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Typing: The Mod

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There's been a lot of discussion I've missed over the last couple of weeks, so sorry if I repeat things that have already been said:

All existing Eeveelutions are types that are traditionally Special based. The only exceptions to this are Sylveon which is Fairy type (introduced after the physical/special split but still has strong Special connections) and Dragon type that does not have an Eeveelution (...yet). If Eeveelutions are introduced into this mod then they should follow the rule that they should follow this theme. This is probably irrelevant at this stage since Time, Space, and Heart could all be considered 'Special' but if types such as Wood or Blade are introduced they shouldn't get Eeveelutions.

Similar thing with Rotom, all Rotom forms are based on everyday household appliances, this theme could easily continue into this mod. Rotom-Watch makes sense and to some degree so does Rotom-Defibrillator to some degree since most workplaces, schools, sport clubs, shopping centres, etc have access to these now, they could be considered everyday appliances. However Rotom-Satellite or Telescope probably aren't as everyday as the other forms.
I'd argue that a defibrillator isn't common enough for rotom either TBH.... and i'd do a Digital Clock rotom for time, since that's the most technological way to show it.
 
I'd argue that a defibrillator isn't common enough for rotom either TBH.... and i'd do a Digital Clock rotom for time, since that's the most technological way to show it.
Honestly nothing is going to be super common and Heart related. I think a Defibrillator is our best bet, unless someone thinks of something slightly more common.
 
We could always just do a satellite for space Rotom, since there’s about a thousand of those up there.
A satellite isn't really an everyday technology, since you need a spaceship to maintain one satellite. And realistically, traveling in a spaceship is a rather risky task.
 
A satellite isn't really an everyday technology, since you need a spaceship to maintain one satellite. And realistically, traveling in a spaceship is a rather risky task.
Yeah, i really don't think heart or space make too much sense, since a defib isn't an everyday tech. either since not a lot of places usually carry one. The closest thing i could say is a radio (Since radio waves are connected to space), but it's a bit of a stretch.
 
Maybe the Heart Rotom should be a wheelchair/mobility scooter? Like, Heart isn't just a type about literal hearts, it's also about caring and healing, and wheelchairs are pretty symbolic of that.

Also, on the subject of the Space Rotom... a satellite wouldn't be "everyday" enough, but what about a satnav? People use those in cars all the time.
 
I'd agree that the mobility scooter might work for Rotom-Heart. I thought of a few applications for other potential Rotom forms (but not all); Speaker Rotom (Sound), Lamp Rotom (Light), Chainsaw Rotom (Wood), Robo-Beast Rotom (Beast, based of electric animal pet)

We don't usually talk about Ubers since this is OU based, but can I say that Palkia get buffed real good; better HA (technically gives all of its moves better accuracy at risk of being hit more often by less accurate moves, and give Primal Groudon a better stance against Ho-Oh and Rayquaza), Spacial Rend buff (cleans off Trick Room and entry hazards) and access to Stargaze Shield (greatly hinders most Special Attackers like Mewtwo, Xerneas and Primal Kyogre) and Star Shot (revenge kill or finish off weakened opponents). Although it is now an easy pray of Mega Gengar, Giratina and multiple Psychic Ubers, it can now counter Primal Groudon more reliably and have multiple cool tools to use with.

While Deoxys and Ultra-Necrozma are faster and generally stronger, they lacked Stargaze Shield and they do not provide support Primal Groudon and othed Uber Pokémon that struggles with Flying-type Ubers, and because of how Gravity from Gravity Pull work, also does not worry about the lower accuracy of its other moves does to being Gravity a psuedo-No Guard.
 
Okay, one thing I kind-of want to talk about is that, maybe for this pet mod, we should change dark-type's name to it's original Japanese name of "Evil" Type, in order to prevent confusion as Light-type will be added in soon, along with things like Noble-type and a type I've been thinking of (unless i misread the rules and you can only add one type in general and not just one per slate), So people won't get confused if Light-type ends up being neutral to Dark-type, and in case people want to add a type that's actually just darkness and not evil. What does anyone else think?
 
