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Fusion Evolution V3 (Voting Phase)

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why does volgon's ability recover 50% hp instead of 25%?
also I disagree with Raibombee keeping Energy Gather after mega evolving but yknow council can decide that one

these are really cool though.
the 50% was probably me spacing out (my last Water Absorb had 50% because it was fused with Adaptability), lemme fix that

Raibombee keeps Energy Gather after going full Mega because it only redirects the positive effects. I'd consider getting the new ability a positive effect, but losing the old one a negative effect.
 
the 50% was probably me spacing out (my last Water Absorb had 50% because it was fused with Adaptability), lemme fix that

Raibombee keeps Energy Gather after going full Mega because it only redirects the positive effects. I'd consider getting the new ability a positive effect, but losing the old one a negative effect.
i feel like it should redirect all effects, not just the positive ones.
 
hoopa.gif
celebi.gif

F.U.S.E. Corp has a refugee!
Parents: Hoopa-Confined + Celebi
Shared egg group: DNA
Offspring name: Celoopa
New type: Grass/Ghost
New base stats: 110/105/90/125/125/85 (640) (+20 HP, +10 Def, +10 SpD)
New ability and desc: Time Wrap (Magician + Natural Cure): When the user switches out, it heals any negative status and regenerates it's original item if it lost it (either knocked off, traded, or negated).
Notable moves: Nasty Plot, Leaf Storm, Giga Drain, Shadow Ball, Earth Power, Hidden Power, Thunderbolt, Psychic, Trick, Recover, Focus Blast, Swords Dance, Phantom Force, Seed Bomb, Fire Punch, Gunk Shot, Drain Punch, Ice Punch, Healing Wish, Perish Song, Stealth Rock, U-Turn, Knock Off, Destiny Bond
Role identification: TBD
 
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hoopa.gif
celebi.gif

F.U.S.E. Corp has a refugee!
Parents: Hoopa-Confined + Celebi
Shared egg group: DNA
Offspring name: Celoopa
New type: Grass/Ghost
New base stats: 110/105/90/125/125/85 (640) (+20 HP, +10 Def, +10 SpD)
New ability and desc: Time Paradox (Magician + Natural Cure): When the user switches out, the user will revert to the state it was at the start at the battle. It will not revive it if it faints, however.
Notable moves: Nasty Plot, Leaf Storm, Giga Drain, Shadow Ball, Earth Power, Hidden Power, Thunderbolt, Psychic, Trick, Recover, Focus Blast, Swords Dance, Phantom Force, Seed Bomb, Fire Punch, Gunk Shot, Drain Punch, Ice Punch, Healing Wish, Perish Song, Stealth Rock, U-Turn, Knock Off, Destiny Bond
Role identification: Low HP? Time Paradox. Poison? Time Paradox! Lost your item? TIME PARADOX! Abusing it's time traveling powers, Time Paradox is one of the most powerful support abilities in the game, and what sets it apart from the rest of the fusions. With those examples, plus if you are running out of PP, its really helpful. Not to mention, it has access to both Nasty Plot and Swords Dance, meaning sets with the decent amount of coverage on both sides is possible. However, it's better with a support set, due to the decent bulk and expansive support moves like Thunder Wave, U-turn, Recover, Stealth Rock, Trick, and more. It's typing is also better than both their normal counterparts, giving it important resistences and immunities in Water, Electric, Grass, Fighting, and Ground.
so basically with focus sash you can use it indefinitely so long as hazards and multihit moves are kept away?
wow, that's not broken at all /s
but also I have no idea how you got the ability from those two.
 
so basically with focus sash you can use it indefinitely so long as hazards and multihit moves are kept away?
wow, that's not broken at all /s
but also I have no idea how you got the ability from those two.
Alright, I'll create a more balanced version.
 
New subs:
torterra.gif
regirock.gif

I got some things to learn about trios...
Parents: Torterra, Regirock
Shared egg group: DNA
Offspring name: Torterock
New type: Grass / Rock
New base stats:
97 (+10) / 124 (+20) / 152 / 62 / 102 (+10) / 53
New ability and desc: Sturdy Growing (Overgrow + Sturdy; This Pokémon survives attacks from full HP. If the Pokémon does so, It's Grass-Type moves get a 1.5* power boost and it's other moves get a 1.3* boost. These power boosts also happen when at 1/3 HP or less, and they can't stack)
Notable moves:
Role identification:
empoleon.gif
regice.gif

Got tips to make trios? I'd love to hear them...
Parents: Empoleon, Regice
Shared egg group: DNA
Offspring name: Empoleice
New type: Water / Ice
New base stats:
92 (+10) / 68 / 104 (+10) / 125 (+20) / 150 / 55
New ability and desc: Wave Body (Torrent + Ice Body, If this Pokémon is in Hail or Rain, It's HP gets healed by 1/16th of it's Max HP and it's Water-Type moves get a 1.5* power boost and moves of other types get a 1.3* power boost. These power boosts also happen if the Pokémon is at 1/3 HP or less and can stack.)
Notable moves:
Role identification:
infernape.gif
registeel.gif

And the last one of them...
Parents: Infernape, Registeel
Shared egg group: DNA
Offspring name: Infersteel
New type: Fire / Steel
New base stats:
78 / 109 (+20) / 110 / 109 (+20) / 110 / 79
New ability and desc: Clear Blaze (Clear Body + Blaze; This Pokémon's stats can't be lowered. If a move used on this Pokémon would have lowered this Pokémon's stats, or the Pokémon is at 1/3 HP, it's Fire-Type moves get a 1.5* power boost and moves of other types get a 1.3* power boost. These separate triggers can stack.
Notable moves:
Role identification:
ninjask.gif
mewtwo.gif

