hello everyone, my name is devin. I bring you here another team and this time i made it around one of my fav ss mons. This team did very well for me in high Ladder (1900+). Although i havent properly tried to ladder with it since i have been busy with irl stuff. Anyways lets get started with the team!

Like always, I wanted to build around a mon which is not used that much in OU. Basically, this set is all about wallbreaking with its incredibly powerful close combat. Additionally, its movepool gives it the capability to dent its few switch-ins with crucial coverage moves, including poison jab (hits clefable). It also has access to both knock off and first impression, which allows it to both provide utility over the course of the game (knocking off items: leftovers and black sludge especially) and revenge kill faster threats (such as hydreigon w/o substitute), respectively. Thanks to its ability "scrappy," it can nullify ghost's immunity to fighting, removing ghosts as a viable switch into CC. For the EVs, 252 attack to make sirfetch'd as strong as possible alongside 228 speed to outspeed both aegislash and mandibuzz (which speedcreeps aegislash). The rest of the evs go into HP, because a bit of additional bulk is always nice. Here are some calcs:

The next mon i went with was Jirachi. Now ever since home came out, this mon has been one of my favorite special walls with its outstanding ability to wall the hell out of togekiss(A mon which i hate alot) and also clefable. Basically, this set is all about t waving and making other mons slow so that sirfetchd can come in and start wreaking havoc. The Ev spread is simple, max hp, and 224 special defense to tank special hits, also it tanks a specs shadow ball from dragapult quite easily. It does get 2hkod but atleast u can para flinch it. The 32 speed is there to outspeed adamant bisharp and other 240 speed tier mons.

The third mon, i decided to add was hippo. Due to its amazing bulk, it becomes the best physical wall for the team. Also with this set it can tank special hits, and not get ohkod by Specs Draco Pult and Specs Hydreigon. Tanks hits from both +2 Bisharp, and +2 exca. Eq is just stab and ohkos both sharp and exca, i have toxic because its just nice on it and u can stall mons out. Whirlwind is there for stuff that can setup on it. Also rocky helmet for the chip u turn damage, which is always good.

The 4th mon i decided to add was yes not seismitoad but mantine. As yall know, rain teams are very common on the ladder along with their best friend "Dracovish". This mon is basically there for the purpose of walling rain teams. This set basically makes mantine a defensive wall but also its a special defensive wall too, since its sp.def stat is already high enough to easily tank special hits and stalls them out with toxic roost spam. Its one of my fav mons to use on this team since y'all love dracovish a bit too much.
Onto the 5th mon. Now i am sure you must be wondering how toxapex weak this team is. Fear not! I bring you here , Infestation Pult. The insane Pex killer. Okay enough with the jokes, let me explain the set. Its simple, if you ever see a pex, just infestation, and t bolt it. This set also does a great job in bluffing specs too. Traps bulk up corv versions too. Here are the calcs if you're still questioning this set.

Last but not least, i was having trouble figuring out what should the scarfer be and then i thought okay any setup mon does very well against this team, for example: D dance pult, Life orb nasty plot hydrei, cloyster etc. Nothing fitted better than ditto here, as it just comes in and reverse sweeps the other team!
ThreatList:
1)Toxapex walls this team hard but the infestation tech will be nice against it, if used well enough.
2)Nasty Plot hydreigon, but you can play around it. Since sirfetchd has got first impression and Sub Hydrei isnt common, Still you have whirlwind Hippo , so you should be fine
3) Corviknight Bulk up
SHOUTOUT: To my squad [FRS]

