Poke Coverage

I was thinking of some weird set for weak coverage today,one of the things i've come up was Magcargo+Torterra.I know it's somewhat crappy,but,strangely,they cover each other weakness real nicely.So,maybe,that can work:

Magcargo@Light Clay
Light Screen
Lava Plume
Recover
Body Slam

Torterra@Leftovers
Earthquake
Synthesis
Wood Hammer
Stone Edge

No EV's because i just created right now.Another ideas for that?

Here's another one:

Kingdra@Damp Rock
Rain Dance
Hydro Pump
Waterfall
Draco Meteor

Empoleon@Leftovers
Hydro Pump
Agility
Ice Beam
Grass Knot

Shame this one is murdered by Garchomp...


If you have another duo(no Gyaravire,Growthran or other knowed)post here.
 
Hmmm...how does torterra exactly covers macargo's water and fighting weakness? And most bulky water with ice beam murder that combo.
 
Hmmm...how does torterra exactly covers macargo's water and fighting weakness? And most bulky water with ice beam murder that combo.

Well,none "dual coverage poke"are immune to everything(like Growthran is murdered by Infernape).And combining one BL with a NU isn't easy(because of the NU,logically).But it still does have cool coverage,even if it got a neutral neutrals and a weakness not covered(again,the fighting weakness of Heatran isn't covered by Tangrowth,and Gyarados Rock weakness isn't covered by Electivire too.Note:They are OU).And i can put SD over something and kill some bulky waters(like i can put a Scarf on him to 2HKO in the switch if they are faster(or give some EVs in speed)

But one thing:it's immune to TW,WoW and Leech Seed.That's nice too.
 
Actually a decent Idea AFTER you kill opponents special water sweeper or with help from sandstorm (I know there is Light Screen but their Special defence and speed are lacking) You Magcargo can be murdered by a fast water type before it sets up. And the second set could work nicely. And if you are worried by Garchomp make kingdra's ability Swift Swim so it'll be faster than Garchomp in rain. Or if you insist it to be sniper give it a scarf ( but you'll be murdered by a scarf chomp)
 
but gets murdered by anything water...

So you team it up with a water absorber for some free healing.

I've been using Magcargo a lot in UU recently and it's better than people give it credit for.
 
Parasect does that better than TOrterra. 4x resistance to Ground, resistance to Fighting and Water Immunity especially in Trick Room team.
 
If it wasn't for Parasect failing a lot harder as Torterra, then yes.

Remember the old GSC one of Gyarados and Steelix? It still applies, those two cover one another perfectly.
Kingdra-Bronzong is also pretty awesome, as long as Bronzong levitates. Same for Skarmory-Kingdra. In fact, if any Steel type uses Magnet Rise, he's a perfect combo with the 'dra.
 
DD/Roost/DClaw/EQ Mence@Life Orb with Magnezone. Magnezone traps and kills Steels that would otherwise wall Mence. No weaknesses except Quakeslide which is countermanded by the addition of Gliscor, who runs Knock Off to get rid of Shed Shell on Skarm/Forry who would otherwise be able to run from Maggy. If you want, Mence can be bulky with Lefties, with Wish over Roost as an option. Works great.
 
Poliwrath and Houndoom

Poliwrath (Water Absorb) - Weaknesses: Flying, Physic, Grass Electric
Resistances - Water, Fire, Steel, Rock, Bug, Ice

Houndoom (Flash Fire) - Weakness: Fighting, Water (water absorb), Rock, ground, fighting
Resistances - grass, steel, physic, erm i think thats it
 
A great combination in UU is Guts Raticate + Magnet Pull Probopass.

How? Obviously not with typing, at both are severely weak to fighting moves. This is more of a great combination in terms of purpose.

Guts Raticate@flame orb, with swords dance, facade, iron tail and sucker punch is only walled by 3 pokes in uu: aggron, bastiodon and magcargo.

Enter Probopass. With magnet pull, it keeps the first 2 in and ohko's with earth power. As for Magcargo, if it doesn't force a switch, it is faster and will ohko with earth power before Magcargo can ohko itself.

I actually use this precise combination on my current uu team, and it works like a charm.
 