Ninjask has 456 BST. That means this is possible...
Parents: Ninjask,
Shared egg group: DNA
Offspring name: Nintwo
New type: Bug / Psychic
New base stats:
83 / 100 / 77 (+10) / 122 (+20) / 80 (+10) / 145
New ability and desc: Speed Stopper (Speed Boost + Unnerve; The opponent's berries and Speed-affecting items have no effect while this Pokémon is active. If this Pokémon switches in and the opponent is holding one of the mentioned items, the Pokémon's Speed is raised by one stage)
Notable moves:
Role identification:

ninjask.gif
mewtwo-megax.gif

Parents: Ninjask, Mega Mewtwo X
Shared egg group: DNA
Offspring name: Mega Nintwo X
New type: Bug / Fighting
New base stats:
83 / 180 (+80) / 87 (+10) / 122 / 90 (+10) / 145
New ability and desc: Steadfast
Notable moves:
Role identification:
ninjask.gif
mewtwo-megay.gif

Parents: Ninjask, Mega Mewtwo Y
Shared egg group: DNA
Offspring name: Mega Nintwo Y
New type: Bug / Psychic
New base stats:
83 / 140 (+40) / 57 (-20) / 162 (+40) / 110 (+30) / 155 (+10)
New ability and desc: Insomnia
Notable moves:
Role identification:
Old subs:
salazzle.gif
hydreigon.gif

Still not sure yet...
Parents: Salazzle, Hydreigon
Shared egg group: Dragon
Offspring name: Saladreizon
New type: Fire / Dragon
New base stats:
80 / 84 / 75 / 118 / 75 / 107
New ability and desc: Corroded Levitator (Levitate + Corrosion; Immune to moves of the Ground or Poison type. If hit by one, the opponent gets badly poisoned (ignoring immunities))
Notable moves: Hyper Voice, Focus Blast, Sludge Wave, Earth Power, U-Turn, Flash Cannon, Flamethrower, Fire Blast, Surf, Dragon Pulse, Draco Meteor, Dark Pulse, Nasty Plot
Role identification:
gumshoos.gif
giratina-origin.gif

Stakeout needs better users ok?
Parents: Gumshoos, Giratina-O
Shared egg group: DNA
Offspring name: Gumatinoos
New type: Normal / Ghost
New base stats:
119 / 115 / 100 (+20) / 77 / 100 (+20) / 67
New ability and desc: Levi Stakes (Stakeout + Levitate; Stakeout, but it also is immune to the first attack from the foe after something on the other side switches out.)
Notable moves: Return, Earthquake, Stone Edge, U-Turn, Shadow Claw, Shadow Force, Shadow Sneak, Iron Head, Aqua Tail, Dragon Claw, Outrage, Crunch, Super Fang, Thunder Wave, Will-O-Wisp, Defog, Destiny Bond, Hone Claws
Role identification: A cool bro you can use to go on stakeouts and the like, and he does it good.
shaymin-sky.gif
dragalge.gif

Adaptability on a typing I think works
Parents: Shamin-Sky, Dragalge
Shared egg group: DNA
Offspring name: Shaydrag
New type: Grass / Dragon
New base stats:
82 / 89 / 82 / 128 (+20) / 99 / 105 (+20)
New ability and desc: Serene Adaptability (Serene Grace + Adaptability; Both effects combined)
Notable moves: Focus Blast, Sludge Wave, Earth Power, Shadow Ball, Surf, Hydro Pump, Energy Ball, Seed Flare, Leaf Storm, Thunderbolt, Psychic, Dragon Pulse, Draco Meteor, Dazzling Gleam
Role identification: Scary sweeper with Serene Grace boosted Seed Flare boosted by Adaptability. Also has STAB Draco Meteor. It will hit hard, but speed is kinda low, and Grass / Dragon is crap for defensive.
I plan to make one more sub, but for now, what am I doing wrong, if I am?
 
Reserving Crawdaunt/Tapu Bulu, Nidoking/Tapu Koko & Pheromosa/Archeops
NEW SUBS
tapubulu.gif
crawdaunt.gif

OH YEAH MR.KRABS
Parents: Tapu Bulu & Crawdaunt
Shared egg group: DNA
Offspring name: Tamatoa
New type: Grass/Water
New base stats:
70 Hp (+4)/140 Atk (+15)/100 Def/87 SpA /90 SpD (+15)/71 Spe (+6)=558 BST (+40)
New ability and desc: Kelp Surge (Grassy Surge + Adaptability)->
On switch-in, this Pokemon summons Kelp Terrain. Kelp Terrain multiplies the power of Grass and Water-type moves 1.5x, heals every grounded Pokémon by 1/8 at the end of every turn and halves the power of the oppontents' STABs.
Notable moves:
-Physical:
Crabhammer, Wood Hammer, Horn Leech, Liquidation, Waterfall, Aqua Jet, Razor Shell, Knock Off, Superpower, Brick Break, Stone Edge, Rock Slide, Mega Horn, Zen Headbutt.
-Special: Giga Drain, Scald, Hydro Pump, Sludge Bomb and Wave, Ice Beam, Focus Blast, Nature Madness, Dark Pulse.
-Status: Swords Dance, Dragon Dance, Bulk Up, Synthesis, Leech Seed, Taunt, Hone Claws, Disable.
Role identification: A great sweeper and wallbreaker thanks to its great Ability Kelp Creeper, wich boosts its STABs to huge levels. Its ability also lets Tamatoa to set up easily with SD, Bulk Up or Dragon Dance. Oh, and it can sing too :v

Well, looks like this will be a battle of crab supremacy.

