Pet Mod Fusion Evolution Alpha (Metagame Updates and Closure!)

Physical Wallbreaker 1: G-Luke, Leonard, Anaconja

Physical Wallbreaker 2: Transwiththepans, Leonard, G-Luke

Special Wallbreaker 1: G-Luke, Revenge of Depressed Gay, Cookie Butter

Special Wallbreaker 2: Leonard, G-Luke, Anaconja
 
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earl

(EVIOLITE COMPATIBLE)
is a Community Contributor
Physical Wallbreaker 1: Transwiththeplans, Revenged of Depressed Gay, Anaconja

Physical Wallbreaker 2: Transwiththepans, Revenge of Depressed Gay, G-Luke

Special Wallbreaker 1: Revenge of Depressed Gay, Cookie Butter, Transwiththeplans

Special Wallbreaker 2: Transwiththeplans, G-Luke, Revenge of Depressed Gay
Self votes add up to 9, should be 8 self votes tops bud

edit: I cannot count, ignore
 
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Physical Wallbreaker #1: Cookie Butter, Blumenwitz, OPStellar

Physical Wallbreaker #2: Anaconja, leonard, Blumenwitz

Special Wallbreaker #1: Blumenwitz, G-Luke, OPStellar

Special Wallbreaker #2: Anaconja, Blumenwitz, transwiththeplans
 

anaconja

long day at job
is a Community Contributoris a Tiering Contributor
physical wallbreaker 1: leonard, anaconja, g-luke
physical wallbreaker 2: anaconja, leonard, cookie butter
special wallbreaker 1: leonard, g-luke, opstellar
special wallbreaker 2: anaconja, leonard, transwiththeplans
 

earl

(EVIOLITE COMPATIBLE)
is a Community Contributor
Physical Wallbreaker #1: anaconja, money12wolf, G-Luke
Physical Wallbreaker #2: earl, G-Luke, Depressed
Special Wallbreaker #1: earl, Cookie Butter, anaconja
Special Wallbreaker #2: G-Luke, OPStellar, Blumenwitz

its august
 
VOTING’S OVER!

Winners are Black Rider, Frother, Beezone, and Toxiking.

Next slate:
Setters and Abusers

Here, you'll be allowed to submit up to two pairs. For each pair, one half sets up a weather or terrain, and the other utilizes said weather or terrain to wreak absolute mayhem.​
 

anaconja

long day at job
is a Community Contributoris a Tiering Contributor
:sm/trevenant::sm/rhyperior:
Fusion: Titan
Role: Burn Spreader, Hazard Setter (Stealth Rock), Physical Wall, Trick Room Setter
Type: Grass / Ground
Ability: Skull Cracker (Natural Cure + Solid Rock): This Pokemon receives 3/4 from attacks from opponents inflicted with a major status condition.
Stat Distribution: 100 / 125 / 120 / 60 / 88 / 51 [BST: 544] (+0 HP / +0 Atk / +17 Def / +0 SpA / +20 SpD / +3 Spe)
Relevant Moves:
Horn Leech, Earthquake, Poison Jab, Stone Edge

Will-o-Wisp, Toxic, Leech Seed, Stealth Rock, Trick Room
Justification: Fat wall with potential to be even fatter. Lacks reliable recovery, though.

:sm/gardevoir::sm/inteleon:
Fusion: Red Rider
Role: Status Abuser, Special Wallbreaker
Type: Fairy / Water
Ability: Last Stand (Synchronize + Sniper): This Pokemon's attacks are a critical hit against opponents inflicted with a major status condition.
Stat Distribution: 73 / 85 / 85 / 125 / 90 / 101 [BST: 564] (+4 HP / +10 Atk / +20 Def / +0 SpA / +0 SpD / +1 Spe)
Relevant Moves:
U-Turn
Moonblast, Hydro Pump, Ice Beam, Thunderbolt, Focus Blast
Calm Mind, Trick, Will-o-Wisp
Justification: Relatively fast wallbreaker with the ability to muscle through bulky walls using crits.

:sm/porygon2::sm/dragalge:
Fusion: Norn
Role: Trick Room Setter, Trick Room Abuser, Special Wall, Special Wallbreaker, Hazard Setter (Toxic Spikes)
Type: Normal / Poison
Ability: Nocturnal Flash (Analytic + Poison Touch): This Pokemon's attacks have 1.3x power and have a 30% chance to poison the opponent if it is last to move in a turn.
Stat Distribution: 90 / 90 / 90 / 110 / 110 / 54 [BST: 544] (+15 HP / +13 Atk / +0 Def / +9 SpA / +1 SpD / +2 Spe)
Relevant Moves:

Tri Attack, Sludge Bomb, Focus Blast, Scald, Shadow Ball
Recover, Trick Room, Teleport, Toxic Spikes
Justification: Bulky TR setter and abuser.

:sm/incineroar::sm/crabominable:
Fusion: Oni
Role: Trick Room Abuser, Physical Wallbreaker
Type: Fire / Ice
Ability: Fatal End (Iron Fist + Blaze): This Pokemon's punching moves have 1.5x power.
Stat Distribution: 111 / 125 / 85 / 85 / 85 / 51 [BST: 542] (+15 HP / +2 Atk / +2 Def / +14 SpA / +7 SpD / +0 Spe)
Relevant Moves:
Fire Punch, Flare Blitz, Ice Hammer, Thunder Punch, Drain Punch, Close Combat, Knock Off, U-Turn

Swords Dance, Taunt, Parting Shot
Justification: SD wallbreaker with absurd power on Ice Hammer. Balanced by its reliance on HDB and therefore no access to another item, as well as its various weaknesses.
 
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Fusion: Polikoal
Role: Weather Setter
Type: Fire/Fighting
Ability: Sauna (Drought + Water Absorb): Summons harsh sunlight in the battle for 5 turns (8 with Heat Rock). User is immune to Water-type moves when sunny weather is active.
Stat Distribution: 95 / 100 / 120 / 77 / 92 / 45 (+15 HP, +10 Atk, +3 Def, +12 SpD) | BST: 529
Weight
: 67.2 kg / 148.1 lbs
Relevant Moves: Drain Punch, Rapid Spin, Will-O-Wisp, Yawn, Toxic, Stealth Rock, Heat Crash, Body Press, Close Combat, Flamethrower, Lava Plume, Iron Defense, Earthquake, High Horsepower, Darkest Lariat, Shell Smash, Fire Blast, Overheat, Flame Wheel
Justification: Sun setter that has a lot of tools for longevity and utility. Fighting type gives it neutrality to Stealth Rock (can't use boots if holding Heat Rock), while STAB Drain Punch provides it much needed recovery. It can also use Body Press for a more powerful attack thanks to its high Defense. It can choose between Rapid Spin, Stealth Rock, Will-O-Wisp, Yawn, and Toxic to provide utility for the team.


