Typing: The Mod

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I want to say that being immune to a Type's damaging moves is still good in this regard, since a Dark immunity (for Hero or anything else) makes those who are immune to Dark have an easier time to mess with its item without worrying about Knock Off.

That said, not every new Type needs an immunity to work (the only new Type that have an immunity atm is Time, and its only vs itself), even if Steel, Dark and Fairy, the before-then new types, have one immunity to a certain Type (Poison, Psychic and Dragon, respectively).
 
Sorry for double posting, though I feel the need of telling more details of how to appropriately help out a Pokémon with a new typing combination.

- "Is their stats good enough to serve its new typing?"

A bad defensive typing can be detrimental if the Pokémon's stats lean to defensive styles, and a Pokémon with paltry BST will perform poorly in OU no matter what (Shedinja is more situational but still not optimized enough to be OU viable). Fix the latter case by increasing their stats to more functionable level when possible, but don't go crazy with it.

- "Do it have enough tools or utilities to function properly in their intended role(s)?"

A wallbreaker would be limited if only accessed by weak or average moves and no strong moves, and a wall cannot stay for long if lacking any way of recovery, so check out the Pokémon you want to retype first to see if they got the appropriate Moves or Abilities to work well.

- "When I buff the stats, shall I keep it faithful to the original stat distribution, or should I give it a new role if its typing prevent to function well?"

The latter should only be done if 1) the Pokémon's BST is already low (below 500) and 2) if the staying faithful the original stat distribution would not help if the new typing would harm its role. Otherwise it is a good idea to stay faithful to the original stat distribution.

- "Should I make a move/ability/items based of an existing move, or should I do something more unusual, unique or not often explored, but still viable?"

It is up to you, and the comminity will decide if the ideas will worth to be in Typing: The Mod.

- "Would it be bad if I give stat buffs to any Pokémon with BST at 500 or higher?"

I would recommend to only put a slight buff of 5 to 15 to a few stats, and only if the Pokémon is not OU tier and not ranked B- or higher. For example, if Infernape will be retyped and that you want to buff its stats, put up at around +5 in Attack, Special Attack and Speed, and don't go crazy about it.

You should keep these questions in mind at the next Type slate. If you have any objections, reply when needed.
 
Dark currently does 4x vs an all type mon. This could use a fix or Knock off will be more everywhere than it already is.

I’m still uneasy about chaos and law types or law/noble type being immune to dark since noblemen can easily be corrupt autocrats.
 
Dark currently does 4x vs an all type mon. This could use a fix or Knock off will be more everywhere than it already is.

I’m still uneasy about chaos and law types or law/noble type being immune to dark since noblemen can easily be corrupt autocrats.
Thinking of a type idea that could be resistant or immune to Dark-type would not be easy, and Chaos will definitely not solve the issue. It was already (unofficially) stated that Light should be neutral to Dark and vice versa, so I can't help you with that.
 
Thinking of a type idea that could be resistant or immune to Dark-type would not be easy, and Chaos will definitely not solve the issue. It was already (unofficially) stated that Light should be neutral to Dark and vice versa, so I can't help you with that.

It’s not about helping me. I can survive even if I’ll never get anyone to play the dream type chart I’ve been crafting for years. Can this meta if the balance isn’t strong, however, is another story.
 
Dark currently does 4x vs an all type mon. This could use a fix or Knock off will be more everywhere than it already is.

I’m still uneasy about chaos and law types or law/noble type being immune to dark since noblemen can easily be corrupt autocrats.

How are you uneasy about a non existent match-up. One of those types might win next skate, or neither. I don't think you should worry about that yetyet
 
How are you uneasy about a non existent match-up. One of those types might win next skate, or neither. I don't think you should worry about that yetyet
I agree with you right here. The type chart is not even final as we haven't reached the "stopping point" just yet until we get around three more types, so we cannot tell if Dark-type would be dominant or not until we reached the stopping point.
 
Dark currently does 4x vs an all type mon. This could use a fix or Knock off will be more everywhere than it already is.