Resubs:

Are you feeling it now, Mr. Krabs?

crabrawler.gif
metagross.gif

Parents: Crabrawler/Metagross
Shared egg group: DNA
Offspring name: Gross Crab
New type: Fighting/Steel
New base stats: 64/129 (+20)/94/69/69/87 (+20)
New ability and desc: Not-So-Light Tap (Iron Fist+Light Metal) - Gross Crab's weight is halved, but the power of its punching moves is increased by 20%.
Notable moves: Power-Up Punch, Iron Defense, Crabhammer, Dizzy Punch, Brick Break, Rock Slide, Bulk Up, Work Up, Earthquake, Meteor Mash, Bullet Punch, Metal Claw, Toxic, Rock Polish, Ice Punch, Thunder Punch, Stealth Rock, Hone Claws
Role Identification: *strums frantically on guitar* USE THE MEGA!
crabrawler.gif
metagross-mega.gif

Parents: Crabrawler/Metagross-Mega
Shared egg group: DNA
Offspring name: Gross Crab-Mega
New type: Fighting/Steel
New base stats: 64/139/114/79/89/127
New ability and desc: Tough Claws
Notable moves: See above
Role Identification: Tough Claws would probably use more of Metagross' movepool than Crabrawler's. But Crabrawler has moves like Crabhammer and Dizzy Punch, which along with a boost in power have either an increased chance to crit, or a chance to confuse.

Also totally chose Crabrawler for the aesthetic...and the better speed.

Slightly edited due to USUM.

ribombee.gif
whimsicott.gif

Parents: Ribombee /Whimsicott
Shared egg group: Fairy
Offspring name: Whimbee
New type: Fairy
New base stats: 70/71/83/96/83/130
New ability and desc: Prankster Dust (Shield Dust+Prankster) - The two combined.
Notable moves: Tailwind, Encore Taunt, Moonblast, Leech Seed, Light Screen, Memento, Safeguard, Switcheroo, Toxic, Trick Room, U-Turn, Worry Seed, Aromatherapy, Baton Pass, Reflect, Sticky Web
Role Identification:
Prankster Status/Support, with an immunity to secondary effects.
 
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Well, looks like this will be a battle of crab supremacy.

Resubs:

Are you feeling it now, Mr. Krabs?

crabrawler.gif
metagross.gif

Parents: Crabrawler/Metagross
Shared egg group: DNA
Offspring name: Tamatoa
New type: Fighting/Steel
New base stats: 64/129 (+20)/94/69/69/87 (+20)
New ability and desc: Not-So-Light Tap (Iron Fist+Light Metal) - Tamatoa's weight is halved, but the power of its punching moves is increased by 20%.
Notable moves: Power-Up Punch, Iron Defense, Crabhammer, Dizzy Punch, Brick Break, Rock Slide, Bulk Up, Work Up, Earthquake, Meteor Mash, Bullet Punch, Metal Claw, Toxic, Rock Polish, Ice Punch, Thunder Punch, Stealth Rock, Hone Claws
Role Identification: *strums frantically on guitar* USE THE MEGA!
crabrawler.gif
metagross-mega.gif

Parents: Crabrawler/Metagross-Mega
Shared egg group: DNA
Offspring name: Tamatoa-Mega
New type: Fighting/Steel
New base stats: 64/139/114/79/89/127
New ability and desc: Tough Claws
Notable moves: See above
Role Identification: Tough Claws would probably use more of Metagross' movepool than Crabrawler's. But Crabrawler has moves like Crabhammer and Dizzy Punch, which along with a boost in power have either an increased chance to crit, or a chance to confuse.

Also totally chose Crabrawler for the aesthetic...and the better speed.
Boi, imagine if both Tamatoas win X]
PD: my Tamatoa can sing :]
 
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you still haven't corrected the name of Dunking's ability to "Shut Up and Jam" smh

flygon.gif
volcanion.gif

N O W E A K N E S S
Parents: Flygon + Volcanion
Shared egg group: DNA
Offspring name: Volgon
New type: Ground/Fire
New base stats: 100/105/110/105/95/85 (590) (+20 HP, +10 Def, +10 SpD)
New ability and desc: Mud Absorb (Levitate + Water Absorb): Immune to Ground and Water. When hit by a Ground or Water move, heals 25% of its max HP.
Notable moves: Roost, Defog, U-Turn, Earth Power, Earthquake, Flamethrower, Steam Eruption, Haze, Will-o-Wisp, Flare Blitz
Role identification: Tank/Wall/Support thingy. It has access to a variety of useful moves, and no weaknesses, on top of good bulk.

Sample Set:
Volgon @ Leftovers
Ability: Mud Absorb
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
- Roost
- Defog
- U-Turn
- Steam Eruption

yveltal.gif
chansey.gif

The avatar of death has been invoked... to bring life?
Parents: Yveltal + Chansey
Shared egg group: DNA
Offspring name: Yvel-Chan
New type: Flying/Normal
New base stats: 208/68/70/83/101/74 (604) (+20 HP, +20 Defense)
New ability and desc: Dark Cure (Dark Aura + Natural Cure): Upon switching out, cures status. The replacement also has their status cured, and has the power of their Dark moves multiplied by 1.33x.
Notable moves: Wish, U-Turn, Tailwind, Foul Play, Protect, Knock Off, Taunt, Stealth Rock, Softboiled/Roost, various other attacks
Role identification: Wish Passer - er, Wish Turner, with a good ability for support, as well as other stuff. Tailwind can provide another way to support teammates, Foul Play can discourage the physical attackers that will likely try to get rid of it, Protect lets it heal itself more reliably, Knock Off can... be Knock Off, Taunt can stop various moves (most notably, enemy Taunts), and Stealth Rock can Stealth Rock. It does have some serious 4MSS, though.

raichu.gif
ribombee.gif

ALL YOUR ITEMS ARE BELONG TO US
Parents: Raichu + Ribombee
Shared egg group: Fairy
Offspring name: Raibombee
New type: Electric/Fairy
New base stats: 70/82/67/102/85/127 (533)
New ability and desc: Energy Gather (Lightning Rod + Honey Gather): The positive effects of enemy items are redirected to the user*. (Example: if an enemy is holding a Choice Scarf, they are locked into one move with no stat bonus, while Raibombee gets 1.5x speed)
Notable moves: Thunderbolt, Moonblast, Pollen Puff, Surf, Sticky Web, Quiver Dance, Extreme Speed, U-Turn, Volt Switch
Role identification: Let me clear something up: this wasn't made for singles. It's okay there, sure, but that's not what it's for. This thing is a MONSTER in Doubles, where it can basically have three items at once. Including Mega Evolution. Fuck you.

