratina: 510-603 (101.3 - 119.8%) -- guaranteed OHKO
Wouldn't volt switch be a nice slash instead of Spacial Rend to provide momentum and get out after getting that -2 SpA Drop?
 
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bp scrub

rub a dub dub one scrub in a tub
Wouldn't got, switch be a nice slash instead of Spacial Rend to provide momentum and get out after getting that -2 SpA Drop?
Yeah probably, you'd also force your opponent to use Draco if they sent in an imposter so their spatk is lowered.
 

Xerneas @ Assault Vest
Ability: Regenerator
EVs: 248 HP / 8 SpA / 252 SpD
Sassy Nature
- Moonblast / Light of Ruin
- Nuzzle
- U-turn
- Dragon Tail

Been using this set quite a lot on the ladder and not even gonna lie, this mon is pretty darn good. Fairy is an excellent defensive typing for special walls having no relevant weaknesses and resisting the ever so popular secret sword. This thing can take pretty much everything standard mmy or megagengar throw at him and safely u-turn out, and is overall and really reliable pivot through the battle.

252 SpA Protean Mega Mewtwo Y Secret Sword vs. 248 HP / 0 Def Xerneas: 98-116 (21.5 - 25.4%)
252 SpA Spooky Plate Mega Gengar Judgment vs. 248 HP / 252+ SpD Assault Vest Xerneas: 118-139 (25.9 - 30.5%)
252 SpA Spooky Plate Protean Mega Mewtwo Y Judgment vs. 248 HP / 252+ SpD Assault Vest Xerneas: 130-154 (28.5 - 33.8%)
252 SpA Protean Mega Mewtwo Y Boomburst vs. 248 HP / 252+ SpD Assault Vest Xerneas: 151-178 (33.1 - 39.1%)
252 SpA Mega Gengar Sludge Wave vs. 248 HP / 252+ SpD Assault Vest Xerneas: 186-222 (40.8 - 48.7%)
252 SpA Life Orb Protean Mega Mewtwo Y Boomburst vs. 248 HP / 252+ SpD Assault Vest Xerneas: 196-231 (43 - 50.7%) -- 2.7% chance to 2HKO

Of course don't use that as your only answer to theses mons, but xern is one of the most reliable switchins you can get. On top of that this mon is great to scout sets or as a last minute check since it can take almost any hit from any -ate mon.
Light of ruin has the rather niche ability to ohko max hp mega-rayquaza after lo recoil.

252+ SpA Choice Specs Aerilate Mega Rayquaza Boomburst vs. 248 HP / 252+ SpD Assault Vest Xerneas: 304-358 (66.8 - 78.6%)
252+ Atk Life Orb Aerilate Mega Rayquaza Extreme Speed vs. 248 HP / 0 Def Xerneas: 324-382 (71.2 - 83.9%)
+3 252+ SpA Life Orb Mega Rayquaza Oblivion Wing vs. 248 HP / 252+ SpD Assault Vest Xerneas: 290-343 (63.7 - 75.3%)

8 SpA Xerneas Moonblast vs. 0 HP / 0 SpD Mega Rayquaza: 260-308 (74 - 87.7%)
8 SpA Xerneas Light of Ruin vs. 252 HP / 0 SpD Mega Rayquaza: 384-452 (92.7 - 109.1%) -- 56.3% chance to OHKO

I don't run -speed since you're not going to outslow registeel / gira so you might as well make sure you're faster.

Anyway, try it out if you want, I personally love it and that's why I'm sharing it. Saved me so many times against random quiver dance / shell smash mewtwos / reshiram idk what.
 
252 SpA Protean Mega Mewtwo Y Sludge Wave vs. 248 HP / 252+ SpD Assault Vest Xerneas: 204-242 (44.8 - 53.1%) -- 30.1% chance to 2HKO

That's also particularly impressive. Which leads up to my next set:

Mewtwo-Mega-Y @ Earth Plate
Ability: Protean
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Sludge Wave / Seed Flare / Secret Sword
- King's Shield
- Judgment
- Ice Beam

A variant on the standard KS + 3 attacks Protean Mewtwo. Judgment means you can use literally any steel ever to imposter proof this, and you don't even have to worry about spooky plate imposters! Anyway Ground+Ice is very good coverage in BH. Sludge Wave demolishes Audino, Seed Flare tears into Kyogre, and Secret Sword rips apart Fur Coat Chansey. Ice Beam is mandatory and hits the omnipresent Giratina and Rayquaza, while Ground Judgment 2HKOes some very important targets, like Primal Groudon, Regislash, and Tyranitar. While I myself used Sludge Wave with this set on the ILC team in week 3, the other coverage options are totally viable.

This isn't the most original set out there, but the vastly different attacks this set uses compared to the usual KS + 3 attacks make this worthy of a spot on the list.
 

