Punchshroom
FISHIOUS REND MEGA SHARPEDO
Volcanion talk eh? Time to offer my 2 cents.
Volcanion is an interesting holepuncher, whose most problematic qualities being its main attacks are all powerful and have a chance to inflict status (namely Steam Eruption, Fire Blast, and Sludge Bomb), which helps a lot when it comes to wearing down solid checks. It's also a great offensive check to both Belly Drum Azumarill and bulky Mega Scizor, which can be extremely valuable for offensive teams.
With that said, that's kind of where Volcanion's really good qualities start to dwindle. While Volcanion's coverage isn't terrible, it really needs a power boost such as Choice Specs or Life Orb, or its lackluster coverage really starts to show as the likes of Latios, Keldeo, Rotom-W, can stay out of 2HKO range much more easily. Also, as a holepuncher that suffers from low Speed, no priority, no recovery, entry hazard weakness, and an arguably exploitable defensive typing, it doesn't look to have very good longevity and thus its impact in games can be limited. These traits also invalidates the idea of a more defensive Volcanion (I'd probably be running Tentacruel to stop the things defensive Volcanion would at this point), so I'd probably scrap that idea.
Here's some of my Volcanion set ideas:
Volcanion @ Choice Specs
Ability: Water Absorb
EVs: 72 HP / 4 Def / 252 SpA / 180 Spe
Modest Nature
- Steam Eruption
- Fire Blast
- Sludge Bomb
- Earth Power
This set's investment is taken directly from I'm Rick Astley's spread, with enough Speed to outrun Modest Magnezone and Jolly Azumarill and creep defensive Lando-Ts, and just enough bulk to survive CB Azu's Superpower after Stealth Rock. Sludge Bomb is Volcanion's most consistent 3rd attack since it allows Volcanion to check Azu at all as well as smack Mega Altaria, and the 30% Poison chance is favorable for softening up Fire + Water resists; I don't know why Rick Astley is debating about Sludge Wave as if he is worrying about Chesnaught, but what kind of Chesnaught switches into a Volcanion? I didn't find HP Grass particularly necessary since the only real targets it hits that the other moves have no chance at 2HKOing were Gastrodon and Seismitoad, which can be collectively covered with a single teammate (obviously preferably a Grass-type). Instead I opted for Earth Power, which hits things like Dragalge, Tentacruel, and defensive Mega Ampharos, while also allowing it to soft check opposing Volcanions.
Volcanion @ Life Orb
Ability: Water Absorb
EVs: 72 HP / 8 Atk / 4 Def / 244 SpA / 180 Spe
Rash Nature
- Steam Eruption
- Fire Blast
- Sludge Bomb
- Superpower
While Specs is much better suited for punching sizable chunks into offensive and bulky offense teams, Life Orb's ability to switch moves is more suited to cracking open balance and stall teams. Although truth be told, the only real reason I considered LO over Specs is because of its access to Superpower which can dent Chansey; in fact the EV spread is accommodated mostly with Chansey in mind.
244+ SpA Life Orb Volcanion Steam Eruption vs. 4 HP / 252 SpD Eviolite Chansey: 133-156 (20.7 - 24.2%)
252+ SpA Life Orb Volcanion Steam Eruption vs. 4 HP / 252 SpD Eviolite Chansey: 133-156 (20.7 - 24.2%)
0 Atk Life Orb Volcanion Superpower vs. 4 HP / 252+ Def Eviolite Chansey: 322-380 (50.1 - 59.1%)
8 Atk Life Orb Volcanion Superpower vs. 4 HP / 252+ Def Eviolite Chansey: 325-385 (50.6 - 59.9%)
This damage difference may not seem like much as the 2nd Superpower won't KO Chansey either way, but keep in mind that if Chansey switches into Steam Eruption + SR and gets burned, it'll be at ~50.8%, and you definitely want to give Chansey the lowest chances of Softboiling your Superpowers away.
Volcanion is an interesting holepuncher, whose most problematic qualities being its main attacks are all powerful and have a chance to inflict status (namely Steam Eruption, Fire Blast, and Sludge Bomb), which helps a lot when it comes to wearing down solid checks. It's also a great offensive check to both Belly Drum Azumarill and bulky Mega Scizor, which can be extremely valuable for offensive teams.
With that said, that's kind of where Volcanion's really good qualities start to dwindle. While Volcanion's coverage isn't terrible, it really needs a power boost such as Choice Specs or Life Orb, or its lackluster coverage really starts to show as the likes of Latios, Keldeo, Rotom-W, can stay out of 2HKO range much more easily. Also, as a holepuncher that suffers from low Speed, no priority, no recovery, entry hazard weakness, and an arguably exploitable defensive typing, it doesn't look to have very good longevity and thus its impact in games can be limited. These traits also invalidates the idea of a more defensive Volcanion (I'd probably be running Tentacruel to stop the things defensive Volcanion would at this point), so I'd probably scrap that idea.
Here's some of my Volcanion set ideas:
Volcanion @ Choice Specs
Ability: Water Absorb
EVs: 72 HP / 4 Def / 252 SpA / 180 Spe
Modest Nature
- Steam Eruption
- Fire Blast
- Sludge Bomb
- Earth Power
This set's investment is taken directly from I'm Rick Astley's spread, with enough Speed to outrun Modest Magnezone and Jolly Azumarill and creep defensive Lando-Ts, and just enough bulk to survive CB Azu's Superpower after Stealth Rock. Sludge Bomb is Volcanion's most consistent 3rd attack since it allows Volcanion to check Azu at all as well as smack Mega Altaria, and the 30% Poison chance is favorable for softening up Fire + Water resists; I don't know why Rick Astley is debating about Sludge Wave as if he is worrying about Chesnaught, but what kind of Chesnaught switches into a Volcanion? I didn't find HP Grass particularly necessary since the only real targets it hits that the other moves have no chance at 2HKOing were Gastrodon and Seismitoad, which can be collectively covered with a single teammate (obviously preferably a Grass-type). Instead I opted for Earth Power, which hits things like Dragalge, Tentacruel, and defensive Mega Ampharos, while also allowing it to soft check opposing Volcanions.
Volcanion @ Life Orb
Ability: Water Absorb
EVs: 72 HP / 8 Atk / 4 Def / 244 SpA / 180 Spe
Rash Nature
- Steam Eruption
- Fire Blast
- Sludge Bomb
- Superpower
While Specs is much better suited for punching sizable chunks into offensive and bulky offense teams, Life Orb's ability to switch moves is more suited to cracking open balance and stall teams. Although truth be told, the only real reason I considered LO over Specs is because of its access to Superpower which can dent Chansey; in fact the EV spread is accommodated mostly with Chansey in mind.
244+ SpA Life Orb Volcanion Steam Eruption vs. 4 HP / 252 SpD Eviolite Chansey: 133-156 (20.7 - 24.2%)
252+ SpA Life Orb Volcanion Steam Eruption vs. 4 HP / 252 SpD Eviolite Chansey: 133-156 (20.7 - 24.2%)
0 Atk Life Orb Volcanion Superpower vs. 4 HP / 252+ Def Eviolite Chansey: 322-380 (50.1 - 59.1%)
8 Atk Life Orb Volcanion Superpower vs. 4 HP / 252+ Def Eviolite Chansey: 325-385 (50.6 - 59.9%)
This damage difference may not seem like much as the 2nd Superpower won't KO Chansey either way, but keep in mind that if Chansey switches into Steam Eruption + SR and gets burned, it'll be at ~50.8%, and you definitely want to give Chansey the lowest chances of Softboiling your Superpowers away.
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