Fusion: Eggyzard
Role: Sun Sweeper and Wallbreaker
Type: Fire/Grass
Ability: Sun Adrenaline (Chlorophyll + Solar Power): During harsh sunlight, the user's Special Attack and Speed stats are boosted by 50% but the user also loses 1/8 HP at the end of every turn.
Stat Distribution: 86 / 89 / 93 / 120 / 92 / 90 ( +12 Def, +3 SpA, +12 SpD, +13 Spe) | BST: 570
Relevant Moves:
Weather Ball, Fire Blast, Solar Beam, Giga Drain, Overheat, Scorching Sands, Psyshock, Psychic, Focus Blast, Calm Mind
Justification: Devastating sweeper under the sun. Under the sun, Eggyzard basically gets a free Choice Scarf and Choice Specs at the cost of 1/8 HP loss per turn. STAB Giga Drain can be used to alleviate that drawback.

-------------------------------------------------------------------------------------------------------------------------------------------------------


(They look like a good couple imo :P)
Fusion: Indeestoise
Role: Terrain setter, Set-up sweeper
Type: Water/Psychic
Ability: Psycho Storm (Psychic Surge + Rain Dish): Summons Psychic Terrain for 5 turns (8 turns when holding Terrain Extender). If Psychic Terrain is active, the user heals 1/16 of its max HP at the end of every turn.
Stat Distribution: 84/69/92/100/115/81 (+10 HP, +10 Def, +10 SpA, +10 SpD) | BST: 541
Relevant Moves
: Expanding Force, Rapid Spin, Aromatherapy, Toxic, Shell Smash, Hydro Pump, Scald, Surf, Flip Turn, Psyshock, Mystical Fire, Ice Beam, Energy Ball, Focus Blast, Dark Pulse, Aura Sphere, Terrain Pulse, Calm Mind, Healing Wish, Light Screen, Reflect, Yawn
Justification: Psychic Terrain setter that can either support the team with its wide pool of utility moves or support itself with Shell Smash for sweeping. Its ability also grants it free Leftovers recovery when its terrain is active, so it is less worried on getting worn down. In addition to its support movepool, it can also use Flip Turn to safely enter a teammate into play. Shell Smash sets can be surprising and extremely terrifying with Expanding Force's sheer power and its immunity to priority.


Fusion: Galarian Arcadash
Role: Terrain Wallbreaker, Physical Sweeper
Type: Fire/Psychic
Ability: Well-prepared (Justified + Anticipation): When the user enters the battle, the ability causes the user to "shudder" and boost its Attack by one stage if any opponent has a damaging move that is super effective against the user.
Stat Distribution: 82/115/75/100/80/115 (+5 HP, +10 Atk, +10 SpA +15 Spe) | BST: 567
Relevant Moves
: Psychic Fangs, Flare Blitz, Swords Dance, Megahorn, Close Combat, Play Rough, High Horsepower, Wild Charge, Throat Chop, Crumch, Poison Jab, Extreme Speed Calm Mind, Expanding Force, Psychic, Psyshock, Fire Blast, Flamethrower, Overheat, Dazzling Gleam, Scorching Sands, Will-O-Wisp, Morning Sun
Justification: Abuses Psychic Terrain with STAB Psychic Fangs off its 115 offensive stats. In addition to that, it has STAB Flare Blitz for Steel types such as Vespithorn and Mr. Gross It has all the coverage it wants: Megahorn for bulky Psychic types such as Saturn, Play Rough for Umbrisse and Kord, Close Combat for Corvilord, and many more to choose from. It can also boost with Swords Dance to top it off. Its ability also potentially boosts its attack if it switches on an opponent that has coverage against it. It is not one-dimensional: it can still perform more sets than that! Extreme Speed can be run if not paired with Psychic Terrain for a powerful priority. It can also be run on Sun Teams for a stronger Fire STAB with the bonus of smacking Uranus with Solar Blade. A special set can surprise an opponent, especially under Psychic Terrain as Expanding Force deals huge damage under it. Calm Mind can be used to boost on special sets.
 
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Offspring Name: Thip-Therian
Role:Rain Setter, I can't think of any others
New Types:

New Base Stats: 69 / 77 / 95 / 130 / 95 / 83 [BST: 549] (+0 HP / +0 Atk / +10 Def / +10 SpA / +20 SpD / +0 Spe)
New Ability and Desc: Drizzle + Volt Absorb = Glug- has the effects of both
Notable Moves:
:No
:Thunder, Hurricane, Hydro Pump, Scald, others
:Roost
Justification: Yes I made the drizzle setter a mono flying type with a way to get around rain backfiring on it terribly. Honestly the abuser here doesn't matter because this thing is gonna hit hard in rain with fucking hurricane and base 130 special attack. The good news is that because it's mono flying it's vulnerable to rocks. Also Ananke can check it hard given its speed and attack stat out pacing it, and its generally low HP stat.


Offspring Name: Scizar
Role: Rain Abuser + whatever the fuck scizor does already
New Types:

New Base Stats: 74 / 130 / 100 / 62 / 95 / 75 [BST: 536] (+2 HP / +3 Atk / +0 Def / +0 SpA / +15 SpD / +20 Spe)
New Ability and Desc: Technician + Swift Swim = Abandon Hope- has the effects of both
Notable Moves:
: Bullet Punch, U-Turn, Rock Tomb, Rock Blast, Bug Bite, Knock Off, X-Scissor, Iron Head, Rock Slide, Stone Edge, Aqua Tail?
: No
: Defog, Roost, Stealth Rock
Justification: Oh no I made a bug/steel type benefit from rain even more than it already does, and actually made it deal with fire types because of the added rock and water moves please scream in terror. In all seriousness though this thing is okay. We may already have a bug/steel type but while that one is a wall this is just Scizor 2: Prehistoric Boogaloo. So whatever scizor does already this thing can do it just as well, and faster both win and without rain, which is probably why this will get replaced with something else in like 2 weeks.


Offspring Name: Tapu No
Role: Terrain Setter, Set Up Sweeper
New Types:

New Base Stats: 97 / 79 / 72 / 115 / 115 / 87 [BST: 565] (+20 HP / +0 Atk / +0 Def / +14 SpA / +0 SpD / +6 Spe)
New Ability and Desc: Psychic Surge + Inner Focus = Inner Surge- Has the effects of both
Notable Moves:
: Umm no
: Psychic, Psyshock, Moonblast,Thunderbolt, Shadow Ball, Energy Ball,
: Switcheroo, Nasty Plot, Shadow Ball, Teleport
Justification: This was my attempt at just making tapu lele but worse. I don't know if I succeeded. The ability for it just just essentially a slightly better psychic surge but not by much since the main flinching move people use would be fake out which surge already cancels. However there is something I overlooked, something I didn't realize until the end. Hypno gets a certain pivot move that everyone totally loves and has no issue with, and thus Tapu No gets it as well. Anyway time to lock my doors before someone comes in and breaks my kneecaps for possibly making this thing way better than Lele.


Terrain Go Brr
Offspring Name: Galarian Alolan Stan
Role: Terrain Abuser, Special Sweeper
New Types:

New Base Stats: 94 / 83 / 84 / 100 / 84 / 71 [BST: 516] (+10 HP / +0 Atk / +10 Def / +20 SpA / +0 SpD / +0 Spe)
New Ability and Desc: Surge Surfer + Mimicry = A Real Surge Surfer- In any terrain the speed of the pokemon is doubled
Notable Moves:
:None not even fake out. I'm serious you shouldn't use fake out with this thing.
: Expanding Force, Rising Voltage, Grass Knot, Surf, Earth Power, Scald, Sludge Bomb, Sludge Wave, Volt Switch. Also maybe like terrain pulse if you hate grass knot for some reason. Like IDK why you would use this unless you need fairy coverage in very specific circumstances.
: Stealth Rock, Thunder Wave, Nasty Plot
Justification: So essentially this ability is a better surge surfer, and it's pretty clear that it should be ran with psychic terrain so expanding force can nuke literally everything that isn't a dark type. It even has a gtfo card with volt switch. What it doesn't have is durability. Gettting dicked over by grass and water types in any meta isn't fun, and this isn't even getting into Clown Fridge and Frothing At The Mouth. Also remove the terrain and this thing collapses pretty fast.
 
