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Fusion Evolution V3 (Voting Phase)

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I'd wager a big WishPasser and something like Rail Link. =]
Why would Rail Link want a WishPasser? It can recover on its own with Slack Off, and its HP is so high that the only Wishes that would recover more HP than Slack Off are Chansey, Blissey, Blisskiss, Zeeeee-Complete, and some sets (Iapapa and similar berries) for Exfey-Cola.

At doubles, you forgotted the dark spam lords combo Abskoko (or however the fuck is called) and Mighty Yvel.
It's Absoko. And it doesn't strictly have to be Doubles, since Absoko's Dark Terrain can persist after it switches out, since it's a terrain and not an aura.

So, good cores...
Would a Zeklade and Maskle core work well?
I guess? Zeklade covers Maskle's weaknesses, but Maskle doesn't really do anything for Zeklade.

also i just noticed. there are 3 audino fusions and they're all ghost/normal, in that exact order.
 
also i just noticed. there are 3 audino fusions and they're all ghost/normal, in that exact order.
Probably since the Mega makes it Ghost / Fairy instead of Normal / Fairy, and also because Ghost / Normal is a pretty good defensive type combo (Specially since defensive-wise, there isn't much you can do with Normal other than having a bunch of neutral hits and an immunity to Ghost).


Also something I noticed about Dialcatty - It is immune to Moongeist Beam and resists Soulsteel Strike. So like, the two moves that would naturally counter it's ability are either irrelevant or redundant
 
also i just noticed. there are 3 audino fusions and they're all ghost/normal, in that exact order.
even worse, 2 of those fusions were from the last 2 slates. literally I just got Giradino in and now Audinala (if that's its name, I can't remember) is here too and probably outclasses it :/
 
even worse, 2 of those fusions were from the last 2 slates. literally I just got Giradino in and now Audinala (if that's its name, I can't remember) is here too and probably outclasses it :/
Also fun fact: from that slate way back when the Legendary Fusions were introduced I actually had trouble picking between Audino / Giratina and Audino / Lunala as to which I should submit. Glad to see both made it in the end
 
I'm just gonna open the slate now. Remember that USUM Pokemon are still banned this slate. They will be released next slate.

Zeraora WILL be legal, as any fusions with it included will not likely be coded and implemented into DH before being officially revealed and released.
 
altaria.gif
zygarde.gif

Altarigarde
Donors: Altaria + Zygarde
It's good, weather or not it Megas.
New Typing:
GroundIC_Big.png
FlyingIC_Big.png

Ability: Weather Break Cloud Nine + Aura Break - Inverts the weather effects when on the field:
-In Harsh Sunlight, ALL Pokémon on the field are treated as if they're in the rain instead, and vice versa. The same goes for Desolate Land and Primordial Sea.
-Sandstorm and Hail heal all Pokémon that aren't of certain types (Rock, Ground, and Steel for Sandstorm, Ice for Hail) by 6.25% every turn. Sandstorm additionally cuts Rock-types' Special Defense by 33%.
Weather effects are still inverted even if more than one Altarigarde is on the field.
Stats: 91 HP ±0 / 105 Atk +20 / 105 Def ±0 / 75 SpA ±0 / 110 SpD +10 / 97 Spe +10
Notable Moves:
Physical.png
: Thousand Arrows, Thousand Waves, Z-Sky Attack, Play Rough, Return, Outrage, Dragon Tail, Zen Headbutt, Extreme Speed, Stone Edge, Pursuit, Crunch
Status.png
: Haze, Dragon Dance, Coil
Role Identification: This Pokémon can EASILY shut down weather teams. Turn Sun into Rain, Rain into Sun, and even mess up Primal Kyogre fusions!
altaria-mega.gif
zygarde.gif

Mega Altarigarde
Mega Stone: Altarianite
New Typing:
GroundIC_Big.png
FairyIC_Big.png

Ability: Pixilate
Stats: 95 HP ±0 / 145 Atk +40 / 120 Def +20 / 115 SpA +40 / 110 SpD ±0 / 97 Spe ±0
Notable Moves: See Base; Emphasis on Return.
Role Identification: This is preferred for offense. A bulky, ruthless mon with access to D-Dance and unresisted STABs. Everything that resists Fairy gets owned by Thousand Arrows.

metagross.gif
salamence.gif

Metamence
Donors: Metagross + Salamence
Hoenn Pseudo Legends FUSE!
New Typing:
PsychicIC_Big.png
FlyingIC_Big.png

Ability: Clear Overconfidence Clear Body + Moxie - Can't have stats lowered. Attempts to lower its stats result in its own Attack going up instead.
Stats: 87 HP ±0 / 155 Atk +20 / 105 Def ±0 / 102 SpA ±0 / 85 SpD ±0 / 105 Spe +20
Notable Moves:
Physical.png
: Crunch, Dragon Claw, Double-Edge, Zen Headbutt, Meteor Mash, Pursuit, Z-Fly, Earthquake, Ice Punch, Thunder Punch, Fire Fang, Shadow Claw, Stone Edge, Aerial Ace, Aqua Tail
Status.png
: Trick, Laser Focus, Rock Polish, Dragon Dance
Role Identification: Extremely dangerous mon to fight. Also outclassed by its Mega.
metagross-mega.gif
salamence.gif

Mega Metamence
Mega Stone: Metagrossite
New Typing:
PsychicIC_Big.png
FlyingIC_Big.png

Ability: Tough Claws
Stats: 87 HP ±0 / 165 Atk +10 / 125 Def +20 / 112 SpA +10 / 105 SpD +20 / 145 Spe +40
Notable Moves: See Base; Emphasis on contact moves..
Role Identification: The decent bulk and excellent Physical Offense are the very reason I gave it a bad defensive typing. Zen Headbutt is extremely dangerous, and D-Dance with Tough Claws... OH BOY.

accelgor.gif
pheromosa.gif

Accelmosa
Donors: Accelgor + Pheromosa
Speed Bug
New Typing:
BugIC_Big.png
FightingIC_Big.png

Ability: Beast Hydrate Beast Boost + Hydration - Gets +1 to its highest non-HP stat at the end of every turn in rain.
Stats: 75 HP ±0 / 103 Atk ±0 / 38 Def ±0 / 138 SpA +20 / 48 SpD ±0 / 168 Spe +20
Notable Moves:
Special.png
: Bug Buzz, Z-Final Gambit, Giga Drain, Ice Beam, Blizzard, Energy Ball, Focus Blast, Sludge Bomb, Water Shuriken, Shock Wave, Electroweb
Status.png
: Toxic Spikes, Guard Split
Role Identification: A very, VERY fast Special Attacker. The real kicker is... Just leave it in rain.
 
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Reserving Xurkitree/Audino, Krookodile/Marshadow, Cosmoem/Gyarados, Dragonite/Gayrados, Tentacruel/Zygarde
 
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arceus.gif
ditto.gif

What even is the Species Clause?
Parents: Arceus and Ditto
Shared egg group: DNA
Offspring name: Diceus
New type: Normal
New base stats: 104/84/84/84/84/104 (+20 Health, +20 Speed)
New ability and desc: Miracle Morph (Multitype + Imposter) - Upon entering the battlefield, this Pokemon transforms into a random friendly team member with the same type as its held plate.
Notable moves: None.
Role identification: Want to use your favourite fusion even more? Then simply stick a Diceus on your team and you can have an extra one! So long as you don't have other teammates with its type, that is.
whiscash.gif
seaking.gif

Not every fusion has to be a world dominating killing machine, you know.
Parents: Whiscash and Seaking
Shared egg group: Water 2
Offspring name: Whisking
New type: Water/Ground
New base stats: 105/95/79/80/85/74 (BST: 518)
New ability and desc: Denial (Anticipation + Lightning Rod) - This Pokemon is immune to moves of types that would normally hit it super effectively - it also draws these moves to itself in Doubles battles. When one of these moves would hit this Pokemon, raise its Special Attack one stage.
Notable moves: Waterfall, Earthquake, Dragon Dance, Zen Headbutt, Stone Edge, Hydro Pump, Earth Power, Ice Beam, Megahorn, Poison Jab, Knock Off, Throat Chop
Role identification: Just like how Whiscash lurks in the bottom of lakes waiting for prey, this Pokemon lurks in the bottom of the viability scale waiting for FE NU. However, it is important to note that weak Pokemon are good for the game, and are often more likeable than some of the behemoths in the higher tiers. Whisking is a lovable, beautiful Koi Carp/Catfish/Goldfish hybrid and could easily be a cool Pokemon in the lower tiers, having no weaknesses, decent attack and a solid movepool, all backed up by its good typing.
kingler.gif
crabominable.gif

This is technically a (really old) resub but it has a new ability which also makes its stat total different so I don't know if it counts.
Parents: Kingler and Crabominable
Shared egg group: Water 3
Offspring name: King Crab
New type: Water/Fighting
New base stats: 86/141/106/67/69/70
New ability and desc: King's Wrath (Sheer Force + Iron Fist) - This Pokemon's punching moves have 1.5x the power. This Pokemon's moves that have a secondary effect gain a 1.5x power boost and the effect is negated. These boosts stack.
Notable moves: Ice Hammer, Hammer Arm, Drain Punch, Crabhammer, Earthquake, Stone Edge, Ice Punch, Thunder Punch, Power Up Punch, Bulk Up, Knock Off, Agility, X-Scissor, Swords Dance, Pursuit, Dizzy Punch, Liquidation.
Role identification: Its Ice Punch and Thunder Punch have 168.75 power. Its Liquidation after STAB is even higher at 191.25 power. This thing has an utterly absurd level of power, seriously. Shame all its other stats are pretty meh.
 
