VGC '16 Roles Compendium

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Pok%C3%A9mon-Omega-Ruby-Alpha-Sapphire-Concept-Art-Battle-Primal-Groudon-Kyogre-72.jpg

Inspired by the Doubles OU Roles Compendium, approved by Ksh13
This compendium will contain typical roles that should be filled by any successful VGC team, which I thought should be useful if you're using the frameworks thread to build teams or just stuck with ideas for roles on your own teams, and so on. So under each role there will be a number of mons that should satisfy it. This be sorted into restricted mons, as well as (for the most part) solid and shaky mons that fulfill the listed role. Feel free to post about mons that I have missed out or got wrong, and I'll sort it out into the correct category based on your post. These lists will strictly be for mons in the viability rankings and roughly in viability order, so feel free to comment on this aspect, although discussion on individual pokemon viability belongs in the viability rankings or SQSA thread.

Crucial Roles
At least one Pokemon from each of these should be on each VGC team so that you have a decent chance of winning against any archetype. If a team contains no Pokemon from the "Solid" section, the team is likely weak to the specified threat. However, these roles are more a guide than a framework - i.e there are still many ways to fulfill all these roles that would result in a bad or unbalanced team.

Primal Groudon Checks:
Restricted mons:
Solid:
rayquaza-mega.png
kyogre-primal.png
717.png
487-origin.png
384.png

Shaky:
383-p.png
250.png
484.png
646-white.png

Non-restricted mons:
Solid:
373-mega.png
landorus-therian.png

Shaky:
663.png
381.png
645.png

(with HP water/Water Move - paired with rayquaza/kyogre)
094-mega.png
thundurus.png
026.png
130.png
ludicolo.png
260-mega.png


Primal Kyogre Checks:
Restricted mons:
Solid:
383-p.png
717.png
716.png
484.png
384-mega.png

Shaky:
483.png
646-white.png

Non-restricted mons:
Solid:
598.png
amoonguss.png
026.png
thundurus.png
115-mega.png

Shaky:
303-mega.png
373-mega.png
ludicolo.png
breloom.png
423.png


Xerneas Checks:
Restricted mons:
Solid:
383-p.png
250.png

Shaky:
384-mega.png
382-p.png

Non-restricted mons:
Solid:
303-mega.png
598.png
437.png
aegislash.png
115-mega.png
663.png
169.png
212.png
amoonguss.png
094-mega.png
094.png

Shaky:
235.png
510.png
whimsicott.png


Mega Rayquaza Checks:
Restricted mons:
Solid:
dialga.png
xerneas.png
yveltal.png
kyurem-white.png

Shaky:
giratina-origin.png
mewtwo.png
382-p.png
palkia.png

Non-restricted mons:
Solid:
373-mega.png
weavile.png

Shaky:
mawile-mega.png
latios.png
094-mega.png
cresselia.png
landorus-therian.png
thundurus.png
manectric-mega.png
aegislash.png
ferrothorn.png


Smeargle/Sleep Checks:
Taunt:
169.png
thundurus.png
663.png
094.png
094-mega.png
whimsicott.png
510.png

Double-Hit Moves:
115-mega.png
terrakion.png

Substitute/Lum Berry:
250.png
373-mega.png
483.png
383-p.png
598.png
terrakion.png

Safeguard/Crafty Shield:
437.png
678-m.png
whimsicott.png
235.png
488.png
klefki.png
terrakion.png


Yveltal Checks:
Restricted mons:
Solid:
xerneas.png
kyurem-white.png

Shaky:
384-mega.png
383-p.png

Non-restricted mons
Solid:
mawile-mega.png
togekiss.png
weavile.png
thundurus.png
terrakion.png

Shaky:
landorus-therian.png
raichu.png
talonflame.png
373-mega.png
115-mega.png
whimsicott.png
clefairy.png
clefable.png


Speed control users:
Tailwind:
talonflame.png
373-mega.png
crobat.png
yveltal.png
250.png
whimsicott.png
giratina-origin.png
togekiss.png
zapdos.png

Paralysis:
thundurus.png
raichu.png
togekiss.png
klefki.png
zapdos.png

Trick Room:
437.png
cresselia.png
dialga.png
palkia.png
meowstic.png
gengar.png
whimsicott.png

Misc: (Icy Wind)
382-p.png
094.png
094-mega.png
kyurem-white.png
(Rock Tomb)
383-p.png
(Quash)
sableye.png
(After You)
amoonguss.png
lilligant.png
musharna.png
clefairy.png
clefable.png


Non-essential Roles
These will be specific to your team (combos etc), and therefore these pokemon should not be necessary on every team.

