approved by Celticpride
Crabominable
Woolly Crab Pokémon
Pokedex Number: 740
Type(s): Fighting/Ice
Base Stats: 97 HP / 132 Atk / 77 Def / 62 Spa / 67 SpD / 43 Spe
Ability(s):
Hyper Cutter: Opponent cannot lower this Pokémon’s Attack value. This Pokémon may still lower its own Attack value using a move of by itself.
Iron Fist: The power of punching moves is increased by 20%.
Hidden Ability:
Anger Point: Increases Attack to maximum level upon taking a critical hit.
Level Up Moves:
Lv0 - Ice Punch
Lv0 - Bubble
Lv0 - Rock Smash
Lv0 - Leer
Lv0 - Pursuit
Lv5 - Rock Smash
Lv9 - Leer
Lv13 - Pursuit
Lv17 - Bubble Beam
Lv22 - Power-Up Punch
Lv25 - Dizzy Punch
Lv29 - Avalanch
Lv33 - Reversal
Lv37 - Ice Hammer
Lv42 - Iron Defence
Lv45 - Dynamic Punch
Lv49 - Close Combat
TM Moves:
TM01-Work Up
TM06-Toxic
TM07-Hail
TM08-Bulk Up
TM10-Hidden Power
TM11-Sunny Day
TM13-Ice Beam
TM14-Blizzard
TM17-Protect
TM18-Rain Dance
TM21-Frustration
TM26-Earthquake
TM27-Return
TM31-Brick Break
TM32-Double Team
TM39-Rock Tomb
TM42-Facade
TM44-Rest
TM45-Attract
TM46-Thief
TM48-Round
TM52-Focus Blast
TM55-Scald
TM56-Fling
TM59-Brutal Swing
TM66-Payback
TM68-Giga Impact
TM71-Stone Edge
TM78-Bulldoze
TM79-Frost Breath
TM80-Rock Slide
TM87-Swagger
TM88-Sleep Talk
TM90-Substitute
TM100-Confide
Egg Moves:
Wide Guard
Superpower
Endeavor
Amnesia
Overview:
Crabominable is an interesting pokemon with mediocre defences, and low speed. However it makes it up with its amazing high attack of 135. With it's low speed, it can take advantage of Trick Room and becoming such a huge threat. Outside of Trick Room, it is quite a fragile mon with no recovery moves or status moves. It's abilities suggests to simply attack the opponent with Hyper Cutter ignoring any moves or ability lowering attack, Iron Fist with doing as much damage as possible and Anger Point to do a huge amount of damage if hit from a crit.
Potential Sets:
Offensive Trick Room
Crabominable @ Life Orb
Ability: Hyper Cutter
EVs: 252 HP / 252 Atk / 4 SpD
Brave Nature
IVs: 0 Spe
- Close Combat
- Power-Up Punch / Crabhammer
- Ice Hammer
- Earthquake
Set Description:
When Trick Room is set up from any pokemon, Crabominable creates chaos with Close Combat for a huge STAB move, Power-Up Punch for another STAB that increases the Attack Stat by one stage, making Crabominable stronger or Crabhammer for fire types, rock types, and ground types that can be hurt severely by it, Ice Hammer, another powerful STAB move that lowers the speed of the user, which makes Crabominable faster in Trick Room and more deadly and Earthquake for any pokemon that resists Ice and Fighting such as Aegislash and Toxapex.
Bulk Up
Crabominable @ Leftovers
Ability: Hyper Cutter
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Close Combat
- Ice Hammer
- Earthquake
- Bulk Up
Set Description:
With this set, it could be used without Trick Room and be a set-up mon and still wreck havoc. Close Combat and Ice Hammer is the STAB moves that Crabominable has and Earthquake is for coverage for any mon that resists Ice and Fighting. Now, with Bulk Up, its going to be a fun time. Having +1 on Attack and Defense can make it a even stronger hitter and likely to survive any physical hits. Leftovers is for recovery since it doesn't have any recovery moves.
Personal Opinion: Crabominable is a fun pokemon to use, but can't be really good in OU. The base stat attack of 132 could be a huge threat in lower tiers such as RU or even UU. It can be countered by any priority moves in Trick Room. But in the end, it's something you don't want to mess with.
