Or if they're needed in other places; If you can spend all your defensive EVs in one place, or even can skew them (say, 400 left- 252 in your defense of choice and 148 in your HP, or vice versa), this makes a major difference.So... basically if the 510 EVs were not restricted to 255 in a stat, this would matter.
Of course, this is just a new mathematical summary of something 99% of the folks who make good sets already know.
An easier explanation-
Make all the numbers in each set as close to each other as possible.
Defence- HP and Defence+2
Special Defense- HP and SDef+2
General- 1/2HP, Def+2, and Sdef+2
(the 1/2 in front of the HP might be unnecessary or off- I don't have any scrap paper at the moment. I just guessed after some mental math. If anyone with more math ability than I want to take a crack at that last one, feel free. That 1/2 basically puts HP the priority on anything with good defenses, no matter how good the HP.)