Okay, one thing I kind-of want to talk about is that, maybe for this pet mod, we should change dark-type's name to it's original Japanese name of "Evil" Type, in order to prevent confusion as Light-type will be added in soon, along with things like Noble-type and a type I've been thinking of (unless i misread the rules and you can only add one type in general and not just one per slate), So people won't get confused if Light-type ends up being neutral to Dark-type, and in case people want to add a type that's actually just darkness and not evil. What does anyone else think?

No. And I’ll do everything in my clearly limited power to ensure light is the anti-dark.
 
Okay, one thing I kind-of want to talk about is that, maybe for this pet mod, we should change dark-type's name to it's original Japanese name of "Evil" Type, in order to prevent confusion as Light-type will be added in soon, along with things like Noble-type and a type I've been thinking of (unless i misread the rules and you can only add one type in general and not just one per slate), So people won't get confused if Light-type ends up being neutral to Dark-type, and in case people want to add a type that's actually just darkness and not evil. What does anyone else think?
Speaking unofficially, while I don't think we should change the Dark-type's name (and that if we do, it should be to "Foul", which is honestly much more accurate to what the type actually does than "Evil"), making "counterpart types" is a stupid idea and I hate it, so I'm all for making Light neutral against Dark and Dark neutral against Light.
 
At the moment, I kind of agree with Pika Xreme. Light-type would refer to actual light and not goodness even though the two are often associated with each other, and while Dark-type sounds like a basic counterpart, the only Dark-type moves I could find dealing with actual darkness were Dark Void and Night Daze, which are signature moves. All of the other moves and Dark-type Pokemon are associated more with brutality or foulness. In this way, I don’t think Light and Dark types need to be made into counterparts of one another.
 
Speaking unofficially, while I don't think we should change the Dark-type's name (and that if we do, it should be to "Foul", which is honestly much more accurate to what the type actually does than "Evil"), making "counterpart types" is a stupid idea and I hate it, so I'm all for making Light neutral against Dark and Dark neutral against Light.
At the moment, I kind of agree with Pika Xreme. Light-type would refer to actual light and not goodness even though the two are often associated with each other, and while Dark-type sounds like a basic counterpart, the only Dark-type moves I could find dealing with actual darkness were Dark Void and Night Daze, which are signature moves. All of the other moves and Dark-type Pokemon are associated more with brutality or foulness. In this way, I don’t think Light and Dark types need to be made into counterparts of one another.
I honestly wouldn't mind Light and Dark being neutral to each others. Ghost is quite closer to actual darkness than Dark-type itself when you refer several Ghost-type moves Shadow Claw, Shadow Sneak, Shadow Punch, Shadow Bone and Shadow Ball, so Light can be SE to Ghost (but whatever Light would resist Ghost or not is up to you, when Light wins). I do not want want Psychic to be strong against Light, as the prior had already good offensive matchup atm.

And I'll make it obvious at this point; as Origin0, Light-type should refer actual light as an element rather than goodness (even though both are associated at some point), and this is exactly what I am aiming for: Light-type as an element and stand out on its own, not as a cliched counterpart of Dark-type.
 
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Speaking unofficially, while I don't think we should change the Dark-type's name (and that if we do, it should be to "Foul", which is honestly much more accurate to what the type actually does than "Evil"), making "counterpart types" is a stupid idea and I hate it, so I'm all for making Light neutral against Dark and Dark neutral against Light.
Talking about renaming types, I think it has been mentioned before, but I think another type that should be renamed is Grass-type to Plant-type.
 