Code:
Sirfetch'd @ Choice Band
Ability: Scrappy
EVs: 28 HP / 252 Atk / 228 Spe
Adamant Nature
- Close Combat
- First Impression
- Knock Off
- Poison Jab
Like always, I wanted to build around a mon which is not used that much in OU. Basically, this set is all about wallbreaking with its incredibly powerful close combat. Additionally, its movepool gives it the capability to dent its few switch-ins with crucial coverage moves, including poison jab (hits clefable). It also has access to both knock off and first impression, which allows it to both provide utility over the course of the game (knocking off items: leftovers and black sludge especially) and revenge kill faster threats (such as hydreigon w/o substitute), respectively. Thanks to its ability "scrappy," it can nullify ghost's immunity to fighting, removing ghosts as a viable switch into CC. For the EVs, 252 attack to make sirfetch'd as strong as possible alongside 228 speed to outspeed both aegislash and mandibuzz (which speedcreeps aegislash). The rest of the evs go into HP, because a bit of additional bulk is always nice. Here are some calcs:
Code:
252+ Atk Choice Band Sirfetch'd Close Combat vs. 252 HP / 252+ Def Corviknight: 231-273 (57.7 - 68.2%) -- guaranteed 2HKO after Leftovers recovery.
252+ Atk Choice Band Sirfetch'd Poison Jab vs. 252 HP / 252+ Def Clefable: 260-306 (65.9 - 77.6%) -- guaranteed 2HKO after Leftovers recovery
252+ Atk Choice Band Sirfetch'd Close Combat vs. 252 HP / 252+ Def Hippowdon: 213-252 (50.7 - 60%) -- 85.9% chance to 2HKO after Leftovers recovery
252+ Atk Choice Band Sirfetch'd Close Combat vs. 252 HP / 252+ Def Seismitoad: 288-339 (69.5 - 81.8%) -- guaranteed 2HKO after Leftovers recovery
252+ Atk Choice Band Sirfetch'd Close Combat vs. 252 HP / 0 Def Mandibuzz: 318-375 (75 - 88.4%) -- guaranteed 2HKO
252+ Atk Choice Band Sirfetch'd Poison Jab vs. 252 HP / 236+ Def Sylveon: 282-334 (71.5 - 84.7%) -- guaranteed 2HKO after Leftovers recovery
252+ Atk Choice Band Sirfetch'd Close Combat vs. 252 HP / 252+ Def Aegislash-Shield: 378-446 (116.6 - 137.6%) -- guaranteed OHKO
252+ Atk Choice Band Sirfetch'd Close Combat vs. 252 HP / 252+ Def Torkoal: 189-223 (54.9 - 64.8%) -- guaranteed 2HKO

Code:
Jirachi @ Leftovers
Ability: Serene Grace
EVs: 252 HP / 224 SpD / 32 Spe
Careful Nature
- Stealth Rock
- Thunder Wave
- Wish
- Iron Head
The next mon i went with was Jirachi. Now ever since home came out, this mon has been one of my favorite special walls with its outstanding ability to wall the hell out of togekiss(A mon which i hate alot) and also clefable. Basically, this set is all about t waving and making other mons slow so that sirfetchd can come in and start wreaking havoc. The Ev spread is simple, max hp, and 224 special defense to tank special hits, also it tanks a specs shadow ball from dragapult quite easily. It does get 2hkod but atleast u can para flinch it. The 32 speed is there to outspeed adamant bisharp and other 240 speed tier mons.
Code:
252 SpA Choice Specs Dragapult Shadow Ball vs. 252 HP / 224+ SpD Jirachi: 240-284 (59.4 - 70.2%) -- guaranteed 2HKO after Leftovers recovery
252 SpA Life Orb Hydreigon Dark Pulse vs. 252 HP / 224+ SpD Jirachi: 244-291 (60.3 - 72%) -- guaranteed 2HKO after Leftovers recovery
+2 252 SpA Togekiss Flamethrower vs. 252 HP / 224+ SpD Jirachi: 272-322 (67.3 - 79.7%) -- guaranteed 2HKO after Leftovers recovery

Code:
Hippowdon @ Rocky Helmet
Ability: Sand Stream
EVs: 252 HP / 96 Def / 160 SpD
Impish Nature
- Earthquake
- Slack Off
- Toxic
- Whirlwind
The third mon, i decided to add was hippo. Due to its amazing bulk, it becomes the best physical wall for the team. Also with this set it can tank special hits, and not get ohkod by Specs Draco Pult and Specs Hydreigon. Tanks hits from both +2 Bisharp, and +2 exca. Eq is just stab and ohkos both sharp and exca, i have toxic because its just nice on it and u can stall mons out. Whirlwind is there for stuff that can setup on it. Also rocky helmet for the chip u turn damage, which is always good.
Code:
+2 252 Atk Excadrill Earthquake vs. 252 HP / 96+ Def Hippowdon: 244-288 (58 - 68.5%) -- guaranteed 2HKO
+2 252+ Atk Black Glasses Bisharp Knock Off (97.5 BP) vs. 252 HP / 96+ Def Hippowdon: 297-349 (70.7 - 83%) -- guaranteed 2HKO
252 SpA Choice Specs Hydreigon Draco Meteor vs. 252 HP / 160 SpD Hippowdon: 357-421 (85 - 100.2%) -- 6.3% chance to OHKO
252 SpA Choice Specs Dragapult Draco Meteor vs. 252 HP / 160 SpD Hippowdon: 306-361 (72.8 - 85.9%)
252 SpA Choice Specs Dragapult Shadow Ball vs. 252 HP / 160 SpD Hippowdon: 175-207 (41.6 - 49.2%) -- guaranteed 3HKO

