I also am going to show all the possible Hidden Power Types/Attack Powers based upon the remaining IVs when there aren't a whole lot left. That way, you might be able to tell early on that you don't want it because the Hidden Power AP is less than 50 or the type you want isn't possible. Of course, if you provide the HP Type, then you already know what it is going to be. :)
Awesome...For those who think I can't improve upon my existing one:
I found a really huge pattern in the Hidden Power Type data recently. If data lines up correctly, you could end up removing dozens of invalid IVs right from the start! Plus, if this is used in conjunction with a Characteristic, you could end up with an exact IV or two really early on.
I also am going to show all the possible Hidden Power Types/Attack Powers based upon the remaining IVs when there aren't a whole lot left. That way, you might be able to tell early on that you don't want it because the Hidden Power AP is less than 50 or the type you want isn't possible. Of course, if you provide the HP Type, then you already know what it is going to be. :)
I rewrote the code from scratch to make it both easier to read and more efficient. I've added a bunch of new things into the code, but it is still half the amount of lines that it used to be.
OFTCan you fix the reset button so it doesn't restart the pages, but just dletes the number? I hate erasing everything over and over again; especially if I had inputeda lot of numbers.
Awesome...
BTW, your calc rocks.
And what data do you need?
If you like I can help you with that. Just give a few moment to write the Stats and such.I need Stat/EP data that spans about 5 levels. I also need the Nature, Characteristic, and Hidden Power Type for both 3rd and 4th generation games. Obviously, Characteristic only applies to 4th generation.
OFT
Metalkid~Stats and EVs, if they're given.
If you like I can help you with that. Just give a few moment to write the Stats and such.
Edit: Nevermind, Davy beat me to it.
I can also give info on my articuno if you'd like-?
EDIT: Since you didn't answer this, resaying:
Metalkid, for some odd reason, when I put my kyogre in a wifi battle (untouched) and put the stats in your calc, one of the ivs is wrong. Any ideas why?
I'll give you my Charizard's Stats if you want them... hold on-
Charizard, Naive, Likes to thrash about
Lv.61 172/126/113/153/105/156
Lv.62 174/128/115/156/107/159
Lv.63 177/130/117/158/108/161
Lv.64 180/132/118/161/110/163
Lv.65 182/134/120/163/112/166
Lv.66 185/136/122/166/114/169
Okay, I'll try this Lv.1 Magikarp and then some randomly chosen pokey.That is ok. I need quite a few different sets of data to test with. There are a lot of circumstances that can affect the way my code works.
No, I didn't.Hmmm... You didn't give it any vitamins, right? You didn't accidently enter the wrong stat in the wrong box? Those are the only things I can think of right now.
Is there a place we can test it out? If not when will it be on the main site?