Speaking unofficially, while I don't think we should change the Dark-type's name (and that if we do, it should be to "Foul", which is honestly much more accurate to what the type actually does than "Evil"), making "counterpart types" is a stupid idea and I hate it, so I'm all for making Light neutral against Dark and Dark neutral against Light.
The only reason i'm talking about changing the name to evil type is that.... that's the actual type name in japan. I'm not kidding. Although Foul does work better TBH, I'm asking to change it to evil type because that fits better with what pokemon has named it.
No. And I’ll do everything in my clearly limited power to ensure light is the anti-dark.
Then you'd change the point of dark-type, which is what i didn't want to do.
At the moment, I kind of agree with Pika Xreme. Light-type would refer to actual light and not goodness even though the two are often associated with each other, and while Dark-type sounds like a basic counterpart, the only Dark-type moves I could find dealing with actual darkness were Dark Void and Night Daze, which are signature moves. All of the other moves and Dark-type Pokemon are associated more with brutality or foulness. In this way, I don’t think Light and Dark types need to be made into counterparts of one another.
Yeah, That's what I want too. I just want to make sure people don't get confused when they see dark type and not understand why it's not weak or strong against light-type.
Talking about renaming types, I think it has been mentioned before, but I think another type that should be renamed is Grass-type to Plant-type.
Like i said previously, the only reason i'm bringing up changing dark-type to evil-type is because that's it real name in japan. I'll find an article that says this, give me a sec...
https://bulbapedia.bulbagarden.net/wiki/Dark_(type)
If you look at it's Japanese name, you'll see it's Evil-type and not Dark-type.
 
Talking about renaming types, I think it has been mentioned before, but I think another type that should be renamed is Grass-type to Plant-type.
TBH we should not bring up name changing to any type at all, as it would bring confusion to newcomers who will tell "Where's Grass-type?" and something else in the line. It also never happened in the offical Pokémon games either.
 
TBH we should not bring up name changing to any type at all, as it would bring confusion to newcomers who will tell "Where's Grass-type?" and something else in the line. It also never happened in the offical Pokémon games either.
The only reason i brought up changing dark to evil is because Evil-type is also a name that Pokemon calls it, albeit, in japan. and to save people from confusion.
 
The only reason i brought up changing dark to evil is because Evil-type is also a name that Pokemon calls it, albeit, in japan. and to save people from confusion.
That's reasonable, considering that I am aiming Light to be Light and not, well, "Hero" or "Good". The yin-yang of "Good Light vs Evil Darkness" is already a cliche at various extent, anyways.
 
That's reasonable, considering that I am aiming Light to be Light and not, well, "Hero" or "Good". The yin-yang of "Good Light vs Evil Darkness" is already a cliche at various extent, anyways.
Yeah, I was actually planning to come up with a kind of hero-type so that people won't try to make light-type just a plain "good" type.
 
speaking unofficially (like normal):
That's reasonable, considering that I am aiming Light to be Light and not, well, "Hero" or "Good". The yin-yang of "Good Light vs Evil Darkness" is already a cliche at various extent, anyways.
To be pedantic that's not how taoism works, which only reinforces your point by making the cliche seem even more ridiculous.
Yeah, I was actually planning to come up with a kind of hero-type so that people won't try to make light-type just a plain "good" type.
I mean that's basically Fighting but slightly different, in my opinion
 
speaking unofficially (like normal):

To be pedantic that's not how taoism works, which only reinforces your point by making the cliche seem even more ridiculous.

I mean that's basically Fighting but slightly different, in my opinion
I am looking up at Taoism and you are right, light and darkness should be mere opposite and must coexist to work, not complete rivals at war against each others, according to the Taoism, unless I'm wrong.
 
speaking unofficially (like normal):

To be pedantic that's not how taoism works, which only reinforces your point by making the cliche seem even more ridiculous.

I mean that's basically Fighting but slightly different, in my opinion
That's just because a lot of pokemon that would be seen as heroes are in the fighting type so that they can be good against them. I think fighting type should be about fighting styles, while this "hero-type" of mine would be about those that help others, so things like Absol, Pangoro (Who fights against bullies), or has a direct connection to heroes, like Infernape (It's origin is Sun Wukong, and it's said that it's fighting style is likely based off of it as well), or Lucario. I can understand if you think it's close to fighting, but i just think that it's because fighting is being used by some pokemon as just a stand-in for the good type, when I personally don't think it should be.
 