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chandelure.gif
+
tapufini.gif
= Robo_Cat_Bed.png
Extremely beautiful AND powerful!
DNA Donors: Chandelure / Tapu Fini
Offspring name: Cat Bed
New Type: Fire / Fairy
Base Stats: 85 / 65 / 120 / 120 / 112 / 82 (+20 HP, +18 Def, +2 SpD)
New ability and desc: Beautiful Obliteration Weapon (Flame Body + Misty Surge) - This Pokemon summons Beautiful Terrain upon switching in. Beautiful Terrain multiplies the power of Fire and Fairy-type moves 1.5x, burns anything that can be burnt. When this terrain fades, this ability functions just like Flame Body.
Notable Moves: Fire Blast, Flamethrower, Moonblast, Nature's Madness, Icy Wind, Knock Off, Acid Armor, Trick, Defog, Scald, Hydro Pump, (Z-)Haze, Light Screen, Blizzard, Ice Beam, Calm Mind, Muddy Water, Surf, Shadow Ball, Soak, Energy Ball, Dark Pulse, Rest, Sleep Talk, Memento, Flame Charge, Pain Split, HEX, Psychic, Z-Ally Switch, Taunt, Whirlpool, Night Shade (Moves in italics are new tutor moves that Fini got.)
Role Identification: Cat Bed is an extremely bulky and powerful fusion. A good typing, a terrain which powers up both of its STAB types, instant burning of everything and the most reliable Hex user period, Cat Bed can either trap and do chip to stall, run a full-on bulky offense set, Calm Mind, Acid Armor, RestTalk, Pain Split, or even Assault Vest! It even could run rather niche moves like Z-Ally Switch and Soak with Energy Ball. Overall, this is one girl that you do NOT want to mess with.
ampharos.gif
+
incineroar.gif
= Robo_Trampy.png
It's scary how cute a single thing can be...
Parents: Ampharos / Incineroar
Shared egg group: Field
Offspring name: Trampoline
New type: Electric / Dark
New base stats: 102 / 105 / 97 / 107 / 100 / 67
New ability and desc: Scarily Adorable (Static + Intimidate) - On switch-in, the foe's attack and speed is lowered by two stages. It also is paralyzed 30% of the time. If this Pokemon is targeted with a contact move, the foe has their Attack lowered by one stage.
Notable moves: Nasty Plot, Swords Dance, Thunder, Thunderbolt, Dark Pulse, Thunder Punch, Knock Off, Focus Blast, Dragon Pulse, Power Gem, Signal Beam, Wild Charge, Cotton Guard, Eerie Impulse, Light Screen, Reflect, Thunder Wave, Flare Blitz, Fire Blast, Outrage, Cross Chop, Earthquake, Flamethrower, Darkest Lariat, Drain Punch, U-Turn, Shadow Claw, Bulk Up, Taunt, Will-O-Wisp
Role Identification: A very good utility Pokémon who can also pack a punch, Trampoline is very diverse. It can run a set of utility moves like Eerie Impulse to make itself even tankier or set up with one of three options to clean house.
kommoo.gif
mew.gif

Echo... Echo.... EchOH NOOO!!!
DNA Donors: Kommo-o / Mew
Offspring name: Kommew
New Type: Fighting / Psychic
Base Stats: 107 / 105 / 112 / 110 / 112 / 92 (+20 HP, +10 SpA, +10 SpD)
New ability and desc: Echo Chamber (Soundproof + Synchronize) - This Pokemon is immune to sound based moves and moves that may inflict status. If targeted with one of these moves, it uses said move as if it were its own. It does not interfere with the move this Pokemon originally selected. This Pokemon cannot be statused.
Notable Moves: This is a mew fusion. Special mention to Close Combat, Zen Headbutt, Gunk Shot, Poison Jab, Shadow Claw and Ice Punch. It also has special options on all of those types, so keep that in mind.
Role Identification: Even without considering its ability, it has an absolutely batshit crazy movepool (this IS Mew we're talking) and very well-rounded stats. It also has decent bulk overall and a good defensive typing. But when you look at the ability, you realize it's Oricorio on steroids. Bouncing back a crap-ton of moves while still moving on its own. You THEN realize the movepool includes more coverage than you'll know what to do with and a multitude of setup options including Autonomize, which makes it extremely speedy. It also has reliable recovery, Nasty Plot, and so much more!
marowak.gif
lapras.gif
Parents: Marowak / Lapras
Shared egg group: Monster
Offspring name: Waklap
New type: Ground / Water
New base stats: 110 / 97 / 110 / 82 / 102 / 67
New ability and desc: Shell Armor (Battle Armor + Shell Armor) (+5 Bonus)
Notable moves: Curse, Swords Dance, Earthquake, Bonemerang, Aqua Tail, Waterfall, Stealth Rock, Whirlpool, Perish Song, Reflect, Roar, Fire Punch, Thunder Punch, Ice Shard, Outrage, Belly Drum, Iron Defense, Knock Off, Stone Edge, Iron Head, Brick Break, Avalanche, Zen Headbutt
Role Identification: It can be a wall, a defensive setup user, an offensive one, or just a plain-old bulky attacker. Either way, it has a decent movepool, good bulk and a great if boring defensive ability. At least it boosts stats!
 
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New subs:
torterra.gif
regirock.gif

I got some things to learn about trios...
Parents: Torterra, Regirock
Shared egg group: DNA
Offspring name: Torterock
New type: Grass / Rock
New base stats:
97 (+10) / 124 (+20) / 152 / 62 / 102 (+10) / 53
New ability and desc: Sturdy Growing (Overgrow + Sturdy; This Pokémon survives attacks from full HP. If the Pokémon does so, It's Grass-Type moves get a 1.5* power boost and it's other moves get a 1.3* boost. These power boosts also happen when at 1/3 HP or less, and they can't stack)
Notable moves:
Role identification:
empoleon.gif
regice.gif

Got tips to make trios? I'd love to hear them...
Parents: Empoleon, Regice
Shared egg group: DNA
Offspring name: Empoleice
New type: Water / Ice
New base stats:
92 (+10) / 68 / 104 (+10) / 125 (+20) / 150 / 55
New ability and desc: Wave Body (Torrent + Ice Body, If this Pokémon is in Hail or Rain, It's HP gets healed by 1/16th of it's Max HP and it's Water-Type moves get a 1.5* power boost and moves of other types get a 1.3* power boost. These power boosts also happen if the Pokémon is at 1/3 HP or less and can stack.)
Notable moves:
Role identification:
infernape.gif
registeel.gif

And the last one of them...
Parents: Infernape, Registeel
Shared egg group: DNA
Offspring name: Infersteel
New type: Fire / Steel
New base stats:
78 / 109 (+20) / 110 / 109 (+20) / 110 / 79
New ability and desc: Clear Blaze (Clear Body + Blaze; This Pokémon's stats can't be lowered. If a move used on this Pokémon would have lowered this Pokémon's stats, or the Pokémon is at 1/3 HP, it's Fire-Type moves get a 1.5* power boost and moves of other types get a 1.3* power boost. These separate triggers can stack.
Notable moves:
Role identification:
ninjask.gif
mewtwo.gif

Ninjask has 456 BST. That means this is possible...
Parents: Ninjask, Mewtwo
Shared egg group: DNA
Offspring name: Nintwo
New type: Bug / Psychic
New base stats:
83 / 100 / 77 (+10) / 122 (+20) / 80 (+10) / 145
New ability and desc: Speed Stopper (Speed Boost + Unnerve; The opponent's berries and Speed-affecting items have no effect while this Pokémon is active. If this Pokémon switches in and the opponent is holding one of the mentioned items, the Pokémon's Speed is raised by one stage)
Notable moves: Aura Sphere, Focus Blast, Hurricane, Bug Buzz, Shadow Ball, Flamethrower, Fire Blast, Energy Ball, Thunderbolt, Psychic, Psystrike, Ice Beam, Calm Mind, Agility, U-Turn
Role identification: This is a pretty cool guy. He has a good speed tier, and can't be crept on by Choice Scarf. Also comes with some decent SpAttack, and also has two megas to choose from, though is weak to Stealth Rock.
ninjask.gif
mewtwo-megax.gif