Rather than 2-poke combos, how about 6-poke? Oh wait, that's called a team.

I like Jirachi and Flygon/Salamence/Dragonite, it's a decent tag-team of fun. Then again, Jirachi likes to stay in and Calm Mind over and over again, so... maybe not?
 
Rather than 2-poke combos, how about 6-poke? Oh wait, that's called a team.

I like Jirachi and Flygon/Salamence/Dragonite, it's a decent tag-team of fun. Then again, Jirachi likes to stay in and Calm Mind over and over again, so... maybe not?

I see your point,but the combos serves for one purpose:annoying enemies and take/statusing them pokes without getting easily killed.That's called sinergy(or not?Stupid english:naughty:).If you can do a team with sinergy without just slapping 5 OU+Blissey,then you're a good battler.(I'm not that good,but my fire team,strangely,pwns so hard for me,even if it's one of the said worst types to make a mono team)

@Aldaron:Raticate is just dangerous.I've take some OU teams with sucess with him.It's a mix of Speed from Swellow(can'tSD),and SD from Ursaring(slow as hell),the two popular guts users...although with worse stats.You can pair it with Ledian,which can BP some SD or Agility if you want.But give a Focus Sash to Raticate together with Reversal to even more pwnage.

@Pneuma:that combo is really easy to do.No weakness to one side,only one on other(which the first side is immune to it).While the combo i post can require some thought(come on,Torterra and Magcargo has 8 weakness together,which are covered,except for 2 types.Getting these pokes to work together is damn hard)
 
that combo is really easy to do... While the combo i post can require some thought
If you think it hasn't been thought of before, think again. If you insist, I'll throw something out there for consideration.

What about Celebi/Exeggutor and Empoleon?
Celebi weak: Fire, Ice, Fly, Psn, Bug, Ghost, Dark
-resist: Wtr, Elec, Grass, Fight, Ground

Empoleon weak: Elec, Ground, Fight
-resist: Normal, Wtr, Ice, Psn, Fly, Psych, Bug, Rck, Ghost, Drag, Dark, Steel


Only Fire is unresisted.
THE MORE YOU KNOW!
 
If you think it hasn't been thought of before, think again. If you insist, I'll throw something out there for consideration.

What about Celebi/Exeggutor and Empoleon?
Celebi weak: Fire, Ice, Fly, Psn, Bug, Ghost, Dark
-resist: Wtr, Elec, Grass, Fight, Ground

Empoleon weak: Elec, Ground, Fight
-resist: Normal, Wtr, Ice, Psn, Fly, Psych, Bug, Rck, Ghost, Drag, Dark, Steel


Only Fire is unresisted.
THE MORE YOU KNOW!

I didn't say it was thought before,i'm saying that combo is easy to come up because of the lack of weakness of the two parts(Spiritomb and Blissey together only has ONE weakness,which Spiritomb lols at,unless you have a Focus Punch Kangaskhan/Miltank)
Besides,the Empoleon/Blissey combo is nice,you can BP some Calm Mind to Empoleon and begin the ownage
 
Aggron/Probopass and Drifblim/Rotom cover a fair few of the others weaknesses, not all admittedly but the majority.
 
Metagross and Salamence pair up so nicely, I drew a picture commemorating their eternal friendship.

Are you going to post it? Or were you just letting us know lol.
in ubers, porygon 2 and kyogre. For me, kyogre always lures out shedinjas. If you switch porygon 2 in on shedinja, you have a poke whos only weakness is fighting. Imune to all else. And, as most uber players know, fighting is a rare type in the ubers game. usualy only appears as Brick Break from dialga or rarely aura sphere from m2.
 
Strangely,Tyranitar covers Shedinja weakness nicely.Shame that Tyranitar just kills Sheddy:chaos:

Absol+Weezing can work,with Weezing WoW/Memento in something,giving time to Absol setup a little,then hurt anything in front of her.(Weezing/Spiritomb for stalling is nice too)

Ludicolo+Camerupt are strangers,but it have almost perfect coverage(only flying isn't covered).With some Trick Room in play(with Bronzong,which resists flying)it's cool.
 
Back
Top