Mewtwo-Mega-X @ Chill Drive
Ability: Protean
EVs: 252 Atk / 4 SpA / 252 Spe
Naive Nature
- Techno Blast
- King's Shield
- Thousand Waves / Sacred Fire
- Gunk Shot

Just gonna put this here for the extremely annoying Audino/Registeel/Giratina and sometimes Groudon that has populated the BH ladder for a while. This mewtwo is designed to break the steel-dragon-fairy core with its coverage and protean while still having good coverage against offensive mons. I've seen a lot of teams use Yveltal and Mega Audino to wall gengar/mewtwo with ghost and fighting coverage so you can pair this with it to beat them. Techno blast is for counter teaming scrubs on the ladder that runs spooky plate on their chanseys thinking they can 6-0 you back with it well they are going to learn the hard way that they won't 6-0 you anytime soon as long as you have a giratina of your own in the back ready to wall this. Thousand waves is what I use to trap audinos and groudons and kill them afterwards, although sacred fire is really spammable and still beats registeel and still walled by PH giratina.

Also Lucky Punch has to be the most ridiculously broken item IMO since I need hard checks instead of soft checks

If you run chill drive chansey I have no words for you

252 Atk Protean Mega Mewtwo X Land's Wrath vs. 252 HP / 252+ Def Registeel: 212-252 (58.2 - 69.2%) -- guaranteed 2HKO after Leftovers recovery

252 Atk Protean Mega Mewtwo X Land's Wrath vs. 252 HP / 4 Def Registeel: 276-326 (75.8 - 89.5%) -- guaranteed 2HKO after Leftovers recovery

4 SpA Protean Mega Mewtwo X Techno Blast vs. 248 HP / 8 SpD Giratina: 320-378 (63.6 - 75.1%) -- guaranteed 2HKO after Leftovers recovery

4 SpA Protean Mega Mewtwo X Techno Blast vs. 248 HP / 8 SpD Assault Vest Giratina: 216-254 (42.9 - 50.4%) -- 1.6% chance to 2HKO let's be honest here only flint uses RegenVest Tina

252 Atk Protean Mega Mewtwo X Gunk Shot vs. 252 HP / 252+ Def Mega Audino: 320-380 (78 - 92.6%) -- guaranteed 2HKO

252 Atk Protean Mega Mewtwo X Gunk Shot vs. 252 HP / 0 Def Mega Audino: 428-506 (104.3 - 123.4%) -- guaranteed OHKO

4 SpA Protean Mega Mewtwo X Techno Blast vs. 252 HP / 0 SpD Groudon: 414-488 (102.4 - 120.7%) -- guaranteed OHKO

4 SpA Protean Mega Mewtwo X Techno Blast vs. 252 HP / 252+ SpD Groudon: 290-344 (71.7 - 85.1%) -- guaranteed 2HKO after Leftovers recovery

4 SpA Protean Mega Mewtwo X Techno Blast vs. 248 HP / 8 SpD Yveltal: 380-450 (83.5 - 98.9%) -- guaranteed 2HKO after Leftovers recovery still dies after 2 rounds of poison heal

4 SpA Protean Mega Mewtwo X Techno Blast vs. 248 HP / 252+ SpD Yveltal: 276-326 (60.6 - 71.6%) -- guaranteed 2HKO after Poison Heal can tank 2 with king shield without rocks


252 Atk Protean Mega Mewtwo X Gunk Shot vs. 248 HP / 248+ Def Kyogre: 204-240 (50.6 - 59.5%) -- 28.1% chance to 2HKO after Poison Heal

252 Atk Protean Mega Mewtwo X Gunk Shot vs. 0 HP / 4 Def Mega Mewtwo X: 261-307 (73.9 - 86.9%) -- guaranteed 2HKO

252 Atk Protean Mega Mewtwo X Land's Wrath vs. 252 HP / 0 Def Dialga: 338-398 (83.6 - 98.5%) -- guaranteed 2HKO

252 Atk Protean Mega Mewtwo X Gunk Shot vs. 248 HP / 252+ Def Xerneas: 390-462 (85.7 - 101.5%) -- 12.5% chance to OHKO

252 Atk Protean Mega Mewtwo X Land's Wrath vs. 252 HP / 0 Def Mega Tyranitar: 276-326 (68.3 - 80.6%) -- guaranteed 2HKO

And others, some obvious ones like OHKOing ray, diancie and gengar but I'm tired right now zzz but I hope you get the point, it's really good vs balance and can still do a good bit of damage to balance and offense


https://replay.pokemonshowdown.com/balancedhackmons-306644884
^here is a nice replay showing mewtwo x dismantling a m-audino/registeel/Yveltal core + some gimmicky Venusaur set. It's missing giratina, but the combination of gunk shot, ice techno blast and thousand waves manage to break this really fat core used to counter mewtwo y and gengar, allowing them to sweep (although he forfeits but w/e)
Ice Judgment has the same BP factoring the Plate in and more PP. Also, Imposter won't carry Icicle Plate anyway.
 

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