Parents: Ninjask, Mega Mewtwo X
Shared egg group: DNA
Offspring name: Mega Nintwo X
New type: Bug / Fighting
New base stats:
83 / 180 (+80) / 87 (+10) / 122 / 90 (+10) / 145
New ability and desc: Steadfast
Notable moves: Return, Low Kick, Drain Punch, Poison Jab, Earthquake, Rock Slide, Stone Edge, Leech Life, Fire Punch, Aqua Tail, Thunder Punch, Zen Headbutt, Ice Punch, Night Slash, Swords Dance, Bulk Up, U-Turn
Role identification: A physical variant. This one has a mostly useless ability, but ain't weak to Stealth Rock. The STABs are a bit worse though.
ninjask.gif
mewtwo-megay.gif

Parents: Ninjask, Mega Mewtwo Y
Shared egg group: DNA
Offspring name: Mega Nintwo Y
New type: Bug / Psychic
New base stats:
83 / 140 (+40) / 57 (-20) / 162 (+40) / 110 (+30) / 155 (+10)
New ability and desc: Insomnia
Notable moves: Same as base
Role identification: Just regular Nintwo with a worse ability, Better stats, and yeah. At least random spores can't cripple you.
Old subs:
salazzle.gif
hydreigon.gif

I got it! A no weakness boi!
Parents: Salazzle, Hydreigon
Shared egg group: Dragon
Offspring name: Saladreizon
New type: Poison / Dark
New base stats:
80 / 84 / 75 / 118 / 75 / 107
New ability and desc: Corroded Levitator (Levitate + Corrosion; Immune to moves of the Ground or Poison type. If hit by one, the opponent gets badly poisoned (ignoring immunities))
Notable moves: Hyper Voice, Focus Blast, Sludge Wave, Earth Power, U-Turn, Flash Cannon, Flamethrower, Fire Blast, Surf, Dragon Pulse, Draco Meteor, Dark Pulse, Nasty Plot
Role identification:
gumshoos.gif
giratina-origin.gif

Stakeout needs better users ok?
Parents: Gumshoos, Giratina-O
Shared egg group: DNA
Offspring name: Gumatinoos
New type: Normal / Ghost
New base stats:
119 / 115 / 100 (+20) / 77 / 100 (+20) / 67
New ability and desc: Levi Stakes (Stakeout + Levitate; Stakeout, but it also is immune to the first attack from the foe after something on the other side switches out.)
Notable moves: Return, Earthquake, Stone Edge, U-Turn, Shadow Claw, Shadow Force, Shadow Sneak, Iron Head, Aqua Tail, Dragon Claw, Outrage, Crunch, Super Fang, Thunder Wave, Will-O-Wisp, Defog, Destiny Bond, Hone Claws
Role identification: A cool bro you can use to go on stakeouts and the like, and he does it good.
shaymin-sky.gif
dragalge.gif

Adaptability on a typing I think works
Parents: Shamin-Sky, Dragalge
Shared egg group: DNA
Offspring name: Shaydrag
New type: Grass / Dragon
New base stats:
82 / 89 / 82 / 128 (+20) / 99 / 105 (+20)
New ability and desc: Serene Adaptability (Serene Grace + Adaptability; Both effects combined)
Notable moves: Focus Blast, Sludge Wave, Earth Power, Shadow Ball, Surf, Hydro Pump, Energy Ball, Seed Flare, Leaf Storm, Thunderbolt, Psychic, Dragon Pulse, Draco Meteor, Dazzling Gleam
Role identification: Scary sweeper with Serene Grace boosted Seed Flare boosted by Adaptability. Also has STAB Draco Meteor. It will hit hard, but speed is kinda low, and Grass / Dragon is crap for defensive.
 
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tbh the ability is lame imo. What if the ability was Sand Force + Gluttony, where it acts as if it eats a berry if it uses a Rock Ground or Steel move, and power those moves up by 50%? Granted, that means it'd be pointless to have all three, but you win some you lose some. You could just do the monkeys you don't use with this one and pair them with Torn-I or Thundy-I.
S
Actually, I wanna make another trio consisting of the 4th Gen starters with the golems.
 
Reserving Crawdaunt/Tapu Bulu, Nidoking/Tapu Koko & Pheromosa/Archeops
NEW SUBS
tapubulu.gif
crawdaunt.gif

OH YEAH MR.KRABS
Parents: Tapu Bulu & Crawdaunt
Shared egg group: DNA
Offspring name: Tamatoa
New type: Grass/Water
New base stats:
70 Hp (+4)/140 Atk (+15)/100 Def/87 SpA /90 SpD (+15)/71 Spe (+6)=558 BST (+40)
New ability and desc: Kelp Surge (Grassy Surge + Adaptability)->
On switch-in, this Pokemon summons Kelp Terrain. Kelp Terrain multiplies the power of Grass and Water-type moves 1.5x, heals every grounded Pokémon by 1/8 at the end of every turn and halves the power of the oppontents' STABs.When this terrain fades, this ability functions just like Adaptability.
Notable moves:
-Physical:
Crabhammer, Wood Hammer, Horn Leech, Liquidation, Waterfall, Aqua Jet, Razor Shell, Knock Off, Superpower, Brick Break, Stone Edge, Rock Slide, Mega Horn, Zen Headbutt.
-Special: Giga Drain, Scald, Hydro Pump, Sludge Bomb and Wave, Ice Beam, Focus Blast, Nature Madness, Dark Pulse.
-Status: Swords Dance, Dragon Dance, Bulk Up, Synthesis, Leech Seed, Taunt, Hone Claws, Disable.
Role identification: A great sweeper and wallbreaker thanks to its great Ability Kelp Creeper, wich boosts its STABs to huge levels. Its ability also lets Tamatoa to set up easily with SD, Bulk Up or Dragon Dance. Oh, and it can also sing :v
tapukoko.gif
nidoking.gif

It's here for destroying Mr.Krabs...
Parents: Tapu Koko & Nidoking
Shared egg group: DNA
Offspring name: Māui
New type: Electric/Poison
New base stats:
75 Hp/110 Atk (+2)/81 Def/110 SpA (+20)/80 SpD (+5)/120 Spe (+13)=576 BST (+40)
New ability and desc: Radioactive Surge (Electric Surge + Poison Point)->
This Pokemon summons Radioactive Terrain upon switching in. Radioactive Terrain multiplies the power of Electric and Poison-type moves 1.5x, poisons anything that can be poisoned. When this terrain fades, this ability functions just like Poison Point.
Notable moves:
-Physical:
Poison Jab, Wild Charge, Elemental Punches, Earthquake, Superpower, Stone Edge, Rock Slide, U-turn, Aqua Tail, Sucker Punch, Shadow Claw, Mega Horn, Head Smash, Iron Head.
-Special: Thunderbolt, Sludge Wave and Bomb, Volt Switch, Ice Beam, Flamethrower, Fire Blast, Earth Power, Focus Blast, Surf, Nature's Madness, Dazzling Gleam, Shadow Ball.
-Status: Stealth Rock, Toxic Spikes, Calm Mind, Roost, Taunt, Defog, Hone Claws.
Role identification: Cool mixed attacker with a great ability, decent typing and a ridicoulously huge movepool, all supported by great mixed offenses and great speed tier. Definetly the hero that Hawaii deserves. And, yeah, it can sing too.
pheromosa.gif
archeops.gif

He's not dead...
Parents: Pheromosa & Archeops
Shared egg group: DNA
Offspring name: Pops
New type:
Rock/Fighting
New base stats:
75 Hp (+2)/140 Atk (+2)/51 Def/140 SpA (+16)/51 SpD/150 Spe (+20)=607 BST (+40)
New ability and desc: Optimist Heart Boost (Beast Boost + Defeatist)->
This Pokemon's highest stat is raised by 1 stage if it attacks and KOes another Pokemon. At 50% Hp or less this Pokemon's highest stat is raised by 1 stage.
Notable moves:
-Physical:
High Jump Kick, Head Smash, Stone Edge, Rock Slide, Earthquake, Knock Off, Crunch, Throat Chop, U-turn, Rapid Spin, Aqua Tail, Poison Jab, Shadow Claw, Lunge.
-Special: Focus Miss Blast, Ancient Power? Earth Power, Ice Beam, Heat Wave, Bug Buzz.
-Status: QUIVER DANCE, Stealth Rock, Taunt, Defog, Roost, Hone claws, Switcheroo, Tailwind.
Role identification: A frail fast mixed wallbreaker, thanks to its great mixed offenses and high BP moves, wich, thanks to the massive recoil damage they can do to Pops, will raise its Physical attack, making it even harder to stop. It's also very splashable thanks to its great offensive typing, leaving it with a ridiculous little amount of switch ins, wich can be covered with its decent coverage options. You can also use it as a suicide lead thanks to its access to Stealth Rock, Taunt, U-Turn, Rapid Spin and huge speed; or as a special QD sweeper, but it relies on the inaccurate Focus Blast and the weak Ancient Power for special STABs moves (and thankfully, this one doesn't sing :v).
celesteela.gif
clefable.gif

