The move can be a Dark type because Krookodile is a Dark type. It depends on the parents' typings
The move can be a Dark type because Krookodile is a Dark type. It depends on the parents' typings
There should be a move with Turtle Dance's effects in vanilla imo. Love the ideaLearned by Leafadon
Name: Gaia Blade (Earthquake + Leaf Blade)
New Type:![]()
Classification:![]()
Base Power: 100 (Z-Power: 180)
Accuracy: 100%
Power Points: 10
Effect: High critical hit chance; makes direct contact
Target: All adjacent
Learned by Mampharos
Name: Ion Terrain (Electric Terrain + Ion Deluge)
New Type:![]()
Classification:![]()
Base Power: ---
Accuracy: ---
Power Points: 10
Effect: Summons Ion Terrain for five turns (Effect: Turns Normal-type moves into Electric-type moves, but only for grounded Pokémon)
Z-Effect: Raises user's Special Attack by one stage
Target: Entire field
Learned by Krook-Z
Name: Pursuing Beam (Pursuit + Hyper Beam)
New Type:![]()
Classification:![]()
Base Power: 150 (Z-Power: 200)
Accuracy: 90%
Power Points: 5
Effect: Normally renders the user inactive on the next turn; however, if the target switches out, the target is attacked before switching, and the user is able to act on the next turn
Target: Single adjacent
Learned by Entaria
Name: Flaming Dragon (Flame Charge + Dragon Dance)
New Type:![]()
Classification:![]()
Base Power: 50 (Z-Power: 100)
Accuracy: 100%
Power Points: 20
Effect: Raises user's Attack and Speed by one stage each, if the move connects
Target: Single adjacent
Learned by Blasterain
Name: Turtle Dance (Withdraw + Quiver Dance)
New Type:![]()
Classification:![]()
Base Power: ---
Accuracy: ---
Power Points: 20
Effect: Raises user's Defense, Special Attack, and Speed by one stage each
Z-Effect: Resets user's stat modifications
Target: Self
Learned by Dianbro
Name: Brainstorm (Amnesia + Diamond Storm)
New Type:![]()
Classification:![]()
Base Power: 100 (Z-Power: 180)
Accuracy: 95%
Power Points: 5
Effect: 50% chance to raise the user's Special Defense by one stage
Target: All adjacent foes
Leafdon:
Mampharos:Name: Dune Desire (Dig + Solar Beam)
New Type: Ground
Classification: Physical
Base Power: 110
Accuracy: 95%
Power Points: 5-8
Effect: Spends one turn charging; if this Pokémon is hit by an attack, the attack does no damage. On the second turn, the attack deals damage. In sunlight, this phase is condensed, and the move becomes Priority 0/-3 a la Beak Blast and Focus Punch. Does not make contact.
Target: Single Enemy
A move that seriously boosts Leafdon's viability as a physical attacker, with the ability to ignore quite a lot of damage if it gets some speed support. There'll be quite a few Pokémon that can still take advantage of it, and it does have problems if the sunlight fades... but then again, that's what switching out into your Tailwind setter is for. =]
Krook-Z:Name: Milgram Beam (Charge Beam + Charge)
New Type: Electric
Classification: Special
Base Power: 18
Accuracy: 90%
Power Points: 10-16
Effect: Hits three times in succession, with each hit increasing the Base Power of the next by 100% (18, 36, 54). Each hit also has a 40% chance to raise the user's Special Attack by 1 stage. Does not make contact
Target: Single Enemy
A much, much scarier version of Triple Kick that has the potential to deal out some serious STAB damage, especially since it hits through Substitute. With a comparable BP to (and way better accuracy than) Thunder, this is a move that can really help break down opposing walls and deal more and more damage overall.
Entaria:Name: Hai Jump Kek (Conversion 2 + Power Trip)
New Type: Dark
Classification: Status
Base Power: --
Accuracy: 100%
Power Points: 15-24
Effect: Converts the target's type to a randomly dual typing. If the opponent's new typing is neutral to Ground, it loses 1/8 of its maximum HP; if weak to Ground, it loses 1/4; and if it is doubly weak to Ground, it loses 1/2. If the opponent's new typing resists or is immune to Ground, it takes no damage. Priority +1.
Target: Single Enemy
The kind of mindscrew of a move that will serve to really piss your opponent off, Hai Jump Kek might not be great competitively (or it might, idk), but it's wonderful thematically. There's no other move that does this and it's a wonderful way to stress out your opponent.
Blasterain:Name: Pyroclasm (Flame Charge + Tailwind)
New Type: Fire
Classification: Physical
Base Power: 60
Accuracy: 100%
Power Points: 15-24
Effect: Increases the user's speed by +1 stage and doubles the damage of all subsequent Fire-type moves (latter effect only works once and is lost upon switching out).
