Spook's Rotom
Dilasc's Seaking
Ludicrousity's Butterfree
Ticktock's Qwilfish
Tmi489's Noctowl
Dilasc's Seaking
Ludicrousity's Butterfree
Ticktock's Qwilfish
Tmi489's Noctowl
Second Place
Pokemon Name: Pincurchin
Role: Electric Terrain Supporter
Stat Changes (If Any): 83 (+35) / 91 (-10) / 95 / 91 / 85 / 40 (+25) (485 BST)
Movepool Changes (If Any): Spiky Shield, Taunt
What sets this Pokemon apart from ones with similar roles?: Pincurchin has no competition for its role, so all I had to do was actually make it good at that role rather than just being terrain fodder. The HP boost alone should allow it to actually be able to soak up a hit here and there with Spiky Shield being useful for scouting. The extra speed may seem redundant, but if you run Taunt you can actually outpace and 1v1 Ferropex, which is huge for companion sweepers like Hawlucha and Shift Gear Toxtricity who appreciate at least one of those mons being out of their way. With all the hype out of the way, make no mistake: Pincurchin's bulk still leaves a lot to be desired, oftentimes struggling a lot with offensive teams and especially against playstyles like Sand. But if you need something that can support your sweepers throughout the game or even just set up hazards and terrain and die, Pincurchin is your man more than ever before.
Pokemon Name: Rotom
Role: Dynamax Abuser, Fast Special Attacker, Hazard Removal
Stat Changes: +8 Def, +4 SpA, +8 Spd, +30 Spe. 50/50/85/101/85/121
Ability Changes: Levitate/Motor Drive/Reckless
Movepool Changes: Aura Sphere, Sludge Bomb, Rapid Spin. Note: Rotom-Wash, Rotom-Mow, Rotom-Heat, Rotom-Fan, and Rotom-Frost do not get these new moves.
What sets this Pokemon apart from ones with similar roles?: Rotom is the name, Abusing Dynamax is it's game. able to abuse the Max Lightning's side effect of recoil to boost its moves with Reckless, it still suffers from lack of reliable recovery, as well as poor-to-mediocre defensive stats. on the high side, it still has a pretty banging Special Attack, and the 9th highest speed in the tier, outspeeding most top threats, such as Gyarados, and Hawlucha. While it shares the exact same speed tier with Boltund, Boltund is able to hit things on the physical side, while Rotom covers things on the Special. Rotom also carries an additional typing in ghost, allowing it to carry dual stab allowing it to hit Ground types for neutral damage, unlike Boltund. Overall, they play very similar roles, but can be used on different teams depending on what is needed.
Pokemon Name: Seaking
Role: Water Physical Attacker who can block electric moves.
Stat Changes: 80/102/65/65/80/108 (500)
Movepool Changes: Drill Peck, Aqua Jet,Fishious Rend (JUST KIDDING)
What sets this Pokemon apart from ones with similar roles?: Seaking hits what was once a very magical speed tier known as 108 base speed. With SD and Drill Run/Peck for excellent coverage, this thing really can say Fuck yea! You can go for Lightningrod if you think you'll need an electric check say for Dracozolt or Rotom-W, or Swift Swim if you really wanna go even faster. Most water types don't have the option to go water/Flying combo. Even Gyarados has to rely on bounce. And none of the physical water sweepers can check electric types, most of whom don't have grass coverage.
Though these Pokemon I compare it to don't do the exact same roles, they all mainly hit hard with water STAB.
Compared to Dracovish, Seaking lacks hyper compounded immediate power, but is faster and can boost. Compared to Gyarados, this thing is faster, at least before Gyara has a DDance or two, but can use reliable flying coverage and can abuse rain where the serpent monster cannot abuse as well.
Compared to Barraskewda, this thing may seem weaker... at least up front, Barra is faster and has Higher attack and still has Drill Run coverage,. but Barra cannot sword dance and cannot resist electric moves and is forced to use bounce for Flying moves.
Crawdaunt has terrifying upfront power and can use Knock Off terrifyingly well. Sure Seaking can learn Knock Off, but doesn't have Crawdaunt's power with it. Both can SD, but Craw is much slower without getting DDs under its belt.
As such, Seaking is a water physical Attacker who, unlike all of these mons, can resist BoltBeam combos.