She's beauty, she's grace, she's so f*cking annoying...
Parents: Celesteela & Clefable
Shared egg group: DNA
Offspring name: Belle
New type: Steel/Fairy
New base stats:
100 Hp (+4)/85 Atk/100 Def (+12)/110 SpA (+9)/110 SpD (+15)/60 Spe=565 BST (+40)
New ability and desc: Greedy Princess (Beast Boost + Unaware)->
Steals stat boosts of other Pokemon. This Pokemon's stat boosts cannot be Ignores by another Pokemon.
Notable moves:
-Physical:
Heavy Slam, Meteor Smash, Iron Head, Elemental Punches, Knock Off, Earthquake, Superpower, Zen Headbutt, Seed Bomb.
-Special: Moonblast, Flash Cannon, Flamethrower, Fire Blast, Ice Beam, Thunderbolt, Psychic, Psyshock, Giga Drain.
-Status: Soft Boiled, Stealth Rock, Leech Seed, Heal Bell, Calm Mind, Thunder Wave, Wish, Cosmic Power, Autotomize, Belly Drum?
Role identification: The ultimate tank: Great defensive typing, great mixed defenses and a large amount of support moves. It also doesn't lack offensive presence thanks to an above average 110 SpA in tamdem with a very colourful offensive movepool. But the thing that makes this thing awful to face is the fact that is impossible to safetly set up easily due to its ability Greedy Princess, wich steals the foe's stat boosts, but it also Ignores any variety of Unaware, so yeah, sweeping with this guy in front of you is a suicide plan.
venusaur.gif
tyranitar.gif

I think something was called like this guy, but I can't remember what :/ ...
Parents: Tyranitar & Venusaur
Shared egg group: Monster
Offspring name: Tyrannosaurus
New type: Grass/Rock
New base stats:
100 Hp (+10)/118 Atk (+10)/106 Def (+10)/107 SpA (+10)/110 SpD (+10)/80 Spe (+10)=621 BST (+60)
New ability and desc: Ancient Foliage (Sand Stream + Overgrow)->
While this Pokemon is active, Grass and Rock-Type Pokemon Special Defense is boosted by 30%. Raises the power of Grass and Rock-type moves by 50% when at 1/3 HP or less.
Notable moves:
-Physical:
Power Whip, Stone Edge, Rock Slide, Petal Blizzard, Earthquake, Superpower, Elemental Punches, Knock Off, Pursuit, Outrage, Dragon Tail, Aqua Tail, Iron Head, Crunch, Shadow Claw.
-Special: Giga Drain, Energy Ball, Leaf Storm, Ancient Power? Earth Power, Flamethrower, Fire Blast, Ice Beam, Focus Blast, Sludge Bomb, Thunderbolt, Surf, Dragon Pulse, Dark Pulse.
-Status: Swords Dance, Dragon Dance, Stealth Rocks, Synthesis, Leech Seed, Thunder Wave, Taunt, Roar.
Role identification: Decent support Pokemon with decent offensive presence, good typing and huge movepool both offensibly and defensibly. It might could be a great adition to Grass and Rock monotype teams, allowing its teammates to boost its Special Defense to tank hits better. Or you could use its megas.
venusaur-mega.gif
tyranitar.gif

Parents: Tyranitar & Venusaur-Mega
Shared egg group: Monster
Offspring name: Tyrannosaurus-Mega-X
New type: Grass/Rock
New base stats:
100 Hp/138 Atk (+20)/146 Def (+40)/127 SpA (+20)/130 SpD (+20)/80 Spe=721 BST (+100)
New ability and desc: Thick Fat
Notable moves:
Same as above.
Role identification: Even with a worse typing than regular Megasaur, this guy can make its role as a bulky mon much better thanks to having much better bulk, offenses and movepool. It can abuse Thick Fat as well as Megasaur, and it has much better supportive movepool with new toys like Stealth Rock and Thunder Wave. It also can abuse its physical movepool much better due to its higher and more powerful movepool.
venusaur.gif
tyranitar-mega.gif

Parents: Tyranitar-Mega & Venusaur
Shared egg group: Monster
Offspring name: Tyrannosaurus-Mega-Y
New type: Rock/Grass
New base stats:
100 Hp/148 Atk (+30)/146 Def (+40)/107 SpA/130 SpD (+20)/90 Spe (+10)=721 BST (+100)
New ability and desc: Sand Stream
Notable moves:
Same as above.
Role identification: While it has great bulk and typing, this Mega shouldn't be used as a defensive mon due to the nerf Synthesis suffers under Sand. But this doesn't mean that this Mega is worse. It can perform a wallbreaker or sweeper role better than the regular form and the previous Mega thanks to an higher attack stat and better speed. It also hits hard with Power Whip and Stone Edge and, thanks to its great overall bulk and typing it can find itself lots of opportunities to set up with neither Dragon and Swords Dance. Its also very difficult to switch-into it due to its insanely huge movepool.
RESUBS
garchomp.gif
altaria.gif

The toughest cotton you've ever huged.
Parents: Garchomp & Altaria
Shared egg group: Dragon
Offspring name: Garcharia
New type: Ground/Dragon
New base stats:
101 Hp/110 Atk/102 Def/85 SpA/105 SpD/101 Spe=604 BST (+60)
New ability and desc: Rough Fluff (Natural Cure + Rough Skin)->
Cures status on switching out and when the wielder or the opponent makes contact. Deals 1/8 recoil damage when the opponent makes contact.
Notable moves:
-Physical:
Earthquake, Dragon Claw, Outrage, Fire Fang, Stone Edge, Rock Slide, Poison Jab, Iron Head, Aqua Tail, Dual Chop, Dragon Tail.
-Special: Earth Power, Dragon Pulse, Draco Meteor, Fire Blast, Flamethrower, Ice Beam, Moonblast.
-Status: Dragon Dance, Swords Dance, Stealth Rock, Roost, Heal Bell, Defog, Haze, Agility, Tailwind, Cotton Guard.
Role identification:
It has, well, everything of this guy is average at least, it has a decent 101/102/105 Defenses, 110 Atk is good in tamdem with both Dragon and Swords Dance with average 101 Spe and it can sometimes put in work that 85 Spa for surprise enemies with coverage options like ice beam or fire blast. It also can be a decent tank thanks to its typing, defenses, acces to reliable recovery, good support movepool and a cool abilty, wich lets it to check better physical attackers. But, even after hearing that, i'm sure you better want to use it with altarianite...
garchomp.gif
altaria-mega.gif

Parents: Garchomp & Altaria (Mega)
Shared egg group: Dragon
Offspring name: Garcharia-Mega-Fluff
New type: Ground/Fairy
New base stats:
101 Hp/150 Atk (+40)/122 Def (+20)/125 SpA (+40)/105 SpD/101 Spe=704 BST (+100)
New ability and desc: Pixilate
Notable moves:
Same as above + Return, Double Edge and Hyper Voice
Role identification: An incredible Ddancer thanks to its high 150 Atk and its almost unresisted Ground/Fairy STAB combination. It has better bulk too and now it can better abuse its good special movepool.
garchomp-mega.gif
altaria.gif

Parents: Garchomp (Mega) & Altaria
Shared egg group: Dragon
Offspring name: Garcharia-Mega-Jaws
New type: Ground/Dragon
New base stats:
101 Hp/150 Atk (+40)/122 Def (+20)/125 SpA (+40)/115 SpD (+10)/91 Spe (-10)=704 BST (+100)
New ability and desc: Sand Force
Notable moves:
Same as above.
Role identification: Sand wallbreaker, i guess? I just don't know why would you even use this one.
golisopod.gif
escavalier.gif

Abuse the fact that you're inmune to everything on switch-in.
Parents: Escavalier & Golisopod
Shared egg group: Bug
Offspring name: Golier
New type: Bug/Steel
New base stats:
87 Hp/140 Atk/137 Def/70 SpA/107 SpD/40 Spe=581 BST (+60)
New ability and desc: Fear Coat (Overcoat + Emergency Exit)->
Makes the opponent switching out if it tries to attack the wielder with a move or status wich is inmune to. This Pokemon takes 0 damage on switch-in. Grants immunity to damage from weather effects and powder moves.
Notable moves:
-Physical:
Leech Life, Mega Horn, First Impression, Iron Head, Acua Jet, Knock Off, Pursuit, Drill Run, Rock Slide, Liquidation, Waterfall, Razor Shell, Poison Jab,
-Special (Are you sure that you really want to use these?): Scald
-Status: Swords Dance, Bulk Up, Spikes, Hail?
Role identification: The ultimate pivot and phazer thanks to its Ability. It can switch into anything freely and make it to switch out. It also possesses a great defensive typing with only one weakness, 7 resistances, one strong resist and one inmunity, all combined with great 87/137/107 Defenses. But it also has strong offensive presence with 140 Attack with alright coverage options.
 