*Includes exclusive items, Mega Stones, and Z-Crystals - but Mega Evolving or using a Z-move still takes your Mega or Z slot, so be careful. Mega Evolution persists even if Raibombee no longer has the effect of the Mega Stone. Enemies cannot Mega Evolve, but already Mega Evolved enemies do not revert. Raibombee has both Energy Gather and the new ability if it Mega Evolves.

parasect.gif
solgaleo.gif

Lunatic's counterpart, and an interesting setup 'mon.
Parents: Parasect + Solgaleo
Shared egg group: DNA
Offspring name: Solar Sect
New type: Bug/Steel
New base stats: 118/136/93/86/84/63 (580) (+20 HP, +20 Atk)
New ability and desc: Sunsteel Skin (Dry Skin + Full Metal Body): Immune to Water and Fire. Unaffected by stat drops (that aren't self-inflicted). If hit by a Water or Fire move, or when it would have a stat lowered, recovers 25% of its max HP. Heals 12.5% of its max HP every turn that it's in Sun. This ability cannot be bypassed.
Notable moves: Spore, Swords Dance, Leech Life, Sunsteel Strike, Morning Sun/Synthesis, Flare Blitz, Earthquake, Knock Off, Aromatherapy
Role identification: Spore abuser that can set up with Swords Dance, and also has no weaknesses. Most Spore-immune 'mons are threatened by Leech Life or a potential Flare Blitz, especially after a boost or two. And because it has no weaknesses, setting up is that much easier.

resubs:

meloetta.gif
aegislash.gif

It may seem like a wall at first, but don't be fooled...
Parents: Aegislash + Meloetta
Shared egg group: DNA
Offspring name: Aetta(-Aria)
New type: Ghost/Normal
New base stats: 80/63/133/89/159/75 (599) (+20 Defense, +20 Special Defense)
New ability and desc: Serene Stance (Stance Change + Serene Grace): As Aetta-Aria: Changes to Aetta-Blade before attacking. Enemies cannot land secondary effects.
Notable moves: Heal Bell? Calm Mind? also see Aetta-Blade
Role identification: For switching in.

Parents: Aegislash-Blade + Meloetta-Pirouette
Offspring name: Aetta-Blade
New type: Ghost/Fighting
New base stats: 80/75/89/133/63/159 (applies Pirouette then Blade in case you're wondering)
New ability and desc: Serene Stance: As Aetta-Blade: Changes to Aetta-Aria when using King's Shield or after using Relic Song. User's moves have their secondary effect chances doubled.
Notable moves: Shadow Ball, Focus Blast, King's Shield, Flash Cannon, Relic Song, Psychic, Psyshock, Thunderbolt, Thunder, Dazzling Gleam, Energy Ball
Role identification: Dangerous sweeper with great speed and an excellent offensive typing, as well as a more defensive form just in case. Sadly, Focus Blast is its best Fighting STAB, but it's still more than worth it.

Sample Set:

Aetta @ Fightinium Z / Life Orb
Ability: Serene Stance
EVs: 4 Def / 252 SpA / 252 Spe
Modest Nature
- Shadow Ball
- Focus Blast
- Calm Mind
- filler

pelipper.gif
toxapex.gif

Is this what that "role compression" thingy that's all the rage nowadays is?
Parents: Pelipper + Toxapex
Shared egg group: Water 1
Offspring name: Pelippex
New type: Water/Poison
New base stats: 65/66/136/84/116/60 (527)
New ability and desc: Rain Regen (Drizzle + Regenerator): Sets Rain on switchin. Heals 33% of its max HP every time it sets Rain.
Notable moves: Recover/Roost, Scald, Haze, U-Turn, Defog, Toxic Spikes, Toxic, Tailwind
Role identification: Supports teams in a variety of ways, as it sets rain and can use a slow U-Turn, clear stat boosts with Haze, as well as either set or clear hazards. Pelippex isn't quite as specially bulky as Toxapex, but it easily makes up for that with its ability to set Rain, as well as getting U-Turn and Defog from Pelipper. It also has some offensive presence, but not nearly enough to justify using it offensively.

Sample Set:
Pelippex @ Damp Rock
Ability: Rain Regen
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
- Roost
- Scald
- U-Turn
- Defog

Basic support set. The set itself is basically straight from Pelipper.
You should call Parasect/Solgaleo Parasol
 
xurkitree.gif
audino.gif

Offensive Audino Fusion... Somehow...
Parents: Xurkitree | Audino
Shared egg group: DNA
Offspring name: Xurkino
New type: Electric / Normal
New base stats: 93 | 74 | 98 | 116 | 98 | 66 (+20 Def | +20 Sp. Def)
New ability and desc: Regenerator + Beast Boost = Hydra: When this Pokémon scores a KO, regens 1/3 max HP and boosts highest stat by one stage. When switching out, regens 1/3 HP and boosts switch-in's highest stat by one stage.
Notable moves: Hyper Voice, Calm Mind, Tail Glow, Thunderbolt, Volt Switch
Role identification: Mainly made for the mega, but has a nice way of regaining HP, as well as a good support roll



