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NOC 2d3 Mafia - Game Over, Town Win! (and postgame is up)

of the two i think we lynch viper. considering his medical inactivity in the event that he's town it will guarantee a loss in LYLO if he survives. if he flips scum i track IFML for the mechanical clear or guilty while the jailkeep claimant dies. if he flips town we proceed to IFML anyway and give applause to ap/nuxl if we're wrong

also your mechanical clear is wrong

if anyone flips scum today the game is won 100% assuming that there is a jailkeeper and tracker
 
i am certain that if we lynch the wrong target we will lose 100%.

assuming a jailkeeper exists isnt the only way we survive tomorrow is if they hit the right scum tomorrow, a 50-50 but. mechanically if a jailkeeper dies, does their target still get roleblocked?

just checking, are you suggesting a mass claim into a no lynch into the possibility that you conftown someone? kause if that is the case, then we have a shot of winning the game
I soft claimed here. Read the first letter of every word
 
Yes I did jail him both nights.

I jailed Texas d1 because I thought he was the most likely to die second to me. At this point I thought there was scum in ifml/caffeine/dusk so it would be a 33% chance of hitting right target. Heal kill was actually so weird to me.

Texas/Nuxl > rest is who I thought would die.

I jailed Texas d2 because it would be incredibly good for scum to setup an apricity/nuxl vs two of ifml/viper/caffeine.

Texas > Caffeine > other 4 were my night priorities.

Whole time I thought Texas was a prime NK so I sat on him. With two scum left I decided to just play doctor.
 
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