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garchomp.gif
magnezone.gif

DNA Donors: Garchomp / Magnezone
Offspring name: Garzone
New Type:
Electric.png
Dragon.png

Base Stats:
HP 100 (+11)
Atk 110 (+10)
Def 105
SpA 115 (+10)
SpD 90 (+3)
Spe 85 (+4)
BST 605
New ability and desc: Laser Beam (Rough Skin + Magnet Pull) - Steel-types lose 25% of their HP when switching out.
Notable Moves:
Physical.png
: Wild Charge, Dragon Claw, Dragon Tail, Outrage, Iron Head, Crunch, Earthquake, Stone Edge, Rock Slide, Explosion, Fire Fang, Crunch, Poison Jab, Shadow Claw, Aqua Tail
Special.png
: Discharge, Thunderbolt, Thunder, Volt Switch, Draco Meteor, Dragon Pulse, Flash Cannon, Earth Power, Flamethrower, Fire Blast, Surf
Status.png
: Swords Dance, Stealth Rock, Thunder Wave
Role Identification: Being one of the strongest types, Steel type is very spreaded among Fusion Evolutions, so Garzone can help to deal with all those Steel/Flying or Steel/Dragon Fusions that will be strong in the FE Meta. The Stat spread is very versatile, but I think it will work perfectly as a SR setter with Dragon Tail or a Special tank. 100/105/90 bulkiness is very good and allows it to resist some hits. A mixed or special Scarf set can be good as well, since it learns Volt Switch and it has a nice 85 Speed stat. Pretty solid overall, but, personally, I prefer the Megaevolution.

garchomp-mega.gif
magnezone.gif

DNA Donors: Mega Garchomp / Magnezone
Offspring name: Mega Garzone
New Type:
Electric.png
Dragon.png

Base Stats:
HP 100
Atk 150
Def 125
SpA 155
SpD 100
Spe 75
BST 705
New ability and desc: Sand Force
Notable Moves:
Physical.png
: Wild Charge, Dragon Claw, Dragon Tail, Outrage, Iron Head, Crunch, Earthquake, Stone Edge, Rock Slide, Explosion, Fire Fang, Crunch, Poison Jab, Shadow Claw, Aqua Tail, Gyro Ball
Special.png
: Discharge, Thunderbolt, Thunder, Volt Switch, Draco Meteor, Dragon Pulse, Flash Cannon, Earth Power, Flamethrower, Fire Blast, Surf
Status.png
: Swords Dance, Stealth Rock, Thunder Wave
Role Identification: The Atk and SpA stats tell everything about the roles this form can cover. Special Coverage is very wide and enforced by Sand Force, while physical is strong and can be annoying as well. The best option may be to run a mixed set with Dragon Tail, Volt Switch and STABs, preferably Thunder and Draco Meteor or Sand-Force-boosted moves like Earth Power and Flash Cannon.

I'll also submit an Electric-type Physical 100 BP 90% precision Fusion Move called Thunder Claw (Thunder + Dragon Claw) that will have a 30% chance to Paralyse the opponent.
hariyama.gif
guzzlord.gif

DNA Donors: Hariyama / Guzzlord
Offspring name: Yamaguzz
New Type:
Dark.png
Fighting.png

Base Stats:
HP 203 (+20)
Atk 130 (+20)
Def 56
SpA 68
SpD 56
Spe 46
BST 559
New ability and desc: Beast Guts (Guts + Beast Boost) - When holder is statused, its most invested stat is doubled.
Notable Moves:
Physical.png
: Close Combat, Drain Punch, Power-Up Punch, Low Kick, Seismic Toss, Superpower, Hammer Arm, Knock Off, Crunch, Fake Out, Facade, Ice Punch, Thunder Punch, Fire Punch, Earthquake, Bullet Punch, Heavy Slam (120 BP), Gyro Ball, Iron Head, Rock Slide, Stone Edge, Poison Jab, Outrage, Dragon Tail, Dragon Claw
Status.png
: Bulk Up, Whirlwind, Detect
Role Identification: WIP
arcanine.gif
liepard.gif

Parents: Arcanine / Liepard
Shared egg group: Field
Offspring name: Arcalie
New Type:
Fire.png
Dark.png

Base Stats:
HP 87
Atk 109
Def 75
SpA 104
SpD 75
Spe 110
BST 560
New ability and desc: Creepy (Intimidate + Prankster) - Holder's status moves have +1 priority and lower opponent's Attack by 1.
Notable moves:
Physical.png
: Flare Blitz, Fire Fang, Flame Charge, Sucker Punch, Knock Off, Crunch, Pursuit, Foul Play, Night Slash, Fake Out, Extreme Speed, U-turn, Close Combat, Play Rough, Iron Head, Gunk Shot, Wild Charge, Seed Bomb, Shadow Claw
Special.png
: Fire Blast, Flamethrower, Burn Up, Overheat, Dark Pulse, Dragon Pulse, Shadow Ball
Status.png
: Will-O-Wisp, Thunder Wave, Morning Sun, Encore, Nasty Plot, Taunt, Trick
Role Identification: WIP

Re-sub:
uxie.gif
landorus-therian.gif

DNA Donors: Uxie / Therian Landorus
Offspring name: Uxorus
New Type:
Ground.png
Psychic.png

Base Stats:
HP 95 (+13)
Atk 110
Def 110
SpA 110 (+20)
SpD 110 (+5)
Spe 95 (+2)
BST 630
New ability and desc: Terra the Terrible (Intimidate + Levitate) - Every time the holder uses a Ground-type move on the opponent, opponent's Attack is lowered by 1.
Notable Moves:
Physical.png
: Earthquake, Zen Headbutt, Knock Off, Ice Punch, Fire Punch, Thunder Punch, Rock Slide, Stone Edge, Hammer Arm, Foul Play
Special.png
: Earth Power, Psychic, Psyshock, Thunderbolt, Thunder, Shadow Ball, Giga Drain, Energy Ball, Sludge Bomb, Dazzling Gleam, Focus Blast
Status.png
: Swords Dance, Calm Mind, Stealth Rock, Thunder Wave, Yawn, Heal Bell
Role Identification: From support to setup attacker, this Fusion can fill a lot of roles with ease thanks to its versatile stat spread and its wide movepool. Its bulk is also useful to run CM, Bulk Up or to be an annoyer, a status spreader or a hazard setter.
 
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Ye gods...
DNA Donors: Blastoise + Manaphy
Offspring name: Polytheism
New Type: Water
Base Stats: 100 (+11)/91/100/110 (+18)/102/100 (+11) (BST: 603)
New ability and desc: Pantheon (Torrent + Hydration): When in Heavy Rain or below 33% health, this Pokémon is immune to status effects and boosts the damage of its Water-type moves by 50%. These effects stack.
Notable Moves: Hydro Pump, Surf, Flash Cannon, Aura Sphere, Shadow Ball, Dark Pulse, Ice Beam, Dazzling Gleam, Ancient Power, Tail Glow
Role Identification: It's a bulky Water-type to go with all the other bulky Water-types in this game. Its only real niche is access to Tail Glow and having ten more points in Special Attack than Manaphy. Oh, and access to a Mega Stone...
===
Offspring name: Mega Polytheism
New Type: Water
Base Stats: 100/111/120/160/112/100 (BST: 703)
New ability and desc: Mega Launcher
Notable Moves: As above + Water Pulse
Role Identification: Now this is a bit more like it. Very good bulk combined with access to Tail Glow and a beautiful ability in Mega Launcher means this Fusion can hit like a speeding bus. 160 Special Attack is bad enough, but at +3 with boosted Pulse moves? It's going to obliterate a huge amount of stuff in front of it. However, the problem with it is that it lacks reliable recovery, and there's a lot of very powerful offensive fusions lurking about the place with access to things like Thunder or Zap Cannon (Pidgeot fusions come to mind); while they still have to plough through 100/112 special defences, it's still an eminently viable tactic, especially given the profusion of Xurkitree fusions. Still, it's an excellent use of a mega slot, even if it's not truly god-tier. =]
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azumarill.gif
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I shall fuse them into a Squishy and he shall be my Squishy.
Parents: Clefable + Azumarill
Shared egg group: Fairy
Offspring name: Malleable
New type: Water/Fairy
New base stats: 107/70/86/87/95/65 (BST: 510)
New ability and desc: Pink Blob (Magic Guard + Huge Power): This Pokémon can only be damaged by direct attacks; any damage from other sources (e.g. Life Orb secondary effect, self-inflicted damage from Belly Drum, weather damage, status damage, &c) is ignored. This Pokémon's Attack stat is doubled.
Notable moves: BELLY DRUM, Liquidation, Aqua Jet, Play Rough, Elemental Punches, Drain Punch, Knock Off, Iron Tail
Role Identification: Didja know that Magic Guard removes the damage from Belly Drum? You didn't? Well, you do now. This fusion plays a lot like Azumarill, but with a 40% higher Attack stat and a boatload more survivability. It also has access to a surprising amount of coverage thanks to Clefable's movepool, including the Elemental Punches that can give it a pseudo-BoltBeam. However, this gives it a certain amount of 4MSS: you really want your Fairy STAB, but you want your coverage as well, and you really do have to run Belly Drum on this fusion because why the hell wouldn't you run Belly Drum and never get any damage from it? It's still a quality drummer, though, and its effective base 140 Attack is not to be sneezed at - and you don't take damage from Life Orb either, so you can run that as well! This is one fusion that'll really make your enemies bend over. =]
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I'm fairly certain I've got an album by this fusion...
DNA Donors: Rampardos + Pheromosa
Offspring name: Sophomore Armada
New Type: Rock/Fighting
Base Stats: 85 (+1)/170 (+19)/48/105 (+4)/43/120 (+16) (BST: 571)
New ability and desc: Navy Lark (Sheer Force + Beast Boost): Moves with a secondary effect of any kind lose their effect and deal 30% additional damage. Using a move affected by this ability or KOing an opponent raises this Pokémon's highest non-HP stat by +1 combat stage.
Notable Moves: Head Smash, High Jump Kick, U-Turn, Earthquake, Iron Head, Bounce, Throat Chop, Focus Blast, Ancient Power, BoltBeam, Fire Blast, Surf, Dragon Pulse, Agility, Swords Dance, Quiver Dance
Role Identification: Pretty bloody fast version of our Good Buddy Ram, complete with very useful secondary STAB. While it's got paper-thin defences, doesn't like status, and has a comparatively average Special Attack, Sophomore Armada has an absolutely murderous Attack stat and the speed to back it up against everything not called Mach Punch, Bullet Punch, Aqua Jet, or Vacuum Wave. Its Head Smash is pretty much the most powerful in the meta, and its ability allows it to boost the damage further with Life Orb. Its STAB High Jump Kick is more of the same, only with slightly less raw power and a bit more accuracy (and less risk of imminent demise). Base 120 Speed is well above average for fusions, meanwhile, and it means it can fire off those HJKs with relatively little to worry about, especially if it trades in its Life Orb for a Wide Lens or similar accuracy-boosting item. With massive physical damage potential that can put the frighteners on even the hardest of walls, this is one fusion that's really going full steam ahead. =]
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Doom doom doom doomy doom doomy doom...
Parents: Ambipom + Krookodile
Shared egg group: Field
Offspring name: Imperial Doom
New type: Normal/Dark
New base stats: 95/118/83/72/78/113 (BST: 559)
New ability and desc: Fully Operational Battle Fusion (Pickup + Moxie): This Pokémon has a 10% chance to find an item after a battle, and will automatically regain its item if it is knocked off or otherwise removed (but not if it is consumed, e.g. Oran Berry or Weakness Policy). If this Pokémon's item is removed from its person by any means, including self-inflicted, and/or if it KOs an opponent, this Pokémon's Attack stat is boosted by +1 combat stage.
Notable moves: Fling, Knock Off, EdgeQuake, Return, Superpower, Shadow Claw, Elemental Punches, Aqua Tail, Dual Chop, Agility, Bulk Up
Role Identification: Fling abuser par excellence. It's a choice between Iron Ball and Hard Stone for me; Iron Ball gives 30% more power than Hard Stone, but Hard Stone is by far the more useful item as it can boost up your Stone Edge. It also means you can use your Speed, which is nice. There are quite a few nice coverage options, but EdgeQuake, Fling, and A.N. Other are probably going to be your moves of choice. This is one doom that'll leave your opponents needing a doctor. =]
diggersby.gif
kartana.gif