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DNA Donors/ Parents: Exeggutor-Alola / Pelipper
Shared Egg Group:
Offspring Name: Peligutor
New Types:

New Base Stats: 97 / 77 / 92 / 110 / 92 / 55 [BST: 523] (+20 HP / +0 Atk / +0 Def / +0 SpA / +20 SpD / +0 Spe)
New Ability and Desc: Harvest + Drizzle = Harvest Rain- Sets rain upon entry for 5 turns (8 if holding Damp Rock). If the Pokémon has used a Berry, there is a 50% chance of it being restored at the end of each turn. The held Berry is remembered even if it is not restored or if the Pokémon has switched out. Harvest will always activate in rain.
Notable Moves:
U-Turn?
Dragon Pulse, Hydro Pump, Hurricane, Scald, Draco Meteor, Leaf Storm, Giga Drain
Roost, Defog,
Role Identification:
JavaScript:
peligutor: {
    num: 75000###,
    types:["Water", "Dragon"],
    species: "Peligutor",
    id: "peligutor",
    baseStats: {hp: 97, atk: 77, def: 92, spa: 110, spd: 92, spe: 55}
    abilities: {0: "Harvest Rain"},
    weightkg: 221.8,
    fusion: ["Exeggutor-Alola", "Pelipper"],
},

Just picture Eiscue in a Regice mecha / gundam for a cooler visual.
DNA Donors/ Parents: Eiscue / Regice
Shared Egg Group:
Offspring Name: Regeiscue
New Types:

New Base Stats: 80 / 85 / 105 / 85 / 145 / 50 [BST: 550] (+3 HP / +20 Atk / +0 Def / +3 SpA / +0 SpD / +0 Spe)
No Ice Base Stats: 80 / 85 / 85 / 85 / 125 / 90 [BST: 550] (+3 HP / +20 Atk / +0 Def / +3 SpA / +0 SpD / +0 Spe)
New Ability and Desc: Clear Body + Ice Face = Clear Ice- Both effects combined- deactivates when Ice Face is broken.
Notable Moves:
Icicle Crash, Zen Headbutt, Liquidation
Ice Beam, Icy Wind, Focus Blast
Belly Drum, Iron Defense, Rock Polish,
Role Identification:
JavaScript:
regeiscue: {
    num: 75000###,
    types:["Ice"],
    species: "Regeiscue",
    id: "regeiscue",
    baseStats: {hp: 80, atk: 85, def: 105, spa: 85, spd: 145, spe: 50}
    abilities: {0: "Clear Ice"},
    weightkg: 132,
    fusion: ["Eiscue", "Regice"],
},
JavaScript:
regeiscue-noice: {
    num: 75000###,
    types:["Ice"],
    species: "Regeiscue",
    id: "regeiscue",
    baseStats: {hp: 80, atk: 85, def: 85, spa: 85, spd: 125, spe: 90}
    abilities: {0: "Clear Ice"},
    weightkg: 132,
    fusion: ["Eiscue", "Regice"],
},



DNA Donors/ Parents: Clawitzer / Kingdra
Shared Egg Group:
Offspring Name: Kingwitzer
New Types:

New Base Stats: 75 / 85 / 95 / 115 / 95 / 90 [BST: 555] (+2 HP / +1 Atk / +4 Def / +8 SpA / +3 SpD / +18 Spe)
New Ability and Desc: Mega Launcher + Swift Swim = Swift Launcher- Doubles speed and power of Pulse moves under rain.
Notable Moves:

Draco Meteor, Dragon Pulse, Water Pulse, Dark Pulse, Terrain Pulse, Aura Sphere, Hydro Pump, Hurricane, Flash Cannon, Ice Beam
Protect
Role Identification:
JavaScript:
kingwitzer: {
    num: 75000###, 
    types:["Water", "Dragon"],
    species: "Kingwitzer", 
    id: "kingwitzer", 
    baseStats: {hp: 75, atk: 85, def: 95, spa: 115, spd: 95, spe: 90} 
    abilities: {0: "Swift Launcher"}, 
    weightkg: 93.65, 
    fusion: ["Clawitzer", "Kingdra"],
},
 
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EDIT: I added sample sets and clarified some things.
:swsh/sandaconda::swsh/krookodile:Formerly 'Krookaconda.' Now…
The god of the deep abyss, a great pit in the depths of the underworld.
DNA Donors: Sandaconda / Krookodile
Shared Egg Group: Field
Offspring Name: Tartarus
New Types:

Base Stats: 84 / 116 / 116 / 65 / 86 / 86 [BST: 553] (+1 HP / +4 Atk / +14 Def / +16 SpD / +5 Spe)
New Ability: Stand in Spite = (Sand Spit + Intimidate)
Ability Description[/B]:]Sand Stream + This Pokémon lowers the Attack of opposing Pokémon by 1 stage whenever an attack hits it.
Notable/Relevant/Useful Moves[/B]:]
… EdgeQuake, Power Trip, Knock Off, Aqua Tail, Skitter Smack, Darkest Lariat, Beat Up, Close Combat, Dragon Rush, Dragon Claw (or Outrage), Iron Tail, Fire Fang, Iron Head, Zen Headbutt
… Scorching Sands, Hurricane
… Coil, Stealth Rock, Glare
Role Justification: This leviathan is more than decent for a Physical Sweeper because of Knock Off or Darkest Lariat, but also can be a setup sweeper using Coil, Power Trip, Dragon Rush/Iron Tail/Aqua Tail/Zen Headbutt, and Stone Edge/Earthquake.
Sample Sets:

Setter:
Tartarus @ Smooth Rock
(do whatever with stats, idc)
- Knock Off / Darkest Lariat
- Outrage / Earthquake / Close Combat
- Glare
- Stealth Rock

Sweeper:
Tartarus @ Smooth Rock
(do whatever with stats, idc)
- Coil
- Power Trip
- Stone Edge / Earthquake
- Dragon Rush / Aqua Tail / Iron Tail / Zen Headbutt
JavaScript:
tartarus: {
    num: 75000###,
    types:["Ground", "Dark"],
    species: "Tartarus",
    id: "tartarus",
    baseStats: {hp: 84, atk: 116, def: 116, spa: 65, spd: 86, spe: 86}
    abilities: {0: "Stand in Spite"},
    weightkg: 80.9,
    fusion: ["Sandaconda", "Krookodile"],
},
:swsh/groudon::swsh/vulpix:(I used the Greek spelling… I think…)
Helios, god of the sun.
DNA Donors: Groudon / Vulpix
Shared Egg Group:
Offspring Name: Gilaos
New Types:

Base Stats: 75 / 100 / 96 / 100 / 96 / 86 [BST: 553] (+6 HP / +5 Atk / +6 Def / +25 SpA / +19 SpD / +9 Spe)
New Ability: Drought = (Drought + Doubility)
Ability Description: Sun on switch-in.
Notable/Relevant/Useful Moves:
… Flame Charge, Zen Headbutt, Payback, Quick Attack, EdgeQuake, Precipice Blades, Flare Blitz, Iron Tail, Foul Play, Dragon Claw, Dragon Tail, Rock Slide, Iron Head, Thunder Punch, Counter, Seismic Toss
… Earth Power, Weather Ball, Energy Ball, Hex, Dark Pulse, Extrasensory, Mystical Fire, Overheat, Burning Jealousy, Solar Beam, Eruption, Thunderbolt
… Will-O-Wisp, Roar, Stealth Rock, Role Play, Mimic, Reflect, Agility/Rock Polish, Disable, Bulk Up, Block, Swords Dance, Hone Claws
Role Justification: It's an okay mixed sweeper. Quite balanced.
Sample Sets:

Setter:
Gilaos @ Heat Rock
(do whatever with stats, idc)
- Earth Power / Earthquake / Precipice Blades
- Flare Blitz / Weather Ball
- Stealth Rock / Reflect / Disable
- Roar / Will-O-Wisp / Dragon Tail

Sweeper:
Gilaos @ Heat Rock
- Hone Claws / Swords Dance / Rock Polish / Bulk Up / Flame Charge --- stat booster
- Precipice Blades / Earthquake / Flare Blitz / Stone Edge --- primary attack slot
- Overheat / Solar Beam --- backup special attack
- Quick Attack / Payback / Counter / Dragon Tail / Disable / Block --- positive priority finisher or delayed counterattack
JavaScript:
gilaos: {
    num: 75000###,
    types:["Ground", "Fire"],
    species: "Gilaos",
    id: "gilaos",
    baseStats: {hp: 75, atk: 100, def: 96, spa: 100, spd: 96, spe: 86}
    abilities: {0: "Drought"},
    weightkg: 479.95,
    fusion: ["Groudon", "Vulpix"],
},

:swsh/probopass::swsh/palossand:
The Titan god of warcraft and of the springtime campaign season.
DNA Donors: Probopass / Palossand
Offspring Name: Pallas
New Types:

Base Stats: 80 / 65 / 144 / 102 / 112 / 37 [BST: 540] (+8 HP / +17 Def / +15 SpA)
New Ability: Compact Forces = (Sand Force + Water Compaction)
Ability Description[/B]:]This Pokémon raises its Defense by 2 stages whenever it takes damage from a Rock-, Water-, Steel-, or Ground-type move. If Sandstorm is active, this Pokémon's Rock-, Water-, Steel-, and Ground-type moves have 1.3x power.
Notable/Relevant/Useful Moves[/B]:]
… Scorching Sands, Volt Switch, Shadow Ball, Flash Cannon, Brine, Power Gem, Infestation, Dazzling Gleam, Giga Drain, Psychic, Sludge Bomb, Terrain Pulse, Thunderbolt
… Stealth Rock, Shore Up, Taunt, Toxic, Torment, Curse, Recycle, Amnesia, Iron Defense, Block
Role Justification: Stall, Weather Abuser, Mixed Wall
Sample Set (general purpose):
Pallas @ Leftovers
(do whatever with stats, idc)
- Power Gem
- Shadow Ball / other special attacks that may or may not utilize abusive Ability
- Shore Up
- Stealth Rock / Block
JavaScript:
pallas: {
    num: 75000###,
    types:["Rock", "Ghost"],
    species: "Pallas",
    id: "pallas",
    baseStats: {hp: 80, atk: 65, def: 144, spa: 102, spd: 112, spe: 37}
    abilities: {0: "Compact Forces"},
    weightkg: 295,
    fusion: ["Probopass", "Palossand"],
},

:swsh/cherrim::swsh/kartana::swsh/cherrim-sunshine:Formerly 'Chertana.' Now…
Considered the greatest of the heroes… the champion of the Olympian order against terrible monsters… known for his extraordinary strength, courage and cleverness.
DNA Donors: Cherrim / Kartana
Shared Egg Group: Origami
Offspring Name: Heracles
New Types:

Base Stats: 74 / 120 / 103 / 74 / 74 / 103 [BST: 548] (+10 HP / +3 Def / +1 SpA / +20 SpD / +6 Spe)
New Ability: Beast Flower = (Flower Gift + Beast Boost)
Ability Description[/B]:]Standard Flower Gift, plus: If sunlight is active, Beast Boost effect additionally raises Special Defense and Attack each by 1 stage (never 2 stages).
Notable/Relevant/Useful Moves[/B]:]
… Solar Blade, Leaf Blade, X-Scissor, Psycho Cut, Sacred Sword, Smart Strike, Knock Off, Play Rough, Grassy Glide
… Air Slash, Vacuum Wave, Weather Ball (FIRE/ICE/ROCK/WATER coverage)
… Synthesis, Morning Sun, Growth, Defog, Leech Seed, Aromatherapy, Nature Power, Grassy Terrain, Swords Dance, Iron Defense, Healing Wish

Role Justification: I admit it would be one boost too far for it to get a free Swords Dance and Special Defense boost just for knocking something out, so… yeah. No stacking.
It's quite capable of holding its own without requiring weather, and it has more than decent utility. About time the scissors learned Solar Blade, not just Leaf Blade…
Weather Abuser, Physical Sweeper, Fire Weakness

Sample Set (standard sweeper):
Heracles @ Black Belt (or Assault Vest/Choice Band/Choice Scarf, if you don't care to use status moves)
(idc what you do with stats)
- Solar Blade / Leaf Blade
- Smart Strike / Sacred Sword
- Knock Off / Growth / Swords Dance
- Grassy Glide / Vacuum Wave / Synthesis
JavaScript:
heracles: {
    num: 75000###,
    types:["Grass", "Steel"],
    species: "Heracles",
    id: "heracles",
    baseStats: {hp: 74, atk: 120, def: 103, spa: 74, spd: 74, spe: 103}
    abilities: {0: "Beast Flower"},
    weightkg: 4.7,
    fusion: ["Cherrim", "Kartana"],
},


Don't vote for these, yet:
:swsh/groudon::swsh/heliolisk:
Alectrona
DNA Donors/ Parents: Groudon / Heliolisk
Shared Egg Group:
Offspring Name: Alectrona
New Types:

Base Stats: 101 / 104 / 102 / 104 / 102 / 101 [BST: 614] (+20 HP / +2 Atk / +6 Def / +10 SpD / +2 Spe)
New Ability: = (Drought + WEATHER)
Ability Description:
Notable/Relevant/Useful Moves:



Role Justification:
JavaScript:
heliodon: {
    num: 75000###,
    types:["Ground", "Electric"],
    species: "Heliodon",
    id: "heliodon",
    baseStats: {hp: 101, atk: 104, def: 102, spa: 104, spd: 102, spe: 101}
    abilities: {0: ""},
    weightkg: 485.5,
    fusion: ["Groudon", "Heliolisk"],
},
:swsh/cherrim::swsh/hitmontop:This name was just too perfect.
DNA Donors/ Parents: Cherrim / Hitmontop
Shared Egg Group:
Offspring Name: Cherriontop
New Types:

