Learned by: Starchamp
Learned by: Eel
Learned by: Hitachi
Learned by: Shaymizard
aaand I don't have anything for ferroslash. If someone can point me out how to do that hiding system thing all of you are doing, I'd really appreciate it. I'm a noob at this ;-;
I got it down now, thanks Vanillish Wafer
Name: Surf Sweep (Surf+Low Sweep)
New Type: Water
Classification: Physical
Base Power: 75
Accuracy: 100
PP: 15 (max 24)
Effect: 100% chance to lower speed
Target: 1 adjacent opponent (contact move)
Flavour: The pokemon rides a wave and strikes the target low bodyboard-style to lower their speed. It can also be used to cross water.
Purpose: If a coin toss isn't forcing switches, you can cripple them with something more certain. Its almost as strong as waterfall and good or its speed tier
New Type: Water
Classification: Physical
Base Power: 75
Accuracy: 100
PP: 15 (max 24)
Effect: 100% chance to lower speed
Target: 1 adjacent opponent (contact move)
Flavour: The pokemon rides a wave and strikes the target low bodyboard-style to lower their speed. It can also be used to cross water.
Purpose: If a coin toss isn't forcing switches, you can cripple them with something more certain. Its almost as strong as waterfall and good or its speed tier
Learned by: Eel
Name: Thunder Virus (Thunder Wave + Toxic)
New Type: Electric
Classification: Status
Base Power: --
Accuracy: 100
PP: 15 (max 24)
Effect: Paralyzes any type of pokemon
Target: 1 adjacent opponent
Flavour: The user shoots a special lightning that paralyzes even electric and ground types!
Purpose: Eel's strongest physical electric move doesn't paralyze, so this will do the job. An excellent disruptive move for a pokemon like this. (Salandit inspired)
New Type: Electric
Classification: Status
Base Power: --
Accuracy: 100
PP: 15 (max 24)
Effect: Paralyzes any type of pokemon
Target: 1 adjacent opponent
Flavour: The user shoots a special lightning that paralyzes even electric and ground types!
Purpose: Eel's strongest physical electric move doesn't paralyze, so this will do the job. An excellent disruptive move for a pokemon like this. (Salandit inspired)
Learned by: Hitachi
Name: Oven Trick (Overheat + Trick Room)
New Type: Fire
Classification: Special
Base Power: 140
Accuracy: 90
PP: 5 (max 8)
Effect: For 5 turns, Fire type attacks change to normal type and burns are removed and prevented.
Target: All adjacent targets
Flavour: The user draws firepower from the entire battlefield and unleashes it. Fire attacks and burns are exhausted for 5 turns.
Purpose: This is a field effect so you can't restore fire type attacks by switching out. While this move is counterproductive to its ability, it becomes a great support option for your team. Grass types can come in on problematic water or ground types and they have no fear of a fire type coverage move or a switch in. Physical sweepers can go wild while burns are non-existent. (Only if you're a pyroar or something will you get stab flamethrowers lol)
New Type: Fire
Classification: Special
Base Power: 140
Accuracy: 90
PP: 5 (max 8)
Effect: For 5 turns, Fire type attacks change to normal type and burns are removed and prevented.
Target: All adjacent targets
Flavour: The user draws firepower from the entire battlefield and unleashes it. Fire attacks and burns are exhausted for 5 turns.
Purpose: This is a field effect so you can't restore fire type attacks by switching out. While this move is counterproductive to its ability, it becomes a great support option for your team. Grass types can come in on problematic water or ground types and they have no fear of a fire type coverage move or a switch in. Physical sweepers can go wild while burns are non-existent. (Only if you're a pyroar or something will you get stab flamethrowers lol)
Learned by: Shaymizard
Name: Sun Salutation (Sunny Day + Solarbeam)
New Type: Grass
Classification: Special
Base Power: 90
Accuracy: 100
PP: 5 (max 8)
Effect: 50% stronger in sunlight
Target: 1 adjacent target
Flavour: A ball of sunlight crashes onto the target. It deals more damage under the sun.
Purpose: Its got the reliability of energy ball, and becomes more potent than solarbeam under the sun! (I'm thinking more pp would make this OP)
New Type: Grass
Classification: Special
Base Power: 90
Accuracy: 100
PP: 5 (max 8)
Effect: 50% stronger in sunlight
Target: 1 adjacent target
Flavour: A ball of sunlight crashes onto the target. It deals more damage under the sun.
Purpose: Its got the reliability of energy ball, and becomes more potent than solarbeam under the sun! (I'm thinking more pp would make this OP)
aaand I don't have anything for ferroslash. If someone can point me out how to do that hiding system thing all of you are doing, I'd really appreciate it. I'm a noob at this ;-;
I got it down now, thanks Vanillish Wafer
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