Aotearoa
DNA Donors: Diggersby + Kartana
Offspring name: Rangatira
New Type: Normal/Steel
Base Stats: 72/138 (+20)/104/54/54/113 (+20) (BST: 535)
New ability and desc: Mon White Cloud (Huge Power + Beast Boost): Both effects combined. If it ain't broke, &c.
Notable Moves: Return, Iron Head, EdgeQuake, Sacred Sword, Elemental Punches, Leaf Blade, U-Turn, Psycho Cut, Swords Dance, Tail Wind
Role Identification: Probably the strongest Huge Power fusion on the docket, and with access to Swords Dance to boot, this is a wallbreaker par excellence. Its monstrous Attack stat, acceptable Speed, and surprisingly extensive movepool means it has the versatility to take on a wide variety of foes, though it does struggle against some walls like Cofagreelix. Still, having difficulties with the best wall in the meta is hardly shameful, and it does a significant amount of damage to pretty much everything else. One thing it does have to watch out for is special priority, as its Special Defence is paper thin and it'll definitely struggle, especially considering it's 4x weak to Vacuum Wave. Still, this fusion can accede to the higher orders of society, and the FE tiers, without question. =]
===RESUBS===

heatran.gif
escavalier.gif

The keys to the kingdom...
Parents: Heatran + Escavalier
Shared Egg Group: DNA
Offspring Name: Chatelaine
New Type: Bug/Steel
New Base Stats: 100 (+19)/120 (+7)/110 (+4)/100 (+5)/110 (+4)/50 (+1. Look, it bugged me, okay?) (BST: 590)
New Ability & Description: (Flash Fire + Swarm) Firefly: Immune to Fire-type attacks and burns. Upon being hit by a Fire-type move of any kind or being reduced to below 50% HP, this Pokémon's Bug-, Fire-, and Steel-type attacks do 1.5x extra damage. These effects stack.
Notable Moves: Megahorn, Fell Stinger, Iron Head, Fire Fang, Flame Charge, Earthquake, Knock Off, Stone Edge, Payback, Pursuit, Taunt, Swords Dance, Rest, Sleep Talk
Role Identification: Hoo boy, look at this bug. Having no weaknesses, eight resistances, and an immunity to an increasingly common coverage type, Chatelaine has a pretty much perfect defensive typing. Switching in on a predicted Fire-type attack means you can also boost your STABs on the fly, with access to Swords Dance and a decent Attack stat meaning you can finally get reliable boosts off of Fell Stinger, especially since it's a 50 BP move now. A boosted STAB Megahorn can beat down a huge variety of opponents, while Flame Charge can attempt to make up for its atrocious Speed. Alternatively, you could give it Fire Fang and bung it on a TR team, at which point it can annihilate all comers with relative ease. This chatelaine can definitely hold the key to your future success. =]
dragalge.gif
araquanid.gif

My dolorimeter exploded...
Parents: Dragalge + Araquanid
Shared egg group: Water 1
Offspring name: Neuralgia
New type: Bug/Dragon
New base stats: 76/82/101/83/137/53 (BST: 532)
New ability and desc: STABbing Pains (Adaptability + Water Bubble): Incoming Bug-, Dragon-, Fire-, and Water-type attacks deal 50% less damage to this Pokémon. This Pokémon gains STAB on Water-type attacks. This Pokémon's STAB attacks gain +100% Base Power before STAB is applied.
Notable moves: Draco Meteor, Hydro Pump, Hidden Power Bug (yeah, this is the only special Bug-type move it gets, sue me), Sludge Bomb, Thunderbolt, Frost Breath, Dragon Pulse, Shadow Ball, Focus Blast, Outrage, Leech Life, Liquidation, Gunk Shot, Dragon Tail, Play Rough, Iron Tail, Toxic Spikes, Rain Dance
Role Identification: Absolute holy terror. 83 base Special Attack might not sound like much - because it isn't - but combine that with a STAB Draco Meteor and an ability that is frankly ridiculously strong, and you have the perfect recipe for a hellish sweeper. While that brutal Draco Meteor is certainly the most obvious selling point, though, Neuralgia has other weapons in its arsenal. STAB Leech Life is a 160 BP STAB move that heals for 50%, so anything neutral to Bug is giving you a huge chunk of your HP back. STAB Outrage is able to smash down walls in fairly short order, as well as force a switch to a Fairy-type, and STAB Hydro Pump is equally evil. It also has subtler options, too; Liquidation can lower the defences of physical walls, and it has some nasty synergies with Toxic Spikes and STAB Dragon Tail - you'll be going last anyway, so you might as well make the most of it. Additionally, Bug/Dragon is a pretty decent defensive typing, and one that is only improved by newfound neutrality to Dragon-type attacks and boosted resistances to Fire-, Water-, and Bug-type moves: combine it with some highly creditable defensive stats, especially on the Special side, and you have a bulky attacker par excellence. Even its dreadful Speed means it can find utility on Trick Room teams. Whatever you need it to do, this pain will be a killer. =]
venomoth.gif
ribombee.gif

ATV = RV?
Parents: Venomoth + Ribombee
Shared egg group: Bug
Offspring name: Motorhome
New type: Poison/Fairy
New base stats: 75/70/70/102/83/117 (BST: 517)
New ability and desc: Park The Bus (Wonder Skin + Shield Dust): This Pokémon is unaffected by moves with a secondary effect.
Notable moves: Moonblast, Sludge Bomb, Bug Buzz, Psychic, Energy Ball, Light Screen, Reflect, Quiver Dance, Sleep Powder, Toxic Spikes
Role Identification: Despite its seemingly lacklustre defensive statline, this is a devious little wall that can straight-up ignore a huge amount of moves that would otherwise annihilate it. Mould Breaker and similar abilities are its worst nightmare, sure, and it suffers from a pretty limited movepool (particularly when faced with FE's plethora of Steel-types), but it can still do a decent job of putting them to sleep and then bugging out. Alternatively, you can use it as a boosting sweeper, utilizing its ability to let you boost without fear of coverage moves normally used to deal with Fairies, and it's very, very difficult to status without dedicated moves; after which point, you can use its blistering base 117 Speed and multiple Quiver Dance boosts to blast the hell out of stuff with STAB Moonblast and Sludge Bomb. Wagons roll! =]
 