xurkitree.gif
audino-mega.gif


Stone: Audinite
New type: Electric / Fairy
New base stats: 93 | 74 | 138 | 136 | 138 | 66
New ability and desc: Healer
Notable moves: See above. Some more are mentioned in it's role
Role identification: I wanted to make a tanky offensive Mega Audino fusion, and I think Mega Xurkino fits that role well enough. While it may not have a good ability, it can have both Role Play and Skill Swap, whichever floats your boat, if you want to try a gimmicky set. It is a stellar Calm Mind user, and can use Wish well enough. Tank wise, Electric/Fairy is surprisingly better than you'd expect, being weak to only Poison and Ground while still resisting five types and being immune to one. Offensive wise, Electric/Fairy is a neutral coverage, allowing you to use the other slots for Tail Glow, Calm Mind, Wish, an extra coverage move, Skill Swap, Screens, Volt Switch, Thunder Wave, Heal Bell or Healing Wish. Overall, a pretty decent Mega.



marshadow.gif
krookodile.gif

//steals ideas from Crossevo
Parents: Marshadow | Krookodile
Shared egg group: DNA
Offspring name: Marshodile
New type: Fighting / Dark
New base stats: 92 | 141 | 80 | 77 | 80 | 128 (+20 Atk | +20 Speed)
New ability and desc: Technician + Moxie = Humiliator: Boosts attack by one stage upon knocking a foe out, two if done by a move that originally had 60 or less base power. This Pokemon's moves of 60 power or less have 1.5x power.
Notable moves: Beat Up, Close Combat, Iron Head, Poison Jab, Shadow Sneak
Role identification: Did this mostly with one move in mind: Beat Up. Due to the higher-than-usual Attack stat of some offensive fusions (Or at the least, higher than vanilla), Beat Up already has a better place. With Humiliator, the move will be boosted further. You'll eventually snowball due to Humiliator (Mind you, if Beat Up knocks out a foe it will give you a +2). This fits well with the Dark-Type offensive mons that we've had lately.

However, Beat Up is not all. Bite is a pretty good move after Humiliator's boost, Close Combat is already pretty powerful, Shadow Sneak gives you some form of priority that will also activate Humilitor's bonus. Spectral Thief is also a thing. All you need to look out for are Fairies, which you have Poison Jab and Iron Head for.



cosmoem.gif
gyarados.gif

They talk the whole night about how all their kids can do is splash
Parents: Cosmoem | Gyarados
Shared egg group: DNA
Offspring name: Cosmorados
New type: Water / Psychic
New base stats: 79 | 97 | 115 | 44 | 115 | 59 (+20 Atk | +10 Def | +10 HP)
New ability and desc: Sturdy + Moxie = Ruthless: If foe was to be knocked out but Sturdy (or it's fusion abilities) or Focus Sash activated, this mon will knock out the foe and boost it's own Attack by one stage. It will also do so when knocking a foe out (These two stack)
Notable moves: Whatever you'd run on Gyarados + Cosmic Power
Role identification: Use the Mega, tho this can troll some sashers and get really out of hand really easly



cosmoem.gif
gyarados-mega.gif


Stone: Gyaradosite
New type: Water / Dark
New base stats: 79 | 127 | 145 | 54 | 145 | 59
New ability and desc: Mold Breaker
Notable moves: Whateveryou'd run on Mega Gyarados + Cosmic Power
Role identification: Mega Gyarados but trades Speed and some strength for a lot of bulk.



gyarados.gif
dragonite.gif

Samson's Grandson
Parents: Gyarados | Dragonite
Shared egg group: Dragon
Offspring name: Garrison
New type: Water / Dragon
New base stats: 103 | 139 | 97 | 90 | 110 | 90
New ability and desc: Multiscale + Intimidate = Scarry Scales: Upon switching in, lowers foe's attack by one stage. If this Pokemon is at full HP, damage taken from attacks is halved. If a move lowers down this mon's HP when it is at full HP, this mon intimidates again.
Notable moves: Dragon Dance, Roost, Outrage, Waterfall, Earthquake
Role identification: Set-Up sweeper. It will be really hard to take down if you are a physical attacker since you'll keep getting intimidated if it regens it's HP, and its special bulk is also really fine



gyarados-mega.gif
dragonite.gif


Stone: Gyaradosite
New type: Water / Dark
New base stats: 103 | 169 | 127 | 100 | 140 | 90
New ability and desc: Mold Breaker
Notable moves: Above + Crunch - Outrage
Role identification: It's an improoved Mega Gyarados in both Stats and Movepool. Shame it can't be Dragon / Water tho



zygarde.gif
kartana.gif

Z Y K A R T
Parents: Zygarde (50%) | Kartana
Shared egg group: DNA
Offspring name: Zykart
New type: Ground / Steel
New base stats: 83 | 140 | 126 | 70 | 83 | 122 (+20 Sp. Def | +20 Speed)
New ability and desc: Aura Break + Beast Boost = Beast Break: Foes' boosts are reversed (Scarf lowers Speed, +2 attack halves your attack, etc. Only boosts are reversed, deboofs are still deboofs). Upon knocking a foe out, boosts highest stat by one stage.
Notable moves: Smart Strike, Thusand Arrows, Dragon Dance, Coil, Glare, Knock Off
Role identification: Fast, physically bulky and very strong Attacker. Not only as that, but it punishes hard any set-up sweeper and any choice-reliant mon. With the right investments, you can boost either Attack, Speed or Defense according to your likings. It can run a variety of sets, much like Coil + Iron Tail, all-out attacker, AV offensive or even a more bulky set with things like Glare or something.