Code:
Mantine @ Heavy-Duty Boots
Ability: Water Absorb
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 0 Atk
- Defog
- Roost
- Scald
- Toxic
The 4th mon i decided to add was yes not seismitoad but mantine. As yall know, rain teams are very common on the ladder along with their best friend "Dracovish". This mon is basically there for the purpose of walling rain teams. This set basically makes mantine a defensive wall but also its a special defensive wall too, since its sp.def stat is already high enough to easily tank special hits and stalls them out with toxic roost spam. Its one of my fav mons to use on this team since y'all love dracovish a bit too much.
Code:
252 SpA Choice Specs Hydreigon Dark Pulse vs. 252 HP / 4 SpD Mantine: 142-168 (37.9 - 44.9%) -- guaranteed 3HKO
252 SpA Choice Specs Dragapult Shadow Ball vs. 252 HP / 4 SpD Mantine: 121-144 (32.3 - 38.5%) -- 97.9% chance to 3HKO
252 SpA Choice Specs Dragapult Draco Meteor vs. 252 HP / 4 SpD Mantine: 213-252 (56.9 - 67.3%)
252 SpA Choice Specs Hydreigon Draco Meteor vs. 252 HP / 4 SpD Mantine: 249-294 (66.5 - 78.6%)
:dragapult:
[CODE]
Dragapult @ Expert Belt
Ability: Infiltrator
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Shadow Ball
- Draco Meteor
- Thunderbolt
- Infestation
Code:
252+ SpA Expert Belt Dragapult Thunderbolt vs. 252 HP / 4 SpD Toxapex: 161-190 (52.9 - 62.5%) -- 98.4% chance to 2HKO after Black Sludge recovery
252+ SpA Expert Belt Dragapult Thunderbolt vs. 252 HP / 252+ SpD Corviknight: 175-206 (43.7 - 51.5%) -- guaranteed 3HKO after Leftovers recovery

Code:
Ditto @ Choice Scarf
Ability: Imposter
EVs: 252 HP / 4 Atk / 252 Def
Relaxed Nature
IVs: 0 Spe
- Transform
Last but not least, i was having trouble figuring out what should the scarfer be and then i thought okay any setup mon does very well against this team, for example: D dance pult, Life orb nasty plot hydrei, cloyster etc. Nothing fitted better than ditto here, as it just comes in and reverse sweeps the other team!
ThreatList:
1)Toxapex walls this team hard but the infestation tech will be nice against it, if used well enough.
2)Nasty Plot hydreigon, but you can play around it. Since sirfetchd has got first impression and Sub Hydrei isnt common, Still you have whirlwind Hippo , so you should be fine
3) Corviknight Bulk up
SHOUTOUT: To my squad [FRS]
Code:
Sirfetch'd @ Choice Band
Ability: Scrappy
EVs: 28 HP / 252 Atk / 228 Spe
Adamant Nature
- Close Combat
- First Impression
- Knock Off
- Poison Jab
Jirachi @ Leftovers
Ability: Serene Grace
EVs: 252 HP / 12 Def / 224 SpD / 20 Spe
Careful Nature
- Stealth Rock
- Thunder Wave
- Wish
- Iron Head
Hippowdon @ Rocky Helmet
Ability: Sand Stream
EVs: 252 HP / 96 Def / 160 SpD
Impish Nature
- Earthquake
- Slack Off
- Toxic
- Whirlwind
Mantine @ Heavy-Duty Boots
Ability: Water Absorb
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 0 Atk
- Defog
- Roost
- Scald
- Toxic
Ditto @ Choice Scarf
Ability: Imposter
EVs: 252 HP / 4 Atk / 252 Def
Relaxed Nature
IVs: 0 Spe
- Transform
Dragapult @ Expert Belt
Ability: Infiltrator
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Shadow Ball
- Draco Meteor
- Thunderbolt
- Infestation