Target: All adjacent enemies
Boom! With the addition of this move, Mega Entaria's Sacred Fire becomes absolutely monstrous. It works brilliantly with PixiSpeed too, as it means no awkward speed ties with other AteSpeeders. It can also hit multiple targets, which will be massively important to someone presumably. =]
Dianbro:Name: Saltburst (Brine + Bug Buzz)
New Type: Bug
Classification: Special
Base Power: 70
Accuracy: 100%
Power Points: 10-16
Effect: Base power doubles against targets above 50% HP. Pulse move. Sound move. Does not make contact.
Target: Single Enemy
At last, a serious bit of Bug-type damage for Blasterain to abuse. It might not look like much purely from a base power perspective, but those multipliers work incredibly for the Mega Evolution to pound its targets into something the consistency of badly-made guacamole and it retains Bug Buzz's ability to hit through Substitute. The salt is definitely real. =]
Name: Healing Crystals (Diamond Storm + Dream Eater)
New Type: Rock
Classification: Status
Base Power: --
Accuracy: --%
Power Points: 5-8
Effect: Heals the target Pokémon for 50% of its HP and raises its Defence by two stages.
Target: Adjacent Allies
CANCER. THE MOST CANCEROUS CANCER. All I have to say, really... =]
For somebody reason, I wasn't getting notifications for FM :/. Will add votes in like 5 minutes. Gonna switch to PCVoting ends at 3 PM EST loser, so please do your last minute voting and edits
Want me to count up votes, or are you free to do it?Voting ends at 3 PM EST loser, so please do your last minute voting and edits
What is the point of Z-crystaling Bait and Switch, when you switch out directly after receiving buffs?This thread is underrated, so I decided to do a little something for it. In a similar vein to what tyarrow1 did for the main thread (Fusion Evolution), I compiled a spreadsheet of all slate-winning Fusion Moves up to the most recently concluded slate. I had to make assumptions for some fields (particularly Z-Moves) based on the properties of the individual moves, so let me know if there are any errors or other concerning things.
>>> Spreadsheet <<<
Of course, I will momentarily edit in my submissions for the current slate.
================================================================
[One momentarily later...]
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(Chatotorus)
Name: Muddy Feathers (Feather Dance + Mud Shot)
New Type:![]()
Classification:![]()
Base Power: 55 (Z-Power: 100)
Accuracy: 95%
Power Points: 15 (max 24)
Effect: Lowers target's Attack and Speed by one stage each
Target: Single Adjacent
Alternative Flying STAB that acts as a reverse Dragon Dance to the opponent. Might be useful on a Scarf set?
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(Blisskiss)
Name: Eggsplosion (Dazzling Gleam + Soft-Boiled)
New Type:![]()
Classification:![]()
Base Power: 80 (Z-Power: 160)
Accuracy: 100%
Power Points: 10 (max 16)
Effect: User recovers 1/2 damage dealt
Target: All Adjacent Foes
I just couldn't resist with the name. Like Dazzling Gleam, but it actually has a side effect, and quite the beneficial one that that.
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(Toxisharp)
Name: Contaminate (Embargo + Poison Jab)
New Type:![]()
Classification:![]()
Base Power: 80 (Z-Power: 160)
Accuracy: 100%
Power Points: 15 (max 24)
Effect: Applies an Embargo effect to the target if the move connects. (If target already has an Embargo effect, the turn counter does not change.) Makes direct contact.
Target: Single Adjacent
Sort of, but not really, a Poison-type Knock Off. Could be useful for dealing more damage to Fairy-types that rely on items.
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(Darmega)
Name: Bait and Switch (Taunt + U-turn)
New Type:![]()
Classification:![]()
Base Power: ---
Accuracy: 100%
Power Points: 20 (max 32)
Effect: Prevents the target from using non-attacking moves for three turns. The user switches out if the move connects.
Z-Effect: Raises user's Attack by one stage
Target: Single Adjacent
Kinda like Parting Shot, only it works better against stall.
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(Lag-I)
Name: Land Fragments (Earth Power + Ice Shard)
New Type:![]()
Classification:![]()
Base Power: 40 (Z-Power: 100)
Accuracy: 100%
Power Points: 30 (max 48)
Effect: +1 Priority
Target: Single Adjacent
Priority for special sets. Simple as that.
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(Heatloom)
Name: Fungal Outburst (Lava Plume + Spore)
New Type:![]()
Classification:![]()
Base Power: 80 (Z-Power: 160)
Accuracy: 100%
Power Points: 15 (max 24)
Effect: Has a 30% chance of putting targets to sleep
Target: All Adjacent
Hits off of Heatloom's weaker attacking stat, but has one heck of a side effect. Basically a better Relic Song (barring that it affects adjacent allies).
Hopefully these are the right fusions for the current slate.
EDIT: Just noticed I screwed up the max PP for Land Fragments. Also added Z-Move effects.
I was thinking that too, but you know, the buff could work if you end up solo. And anyway, the Z-Effect is as such because of Taunt's Z-Effect.What is the point of Z-crystaling Bait and Switch, when you switch out directly after receiving buffs?