kyurem.gif
scizor.gif

Oh, what's that? You wanted to actually deal good damage against me?
Parents: Kyurem | Scizor
Shared egg group: DNA
Offspring name: Kyzor
New type: Dragon / Steel
New base stats: 97 | 130 | 105 | 92 | 105 | 90 (+10 Def | +20 Sp. Def | +10 Speed)
New ability and desc: Pressure + Technician = Pressurizer: Foe's damaging moves have 60 Base Power, while non-damaging have their PP doubled.
Notable moves: Bullet Punch, Defog, Dragon Claw, Roost
Role identification: Take on anything you need to. Seriously, this thing is riduculously tanky thanks to Pressurizer. It makes threats become laughable. Draco Meteor? V-Create? A Z-Move? They're all just weak moves when used against Kyzor. Not only that, but it is decent offensive wise, with the same base Attack as Scizor. It also has a pretty good typing, having only two weaknesses, nine resists (One of which is 4x) and an immunity. All in all, Kyzor will be hard to take down. Specially if it has Roost.



kyurem.gif
scizor-mega.gif


Stone: Scizorite
New type: Dragon / Steel
New base stats: 97 | 150 | 145 | 102 | 125 | 100
New ability and desc: Technician
Notable moves: See base
Role identification: Ew no don't use this. Base form is better. Unless you really want to use Technician for some reason





Re-Subs:



tentacruel.gif
zygarde.gif

"No reliable recovery", you say?
Parents: Tentacruel | Zygarde
Shared egg group: DNA
Offspring name: Tentagarde
New type: Water / Dragon
New base stats: 104 | 85 | 103 | 100 | 107 | 97 (+10 HP | +20 Sp. Atk | +10 Def)
New ability and desc: Liquid Ooze + Aura Break = Liquid & Solid: This Pokemon damages those draining HP from it for as much as they would heal. Aditionally, if this mon was to be hurt by any passive means, it will instead heal it by the same ammount of HP that would hurt it. (Toxic caps at 25% HP)
Notable moves: Scald, Thousand Waves, Rapid Spin, Knock Off, Haze, Toxic Spikes, Coil, Core Enforcer, Glare
Role identification: Extremamly versatile mon in terms of how it can be healed. It just has a fun gimmick to it, being able to Scald foes and trap them in with Thousand Waves. Overall just a really nice tank. Rapid Spin is fantastic in this thing since it will heal with spikes, heal with Rocks and if it gets poisoned it will get even more recovery.



guzzlord.gif
deoxys-defense.gif

Now with new moves!
Parents: Guzzlord | Deoxys-Defense
Shared egg group: DNA
Offspring name: Guzzys (Defense form)
New type: Dragon / Psychic
New base stats: 136 | 85 | 126 | 83 | 126 | 66 (+20 Def | +20 Sp. Def)
New ability and desc: Pressure + Beast Boost = Peer Pressure: The opponent's highest non-HP stat is halved.
Notable moves: Crunch, Dragon Tail, Counter, Knock Off, Pursuit, Seismic Toss, Dark Pulse, Snarl, Icy Wind, Night Shade, Cosmic Power, Light Screen, Recover, Reflect, Spikes, Stealth Rock, Taunt
Role identification: With a not-so-bad type and phenomenal defenses, Guzzys is a great wall. It has Seismic Toss/Night Shade so you can just flat-out not care about your offensive stats being low, it has Recover to keep it alive, and Knock Off for annoying foes. It has both Stealth Rock and Spikes so it can also set hazards, and Dragon Tail if you want to go that way. It also has Peer Pressure, previously seen on it's brother, Deoxurk. While it's counterpart would normamly use Peer Pressure to either crap on Specially Defensive walls or tank attackes to hit them back or outspeeding them, Guzzys uses it to wall everything it can other than attackers with higher speed than attack. Overall, it's a wall with everything it needs.
 
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terrakion.gif
kingler.gif

Parents: Terrakion + Kingler
Shared egg group: DNA
Offspring name: Kingkion
New type: Fighting/Water
New base stats: 73/149(+20)/102/61/90(+20)/91
New ability and desc: Royal Blood (Justified + Hyper Cutter) When a pokemon try to lower this pokemon attack or attack it with a Dark type move, this pokemon will get an attack boost.
Notable moves: Close Combat, Quick Attack, Rock Slide, Sacred Sword, Sword Dance, Stone Edge, Taunt, Earthquake, Rock Polish, X-Scissor, Poison Jab, Crabhammer, Knock Off, Brick Break, Zen Headbutt, Liquidation
Role identification: Kingkion is a terrifying offensive pokemon. Rolling in with a great offensive typing, some bulk to help back it up, and an ability to help keep up momentum for it. It can run a Scarf set to boost its average speed or a Banded Set to boost its already high attack stat.

heatran.gif
hariyama.gif

Parents: Heatran + Hariyama
Shared egg group: DNA
Offspring name: Hatyama
New type: Fire/Fighting
New base stats: 137(+20)/105/93(+10)/85/93(+10)/63
New ability and desc: Status Sponge (Flash Fire + Guts) When this pokemon get status or get hit by a fire type attack, it will boost it attack and fire type moves. Both don’t stacked.
Notable moves: Earth Power, Iron Head, Magma Storm, Crunch, Stone Edge, Earthquake, Flamethrower, Fire Blast, Flame Charge, Overheat, Explosion, Flash Cannon, Dark Pulse, Brine, Fake Out, Whirlwind, Knock Off, Close Combat, Bullet Punch, Bulk Up, Focus Blast, Poison Jab, Elemental Punch,
Role identification: A bulky Fire/Fighting pokemon. Having this bulk allow it to set up Bulk Ups and proceed to put dents in teams. Too bad it lack any kind of recover outside of rest

