I'm (obviously) new to the site, but based on the ranking (which seems like it will likely get shifted downward) of Luxray, this appears to be the place to ask.
Relatively simple question, but why is the recommendation for Luxray to EV train speed, instead of a defensive stat like HP? It feels like 70 base speed isn't fast enough to race any other sweepers, but I haven't found a good reference for where the cutoff point on speed is where it really isn't worth trying to win priority that way.
I was looking at trying:
Luxray @ Assault Vest
Ability: Intimidate
EVs: 252 HP / 252 Atk / 4 Def
Adamant Nature
- Wild Charge
- Ice Fang
- Crunch
- Superpower
I guess my question is, with 70 base speed, am I able to outrun anything meaningful, or would I be better off investing in a little bit of bulk to try and soak 1 extra hit and trade up. Is there a good rule of thumb to determine when giving up on speed is appropriate, or a rule of thumb for how much bulk you need to avoid getting 1HKO by your peers?
Relatively simple question, but why is the recommendation for Luxray to EV train speed, instead of a defensive stat like HP? It feels like 70 base speed isn't fast enough to race any other sweepers, but I haven't found a good reference for where the cutoff point on speed is where it really isn't worth trying to win priority that way.
I was looking at trying:
Luxray @ Assault Vest
Ability: Intimidate
EVs: 252 HP / 252 Atk / 4 Def
Adamant Nature
- Wild Charge
- Ice Fang
- Crunch
- Superpower
I guess my question is, with 70 base speed, am I able to outrun anything meaningful, or would I be better off investing in a little bit of bulk to try and soak 1 extra hit and trade up. Is there a good rule of thumb to determine when giving up on speed is appropriate, or a rule of thumb for how much bulk you need to avoid getting 1HKO by your peers?