Rejected - Inactive Pokemon Contests

i know ps is for competitive players but it can be made fun also


This could work even vs Bots
OIP.jpeg

The same way as the Ev & Iv with similar reward system
OIP (1).jpeg
 
Last edited:
This isn't currently possible because 4-player matches aren't supported, but once some gets around to that (I remember hearing multi battles are on the list of things to add, albeit with very low priority; if I'm wrong, please say so) I'd love to see contests. Though of course they would only be playable in gens 3, 4, and 6.
 
I feel like I should add on to this, as this is something I'd love to see as well.
Along with having four players, there's another complication in that the objective is different. Rather than one Pokémon trying to knock out another, each of the Pokémon are competing for points. In addition, what happens if a Pokemon's score goes below zero? We'd have to implement a score minimum.
Plus, there are LOTS of combination moves, as well as moves that affect each other generally (see the "jam" stat in Hoenn games' contest moves, etc.) We have the Pledge moves implemented, so evidently it's possible to have combination moves in the code, but those are three very confined sets of moves with no variables. The effect just happens, and it's always with those specific moves. I have no idea how similar or different the mechanics of contests would be to something like stat changes or HP-draining in terms of coding.
If four-player games are an issue, but the mechanics of contest moves aren't, perhaps two-player contests could be a thing.
 
You just get a negative score.
I'm referring to, say, the start of the contest. As far as I'm aware, it's possible to lose points over the course of each round (e.g. going from 40 points to 20 points) but each Pokemon's overall score never goes into the negatives. So, if a Pokemon's score starts at zero, and something would cause the Pokemon's score to become negative, does PS have a way to keep the score at zero? Now that I think about it, it sounds like that would be pretty easy to do, as we can obviously make sure that Pokémon HP values don't go above 100%.
 
I'm referring to, say, the start of the contest. As far as I'm aware, it's possible to lose points over the course of each round (e.g. going from 40 points to 20 points) but each Pokemon's overall score never goes into the negatives. So, if a Pokemon's score starts at zero, and something would cause the Pokemon's score to become negative, does PS have a way to keep the score at zero? Now that I think about it, it sounds like that would be pretty easy to do, as we can obviously make sure that Pokémon HP values don't go above 100%.
Oh right. You can get a negative score for a round (being jammed for more points than you earned), but when that negative is added to your overall score, I don't think it can actually go below zero.
 
Back
Top