OP copied from SoulWind Approved by Earthworm
BW2 OU TEAMBUILDING COMPENDIUM (v 2.0)
The idea of this thread is to provide a visual list of what Pokémon does what in the BW2 OU metagame.
Rules
Entry Hazards
Stealth Rock:












|




Spikes:

|
Toxic Spikes:
|
Spinners:


|
Spinblockers:
|

Attackers
Physical Attackers:












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Special Attackers:













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Mixed Attackers:



|

Walls
Special Walls:








|



Physical Walls:







|



Mixed Walls:






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Setup Sweepers
Dragon Dance:

|

Swords Dance:





|

Agility / Rock Polish:
/

Calm Mind:



|
Nasty Plot:
/
Bulk Up:
|

Quiver Dance:

Shell Smash:
|
Tailwind:
None |
Gravity:
none |
Trick Room:

Weather
Sand:


Rain:

Sun:

Trapping



|

Pivots
Regenerator:

|


U-turn:





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Volt Switch:

|

Suicide Leads
I 

Priority
Bullet Punch:

ExtremeSpeed:

Sucker Punch:
None /
Ice Shard:

|
Mach Punch:
|
Aqua Jet:
None |

Quick Attack:


BW2 OU TEAMBUILDING COMPENDIUM (v 2.0)
The idea of this thread is to provide a visual list of what Pokémon does what in the BW2 OU metagame.
Rules
- One liners are fine, avoid double posting
- Don't shitpost and don't be an idiot.
- When suggesting things to be added/removed, provide decent reasoning as to why something should be added or removed.
- Don't nominate unviable mons
- For burn and paralysis, Pokemon that don't use the moves Will-O-Wisp or Thunder Wave / Stun Spore are listed for spreading those statuses. For burn, this is because they either use Scald (Water-types not Rotom-W), or they're known to run Flame Orb (Latios, Latias, Reuniclus). For paralysis, this is because they can spread Thunder paralysis (Reuniclus, Thundurus-T, Jirachi) or Body Slam paralysis (Jirachi).
- In front of slash = standard and common, behind = niche and uncommon (usually applies to the specific role but a mon can be niche as a whole)
Entry Hazards
Stealth Rock:
Spikes:
Toxic Spikes:
Spinners:
Spinblockers:
Attackers
Physical Attackers:
Special Attackers:
Mixed Attackers:
Walls
Special Walls:
Physical Walls:
Mixed Walls:
Setup Sweepers
Dragon Dance:
Swords Dance:
Agility / Rock Polish:
Calm Mind:
Nasty Plot:
Bulk Up:
Quiver Dance:
Shell Smash:
Tailwind:
None |
Gravity:
none |
Trick Room:
Weather
Sand:
Rain:
Sun:
Trapping
Pivots
Regenerator:
U-turn:
Volt Switch:
Suicide Leads
Priority
Bullet Punch:
ExtremeSpeed:
Sucker Punch:
None /
Ice Shard:
Mach Punch:
Aqua Jet:
None |
Quick Attack:
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