spinda.gif
victini.gif

Parents: Spinda + Victini
Shared egg group: DNA
Offspring name: Spintini
New type: Normal/Fire
New base stats: 85(+5)/90(+10)/85(+5)/85(+5)/90(+10)/85(+5)
New ability and desc: Victory Booster (Contrary + Victory Star) This pokemon will have its stat change reversed with a accuracy boost of 1.1x
Notable moves: V-Create, Searing Shot, Zen Headbutt, Flare Blitz, Stored Power, Overheat, Psyshock, Thunderbolt, Psychic, Shadow Ball, Energy Ball, U-Turn, Wild Charge, Sucker Punch, Double Edge, Assist, Disable, Encore, Fake Out, Psycho Cut, Rapid Spin, Brick Break, Rock Slide, Superpower, Drian Punch, Elemental Punch,
Role identification: From a distance, Spintini look like a bad pokemon with it highest stat being only 90. But if you go more into detail, you can see it is a very powerful pokemon. Being able to boost its stats with STAB V-Create and Superpower. If you let it set up, your team is pretty much done unless one of your pokemon get a toxic on it.

houndoom.gif
grumpig.gif

Parents: Houndoom + Grumpig
Shared egg group: Field
Offspring name: Doompig
New type: Dark/Psychic
New base stats: 87/77/67/110/105/97
New ability and desc: (Flash Fire + Gluttony) Both Combined
Notable moves: Nasty Plot, Flamethrower, Sunny Day, Solar Beam, Shadow Ball, Sludge Bomb, Fire Blast, Overheat, Flame Charge, Snarl, Dark Pulse, Will-O-Wisp, Dream Eater, Teeter Dance, Confuse Ray, Magic Coat, Power Gem, Psyshock, Psychic, Whirlwind, Focus Blast, Energy Ball, Charge Beam
Role identification: Doompig can switch in into fire type moves because they are immune to them. It will get a STAB boost fire types moves after getting hit by one. This means it only a few pokemon that can have access to three STABs moves.

houndoom-mega.gif
grumpig.gif

Parents: Houndoom-Mega + Grumpig
Shared egg group: Field
Offspring name: Doompig-Mega
New type: Dark/Psychic
New base stats: 87/77/107/140/115/117
New ability and desc: Solar Power
Notable moves: Same as Base
Role Identification: A better sun sweeper than its base. Mega Doompig have some bulk to live a couple hits and still have good offensive power and speed to sweep though teams. If you get a flash fire boost from your base form, this pokemon will be hard to switch in.

crobat.gif
swellow.gif

Parents: Swellow + Crobat
Shared egg group: Flying
Offspring name: Swellbat
New type: Flying/Normal
New base stats: 82/97/80/82/75/137
New ability and desc: (Inner Focus + Scrappy) Both Combined
Notable moves: Air Slash, Brave Bird, Boomburst, Hurricane, Z-Mirror Move, U-Turn, Heat Wave, Cross Poison, Nasty Plot, Giga Drain, Hypnosis, Shadow Ball, Sludge Bomb, Acrobatics, Dark Pulse, Defog,
Role identification: Swellbat have access to nasty plot and boomboost. Even though this pokemon don’t have the best Special Attack, it can hit all can of pokemon thanks to its ability. It have access to very powerful moves in Brave Bird and Hurricane.

abomasnow.gif
ampharos.gif

Parents: Abomasnow + Ampharos
Shared egg group: Monster
Offspring name: Ampsnow
New type: Electric/Ice
New base stats: 100/93/90/113/97/67
New ability and desc: Electric Snow (Static + Snow Warning) Both Combined
Notable moves: Ice Punch, Grass Whistle, Ice Shard, Wood Hammer, Blizzard, Growth, Leech Seed, Ice Beam, Earthquake, Shadow Ball, Focus Blast, Sword Dance, Dragon Pulse, Fire Punch, Power Gem, Discharge, Cotton Guard, Light Screen, Thunderbolt, Volt Switch, Wild Charge, Electric Terrain, Thunder Punch
Role identification: Ampsnow have more than one way of destroy a team. Most of them come from its megas.

abomasnow-mega.gif
ampharos.gif

Parents: Abomasnow-Mega + Ampharos
Shared egg group: Monster
Offspring name: Ampsnow-Mega A
New type: Electric/Ice
New base stats: 100/133/120/143/117/37
New ability and desc: Snow Warning
Notable moves: Same Moves
Role Identification: This mega will be a good mixed attacker with good defense. Put it under trick room and start wrecking stuff.

abomasnow.gif
ampharos-mega.gif

Parents: Abomasnow + Ampharos-Mega
Shared egg group: Monster
Offspring name: Ampsnow-Mega B
New type: Electric/Dragon
New base stats: 100/113/110/163/117/57
New ability and desc: Mold Breaker
Notable moves: Same Moves
Role Identification: Can be a great pivot. Having a base 167 Special attack and having Mold Breaker allow it to do a lot of damage without fearing about Lighting Rod or Motor Drive.
 
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mimikyu.gif
landorus-therian.gif

Parents: Mimikyu + Landorus-Therian
Shared egg group: DNA
Offspring name: Mimirus
New type: Ground/Fairy
New base stats: 80 (+8)/130 (+13)/85/77/92/112(+19)
New ability and desc: Intimidating Stance - Upon switchin, attacks do 0 neutral damage.
Notable moves: Earthquake, Play Rough, Shadow Claw, Shadow Sneak, Rock Polish, Swords Dance, Wood Hammer, Defog, Knock Off, Superpower, Stone Edge, U-Turn, Rock Slide, Stealth Rock, Taunt, Leech Life, Will-O-Wisp, X-Scissor, Destiny Bond.
Role identification: THE switchin for ANY attack. It's ability is amazing, letting it freely switchin on attacks, and its 130 attack stat plus good coverage can help it take out mons. Thanks to USUM, this fusion also has Defog, which is pretty nice. It also has a unique Ground/Fairy typing that can hit well. It also has utilirty in SR/uturn/Taunt/destiny bond which is pretty noice.