Redirection users:
Solid:
smeargle.png
amoonguss.png
togekiss.png

Shaky:
clefairy.png
clefable.png
jumpluff.png
parasect.png


Fake Out users:
Solid:
kangaskhan-mega.png
smeargle.png
raichu.png
liepard.png
weavile.png

Shaky:
infernape.png
mienshao.png
sableye.png
428-mega.png
ludicolo.png


Feint Users:
Solid:
weavile.png
raichu.png
sableye.png
scizor.png

Shaky:
infernape.png
hitmontop.png
mienshao.png


Quick Guard Users:
Solid:
talonflame.png
crobat.png

Shaky:
meowstic.png
scizor.png
terrakion.png
hitmontop.png
infernape.png


Wide Guard Users:
Solid:
smeargle.png
aegislash.png

Shaky:
hitmontop.png
machamp.png


Intimidate Users:
Solid:
373-mega.png
mawile-mega.png
landorus-therian.png

Shaky:
manectric-mega.png


Weather Support:
Skill Swap:
cresselia.png
bronzong.png
094.png
mewtwo.png

Role Play/Worry Seed: (Shaky)
thundurus.png
liepard.png
whimsicott.png
094.png
tornadus.png
jumpluff.png


Gravity Abusers:
Spread Moves:
383-p.png
kyurem-white.png
382-p.png

Dark Void/Hypnosis:
smeargle.png
gengar-mega.png
whimsicott.png
bronzong.png


Gravity Setters:
Solid:
sableye.png
cresselia.png
bronzong.png
meowstic.png
mewtwo.png
palkia.png
dialga.png

Shaky:
smeargle.png
landorus-therian.png


Hope this article helps you to have a more general idea of VGC '16 teambuilding if you're new to the meta, there's for sure some stuff that I've probably missed out so please feel free to comment for improvements :)
 
Last edited:
You could probably add a gravity and quick guard section in the nonessential roles. Wide Guard and Feint could also be added but their users aren't as good.
 
You should add Intimidate since there are solid users of it (Landorus-T, Mence, Mawile).

Wide Guard has Smeargle and Feint as Weavile as solid users and some other shaky ones.
 
Maybe there should be a section added for notable leads (e.g. intimidaters, tw/tr/grav setters, prankster users, etc.) Becuase of how important they are for the first turns of the match.
 
Maybe there should be a section added for notable leads (e.g. intimidaters, tw/tr/grav setters, prankster users, etc.) Becuase of how important they are for the first turns of the match.
Interesting point :)
Leads i think would be a huge section to cover, since there are many different aspects to leading, most of which are already covered in other sections of the post, but thanks for your contribution man :)
 
Under your speed control users I would put Cresselia under the Paralysis and Icy Wind categories since it is growing in popularity. Icy Wind appears to be more common. Thunder Wave is usually paired with Icy Wind Cresselia. I myself brought Icy Wind + Thunder Wave Cresselia to Madison Regionals and Icy Wind + Trick Room to Kansas City Regionals.

It can also go under your Smeargle/Sleep Checks in the Substitute/Lum Berry category as most Cresselia I see these days (and the two Cresselia I mentioned that I used above) have Lum Berry.
 
Icy Wind + Trick Room to Kansas City Regionals.

It can also go under your Smeargle/Sleep Checks in the Substitute/Lum Berry category as most Cresselia I see these days (and the two Cresselia I mentioned that I used above) have Lum Berry.

What year were you at KC regionals? I was there in 2015. :P
Cress has been immaculate at Icy Wind and T-Wave for a decade, I have to agree with adding it. Haven't ran T-Wave myself yet, but Icy Wind has been amazing. She's the floating queen of speed control, lol.
 
I was at KC regionals 2015 and 2016. KC Regionals 2015 was my very first tournament and I had no idea what I was doing, I went 4-4 and got 64th place. Some friends invited me to go along and I had a blast, haha.

The Icy Wind + TR Cresselia was for this year's KC Regionals. :)
 
Under your speed control users I would put Cresselia under the Paralysis and Icy Wind categories since it is growing in popularity. Icy Wind appears to be more common. Thunder Wave is usually paired with Icy Wind Cresselia. I myself brought Icy Wind + Thunder Wave Cresselia to Madison Regionals and Icy Wind + Trick Room to Kansas City Regionals.

It can also go under your Smeargle/Sleep Checks in the Substitute/Lum Berry category as most Cresselia I see these days (and the two Cresselia I mentioned that I used above) have Lum Berry.
Definitely :) I'll have time to edit my post tomorrow, thanks for the reply
 
I was at KC regionals 2015 and 2016. KC Regionals 2015 was my very first tournament and I had no idea what I was doing, I went 4-4 and got 64th place. Some friends invited me to go along and I had a blast, haha.

The Icy Wind + TR Cresselia was for this year's KC Regionals. :)

Ha, well, if you saw a big ginger guy with long hair, that was me. I didn't fight any TR+Icy Wind cress iirc, so we may not of fought. It was my first VGC as well :P
I flew in from out of state, went in with cannibal and had a blast. You might of been matched with her, lol.

Oh, and Ferrothorn can also reasonably abuse Thunder Wave. Bad synergy with Gyro Ball, obviously, but Twave + Iron Head with Adamant / Careful can actually abuse paraflinch. dunno if you wanna add it, but Ferro is a decent Twave user. Works a lot like Gyarados, except it dissaudes both Electric and Ground types.
 
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