...I don't understand what you're saying. My whole point there is that a concept is more important than a name. You made a concept and slapped a name on it. A rose by any other name would smell just as sweet, but something foul going by the name of "rose" is no good at all. If someone reworked it into holiness, it would, as far as my philosophy goes, no longer be your submission, but theirs.I did not like what I read about the bold part, but at the same time I know why Pika Xreme would be quite strict about it.
I don't wanna have my submission disqualified just because people would transform it into the Holy-type. Instead I can simply allow a few holy-themed moves but we should still focus on elemental light. Best compromise is to allow around 5 holy/paladin-themed moves at maximum for the voting result of Light-type (if it wins that is), so that we will not get too many of them to the point of losing the significance of the "elemental Light-type". The Z-Move should not be holy/paladin themed, and the match-up should not be too much about holiness flavorwise, and mutual weakness between Light vs Dark is not recommended. Pokemon that would get Light-type should be based on rainbow, illumination, and other actual light sources instead of holiness. Remember that there is Noble and Hero types who haven't won yet.
Ah. Fine then. It will be my responsibly to make sure people will not turn my Light from raw element to holiness with a reminder and warns those who are making holy-based stuff to change them....I don't understand what you're saying. My whole point there is that a concept is more important than a name. You made a concept and slapped a name on it. A rose by any other name would smell just as sweet, but something foul going by the name of "rose" is no good at all. If someone reworked it into holiness, it would, as far as my philosophy goes, no longer be your submission, but theirs.
I only ever liked the Light-type concept at all because it avoided the pitfalls that other versions of the type fall into, and existed solely as raw, elemental light. If the Light-type picked up significant elements of holiness, it would no longer be the type I was voting for. In fact, it would become a type I would have most likely mocked you relentlessly for.For the rest of your life. And most likely into our next lives, or the afterlife, or whatever happens after you die.
Funny you’d say that, cuz you’re wrong. It’s also magma, which isn’t fire at all. Hot, sure, but molten rock is anything but fire, just really pressurized rock in its liquid state, yet we have Magby/mar/mortar and Slugmacargo as well as Lava Plume. Also heatwave, which is hot wind is not actually fire.If fire can just be fire, why can't Light Just be light?
...I don't understand what you're saying. My whole point there is that a concept is more important than a name. You made a concept and slapped a name on it. A rose by any other name would smell just as sweet, but something foul going by the name of "rose" is no good at all. If someone reworked it into holiness, it would, as far as my philosophy goes, no longer be your submission, but theirs.
I only ever liked the Light-type concept at all because it avoided the pitfalls that other versions of the type fall into, and existed solely as raw, elemental light. If the Light-type picked up significant elements of holiness, it would no longer be the type I was voting for. In fact, it would become a type I would have most likely mocked you relentlessly for.For the rest of your life. And most likely into our next lives, or the afterlife, or whatever happens after you die.
I might be misunderstanding, but fire is literally related to lava and shit, but holiness is "figuratively" related to light. It works for Fire, but since I guess we're going for a more literal sense with Light, then it's okay.[/quote][/QUOTE]Funny you’d say that, cuz you’re wrong. It’s also magma, which isn’t fire at all. Hot, sure, but molten rock is anything but fire, just really pressurized rock in its liquid state, yet we have Magby/mar/mortar and Slugmacargo as well as Lava Plume. Also heatwave, which is hot wind is not actually fire.
That's not what I was saying at all. The concept, and not the name, is what what determines what the type is.If it’s the concept itself and not the type that matters, why would anything matter beyond how said type effects the type chart?