Base Stats: 60 / 91 / 82 / 61 / 106 / 91 [BST: 491] (+0 HP / +14 Atk / +0 Def / +0 SpA / +12 SpD / +14 Spe)
New Ability: Initiator = (Flower Gift + Intimidate)
Ability Description: Standard effects + If this Pokémon switches in while Intense Sunlight is active, the Special Attack and Defense of adjacent opposing Pokémon decrease by 1 stage each, in addition to their Attack.
Notable/Relevant/Useful Moves:



Role Justification:
JavaScript:
cherriontop: {
    num: 75000###,
    types:["Grass", "Fighting"],
    species: "Cherriontop",
    id: "cherriontop",
    baseStats: {hp: 60, atk: 91, def: 82, spa: 61, spd: 106, spe: 91}
    abilities: {0: "Initiator"},
    weightkg: 28.65,
    fusion: ["Cherrim", "Hitmontop"],
},
:swsh/raichu-alola::swsh/gogoat:
DNA Donors: Raichu-Alola / Gogoat
Shared Egg Group: Field
Offspring Name: Raigoat-Alola
New Types:

Base Stats: 100 / 100 / 57 / 100 / 90 / 100 [BST: 547] (+9 HP / +8 Atk / +1 Def / +4 SpA / +7 SpD / +11 Spe)
New Ability: Surge Pelt = (Surge Surfer + Grass Pelt)
Ability Description: If Grassy Terrain or Electric Terrain is active, this Pokémon's Defense and Speed stats are tripled.
Notable/Relevant/Useful Moves:
… Grassy Slide
… Rising Voltage
… Speed Swap?
Role Justification:
JavaScript:
raigoat-alola: {
    num: 75000###,
    types:["Electric", "Grass"],
    species: "Raigoat-Alola",
    id: "raigoat-alola",
    baseStats: {hp: 100, atk: 100, def: 57, spa: 100, spd: 90, spe: 100}
    abilities: {0: "Surge Pelt"},
    weightkg: 56,
    fusion: ["Raichu-Alola", "Gogoat"],
},
:swsh/cherrim::swsh/leafeon:Didn't need it because Cherrim apparently already gets Solar Blade. Nice.
DNA Donors: Cherrim / Leafeon
Offspring Name: Leafrim
New Types:

Base Stats: 73 / 85 / 105 / 73 / 85 / 105 [BST: 526] (+6 HP / +0 Atk / +5 Def / +0 SpA / +14 SpD / +15 Spe)
New Ability: Flowerphyll = (Flower Gift + Chlorophyll)
Ability Description: In sun, Attack and Special Defense double, and Speed is 1.5x.
Notable/Relevant/Useful Moves:
… Solar Blade


Role Justification:
JavaScript:
leafrim: {
    num: 75000###,
    types:["Grass"],
    species: "Leafrim",
    id: "leafrim",
    baseStats: {hp: 73, atk: 85, def: 105, spa: 73, spd: 85, spe: 105}
    abilities: {0: "Flowerphyll"},
    weightkg: 17.4,
    fusion: ["Cherrim", "Leafeon"],
},
:swsh/cherrim::swsh/zarude:
DNA Donors: Cherrim / Zarude
Offspring Name: Cherude
New Types:

Base Stats: 100 / 99 / 87 / 78 / 99 / 100 [BST: 563] (+13 HP / +9 Atk / +13 SpD / +5 Spe)
New Ability: Flower Guard = (Flower Gift + Leaf Guard)
Ability Description: If this Pokémon is a Cherude and Sunny Day is active, it changes to Sunday Form and the Attack and Special Defense of it and its allies are multiplied by 1.5, it cannot gain a major status condition. Rest will fail for this Pokémon if it holds a Utility Umbrella. (Essentially no changes, except the part about Rest and Utility Umbrella.)
Notable/Relevant/Useful Moves:



Role Justification:
JavaScript:
cherude: {
    num: 75000###,
    types:["Grass"],
    species: "Cherude",
    id: "cherude",
    baseStats: {hp: 99, atk: 99, def: 87, spa: 78, spd: 100, spe: 100}
    abilities: {0: "Flower Guard"},
    weightkg: 88.65,
    fusion: ["Cherrim", "Zarude"],
},
:swsh/castform::swsh/stunfisk-galar:
Doesn't get Steel Roller, unfortunately.
DNA Donors/ Parents: Castform / Stunfisk-Galar
Shared Egg Group:
Offspring Name: Stunform-Galar
New Types:

Base Stats: 89 / 87 / 85 / 87 / 85 / 51 [BST: 484] (+0 HP / +12 Atk / +1 Def / +19 SpA / +8 SpD / +0 Spe)
New Ability: Forecry = (Forecast + Mimicry)
Ability Description: This Pokémon changes its primary type to match the active weather and its secondary type to match the active terrain.
Notable/Relevant/Useful Moves:



Role Justification:
JavaScript:
stunform-galar: {
    num: 75000###,
    types:["Normal", "Steel"],
    species: "Stunform-Galar",
    id: "stunform-galar",
    baseStats: {hp: 89, atk: 87, def: 85, spa: 87, spd: 85, spe: 51}
    abilities: {0: "Forecry"},
    weightkg: 10.65,
    fusion: ["Castform", "Stunfisk-Galar"],
},
 
Last edited:

zxgzxg

scrabble
is a Forum Moderator

DNA Donors/ Parents: Dracozolt / Kabutops
Offspring Name: Superfossil
New Types:

New Base Stats: 75 / 117 / 97 / 82 / 70 / 97 [BST: 531] (+0 HP / +10 Atk / +0 Def / +10 SpA / +0 SpD / +20 Spe)
New Ability and Desc: Sand Rush + Swift Swim = Prehistoric Flow- If Sandstorm or Rain is active, this Pokemon's Speed is doubled; immunity to Sandstorm.
Notable Moves:
Aqua Jet, Dragon Claw, Bolt Beak, Earthquake, Knock Off, Liquidation, Low Kick, Outrage, Rock Slide, Stone Edge

Stealth Rock, Swords Dance, Taunt, Thunder Wave
Role Identification: Sand/Rain Abuser


DNA Donors/ Parents: Skarmory / Tyranitar
Offspring Name: Skarmitar
New Types:

New Base Stats: 92 / 117 / 135 / 67 / 95 / 65 [BST: 571] (+10 HP / +10 Atk / +10 Def / +0 SpA / +10 SpD / +0 Spe)
New Ability and Desc: Sand Stream + Keen Eye = Sand Focus- On switch-in, this Pokemon summons Sandstorm. If Sandstorm is active, every move used by this Pokemon will always hit.
Notable Moves:
Body Press, Brave Bird, Earthquake, Fire Punch, Rock Slide, Stone Edge

Defog, Dragon Dance, Roost, Spikes, Stealth Rock, Taunt, Thunder Wave
Role Identification: Sand Setter, Hazard Setter, Physical Wall


EDIT: changed Kabuzolt's type so it can't go crazy with Bolt Beak. Also gave my fusions actual names
 
Last edited:
My favorite terrain abuser is Whimsicott. It now gets Grassy Slide, with the combo of that, Prankster, Nasty Plot, and Nature Power, there's plenty for it to sweep (except Dark types… but now Grassy Slide is a thing)! It also gets access to both Grassy Terrain and Misty Terrain, meaning priority Moonblast (though useless against Dark types, it still packs STAB power) and Energy Ball, with more PP, as well as passive healing or status protection.