I’m still uneasy about chaos and law types or law/noble type being immune to dark since noblemen can easily be corrupt autocrats.
Unless we decide to change arceus, i doubt we'll ever see an all-type mon, so I don't think this is fair to judge the entire meta based on that.. Also, i think noble-type means kindness or goodness instead of actual nobility.
 
Unless we decide to change arceus, i doubt we'll ever see an all-type mon, so I don't think this is fair to judge the entire meta based on that.. Also, i think noble-type means kindness or goodness instead of actual nobility.

You mean like love or, oh I don’t know... heart?
 
Not really, considering heart's original name is litterally healer. Heart is more about healing others (or sometimes litterally just being a heart), while noble is just about kindness.
I agree that Noble will be more about kindness and nobleness. It stood out from Fighting in a way that Noble shall only fight when it is really needed or if there are no other safer choices that could work.
 
If Heart and Noble/kindness are different, then grass and wood are different despite being seen as weird for wanting another defensive type. At least you can tangibly see the SE and NvE differences when striking a tree compared to grass and flowers.
 
If Heart and Noble/kindness are different, then grass and wood are different despite being seen as weird for wanting another defensive type. At least you can tangibly see the SE and NvE differences when striking a tree compared to grass and flowers.
Well, sure. The reason it's probably seen as weird is because it's a pure cut-off for grass, and nothing else really. Meanwhile things like noble and Hero can be more than cut-offs for fighting. The only thing I could semi see as wood-type that isn't already grass is Sudowoodo, but even then, it doesn't fit as it's supposed to be fake wood.

Honestly, if a cut-off type can do something interesting and make the type unique, i think it can work. I'd rather try for types that wouldn't be a cutoff myself, though.
 
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Well, sure. The reason it's probably seen as weird is because it's a pure cut-off for grass, and nothing else really. Meanwhile things like noble and Hero can be more than cut-offs for fighting. The only thing I could semi see as wood-type that isn't already grass is Sudowoodo, but even then, it doesn't fit as it's supposed to be fake wood.
Same reason I avoided making Light a cut-off of Fairy and to avoid competition with Noble and Hero and instead make Light as a genuine element like Fire, Ice and Electric, without cutting-off too much of a type (the only Fairy-type that will turn into Light-type is Shiinotic line, rest of Fairy-type are good as they are).

If I try to make Light to be more about goodness and be a counterpart to Dark-type, not only would it be honestly cliched and is not how Taoism work, but also difficult to make it stand out without cutting off several Fighting-type and Fairy-type (not all of them, but that's still too many), so no thanks for this version.
 
Same reason I avoided making Light a cut-off of Fairy and to avoid competition with Noble and Hero and instead make Light as a genuine element like Fire, Ice and Electric, without cutting-off too much of a type (the only Fairy-type that will turn into Light-type is Shiinotic line, rest of Fairy-type are good as they are).

If I try to make Light to be more about goodness and be a counterpart to Dark-type, not only would it be honestly cliched and is not how Taoism work, but also difficult to make it stand out without cutting off several Fighting-type and Fairy-type (not all of them, but that's still too many), so no thanks for this version.
in my opinion, i'd also make the most useless pokemon modification and make eternal floette light-type, even though we can't use it, just because it has light of ruin as it's signature move.
 
in my opinion, i'd also make the most useless pokemon modification and make eternal floette light-type, even though we can't use it, just because it has light of ruin as it's signature move.
We could simply make Eternal Floette tagged as "released" for this Pet Mod, and/or even make a new forme similar to the Eternal forme (similarly to how Fossil Pokémon get Primal Forms during the Time Slate), though the latter is not likely as we could get enough candidates to be Light-type.
 
Well, sure. The reason it's probably seen as weird is because it's a pure cut-off for grass, and nothing else really. Meanwhile things like noble and Hero can be more than cut-offs for fighting. The only thing I could semi see as wood-type that isn't already grass is Sudowoodo, but even then, it doesn't fit as it's supposed to be fake wood.

Honestly, if a cut-off type can do something interesting and make the type unique, i think it can work. I'd rather try for types that wouldn't be a cutoff myself, though.