Crabominable
Woolly Crab Pokémon
Pokedex Number: 740
Type(s): Fighting/Ice
Base Stats: 97 HP / 132 Atk / 77 Def / 62 Spa / 67 SpD / 43 Spe
Ability(s):
Hyper Cutter: Opponent cannot lower this Pokémon’s Attack value. This Pokémon may still lower its own Attack value using a move of by itself.
Iron Fist: The power of punching moves is increased by 20%.
Hidden Ability:
Anger Point: Increases Attack to maximum level upon taking a critical hit.
Level Up Moves:
Lv0 - Ice Punch
Lv0 - Bubble
Lv0 - Rock Smash
Lv0 - Leer
Lv0 - Pursuit
Lv5 - Rock Smash
Lv9 - Leer
Lv13 - Pursuit
Lv17 - Bubble Beam
Lv22 - Power-Up Punch
Lv25 - Dizzy Punch
Lv29 - Avalanch
Lv33 - Reversal
Lv37 - Ice Hammer
Lv42 - Iron Defence
Lv45 - Dynamic Punch
Lv49 - Close Combat
TM Moves:
TM01-Work Up
TM06-Toxic
TM07-Hail
TM08-Bulk Up
TM10-Hidden Power
TM11-Sunny Day
TM13-Ice Beam
TM14-Blizzard
TM17-Protect
TM18-Rain Dance
TM21-Frustration
TM26-Earthquake
TM27-Return
TM31-Brick Break
TM32-Double Team
TM39-Rock Tomb
TM42-Facade
TM44-Rest
TM45-Attract
TM46-Thief
TM48-Round
TM52-Focus Blast
TM55-Scald
TM56-Fling
TM59-Brutal Swing
TM66-Payback
TM68-Giga Impact
TM71-Stone Edge
TM78-Bulldoze
TM79-Frost Breath
TM80-Rock Slide
TM87-Swagger
TM88-Sleep Talk
TM90-Substitute
TM100-Confide
Egg Moves:
Wide Guard
Superpower
Endeavor
Amnesia
Overview:
Crabominable is an interesting pokemon with mediocre defences, and low speed. However it makes it up with its amazing high attack of 135. With it's low speed, it can take advantage of Trick Room and becoming such a huge threat. Outside of Trick Room, it is quite a fragile mon with no recovery moves or status moves. It's abilities suggests to simply attack the opponent with Hyper Cutter ignoring any moves or ability lowering attack, Iron Fist with doing as much damage as possible and Anger Point to do a huge amount of damage if hit from a crit.
Potential Sets:
Offensive Trick Room
Crabominable @ Life Orb
Ability: Hyper Cutter
EVs: 252 HP / 252 Atk / 4 SpD
Brave Nature
IVs: 0 Spe
- Close Combat
- Power-Up Punch / Crabhammer
- Ice Hammer
- Earthquake
Set Description:
When Trick Room is set up from any pokemon, Crabominable creates chaos with Close Combat for a huge STAB move, Power-Up Punch for another STAB that increases the Attack Stat by one stage, making Crabominable stronger or Crabhammer for fire types, rock types, and ground types that can be hurt severely by it, Ice Hammer, another powerful STAB move that lowers the speed of the user, which makes Crabominable faster in Trick Room and more deadly and Earthquake for any pokemon that resists Ice and Fighting such as Aegislash and Toxapex.
Bulk Up
Crabominable @ Leftovers
Ability: Hyper Cutter
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Close Combat
- Ice Hammer
- Earthquake
- Bulk Up
Set Description:
With this set, it could be used without Trick Room and be a set-up mon and still wreck havoc. Close Combat and Ice Hammer is the STAB moves that Crabominable has and Earthquake is for coverage for any mon that resists Ice and Fighting. Now, with Bulk Up, its going to be a fun time. Having +1 on Attack and Defense can make it a even stronger hitter and likely to survive any physical hits. Leftovers is for recovery since it doesn't have any recovery moves.
Personal Opinion: Crabominable is a fun pokemon to use, but can't be really good in OU. The base stat attack of 132 could be a huge threat in lower tiers such as RU or even UU. It can be countered by any priority moves in Trick Room. But in the end, it's something you don't want to mess with.