That said, it could also be a Terrain setter, since it is already suicide lead with access to both Grassy and Misty terrains.
I like this one. Nice job!
No one sets terrain manually, not even on a suicide lead with Prankster. Also at base 67 attack without STAB Grassy Glide is gonna do jack shit. If you wanna make a terrain abusing whimsicott be my guest. You have three sections where you post your rejected ideas for no reason, add fucking Rillacott to one of those. Your feedback is unwanted on my end due to your lack of competitive knowledge, so I'd prefer it if you would give your two cents to someone who actually wants it.
 
Last edited:

charizard8888

Catch The Wave
is a Forum Moderator Alumnus
First time making a submission, let me know if something's there.


Flaring Fusion
DNA Donors/ Parents: Victini / Ninetales
Role: Sun Setter
Offspring Name: Victales
New Types:

New Base Stats: 91 / 88 / 107 / 100 / 100 / 105 [BST: 591] (+5 HP / +0 Atk / +20 Def / +10 SpA / +0 SpD / +5 Spe)
New Ability and Desc: Victory Star + Drought = Victory Drought- Combined effect of both the abilities.
Notable Moves:
V-Create, Flare Blitz, Bolt Strike, Zen Headbutt, U-turn
Blue Flare, Fusion Flare, Solar Beam, Psychic, Focus Blast
Trick, Will-O-Wisp, Taunt, Nasty Plot
Role Identification: With 98/100 offensive stats, 120 speed and good moves it can work as a physical or special attacker. It can be a Choice item attacker, Sash Nasty Plot, Life Orb attacker. Can also U-Turn out after setting up Sun.
JavaScript:
victales: {
    num: 75000###,
    types:["Psychic", "Fire"],
    species: "Victales",
    id: "victales",
    baseStats: {hp: 86, atk: 98, def: 87, spa: 100, spd: 100, spe: 120}
    abilities: {0: "Victory Drought"},
    weightkg: 11.95,
    fusion: ["Victini", "Ninetales"],
},
Edit: KirbyRider1337 told me we need a setter and an abuser. I combined in one oof. Both are ready now.

[Cancelled Fusion]
Flare Machine
DNA Donors/ Parents: Darmanitan / Victini
Role: Sun Abuser
Offspring Name: Darmanitini
New Types:

New Base Stats: 102 / 140 / 77 / 65 / 77 / 117 [BST: 578] (+0 HP / +20 Atk / +0 Def / +0 SpA / +0 SpD / +20 Spe)
New Ability and Desc: Sheer Force + Victory Star = Sheer Star- Combined effects of both the abilities.
Notable Moves:
V-Create, Flare Blitz, Bolt Strike, Zen Headbutt, U-Turn, Superpower, Earthquake, Stone Edge

Belly Drum, Trick, Taunt
Role Identification: Powerful and fast physical attacker in Sun. Life Orb/Choice Band/Choice Scarf/Belly Drum set.
JavaScript:
darmanitini: {
    num: 75000###,
    types:["Fire", "Psychic"],
    species: "Darmanitini",
    id: "darmanitini",
    baseStats: {hp: 102, atk: 140, def: 77, spa: 65, spd: 77, spe: 117}
    abilities: {0: "Sheer Star"},
    weightkg: 48.45,
    fusion: ["Darmanitan", "Victini"],
},

Flare Squad
DNA Donors/ Parents: Darmanitan / Cinderace
Role: Sun Abuser
Shared Egg Group:
Offspring Name: Darmanitance
New Types:

New Base Stats: 102 / 138 / 75 / 47 / 75 / 107 [BST: 544] (+10 HP / +10 Atk / +10 Def / +0 SpA / +10 SpD / +0 Spe)
New Ability and Desc: Sheer Force + Libero = Sheer Libero- Moves that have a secondary effect have 1.3x power, effect nullified and change the user's type to the type of the move. Can use the ability with Flare Blitz/Pyro Ball, Gunk Shot and Stone Edge. Choice Band Flare Blitz will hit hard in Sun.
Notable Moves:
Flare Blitz, Pyro Ball, High Jump Kick, U-Turn, Sucker Punch, Earthquake, Superpower, Stone Edge, Gunk Shot

Belly Drum, Bulk Up
Role Identification: Powerful attacker that can abuse Sun very effectively with Flare Blitz/Pyro Ball.
JavaScript:
darmanitance: {
    num: 75000###,
    types:["Fire"],
    species: "Darmanitance",
    id: "darmanitance",
    baseStats: {hp: 92, atk: 138, def: 65, spa: 47, spd: 75, spe: 127}
    abilities: {0: "Sheer Libero"},
    weightkg: 62.95,
    fusion: ["Darmanitan", "Cinderace"],
},

Drought and Exit
DNA Donors/ Parents: Ninetales / Golisopod
Shared Egg Group:
Offspring Name: Golisotales
New Types:

New Base Stats: 84 / 100 / 107 / 70 / 105 / 90 [BST: 556] (+10 HP / +0 Atk / +0 Def / +0 SpA / +10 SpD / +20 Spe)
New Ability and Desc: Drought + Emergency Exit = Drought Emergency Exit- Sets up Sun on switching in, switches out after getting hit.
Notable Moves:
First Impression, U-turn, Flare Blitz, Leech Life, Knock Off, Sucker Punch
Fire Blast, Solar Beam not much useful
Spikes, Will-o-Wisp, Encore, Taunt
Role Identification: Sets up Sun and escapes for the turns of Sun quickly . Got decent Speed, defences and utility moves. Boots can help mitigate Stealth Rocks weakness so it can switch more often to set up Sun.
JavaScript:
golisotales: {
    num: 75000###,
    types:["Fire", "Bug"],
    species: "Golisotales",
    id: "golisotales",
    baseStats: {hp: 84, atk: 100, def: 107, spa: 70, spd: 105, spe: 90}
    abilities: {0: "Drought Emergency Exit"},
    weightkg: 63.95,
    fusion: ["Ninetales", "Golisopod"],
},
Edit: Updated Golisotales ability
 
Last edited:

AquaticPanic

Intentional Femboy Penguin
is a Community Leaderis a Community Contributor
Community Leader
ares.png

DNA Donors/ Parents: Zapdos / Pelipper
Offspring Name: Ares
New Types:

New Base Stats: 95 / 70 / 92 / 110 / 90 / 92 [BST: 549] (+20 HP / +0 Atk / +0 Def / +0 SpA / +10 SpD / +10 Spe)
New Ability and Desc: Pressure + Drizzle = Thunderstorm - Combined effects of both
Notable Moves:
U-Turn
Thunderbolt, Volt Switch, Thunder, Scald, Hurricane, Ice Beam
Roost, Thunder Wave, Defog
Role Identification: Weather Setter, Weather Abuser, Defogger
JavaScript:
ares: {
    num: 75000###,
    types:["Flying", "Electric"],
    species: "Ares",
    id: "ares",
    baseStats: {hp: 95, atk: 70, def: 92, spa: 110, spd: 90, spe: 92}
    abilities: {0: ""},
    weightkg: 40.3,
    fusion: ["Zapdos", "Pelipper"],
},

armalion.png

DNA Donors/ Parents: Armaldo / Cobalion
Offspring Name: Armalion
New Types:

New Base Stats: 83 / 127 / 114 / 80 / 76 / 96 [BST: 576] (+0 HP / +20 Atk / +0 Def / +0 SpA / +0 SpD / +20 Spe)
New Ability and Desc: Justified + Swift Swim = Water Warrior- Under Rain, 1.5x atk and 2x Speed
Notable Moves:
Megahorn, Iron Head, Close Combat, Knock Off, Rapid Spin
Volt Switch
Swords Dance, Stealth Rock
Role Identification: Physical Offense, Weather Abuser, Offensive Hazard Control
JavaScript:
armalion: {
    num: 75000###,
    types:["Steel", "Bug"],
    species: "Armalion",
    id: "armalion",
    baseStats: {hp: 83, atk: 127, def: 114, spa: 80, spd: 76, spe: 96}
    abilities: {0: "Water Warrior"},
    weightkg: 159.1,
    fusion: ["Armaldo", "Cobalion"],
},
 
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First time posting here, hopefully I did okay:

SCRAPPED


DNA Donors/ Parents: Abomasnow / Milotic
Offspring Name: Abomatic
New Types:

New Base Stats: 102 / 76 / 85 / 96 / 105 / 70 [BST: 534] (+10 HP / +0 Atk / +8 Def / +0 SpA / +0 SpD / +0 Spe)
New Ability and Desc: Snow Warning + Marvel Scale = Snow Barrage: On switch-in, this Pokémon summons hail. While hail is active, its defense is 1.5x.
Notable Moves:
Flip Turn?
Scald, Blizzard, Earth Power, Giga Drain
Aurora Veil, Leech Seed, Recover, Haze, Refresh, Dragon Dance?
Role Identification: Weather Setter, Veil Setter, Physical Wall
Justification: A hail setter with good defensive potential. Its ability lets it tank physical hits very well, reaching a respectable 442 with full Def investment. It can set aurora veil, and has good support options, and will probably be used to sponge neutral or resisted hits and switch out with Flip Turn. It still doesn’t have the best of typings, and rocks weakness makes it harder to pivot.


First Pair:


DNA Donors/ Parents: Ninetales / Wigglytuff
Offspring Name: Wigglytales
New Types:
Fairy-type

New Base Stats: 116 / 73 / 70 / 83 / 95 / 72 [BST: 509] (+10 HP / +0 Atk / +10 Def / +0 SpA / +20 SpD / +0 Spe)
New Ability and Desc: Drought + Frisk = Heat Vision: Combines the effect of both abilities.
Notable Moves:
Knock Off?
Dazzling Gleam, Fire Blast / Mystical Fire, Ice Beam, Thunderbolt, Solar Beam
Disable, Encore, Memento, Roar, Will-o-Wisp, Teleport, Stealth Rocks, Heal Bell, Wish, Thunder Wave, Nasty Plot?
Role Identification: Defensive Weather Setter, Utility, Cleric
Justification: I made this defensive Ninetales fusion while attempting to create a sun setter that doesn’t rely on offense to get value. It has a decent defensive typing, and good defensive stats all round, allowing it to be flexible in its investment depending on what you want to counter. It can set rocks, wish teleport 116 HP wishes, making it the perfect mon to allow a weather sweeper to do its job. It can cripple physical attackers with WoW, and has decent coverage to surprise opponents.


DNA Donors/ Parents: Castform / Thundurus
Offspring Name: Aeolus
New Types:

New Base Stats: 83 / 92 / 70 / 117 / 75 / 101 [BST: 538] (+9 HP / +0 Atk / +0 Def / +20 SpA / +0 SpD / +11 Spe)
New Ability and Desc: Forecast + Prankster = Keeper of Winds: Aeolus' primary type changes to the current weather condition's type, except Sandstorm. When this pokemon uses a move of the current weather condition's type, it gains +1 priority.
Notable Moves:
U-Turn
Thunderbolt, Thunder, Volt Switch, Scald, Hydro Pump, Hurricane, Ice Beam, Blizzard, Fire Blast, Flamethrower, Focus Blast, Weather Ball, Grass Knot, Energy Ball, Solar Beam, Psychic, Sludge Wave, Flash Cannon
Defog, Thunder Wave, Nasty Plot
Role Identification:
Priority Weather Abuser, Offensive Defogger?
Justification: I tried to make a Weather Abuser that can work in all weathers (except sandstorm, rip). He can boost up with a Nasty Plot and then destroy the opposition with priority Hpump, Fire Blast, or Blizzard, depending on the set. It has just enough speed to outspeed base 100s, but could also run a bulkier spread to allow the priority to do the heavy lifting. Very deep coverage means that it can easily be tuned to handle whatever your team struggles with, as it can hit most defensive pokemon in the tier, depending on its moves and the weather you’re playing. However, it doesn’t enjoy switching in and out and is crippled by rocks. Useless without weather support.

Second Pair:


DNA Donors/ Parents: Sableye / Tyranitar
Offspring Name: Sablitar
New Types:

New Base Stats: 95 / 104 / 102 / 80 / 92 / 55 [BST: 528] (+20 HP / +0 Atk / +10 Def / +0 SpA / +10 SpD / +0 Spe)
New Ability and Desc: Stall + Sand Stream = Bullet Time: Upon switch-in, this pokemon sets up Trick Room.
Notable Moves:
Knock Off, Poltergeist, Shadow Sneak, Sucker Punch, Ice Punch, Poison Jab, Body Press, Pursuit?
Dark Pulse, Shadow Ball, Fire Blast, Earth Power, Ice Beam, Thunderbolt
Taunt, Will-o-Wisp, Recover, Thunder Wave, Iron Defense, Stealth Rocks, Nasty Plot
Role Identification: Trick Room Setter
Justification: Sablitar is rather straightforward. It can serve as a potent lead or just switch-in to a resisted hit thanks to its good bulk, set up Trick Room and rocks, and get out. While its effectiveness is lowered by Trick Room’s 5 turn limit, and the absence of pivot moves in its movepool, it can come in easily multiple times throughout the fight to maximize its value, and even dish out decent damage if needed.


DNA Donors/ Parents: Regigigas / Tangela
Offspring Name: Regela
New Types:

New Base Stats: 107 / 125 / 112 / 90 / 77 / 80 [BST: 591] (+20 HP / +18 Atk / +0 Def / +0 SpA / +2 SpD / +0 Spe)
New Ability and Desc: Slow Start + Chlorophyll = Slow March: This pokemon’s speed is halved while Trick Room is active.
Notable Moves:
Double-Edge, Power Whip, Earthquake, Ice/Fire/Thunder Punch, Knock Off

Swords Dance, Synthesis
Role Identification: Trick Room Sweeper, Physical Wallbreaker
Justification: Regela’s unique talent allows it to be a potent trick room sweeper but still outspeed defensive and slow pokemon outside of it. After a swords dance, Double-Edge and Power Whip make it threatening while a coverage move like Fire Punch to hit Vespithorn or Earthquake to OS other defensive pokemon that he wouldn't otherwise completes the set. It doesn’t have much flexibility however, and its low special bulk is exploitable.
 