Not really. with Timburr wielding a treetrunk, its line could be fight/wood but never fight/grass. Besides if your whole noble type could be extended to kindness then wood could mean forest/jungle/woodland creature in general and thus things like I dunno... normal/wood Kangaskhan (its body looks like it’s tough as bark anyway)

To call them the the same is just absurd and sounds like straw grasping. With a little bit of BS reasoning we can take some pokemon who arent grass and shlunk them a wood type. Meanwhile hero/kindness type is bizarre if sassy or another negative nature and Chaos types would have to be unable to be modest, timid or DOCILE!

Besides, individual mons can have different personalities and moralities. Should Pikachu be hero type because he's been doing boyscout bare minimum feats since like maybe episode 5 of what may be the world's longest running TV show? See? When you type chart morality, things are going to get a bit too philosophical, and types are getting less and less elemental/tangible stuff of late.
 
Not really. with Timburr wielding a treetrunk, its line could be fight/wood but never fight/grass. Besides if your whole noble type could be extended to kindness then wood could mean forest/jungle/woodland creature in general and thus things like I dunno... normal/wood Kangaskhan (its body looks like it’s tough as bark anyway)

To call them the the same is just absurd and sounds like straw grasping. With a little bit of BS reasoning we can take some pokemon who arent grass and shlunk them a wood type. Meanwhile hero/kindness type is bizarre if sassy or another negative nature and Chaos types would have to be unable to be modest, timid or DOCILE!

Besides, individual mons can have different personalities and moralities. Should Pikachu be hero type because he's been doing boyscout bare minimum feats since like maybe episode 5 of what may be the world's longest running TV show? See? When you type chart morality, things are going to get a bit too philosophical, and types are getting less and less elemental/tangible stuff of late.
Dark-type (Evil-type) can mechanically have the Modest or Docile nature even if it is seems against, well, their own nature of typing (foulness). I cannot see why Chaos cannot have positive nature or Hero/Noble cannot have negative nature.

After all, anti-heroes (heroic but rude, selfish, not abiding the law or chaotic) and anti-villains (villainous but polite, well-meaning, or have a limit of their own foulness) do exist in medias.

Though I agree that Typing should not be only morality (and not considered as a Type just because of the usual morality associated with them if it is not Hero or Evil/Dark) but also elements and tangible stuff. And we already did with with Heart (tangible), Time and Space (both elemental).
 
When is the next type submission phase
Hopefully tomorrow, when Gravity Monkey come back from his vacation.

I will open it for you at tomorrow if he haven't returned that day (hopefully he would not mind), same submission rules, no restriction.
 
Dark-type (Evil-type) can mechanically have the Modest or Docile nature even if it is seems against, well, their own nature of typing (foulness). I cannot see why Chaos cannot have positive nature or Hero/Noble cannot have negative nature.

After all, anti-heroes (heroic but rude, selfish, not abiding the law or chaotic) and anti-villains (villainous but polite, well-meaning, or have a limit of their own foulness) do exist in medias.

But a docile, Calm, or Gentle Chaos type? Are we sure about that?
 
But a docile, Calm, or Gentle Chaos type? Are we sure about that?
I feel like natures really shouldn't be an argument here- Pokemon such as Gyardos and Tyranitar are noted to be filled with rage to the point frequently going on rampages yet are perfectly capable of having a gentle, calm, or docile nature
 
I feel like natures really shouldn't be an argument here- Pokemon such as Gyardos and Tyranitar are noted to be filled with rage to the point frequently going on rampages yet are perfectly capable of having a gentle, calm, or docile nature

And you wouldn't want to retype them to Chaos would you? My point is, can we move away from the morality and more abstract types for a bit?
 
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What are you saying Dilasc? That a typing cannot have access to certain nature's? What the hell
Exploud is the complete opposite of any of those nature's, but they can have them. Any Pokemon regardless of typing can have any nature. I can't believe people out here are actually trying to suggest such a ludicrous proposal.
 
I dunno, maybe I'm just not a fan of the types and/or chartage that is winning of late and feel a bit powerless to make the meaningful (at least in my opinion) changes I want to see. If you guys want me to leave, I'll understand.
 
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