Swampert-Mega @ Swampertite
Ability: Swift Swim
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Waterfall
- Earthquake
- Superpower
- Ice Punch
The must include in every rain team. Heavy hitting sweeper/Wallbreaker. Those pesky grass types are this dudes biggest issue.
Kingdra @ Choice Scarf
Ability: Swift Swim
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Surf
- Ice Beam
- Draco Meteor
- Hidden Power [Grass]
So I go back and forth between choice specs and choice scarf. Scarf is completely unnecessary in the rain, but its not possible to keep the rain up 100% of the time. I've had several surprise victories because of Scarf without rain. I do like both options though. Plus against another Kingdra I automatically win because of scarf. Ice Beam does a decent job of dealing with grass types and dragons. HP Grass does great against other water users.
Gyarados @ Flyinium Z
Ability: Moxie
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Earthquake
- Waterfall
- Bounce
- Dragon Dance
This guys is my favorite. Against other rain teams I can lead with him set up and sweep in one fell swoop. Sometimes it only takes one DD to set up depending on how fast their team is and with Moxie this becomes insanely powerful. Incredible coverage with bounce waterfall and earthquake. I set up with 2 DD's sometimes 3 if i'm greedy and then use my Z move to one shot just about anything. This powers me up again with moxie and at this point it is over. Everything gets one shot by a +3 Gyarados.
Pelipper @ Damp Rock
Ability: Drizzle
EVs: 248 HP / 252 Def / 8 SpD
Bold Nature
- U-turn
- Scald
- Roost
- Defog
Completely self explanatory. It is the essential key that allows this team to function and compete. Also wtf is this dudes dmg. In the rain this guy will pull out some surprising damage just with scald. U-Turn Is amazing on this dude. Keeps him alive through so much. Coupled with Roost and Defog this guy is the ultimate utility.
Heatran @ Leftovers
Ability: Flash Fire
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
IVs: 0 Atk
- Magma Storm
- Taunt
- Toxic
- Protect
You don't even know how much it pained me to put a fire type in my rain team, but this mon right here is insane. Incredible at taking out the enemy grass type. With leftovers you can always swap in to whatever grass type they are using and heal back to full. If they get greedy you can trap them with magma storm and whittle them down. This guy is also an incredible wall for a large number of mons. All around incredible addition to this team.
Landorus-Therian @ Rocky Helmet
Ability: Intimidate
EVs: 252 HP / 252 Def / 4 SpD
Impish Nature
- Earthquake
- Stealth Rock
- U-turn
- Defog
Now this one here is just OP. Stealth rock setter/defog user. Earthquake cause stab and already ridiculous attack. Rocky Helmet with a defensive nature makes this guy an extremely hard hitting ground type that walls nearly all physical attacks. U-turn is op so I include it. It may be worth taking Rock Slide in place of either defog or U-turn. I just prefer to have another option for clearing hazards then pelipper who is already so crucial to this team.
Ability: Swift Swim
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Waterfall
- Earthquake
- Superpower
- Ice Punch
The must include in every rain team. Heavy hitting sweeper/Wallbreaker. Those pesky grass types are this dudes biggest issue.
Kingdra @ Choice Scarf
Ability: Swift Swim
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Surf
- Ice Beam
- Draco Meteor
- Hidden Power [Grass]
So I go back and forth between choice specs and choice scarf. Scarf is completely unnecessary in the rain, but its not possible to keep the rain up 100% of the time. I've had several surprise victories because of Scarf without rain. I do like both options though. Plus against another Kingdra I automatically win because of scarf. Ice Beam does a decent job of dealing with grass types and dragons. HP Grass does great against other water users.
Gyarados @ Flyinium Z
Ability: Moxie
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Earthquake
- Waterfall
- Bounce
- Dragon Dance
This guys is my favorite. Against other rain teams I can lead with him set up and sweep in one fell swoop. Sometimes it only takes one DD to set up depending on how fast their team is and with Moxie this becomes insanely powerful. Incredible coverage with bounce waterfall and earthquake. I set up with 2 DD's sometimes 3 if i'm greedy and then use my Z move to one shot just about anything. This powers me up again with moxie and at this point it is over. Everything gets one shot by a +3 Gyarados.
Pelipper @ Damp Rock
Ability: Drizzle
EVs: 248 HP / 252 Def / 8 SpD
Bold Nature
- U-turn
- Scald
- Roost
- Defog
Completely self explanatory. It is the essential key that allows this team to function and compete. Also wtf is this dudes dmg. In the rain this guy will pull out some surprising damage just with scald. U-Turn Is amazing on this dude. Keeps him alive through so much. Coupled with Roost and Defog this guy is the ultimate utility.
Heatran @ Leftovers
Ability: Flash Fire
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
IVs: 0 Atk
- Magma Storm
- Taunt
- Toxic
- Protect
You don't even know how much it pained me to put a fire type in my rain team, but this mon right here is insane. Incredible at taking out the enemy grass type. With leftovers you can always swap in to whatever grass type they are using and heal back to full. If they get greedy you can trap them with magma storm and whittle them down. This guy is also an incredible wall for a large number of mons. All around incredible addition to this team.
Landorus-Therian @ Rocky Helmet
Ability: Intimidate
EVs: 252 HP / 252 Def / 4 SpD
Impish Nature
- Earthquake
- Stealth Rock
- U-turn
- Defog
Now this one here is just OP. Stealth rock setter/defog user. Earthquake cause stab and already ridiculous attack. Rocky Helmet with a defensive nature makes this guy an extremely hard hitting ground type that walls nearly all physical attacks. U-turn is op so I include it. It may be worth taking Rock Slide in place of either defog or U-turn. I just prefer to have another option for clearing hazards then pelipper who is already so crucial to this team.