Looking at the usage percentages we'll get an influx of Dark types. In ORAS we had quite a few influental Dark types such as Malamar, hard to deal with sometimes once it got going; Skuntank, functioned as a trapper and a hazard remover; Liepard, great utility mon and mixed offensive capabilities and lastly Shiftry, mixed offensive capabilities and hazard remover. A big thanks to
cyanize for introducing me a bit to ORAS RU since i know very little about it. Now on to the potential newcomers.
| 365 | Absol | 0.01962% |
Absol @ Life Orb / Dread Plate
Ability: Super Luck
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant / Jolly Nature
- Knock Off
- Sucker Punch
- Superpower / Iron Tail / Play Rough / Fire Blast
- Swords Dance
Absol is a very threatning SD'er (more than Shiftry imo) that can break through its checks after a Swords Dance. Has very strong priority in Sucker Punch and colorful coverage options. 75 base speed isn't all that fast but just enough to power its way through more balanced teams. Absol can also function as a Pursuit-trapper but is generally better off without it. Absol has 0 guaranteed switch ins so there's that. Unfortunately this mon has very mediocre bulk so Skuntank is better in that regard. Slow momentum gainers are perfect to bring in this powerhouse. If this drops it would be a very fun mon to play with.
calcs
252+ Atk Life Orb Absol Play Rough vs. 0 HP / 4 Def Hariyama: 421-497 (98.1 - 115.8%) -- 87.5% chance to OHKO
+2 252+ Atk Life Orb Absol Iron Tail vs. 252 HP / 244+ Def Aromatisse (assuming this drops): 554-653 (136.4 - 160.8%) -- guaranteed OHKO
0- SpA Life Orb Absol Fire Blast vs. 252 HP / 4 SpD Mawile: 234-276 (76.9 - 90.7%) -- guaranteed 2HKO after Leftovers recovery
252+ Atk Life Orb Absol Play Rough vs. 96 HP / 0 Def Poliwrath: 294-346 (85.2 - 100.2%) -- 43.8% chance to OHKO after Stealth Rock (watch out for Vacuum Wave)
+2 252+ Atk Life Orb Absol Play Rough vs. 252 HP / 64 Def Eviolite Gurdurr: 398-468 (106.4 - 125.1%) -- guaranteed OHKO (Mach Punch hurts tho)
| 307 | Sneasel | 0.04901% |
Sneasel @ Life Orb
Ability: Pickpocket
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Knock Off
- Icicle Crash
- Pursuit
- Ice Shard / Low Kick
Next up is Sneasel. Great revengekiller and trapper boasting a superb offensive typing. Has priority to pick off weakened mons and since it forces out more mons due to its offensive typing Pursuit can deal chunks early game. Sneasel lacks Absols wallbreaking power so it struggles against bulkier mons so entry hazard is recommended for netting those 2HKOs. Possible answers for this mon: Aromatisse, Hariyama, Gurdurr and Poliwrath.
| 305 | Spiritomb | 0.05119% |
Spiritomb @ Black Glasses
Ability: Infiltrator
EVs: 212 HP / 252 Atk / 44 Spe
Adamant Nature
- Sucker Punch
- Pursuit
- Taunt
- Will-O-Wisp
OR
Spiritomb @ Leftovers
Ability: Infiltrator
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
- Calm Mind
- Dark Pulse
- Rest
- Sleep Talk
This thing. Offers you 3 immunities from the get-go and gives you other useful things like answering stuff with its good defensive typing and bulk, supporting movepool, a wincon, trapping stuff, priority and a very useful ability in Infiltrator. Crotomb can run Snarl and Will-O-Wisp to annoy special attacker and physical attackers respectively. Can see this mon being a nuisance like it was in XY. Answers: Taunters and Fairies.
| 255 | Sharpedo | 0.10846% |
Sharpedo @ Life Orb
Ability: Speed Boost
EVs: 252 Atk / 12 SpA / 244 Spe
Naughty Nature
- Protect
- Crunch
- Waterfall
- Ice Beam
Very threatening mon that ended up in BL2 last gen. I remember sweeping teams by passing SD's or NP's on it and just plow through but that might not be possible anymore. Either way Sharpedo can act as a very good cleaner but must keep priority users at bay. I could this mon being a problem in the future. Main answers: Poliwrath, bulky grasses/waters
| 249 | Houndoom | 0.11227% |
Houndoom @ Life Orb
Ability: Flash Fire
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Nasty Plot
- Fire Blast
- Dark Pulse
- Sucker Punch / Pursuit / Hidden Power ?
A Fire-type similar to Pyroar but has a few things that Pyroar can't. Dark is arguably a better offensive typing than Normal when paired with Fire, learns Nasty Plot, probably its biggest niche, to improve sweeping and can run Sucker Punch. Again another Pursuit-trapper to play with. However Pyroars speed is still greatly appreciated. Main answers: Hariyama and Poliwrath (again!)
Fortunately we will have lots of options to deal with these mons. I see Poliwrath becoming quite useful to deal with them along with NU-staples like Hariyama and Gurdurr. Fighting types like Sawk and Gallade are likely to drop and can help fending off these Dark types. Also Fairies like Ribombee and Aromatisse will definitely be useful.