Okay but you know what is usually seen as a form of fire in most if not all games that have it? magma. And heat in general is usually put in fire because fire is the epitome of "heat". I mean, if you want to get that technical, "blaze kick" isn't fire but a kick, so it's not really fire, is it? but they're all considered fire as an element. Fire is also seen as holy, but we don't have Holy heat or anything like that, do we?Funny you’d say that, cuz you’re wrong. It’s also magma, which isn’t fire at all. Hot, sure, but molten rock is anything but fire, just really pressurized rock in its liquid state, yet we have Magby/mar/mortar and Slugmacargo as well as Lava Plume. Also heatwave, which is hot wind is not actually fire.
If it’s the concept itself and not the type that matters, why would anything matter beyond how said type effects the type chart?
You are right over here. If we don't want something, we should as well not bother voting for them. As much as I prefer Light as an elemental, a few would go for another direction. Ultimately, though, I will do anything in my power to make it elemental as I intended it so (do my stuff, no voting for stuff I do not want), and don't try to convince me otherwise.Y'all are bums. Someone submits a move / ability / item that y'all don't like, ignore it. Someone's view of what the Light typing should be might not be y'alls, but that's OK. From what I have seen, once a typing wins, it's no longer what the submitter says it is, and it purely up to whoever jumps in and subs a move / item / ability for it. If a newbie jumps in and submits twenty angelic moves for Light, who gives? Just like, don't vote for them. Y'all really making a big deal out of something with a simple solution.
Now please announce Light as the winner so I can submit Angel Wings as a lit item.
this is where i would do a strikethough AAAAAAAA if we weren't being so serious right now. Honestly, the fact that the typing falls out of it's submitter's hands is one of the main potential problems that i can see with this pet mod, as it could easily turn things we were able to find a way to have as differing types (noble and hero, for example), and then make one them just completely overtake the other. using my example, if hero-type was then taking over those with heroic intentions and just anything slightly heroic, it would take away what noble-type was supposed to be. But yeah, it is ultimately up to what voters say, so we just have to hope they agree with the submitter's vision.Y'all are bums. Someone submits a move / ability / item that y'all don't like, ignore it. Someone's view of what the Light typing should be might not be y'alls, but that's OK. From what I have seen, once a typing wins, it's no longer what the submitter says it is, and it purely up to whoever jumps in and subs a move / item / ability for it. If a newbie jumps in and submits twenty angelic moves for Light, who gives? Just like, don't vote for them. Y'all really making a big deal out of something with a simple solution.
Now please announce Light as the winner so I can submit Angel Wings as a lit item.
And I think it’s the type chart that is most important. Remember, this is smogon. We’re not some 5 year old kids with no clue about game mechanics farting around on a game boy trying to catch them all and thinking Charizard is the best because a cartoon made it look cool.That's not what I was saying at all. The concept, and not the name, is what what determines what the type is.
No, but this isn't "Make a completely balanced type chart: the mod", it's about the typings themselves and how they would work in the game. I don't think we should focus all of our effort on only just making typings that balance everything, because that would make most of our typings not unique. Yes, balancing is important, but i think that the typing itself should be about it's concept more than anything else. Otherwise, why even submit a concept if nobody actually cares about what the concept is and only wants to use it to balance the matchups or to nerf a specific pokemon or type.And I think it’s the type chart that is most important. Remember, this is smogon. We’re not some 5 year old kids with no clue about game mechanics farting around on a game boy trying to catch them all and thinking Charizard is the best because a cartoon made it look cool.
You're one to talk, Mr. OU Marshadow Man. Once you're designing types just to counter one specific 'mon, one that is doing fine in Ubers as is, you really have no right to talk about game balance, or about not being a 5-year-old for that matter.And I think it’s the type chart that is most important. Remember, this is smogon. We’re not some 5 year old kids with no clue about game mechanics farting around on a game boy trying to catch them all and thinking Charizard is the best because a cartoon made it look cool.
Yeah I might be speaking out of my ass but the time I've lurked here it's been quite a back and forth, and a seemingly meaningless one at that.Err, can we keep the toxicity levels down a notch
That was partially my fault. Sorry about that.Err, can we keep the toxicity levels down a notch