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it's not truly god-tier. =][/hide]
clefable.gif
azumarill.gif

I shall fuse them into a Squishy and he shall be my Squishy.
Parents: Clefable + Azumarill
Shared egg group: Fairy
Offspring name: Malleable
New type: Water/Fairy
New base stats: 107/70/86/87/95/65 (BST: 510)
New ability and desc: Pink Blob (Magic Guard + Sheer Force): This Pokémon can only be damaged by direct attacks. This Pokémon's Attack stat is doubled. (Just straight-up both effects combined.)
Notable moves: BELLY DRUM, Liquidation, Aqua Jet, Play Rough, Elemental Punches, Drain Punch, Knock Off, Iron Tail
Role Identification: Didja know that Magic Guard removes the damage from Belly Drum? You didn't? Well, you do now. This fusion plays a lot like Azumarill, but with a 40% higher Attack stat and a boatload more survivability. It also has access to a surprising amount of coverage thanks to Clefable's movepool, including the Elemental Punches that can give it a pseudo-BoltBeam. However, this gives it a certain amount of 4MSS: you really want your Fairy STAB, but you want your coverage as well, and you really do have to run Belly Drum on this fusion because why the hell wouldn't you run Belly Drum and never get any damage from it? It's still a quality drummer, though, and its effective base 140 Attack is not to be sneezed at - and you don't take damage from Life Orb either, so you can run that as well! This is one fusion that'll really make your enemies bend over. =]
The ability that doubles attack its called huge power, and belly drum isn't affected by magic guard.
 
You sure about that? BC Serebii seems to think it does, and they're usually right... did you try it with a Clefable or just something on Smogon in BH?

EDIT: Tested this on Showdown and you guys seem to be correct. I don't know whether this is a mistake on Showdown's part or on Serebii's, but I'll amend the ability accordingly. I mean to say, by all rights it should work - Life Orb recoil is negated, Substitute's health drop is negated, burn damage is negated... it's just a bit irritating, is all. =]
 
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You sure about that? BC Serebii seems to think it does, and they're usually right... did you try it with a Clefable or just something on Smogon in BH?

EDIT: Tested this on Showdown and you guys seem to be correct. I don't know whether this is a mistake on Showdown's part or on Serebii's, but I'll amend the ability accordingly. I mean to say, by all rights it should work - Life Orb recoil is negated, Substitute's health drop is negated, burn damage is negated... it's just a bit irritating, is all. =]
It's because Belly Drum is counted as the user's HP being set to something instead of actually being counted as damage. According to Bulbapedia, it doesn't affect Substitute, Belly Drum, Pain Split or Curse for this reason, as well as Destiny Bond, Perish Song, Healing Wish, Explosion etc
 
you still haven't corrected the name of Dunking's ability to "Shut Up and Jam" smh

flygon.gif
volcanion.gif

N O W E A K N E S S
Parents: Flygon + Volcanion
Shared egg group: DNA
Offspring name: Flycanion
New type: Ground/Fire
New base stats: 100/105/110/105/95/85 (590) (+20 HP, +10 Def, +10 SpD)
New ability and desc: Mud Absorb (Levitate + Water Absorb): Immune to Ground and Water. When hit by a Ground or Water move, heals 25% of its max HP.
Notable moves: Roost, Defog, U-Turn, Earth Power, Earthquake, Flamethrower, Steam Eruption, Haze, Will-o-Wisp, Flare Blitz
Role identification: Tank/Wall/Support thingy. It has access to a variety of useful moves, and no weaknesses, on top of good bulk.

Sample Set:
Volgon @ Leftovers
Ability: Mud Absorb
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
- Roost
- Defog
- U-Turn
- Steam Eruption

yveltal.gif
chansey.gif

The avatar of death has been invoked... to bring life?
Parents: Yveltal + Chansey
Shared egg group: DNA
Offspring name: Yvel-Chan
New type: Flying/Normal
New base stats: 208/68/70/83/101/74 (604) (+20 HP, +20 Defense)
New ability and desc: Dark Cure (Dark Aura + Natural Cure): Upon switching out, cures status. The replacement also has their status cured, and has the power of their Dark moves multiplied by 1.33x.
Notable moves: Wish, U-Turn, Tailwind, Foul Play, Protect, Knock Off, Taunt, Stealth Rock, Softboiled/Roost, various other attacks
Role identification: Wish Passer - er, Wish Turner, with a good ability for support, as well as other stuff. Tailwind can provide another way to support teammates, Foul Play can discourage the physical attackers that will likely try to get rid of it, Protect lets it heal itself more reliably, Knock Off can... be Knock Off, Taunt can stop various moves (most notably, enemy Taunts), and Stealth Rock can Stealth Rock. It does have some serious 4MSS, though.

raichu.gif
ribombee.gif

ALL YOUR ITEMS ARE BELONG TO US
Parents: Raichu + Ribombee
Shared egg group: Fairy
Offspring name: Raibombee
New type: Electric/Fairy
New base stats: 70/82/67/102/85/127 (533)
New ability and desc: Energy Gather (Lightning Rod + Honey Gather): The positive effects of enemy items are redirected to the user*. (Example: if an enemy is holding a Choice Scarf, they are locked into one move with no stat bonus, while Raibombee gets 1.5x speed)
Notable moves: Thunderbolt, Moonblast, Pollen Puff, Surf, Sticky Web, Quiver Dance, Extreme Speed, U-Turn, Volt Switch
Role identification: Let me clear something up: this wasn't made for singles. It's okay there, sure, but that's not what it's for. This thing is a MONSTER in Doubles, where it can basically have three items at once. Including Mega Evolution. Fuck you.

*Includes exclusive items, Mega Stones, and Z-Crystals - but Mega Evolving or using a Z-move still takes your Mega or Z slot, so be careful. Mega Evolution persists even if Raibombee no longer has the effect of the Mega Stone. Enemies cannot Mega Evolve, but already Mega Evolved enemies do not revert. Raibombee has both Energy Gather and the new ability if it Mega Evolves.

parasect.gif
solgaleo.gif

Lunatic's counterpart, and an interesting setup 'mon.
Parents: Parasect + Solgaleo
Shared egg group: DNA
Offspring name: Parasol
New type: Bug/Steel
New base stats: 118/136/93/86/84/63 (580) (+20 HP, +20 Atk)
New ability and desc: Sunsteel Skin (Dry Skin + Full Metal Body): Immune to Water and Fire. Unaffected by stat drops (that aren't self-inflicted). If hit by a Water or Fire move, or when it would have a stat lowered, recovers 25% of its max HP. Heals 12.5% of its max HP every turn that it's in Sun. This ability cannot be bypassed.
Notable moves: Spore, Swords Dance, Leech Life, Sunsteel Strike, Morning Sun/Synthesis, Flare Blitz, Earthquake, Knock Off, Aromatherapy
Role identification: Spore abuser that can set up with Swords Dance, and also has no weaknesses. Most Spore-immune 'mons are threatened by Leech Life or a potential Flare Blitz, especially after a boost or two. And because it has no weaknesses, setting up is that much easier.

gourgeist-super.gif
regirock.gif

The unholy combination! ...and Gourgeist-Super + Regirock too
Parents: Gourgeist-Super + Regirock
Shared egg group: DNA
Offspring name: Superwholock
New type: Grass/Rock
New base stats: 102/100/161/54/107/52 (+20 HP, +20 SpD) (574)
New ability and desc: Fangirl Rage (Insomnia + Clear Body): Opposing Pokemon cannot lower Superwholock's stats, if they try (even if the move only has a chance to lower stats), they fall asleep*. In addition, opposing Pokemon cannot put Superwholock to sleep, and have all their stats (except acc/eva) lowered by 2 if they try.
Notable moves: Synthesis, Seed Bomb, Stone Edge, Earthquake, Hammer Arm, Drain Punch, the elemental punches, Will-o-Wisp
Role identification: Superwholock is meant to disrupt enemy teams. Being able to put users of common moves to sleep, and force sleep-inducers to switch or die, Superwholock counters plenty of 'mons with its ability alone. Not only that, but its physical bulk is astronomical, and its special bulk is good too!

*Since this is an ability, this is not effected by Sleep Clause.

shiftry.gif
celesteela.gif

Being destroyed by your own power... the most ironic shitpost of all!
Parents: Shifty + Celesteela
Shared egg group: DNA
Offspring name: Shitpost
New type: Dark/Steel
New base stats: 113/120/81/98/80/70 (562) (+20 Attack, +20 HP)
New ability and desc: Meme Stealer (Pickpocket + Beast Boost): Upon making contact with an opponent (regardless of whose move initiates it), clears all their stat boosts and lowers their highest stat by 1, while Shitpost steals their stat boosts and gets +1 to the opponent's highest stat.
Notable moves: Fake Out, Heavy Slam / Iron Head, Knock Off, Synthesis, Defog, various attacking moves
Role identification: *teleports behind you* nice boosts... kid. Shitpost can easily force out setup sweepers, and if they stay in, get a sweep itself. Even without that, Meme Stealer is a powerful ability, able to repeatedly lower the target's best stat while boosting Shitpost, easily making up for Shitpost's mediocre stats.

resubs:

meloetta.gif
aegislash.gif

It may seem like a wall at first, but don't be fooled...
Parents: Aegislash + Meloetta
Shared egg group: DNA
Offspring name: Aetta(-Aria)
New type: Ghost/Normal
New base stats: 80/63/133/89/159/75 (599) (+20 Defense, +20 Special Defense)
New ability and desc: Serene Stance (Stance Change + Serene Grace): As Aetta-Aria: Changes to Aetta-Blade before attacking. Enemies cannot land secondary effects.
Notable moves: Heal Bell? Calm Mind? also see Aetta-Blade
Role identification: For switching in.

