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Typing: The Mod

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I can’t in good faith vote for a chaos type unless we have its eventual opposite in the law type (which is not good/light because lawful evil totalitarians exists). We’ll have evil(Dark) and Chaos but no good(light I guess) or law types to balance it out?

My vote is Space for that reason.

Anyway I figured I’d impart my rules of thumb for type design:

5 weaknesses max unless it resists more than steel or has 2 immunities.

Likewise 5 SE hits max unless you want the type to become a must use coverage type to drown out all others unless it has like 2 immune types.

Likewise no type combo should have more than two 4x weaknesses otherwise you’ll have a hard time justifying use of the mon.

Types should be resisted by 7 types max. Poor grass and bug. Help those guys!

Is the a two type combo that has no ever to exist type resistance outside of wacky wonderguard shenanigans? Try and circumvent it. Our new ghost/fight heart was a great step in that direction. But Marshadow’s fall to lower tiers hasn’t yet begun.
 
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I can’t in good faith vote for a chaos type unless we have its eventual opposite in the law type (which is not good/light because lawful evil totalitarians exists). We’ll have evil(Dark) and Chaos but no good(light I guess) or law types to balance it out?

My vote is Space for that reason.

Anyway I figured I’d impart my rules of thumb for type design:

5 weaknesses max unless it resists more than steel or has 2 immunities.

Likewise 5 SE hits max unless you want the type to become a must use coverage type to drown out all others unless it has like 2 immune types.

Likewise no type combo should have more than two 4x weaknesses otherwise you’ll have a hard time justifying use of the mon.

Types should be resisted by 7 types max. Poor grass and bug. Help those guys!

Is the a two type combo that has no ever to exist type resistance outside of wacky wonderguard shenanigans? Try and circumvent it. Our new ghost/fight heart was a great step in that direction. But Marshadow’s fall to lower tiers hasn’t yet begun.
To tell the truth, Heart is considered as a good-side type as most of them are dedicated healers. A good-side type that is not above using combat on evil (Noble and Light) alongside Fighting to get with Dark and Chaos should fix it a bit more though.

Thing is, my version of Light-type focuses more on illumination and similar concepts than just being good-sided, thus people will assume that all Light-type Pokémon would be good-sided. Considering Shiinotic's Pokédex entries and the danger of Xurkitree, Necrozma and that light can become dangerous as it can blind people and the sun's UV ray, it is only neutral.

I also vote for Space.
 
I can’t in good faith vote for a chaos type unless we have its eventual opposite in the law type (which is not good/light because lawful evil totalitarians exists). We’ll have evil(Dark) and Chaos but no good(light I guess) or law types to balance it out?

My vote is Space for that reason.

Anyway I figured I’d impart my rules of thumb for type design:

5 weaknesses max unless it resists more than steel or has 2 immunities.

Likewise 5 SE hits max unless you want the type to become a must use coverage type to drown out all others unless it has like 2 immune types.

Likewise no type combo should have more than two 4x weaknesses otherwise you’ll have a hard time justifying use of the mon.

Types should be resisted by 7 types max. Poor grass and bug. Help those guys!

Is the a two type combo that has no ever to exist type resistance outside of wacky wonderguard shenanigans? Try and circumvent it. Our new ghost/fight heart was a great step in that direction. But Marshadow’s fall to lower tiers hasn’t yet begun.
Fairy is the counterpart to Dark, and Heart is the counterpart to Chaos. That's how I see it at least.
 
Fairy is the counterpart to Dark, and Heart is the counterpart to Chaos. That's how I see it at least.
Fairy is the counterpart to dragon, really. that's why it's in the game, to keep dragons in check. Our closest counterpart to dark is either heart or (more accurately) fighting. As for Chaos, I don't think we really have a counterpart for it yet. It's hard to argue that fighting is even a counterpart to dark, since fighting just beats dark to complete the fighting-psychic-dark trio.
 
Why would anyone try to make Light-type a "good" counterpart to Dark or Chaos anyways? Sure, Light and Dark can make contrast, but in term of morality (good light versus dark evil) this had already been a trope (or even cliche) at this point. As already told, Heart or Fighting fits more to good than anything else, while I try to keep Light as neutral and more in-line to Fire, Water, Grass, Electric and Ice.
 
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Why would anyone try to make Light-type a "good" counterpart to Dark or Chaos anyways? Sure, Light and Dark can make contrast, but in term of morality (good light versus dark evil) is already a trope (or even cliche) at this point. As already told, Heart or Fighting fits more to good than anything else, while I try to keep Light as neutral and more in-line to Fire, Water, Grass, Electric and Ice.
and the fact that the counterpart to dark would be good-type, since it's originally called the "evil" type in japan.
 