In addition to these, seeing as I was aiming for 5 winners, there will be a tiebreaker vote between Cookie Butter's Cherrim, Tmi489's Noctowl and Ticktock's Qwilfish. First one to get an additional vote wins the tiebreaker!
Pokemon Name - Butterfree
Role - Quiver Dance Sweeper, Utility
Stat Changes - 80 / 35 / 70 / 95 / 80 / 85 (+20 HP, -10 Atk, +20 Def, +5 SpA, +15 Spe)
Movepool Changes (If Any): +Dazzling Gleam, +Moonblast, +Defog
What sets this Pokemon apart from ones with similar roles? - Butterfree sets itself apart Fromm Ribombee and Frosmoth by being able to run only 2 attacks, quiver dance and utility, as well as having a G-Max Form. It can remove hazards with Defog now, too. It heavily suffers from 4MSS though, as it has to either pick between Defog, Roost as reliable recovery or a 3rd coverage option. It’s 80 / 70 / 80 bulk is rather subpar, though, and 85 speed is not very high either.
Also, Ninjask absolutely hates this slate.
I'm not allowing reserving. Didn't allow it last slate, and I won't allow it now for one with the pool of options for modifications being much smaller.Is reserving allowed? If so, I’m reserving Charizard, Machamp and Kingler.
Pokemon Name: Charizard-GMax
Role:
Stat Changes (If Any):
Ability Changes (If Any):
Movepool Changes (If Any):
What sets this Pokemon apart from ones with similar roles?:
Pokemon Name: Machamp-GMax
Role:
Stat Changes (If Any):
Ability Changes (If Any):
Movepool Changes (If Any):
What sets this Pokemon apart from ones with similar roles?:
Pokemon Name: Kingler-GMax
Role:
Stat Changes (If Any):
Ability Changes (If Any):
Movepool Changes (If Any):
What sets this Pokemon apart from ones with similar roles?:
There's a couple of things you didn't do rightPokemon Name: Orbeetle-GMax
Role: Bulky Special Attacker that tries to build stat boosts
Stat Changes (If Any): 60 / 45 / 120 (+10) / 85 (+5) / 120 / 90 | 520 Total
Ability Changes (If Any): Filter (swap with Telepathy)
Movepool Changes (If Any):
G-Max Move Effects: G-Max Abduction [Before dealing damage, applies a Whirlwind effect. Does not change attack priority.]
G-Max Move Drawbacks: The effect is a double-edged sword as you don't get to choose who you target (especially with it being a Psychic move, which has several resists/immunities)
What sets this Pokemon apart from ones with similar roles?: Being able to prevent snowballs after a Dynamax is useful, and Orbeetle pairs well with hazard stacking. Chances are your opponent will switch in their Orbeetle check, so you can blow it away and prevent them from manually bringing it in. Phasers aren't normally able to damage the incoming Pokemon - this one can.
Subs look good, but the drawbacks need to be improved a bit. It can't be an indirect fault/counterplay to the move itself, it has to be something that causes problems for the Pokemon using the move (Like stat drops, recoil, etc.) Your Corviknight sub in particular looks kinda OP and I'm expecting a pretty severe drawback for the move.Pokemon Name: Corviknight-GMax
Role: Bulky physical sweeper
Stat Changes (if any): 98, 97 (+10), 115 (+10), 53, 115 (+30), 67
Ability Changes (if any): None
Movepool changes (if any): None
G-Max Move Effects: Summons strong winds that protect Flying type Pokemon (Delta Stream). Lasts for 5 turns
G Max move drawbacks: This also potentially helps your opponent
What sets this Pokemon apart from ones with similar roles: Once it's grabbed a Bulk Up or 2, Corviknight can then set up G Max Windrage to remove its Electric weakness, and give it Rock and Ice neutralities, making it extremely difficult to take down in conjunction with its natural Poison immunity.
Pokemon Name: Appletun-GMax
Role: Leech Seed staller and Special tank
Stat changes (if any): 110, 85, 110 (+30), 120 (+20), 80, 30
Ability changes (if any): None
Movepool changes (if any): Gains Calm Mind
G-Max Move Effects: After dealing damage, hits the foe with Leech Seed. The Leech seed effect doesn't work on Grass types
G-Max move drawbacks: Leech Seed healing is inconsistent, opponent can negate it simply by switching.
What sets this Pokemon apart from ones with similar roles: Most users of Leech Seed tend to be weak offensively, while Appletun has a respectable Special Attack and Calm Mind, and it can also set the Leech Seed through Taunt. With Ripen it can be very difficult to take down after a Calm Mind or 2.