Parents: Aegislash-Blade + Meloetta-Pirouette
Offspring name: Aetta-Blade
New type: Ghost/Fighting
New base stats: 80/75/89/133/63/159 (applies Pirouette then Blade in case you're wondering)
New ability and desc: Serene Stance: As Aetta-Blade: Changes to Aetta-Aria when using King's Shield or after using Relic Song. User's moves have their secondary effect chances doubled.
Notable moves: Shadow Ball, Focus Blast, King's Shield, Flash Cannon, Relic Song, Psychic, Psyshock, Thunderbolt, Thunder, Dazzling Gleam, Energy Ball
Role identification: Dangerous sweeper with great speed and an excellent offensive typing, as well as a more defensive form just in case. Sadly, Focus Blast is its best Fighting STAB, but it's still more than worth it.

Sample Set:

Aetta @ Fightinium Z / Life Orb
Ability: Serene Stance
EVs: 4 Def / 252 SpA / 252 Spe
Modest Nature
- Shadow Ball
- Focus Blast
- Calm Mind
- filler

pelipper.gif
toxapex.gif

Is this what that "role compression" thingy that's all the rage nowadays is?
Parents: Pelipper + Toxapex
Shared egg group: Water 1
Offspring name: Pelippex
New type: Water/Poison
New base stats: 65/66/136/84/116/60 (527)
New ability and desc: Rain Regen (Drizzle + Regenerator): Sets Rain on switchin. Heals 33% of its max HP every time it sets Rain.
Notable moves: Recover/Roost, Scald, Haze, U-Turn, Defog, Toxic Spikes, Toxic, Tailwind
Role identification: Supports teams in a variety of ways, as it sets rain and can use a slow U-Turn, clear stat boosts with Haze, as well as either set or clear hazards. Pelippex isn't quite as specially bulky as Toxapex, but it easily makes up for that with its ability to set Rain, as well as getting U-Turn and Defog from Pelipper. It also has some offensive presence, but not nearly enough to justify using it offensively.

Sample Set:
Pelippex @ Damp Rock
Ability: Rain Regen
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
- Roost
- Scald
- U-Turn
- Defog

Basic support set. The set itself is basically straight from Pelipper.
 
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you still haven't corrected the name of Dunking's ability to "Shut Up and Jam" smh

flygon.gif
volcanion.gif

N O W E A K N E S S
Parents: Flygon + Volcanion
Shared egg group: DNA
Offspring name: Volgon
New type: Ground/Fire
New base stats: 100/105/110/105/95/85 (590) (+20 HP, +10 Def, +10 SpD)
New ability and desc: Mud Absorb (Levitate + Water Absorb): Immune to Ground and Water. When hit by a Ground or Water move, heals 50% of its max HP.
Notable moves: Roost, Defog, U-Turn, Earth Power, Earthquake, Flamethrower, Steam Eruption, Haze, Will-o-Wisp, Flare Blitz
Role identification: Tank/Wall/Support thingy. It has access to a variety of useful moves, and no weaknesses, on top of good bulk.

Sample Set:
Volgon @ Leftovers
Ability: Mud Absorb
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
- Roost
- Defog
- U-Turn
- Steam Eruption

yveltal.gif
chansey.gif

The avatar of death has been invoked... to bring life?
Parents: Yveltal + Chansey
Shared egg group: DNA
Offspring name: Yvel-Chan
New type: Flying/Normal
New base stats: 208/68/70/83/101/74 (604) (+20 HP, +20 Defense)
New ability and desc: Dark Cure (Dark Aura + Natural Cure): Upon switching out, cures status. The replacement also has their status cured, and has the power of their Dark moves multiplied by 1.33x.
Notable moves: Wish, U-Turn, Tailwind, Foul Play, Protect, Knock Off, Taunt, Stealth Rock, Softboiled/Roost, various other attacks
Role identification: Wish Passer - er, Wish Turner, with a good ability for support, as well as other stuff. Tailwind can provide another way to support teammates, Foul Play can discourage the physical attackers that will likely try to get rid of it, Protect lets it heal itself more reliably, Knock Off can... be Knock Off, Taunt can stop various moves (most notably, enemy Taunts), and Stealth Rock can Stealth Rock. It does have some serious 4MSS, though.

raichu.gif
ribombee.gif

ALL YOUR ITEMS ARE BELONG TO US
Parents: Raichu + Ribombee
Shared egg group: Fairy
Offspring name: Raibombee
New type: Electric/Fairy
New base stats: 70/82/67/102/85/127 (533)
New ability and desc: Energy Gather (Lightning Rod + Honey Gather): The positive effects of enemy items are redirected to the user*. (Example: if an enemy is holding a Choice Scarf, they are locked into one move with no stat bonus, while Raibombee gets 1.5x speed)
Notable moves: Thunderbolt, Moonblast, Pollen Puff, Surf, Sticky Web, Quiver Dance, Extreme Speed, U-Turn, Volt Switch
Role identification: Let me clear something up: this wasn't made for singles. It's okay there, sure, but that's not what it's for. This thing is a MONSTER in Doubles, where it can basically have three items at once. Including Mega Evolution. Fuck you.

*Includes exclusive items, Mega Stones, and Z-Crystals - but Mega Evolving or using a Z-move still takes your Mega or Z slot, so be careful. Mega Evolution persists even if Raibombee no longer has the effect of the Mega Stone. Enemies cannot Mega Evolve, but already Mega Evolved enemies do not revert. Raibombee has both Energy Gather and the new ability if it Mega Evolves.

resubs:

meloetta.gif
aegislash.gif

It may seem like a wall at first, but don't be fooled...
Parents: Aegislash + Meloetta
Shared egg group: DNA
Offspring name: Aetta(-Aria)
New type: Ghost/Normal
New base stats: 80/63/133/89/159/75 (599) (+20 Defense, +20 Special Defense)
New ability and desc: Serene Stance (Stance Change + Serene Grace): As Aetta-Aria: Changes to Aetta-Blade before attacking. Enemies cannot land secondary effects.
Notable moves: Heal Bell? Calm Mind? also see Aetta-Blade
Role identification: For switching in.

Parents: Aegislash-Blade + Meloetta-Pirouette
Offspring name: Aetta-Blade
New type: Ghost/Fighting
New base stats: 80/75/89/133/63/159 (applies Pirouette then Blade in case you're wondering)
New ability and desc: Serene Stance: As Aetta-Blade: Changes to Aetta-Aria when using King's Shield or after using Relic Song. User's moves have their secondary effect chances doubled.
Notable moves: Shadow Ball, Focus Blast, King's Shield, Flash Cannon, Relic Song, Psychic, Psyshock, Thunderbolt, Thunder, Dazzling Gleam, Energy Ball
Role identification: Dangerous sweeper with great speed and an excellent offensive typing, as well as a more defensive form just in case. Sadly, Focus Blast is its best Fighting STAB, but it's still more than worth it.

Sample Set:

Aetta @ Fightinium Z / Life Orb
Ability: Serene Stance
EVs: 4 Def / 252 SpA / 252 Spe
Modest Nature
- Shadow Ball
- Focus Blast
- Calm Mind
- filler

pelipper.gif
toxapex.gif

Is this what that "role compression" thingy that's all the rage nowadays?
Parents: Pelipper + Toxapex
Shared egg group: Water 1
Offspring name: Pelippex
New type: Water/Poison
New base stats: 65/66/136/84/116/60 (527)
New ability and desc: Rain Regen (Drizzle + Regenerator): Sets Rain on switchin. Heals 33% of its max HP every time it sets Rain.
Notable moves: Recover/Roost, Scald, Haze, U-Turn, Defog, Toxic Spikes, Toxic, Tailwind
Role identification: Supports teams in a variety of ways, as it sets rain and can use a slow U-Turn, clear stat boosts with Haze, as well as either set or clear hazards. Pelippex isn't quite as specially bulky as Toxapex, but it easily makes up for that with its ability to set Rain, as well as getting U-Turn and Defog from Pelipper. It also has some offensive presence, but not nearly enough to justify using it offensively.

Sample Set:
Pelippex @ Damp Rock
Ability: Rain Regen
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
- Roost
- Scald
- U-Turn
- Defog

Basic support set. The set itself is basically straight from Pelipper.
why does volgon's ability recover 50% hp instead of 25%?
also I disagree with Raibombee keeping Energy Gather after mega evolving but yknow council can decide that one

these are really cool though.
 
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