Why would anyone try to make Light-type a "good" counterpart to Dark or Chaos anyways? Sure, Light and Dark can make contrast, but in term of morality (good light versus dark evil) this had already been a trope (or even cliche) at this point. As already told, Heart or Fighting fits more to good than anything else, while I try to keep Light as neutral and more in-line to Fire, Water, Grass, Electric and Ice.
and the fact that the counterpart to dark would be good-type, since it's originally called the "evil" type in japan.
Actually, dark type is in some sort of "trio" with fighting and psychic, which all demonstrate some sort of battle strategy. Fighting is pure force, psychic is the use of mental and acknowledging the opponent. Dark, or evil if you prefer, is more based on the usage of tricks and sneaky techniques (Night Slash is the only dark move without any secondary effects except high crit rate).

Closing votes in 24 hours
 
Actually, dark type is in some sort of "trio" with fighting and psychic, which all demonstrate some sort of battle strategy. Fighting is pure force, psychic is the use of mental and acknowledging the opponent. Dark, or evil if you prefer, is more based on the usage of tricks and sneaky techniques (Night Slash is the only dark move without any secondary effects except high crit rate).

Closing votes in 24 hours
Yes, but we're talking about what a direct good version of the dark/evil type would be, which we really don't have. Also, I always thought that it didn't make sense that the mental type would be fooled by tricks, but the head-first type is good against tricks. really thought that psychic would be good against evil/dark and fighting, but I understand that they really only added evil/dark type to beat psychic type. Also, if we want to go that route, i don't think we have a trio for Chaos either, although i could be wrong on that.
 
Because Wynaut?
because_wynaut.png
Aaaaaaaand another one
but_wynaut.png

I have no idea
 
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Healers can be evil. In D&d there are plenty of very evil gods with healing focus that players can choose from, believe it or not.

In turn, if you think fairies are good, then I guess Mimikyu sucking souls is honorable and just, or I must’ve forgotten a lot of mythology and with its many evil Fey creatures.
I'd actually say that Mawile and Tapu Lele are better examples of Fairies being jerks. I mean, Mimikyu is trying to be good.
 
Space. Please make Doom Desire Space if this wins, Steel totally does it no justice, but if Jirachi becomes Space i suppose that'll happen either way. Really thought about Noble but had to pick Space (and I'll take a stab that one shouldn't / can't vote for themselves, as well).
 
This wont make a difference but

voting for Light

Chaos just sort of feels like a rehash of Dark, and while Space is pretty cool i like the Light concept more.
 
While we are at it, I do feel like Chaos could feels like a rehash of Dark-type if not handled carefully, does to a few similarity. I will put emphasis on the brutality, actual chaos and destruction while Dark-type will keep the sneaky and underhanded tactics when I design Moves, Abilities and retyped Pokémon (and buff their stats if necessary). I'd suggest anyone not to do moves that would fit more into Dark-type (i.e. moves that are just underhanded) and focus on the actual chaos and destruction.

I got an evil plan to make Guzzlord a Chaos/Dragon while buffing Attack and Speed.

P.S. I know the OP for the Spreadsheet told me so, but it is lagging a bit behind as some details went missing, such as the description of the Time-type moves and the new Primal Forms. If you would let me help out by adding the description, I would gladly help, as I had done a spreadsheet for Type Optimization before.

Let's not forget the jerkiest Fairy of them all...

latest
Jigglypuff and its evolution Wigglytuff as Chaos/Fairy confirmed? I mean, Guildmaster Wigglytuff can potentially destroy the whole guild by just loudly crying,,,
 
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P.S. I know the OP for the Spreadsheet told me so, but it is lagging a bit behind as some details went missing, such as the description of the Time-type moves and the new Primal Forms. If you would let me help out by adding the description, I would gladly help, as I had done a spreadsheet for Type Optimization before.
If Gravity Monkey agrees.
 
Samtendo09 Chaos isn’t necessarily evil, as Dark moreso is, chaos is being unpredictable, acting on whims, not adhering to the rules. I don’t think chaos really ever matched up with brutality, “chaos and destruction” sure but chaos itself just points towards the unpredictability of the situation.
 
P.S. I know the OP for the Spreadsheet told me so, but it is lagging a bit behind as some details went missing, such as the description of the Time-type moves and the new Primal Forms. If you would let me help out by adding the description, I would gladly help, as I had done a spreadsheet for Type Optimization before.
Yeah, it would be awesome! I'm gonna give you the link by PM.
 
Official post

Little announcement: Samtendo09 is now a spreadsheet editor! Brodaha was also added to the list, he already had access but I kinda forgot about it... sorry :x

And now, the moment you were all waiting for! The winning type for this 5th slate is...
b/C wYNauT!
SPACE TYPE
I'll open the next phase really soon, sorry for the triple post incoming.
 
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