That's just because a lot of pokemon that would be seen as heroes are in the fighting type so that they can be good against them. I think fighting type should be about fighting styles, while this "hero-type" of mine would be about those that help others, so things like Absol, Pangoro (Who fights against bullies), or has a direct connection to heroes, like Infernape (It's origin is Sun Wukong, and it's said that it's fighting style is likely based off of it as well), or Lucario. I can understand if you think it's close to fighting, but i just think that it's because fighting is being used by some pokemon as just a stand-in for the good type, when I personally don't think it should be.
Yes but its quite difficult to think of moves and Abilities (apart Justified) to be reworked into a Hero-type without making any of them too similar to Fighting-type and will have competition against Noble-type, which is similar but more toward honor.
 
Yes but its quite difficult to think of moves and Abilities (apart Justified) to be reworked into a Hero-type without making any of them too similar to Fighting-type and will have competition against Noble-type, which is similar but more toward honor.
I think, like chaos and dark was stated to be, that it would be too similar if they aren't completely separated from each other. My personal way of seperating them would be that Fighting would be about fighting fairly, Hero would be about those that protect another, and noble is just being honorable. I wouldn't call Pyroar a hero, but i'd call it noble, while i'd call Infernape a hero as it's connected to Sun Wukong, but I wouldn't call it noble. I'd call something like Scrafty or Machamp Fighting-type because they're neither noble or heroic, they just fights. I'd call lucario a Hero-Fighting, because it's a fighter with connections to common Anime heroes. Sacred Sword seems more like a noble-type, while Secret Sword seems more hero-type. The main problem I see is with the swords of justice, with them being likely to all become noble-hero type, which would make them less unique. You understand what I'm getting at?
 
I think, like chaos and dark was stated to be, that it would be too similar if they aren't completely separated from each other. My personal way of seperating them would be that Fighting would be about fighting fairly, Hero would be about those that protect another, and noble is just being honorable. I wouldn't call Pyroar a hero, but i'd call it noble, while i'd call Infernape a hero as it's connected to Sun Wukong, but I wouldn't call it noble. I'd call something like Scrafty or Machamp Fighting-type because they're neither noble or heroic, they just fights. I'd call lucario a Hero-Fighting, because it's a fighter with connections to common Anime heroes. Sacred Sword seems more like a noble-type, while Secret Sword seems more hero-type. The main problem I see is with the swords of justice, with them being likely to all become noble-hero type, which would make them less unique. You understand what I'm getting at?
Yeah, with enough explanation, I do think that one type can still stand out from a familiar type. I did it with Light from Fairy as despite the latter having some form of illumination, its mostly moon-based and involves more into powers commonly used by fairies, while Light is more into multiple ways to perform illuminations as well as the fictional hard light.

Though when I think about it, we should not try to gut too much of an official type. Space on Psychic is a bit understandable since the latter was a go-to Type for spacial power until Space becomes a thing, but we would have to be careful with future winners to not remove the same type of too many Pokémon.
 
Yeah, with enough explanation, I do think that one type can still stand out from a familiar type. I did it with Light from Fairy as despite the latter having some form of illumination, its mostly moon-based and involves more into powers commonly used by fairies, while Light is more into multiple ways to perform illuminations as well as the fictional hard light.

Though when I think about it, we should not try to gut too much of an official type. Space on Psychic is a bit understandable since the latter was a go-to Type for spacial power until Space becomes a thing, but we would have to be careful with future winners to not remove the same type of too many Pokémon.
Yeah, That's why, with fighting-types, I'm trying to make sure they really fit hero-type more than fighting-type. The only exception to this may be Infernape, since i'm extremely biased towards him since he's my favorite, So yeah. I agree we don't want to end up having very little of a canon type.
 
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