sylveon.gif
heatran.gif

Parents: Sylveon + Heatran
Shared egg group: DNA
Offspring name: Heatreon
New type: Steel/Fairy
New base stats: 100 (+7)/77/100 (+15)/125 (+5)/130 (+12)/69 (+1)
New ability and desc: Fire-B-Gone ~ This Pokemon's Fire-type moves become Fairy type and have 1.5x power; Fire Immunity.
Notable moves: Calm Mind, Heal Bell, Psyshock, Shadow Ball, Wish, Dark Pulse, Dragon Pulse, Earth Power, Eruption, Lava Plume, Fire blast, Flamethrower, Flash Cannon, Heat wave (For doubles), Overheat, Taunt, Will-O-Wisp.
Role identification: Immune to Fire moves, 100/100/130 bulk, 125 attack, boosted Fairy-Type Lava Plumes, recovery in Wishtect, utility in WoW and Taunt, setup with Calm Mind, this thing is just amazing! And don't forget, even though steel may seem impossible to hit cos your a fairy/steel type, Firium Z is a thing!
 
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Because I know somebody loves SU

garchomp.gif
dragonite.gif

Garnet
Fusion Specimen: Garchomp & Dragonite
DragonIC_Big.png

Ability: Enhanced Calculations (Sand Veil + Multiscale) - Takes 1/2 health & has 1.25x evasion when at max health or in Sandstorm. These effects stack. Immunity to Sandstorm
Stats: 109 HP (+10) / 142 Atk (+10) / 105 Def (+10) / 100 SpA (+10) / 102 SpD (+10) / 101 Spe (+10) - 659 BST (+60)

Notable Moves
Physical.png
: Outrage, Earthquake, Stone Edge, Aqua Tail, Crunch, Iron Head, Poison Jab, Dragon Claw, Brick Break, Rock Slide, Shadow Claw, Superpower, Extreme Speed, Waterfall, Elemental Punches
Special.png
: Draco Meteor, Fire Blast, Earth Power, Flamethrower, Surf, Dragon Pulse, Focus Blast, Thunder, Blizzard, Hurricane, Heat Wave, Thunderbolt, Ice Beam
Status.png
: Hone Claws, Sandstorm, Stealth Rock, Swords Dance, Toxic, Dragon Dance, Roost

Role Identification:
Step 1: Set up sandstorm
Step 2: Tank everything thrown at you thanks to higher bulk than mew & 50% damage reduction

Okay, for real, Enhanced Calculations is very useful. It's like a free multiscale whenever sandstorm is up, plus regular multiscale on top of it. That allows you to set up an almost free Swords Dance, which can then even transition into the mega, which is less bulky in sandstorm, but still pretty damn good.

garchomp-mega.gif

New Ability: Sand Force
New Base Stats: 109 HP (±0) / 182 Atk (+40) / 125 Def (+20) / 140 SpA (+40) / 112 SpD (+10) / 91 Spe (-10) - 759 BST (+100)
Notable Moves: Read above
Role Identification: It's slower, which is a pain, and it's ability isn't as good. So it's both more frail (inside sandstorm) and slower. But, if you set up an agility pre-mega, you can reach a very, very nice speed tier, and Dragon Dance does the same thing, with less of an impact. This can run Mixed Agility, Physical SD and just break through teams. It's ability doesn't do it much, unless it's abusing leftover sandstorm from Pre-Mega.
 
Because I know somebody loves SU

garchomp.gif
dragonite.gif

Garnet
Fusion Specimen: Garchomp & Dragonite
DragonIC_Big.png

Ability: Enhanced Calculations (Sand Veil + Multiscale) - Takes 1/2 health & has 1.25x evasion when at max health or in Sandstorm. These effects stack. Immunity to Sandstorm
Stats: 109 HP (+10) / 142 Atk (+10) / 105 Def (+10) / 100 SpA (+10) / 102 SpD (+10) / 101 Spe (+10) - 659 BST (+60)

Notable Moves
Physical.png
: Outrage, Earthquake, Stone Edge, Aqua Tail, Crunch, Iron Head, Poison Jab, Dragon Claw, Brick Break, Rock Slide, Shadow Claw, Superpower, Extreme Speed, Waterfall, Elemental Punches
Special.png
: Draco Meteor, Fire Blast, Earth Power, Flamethrower, Surf, Dragon Pulse, Focus Blast, Thunder, Blizzard, Hurricane, Heat Wave, Thunderbolt, Ice Beam
Status.png
: Hone Claws, Sandstorm, Stealth Rock, Swords Dance, Toxic, Dragon Dance, Roost

Role Identification:
Step 1: Set up sandstorm
Step 2: Tank everything thrown at you thanks to higher bulk than mew & 50% damage reduction

Okay, for real, Enhanced Calculations is very useful. It's like a free multiscale whenever sandstorm is up, plus regular multiscale on top of it. That allows you to set up an almost free Swords Dance, which can then even transition into the mega, which is less bulky in sandstorm, but still pretty damn good.

garchomp-mega.gif

New Ability: Sand Force
New Base Stats: 109 HP (±0) / 182 Atk (+40) / 125 Def (+20) / 140 SpA (+40) / 112 SpD (+10) / 91 Spe (-10) - 759 BST (+100)
Notable Moves: Read above
Role Identification: It's slower, which is a pain, and it's ability isn't as good. So it's both more frail (inside sandstorm) and slower. But, if you set up an agility pre-mega, you can reach a very, very nice speed tier, and Dragon Dance does the same thing, with less of an impact. This can run Mixed Agility, Physical SD and just break through teams. It's ability doesn't do it much, unless it's abusing leftover sandstorm from Pre-Mega.
oh boy, evasion hax sounds real fun, i can't wait
 
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