Fixed, it's now basically Head Smash that summons Strong Winds.Subs look good, but the drawbacks need to be improved a bit. It can't be an indirect fault/counterplay to the move itself, it has to be something that causes problems for the Pokemon using the move (Like stat drops, recoil, etc.) Your Corviknight sub in particular looks kinda OP and I'm expecting a pretty severe drawback for the move.
Fixed itThere's a couple of things you didn't do right
-No changing the name of the G-Max Move
-Gigantamax forms get a +50 BST boost after transforming. I assume the stat changes you posted are for the base form, so specify the stats for the Gigantamax form and ur good
wouldn't it be better to use Max Geyser to set up rain (doubling your speed), and provide the power boost?
Pokemon Name: Kingler-GMax
...
G-Max Move Effects: Lowers opponent’s Speed by 2
Gigantamax gives +50 BSTi vote for Qwilfish
Pokemon Name: Flapple
Role: DDancer that's strong, but limited coverage and slow
Normal Stat Changes: 80 / 110 / 85 / 95 / 65 / 75 (510 BST, +10 HP, +5 Def, +5 SpD, +5 Spe)
G-Max Stat Changes: 80 / 110 / 90 / 95 / 70 / 75 (520 BST, adt. +5 Def, +5 SpD)
Movepool Changes (If Any): Crunch, Refresh
G-Max Move Effects: Lowers opponents Defense by 1, increases your accuracy by 1.
G Max move drawbacks: BP = Max Knuckle BP + 10
What sets this Pokemon apart from ones with similar roles?:
Unlike Klinklang, Flapple can threaten its resists with Grav Apple and G-Max Tart Apple, threatening cores that rely on resisting STABs. Flapple can't boost its speed by +2, however. Flapple seperates itself from other DDancers with its absurd Hustle Outrages, relying on Grav Apple to break through steels. Flapple also can't threaten too much without dancing first and can be revenged easily.
Dynamax Flapple can set up Grassy Terrain for itself, providing immediately stronger Grass moves out of the bat - and buffing Flapple outside of Dynamax. However Max-Wyrmwind is strong neough especially after Tart Apple.
wouldn't it be better to use Max Geyser to set up rain (doubling your speed), and provide the power boost?
wait can i have stat changes and have gmax buffs tooGigantamax gives +50 BST
ye that's finewait can i have stat changes and have gmax buffs too
Kingler doesn’t have Swift Swim... I think?wouldn't it be better to use Max Geyser to set up rain (doubling your speed), and provide the power boost?
this set after a smash seems unfunStat Changes: 55 / 135 (+5) / 115 / 50 / 80 (+30) / 90 (+15)
If this thing gets off a free Shell Smash its game over. Not really my cup of tea.Pokemon Name: Kingler
Role: Shell Smash sweeper, hazard setter
Stat Changes: 55 / 135 (+5) / 115 / 50 / 80 (+30) / 90 (+15)
G-Max Move Changes (If Any): Sets Water hazard on enemy field.
G Max Move Drawbacks: Removes all weather effects.
Movepool Changes: +Shell Smash
What sets this Pokemon apart from ones with similar roles?: Compared to other shell smash waters, which in this case is just Cloyster, Kingler lacks strong Ice coverage, which Cloyster has by the dozen. Cloyster's special Attack is higher meaning it can go Special or mixed with legitimate damage from Scald. Then again, Cloyster isn't very OU atm. Cloyster can also set up Spikes and Toxic Spikes and can set momentum with explosion if absolutely needed.
Kingler however has a unique water hazard that no other Water type physical setup sweeper can use, which like Copperajah, gives it a niche that cannot be matched. And Kingler patches up its biggest hurdle to the highest tiers: It needs to agili+dance to be effective. With Smash, it can double dance and still have room for a 3rd attack. This is huge, which it compresses the hazard role as well.
Mainly the attack and access to Shell Smash. The speed was also a problem.Not entirely sure what makes kinglet specifically a Borked smasher. If it’s access to max Knuckle, I could remove Fight moves. I already removed Ground coverage and lowered its base speed by 5 to 70.
Other issue could be that I raised its SpDef? Not entirely sure. I can’t see Kingler specifically as a broken mon because of Smash otherwise faster mons would already be top tier with Shell Smash.