Last edited:

anaconja

long day at job
is a Community Contributoris a Tiering Contributor
you know what time it is
around 1:30pm pst


(They look like a good couple imo :P)
Fusion: Indeestoise
Role: Terrain setter, Set-up sweeper
Type: Water/Psychic
Ability: Psycho Storm (Psychic Surge + Rain Dish): Summons Psychic Terrain for 5 turns (8 turns when holding Terrain Extender). If Psychic Terrain is active, the user heals 1/16 of its max HP at the end of every turn.
Stat Distribution: 84/69/92/100/115/81 (+10 HP, +10 Def, +10 SpA, +10 SpD) | BST: 541
Relevant Moves
: Expanding Force, Rapid Spin, Aromatherapy, Toxic, Shell Smash, Hydro Pump, Scald, Surf, Flip Turn, Psyshock, Mystical Fire, Ice Beam, Energy Ball, Focus Blast, Dark Pulse, Aura Sphere, Terrain Pulse, Calm Mind, Healing Wish, Light Screen, Reflect, Yawn
Justification: Psychic Terrain setter that can either support the team with its wide pool of utility moves or support itself with Shell Smash for sweeping. Its ability also grants it free Leftovers recovery when its terrain is active, so it is less worried on getting worn down. In addition to its support movepool, it can also use Flip Turn to safely enter a teammate into play. Shell Smash sets can be surprising and extremely terrifying with Expanding Force's sheer power and its immunity to priority.


Fusion: Galarian Arcadash
Role: Terrain Wallbreaker, Physical Sweeper
Type: Fire/Psychic
Ability: Well-prepared (Justified + Anticipation): When the user enters the battle, the ability causes the user to "shudder" and boost its Attack by one stage if any opponent has a damaging move that is super effective against the user.
Stat Distribution: 82/115/75/100/80/115 (+5 HP, +10 Atk, +10 SpA +15 Spe) | BST: 567
Relevant Moves
: Psychic Fangs, Flare Blitz, Swords Dance, Megahorn, Close Combat, Play Rough, High Horsepower, Wild Charge, Throat Chop, Crumch, Poison Jab, Extreme Speed Calm Mind, Expanding Force, Psychic, Psyshock, Fire Blast, Flamethrower, Overheat, Dazzling Gleam, Scorching Sands, Will-O-Wisp, Morning Sun
Justification: Abuses Psychic Terrain with STAB Psychic Fangs off its 115 offensive stats. In addition to that, it has STAB Flare Blitz for Steel types such as Vespithorn and Mr. Gross It has all the coverage it wants: Megahorn for bulky Psychic types such as Saturn, Play Rough for Umbrisse and Kord, Close Combat for Corvilord, and many more to choose from. It can also boost with Swords Dance to top it off. Its ability also potentially boosts its attack if it switches on an opponent that has coverage against it. It is not one-dimensional: it can still perform more sets than that! Extreme Speed can be run if not paired with Psychic Terrain for a powerful priority. It can also be run on Sun Teams for a stronger Fire STAB with the bonus of smacking Uranus with Solar Blade. A special set can surprise an opponent, especially under Psychic Terrain as Expanding Force deals huge damage under it. Calm Mind can be used to boost on special sets.
Indeestoise looks pretty damn overpowered considering its access to a lot of coverage, but more importantly a Shell Smash user is a terrible Psychic Surge setter because it always wants to stay in, click Smash, attempt to sweep, and likely die when Psychic Surge ends. As a result Arcadash will likely never be in Psychic Terrain (though it's not a mon that really relies on it either).


Offspring Name: Alolan Ninewish
Role: Hail Setter, Suicide Lead.
New Types:

New Base Stats: 73 / 67 / 80 / 89 / 100 / 122 [BST: 531] (+7 HP / +0 Atk / +0 Def / +10 SpA / +13 SpD / +10 Spe)
New Ability and Desc: Snow Warning + Prankster = Snow Skank- Has the effects of both.
Notable Moves:
: U-Turn I guess???
:Blizzard, Moonblast, Energy Ball, Giga Drain, Shadow Ball, Freeze Dry
: Tailwind, Aurora Veil, Memento, Leech Seed, Taunt
Justification: Everyone is probably gonna make sun, rain, and sand setters. Good for them, but you know what hail can be cool too. Sure this thing looks pretty underwhelming, until you realize it's decent lead. Priority Aurora Veil and Tailwind already make it pretty good for some early game support, and memento could help it get some momentum early game if it's going up against a sweeper. However Mr.Gross exists, and this thing is not a fan of Mr.Gross. Mr.Gross can get rid of its screens and then kill it with some steel type move. If you wanted to you could use nasty plot and try and use it as a set up sweeper with those blizzards, and good luck to you on that.



Offspring Name: Zoltana
Role: Hail Abuser, Physical Sweeper
New Types:

New Base Stats: 102 / 105 / 85 / 90 / 85 / 74 [BST: 541] (+20 HP / +4 Atk / +0 Def / +10 SpA / +5 SpD / + 1Spe)
New Ability and Desc: Slush Rush + Overcoat = Over Rush- Has the effects of both.
Notable Moves:
: Bolt Beak, Icicle Crash, Knock Off, Leaf Blade, X-Scissor,
: Leaf Storm, Blizzard, Freeze Dry, Thunderbolt, Bug Buzz
: Sticky Web, Swords Dance
Role Identification: Yes the hail abuser, is in fact, not an ice type, nor is it using blizzard. This is a more unorthodox approach but I thought it would be worth a shot. I also felt we needed more bug types in the meta so it meets my expectations on two fronts. Now this thing is very weird, it's attack is a bit low for the meta mainly because of bolt beak. Even without tailwind this thing is gonna go fast with bolt beak. Now while it does have sticky web, I see this more as a banded set that mainly uses Bolt Beak in hail while under the protection of the veil. However its ability also lets it stay in sand, which is where its grass and ice coverage could come in handy given that the only sand setter currently in the meta is Uranus.
Tailwind isn't good especially considering the pretty bulky meta, Ninewish seems ok otherwise.
I'm still on the fence about this sub because of Swords Dance + Bolt Beak, maybe if you found something else that has Leaf Blade but not Swords Dance.


DNA Donors/ Parents: Exeggutor-Alola / Pelipper
Shared Egg Group:
Offspring Name: Peligutor
New Types:

New Base Stats: 97 / 77 / 92 / 110 / 92 / 55 [BST: 523] (+20 HP / +0 Atk / +0 Def / +0 SpA / +20 SpD / +0 Spe)
New Ability and Desc: Harvest + Drizzle = Harvest Rain- Sets rain upon entry for 5 turns (8 if holding Damp Rock). If the Pokémon has used a Berry, there is a 50% chance of it being restored at the end of each turn. The held Berry is remembered even if it is not restored or if the Pokémon has switched out. Harvest will always activate in rain.
Notable Moves:
U-Turn?
Dragon Pulse, Hydro Pump, Hurricane, Scald, Draco Meteor, Leaf Storm, Giga Drain
Roost, Defog,
Role Identification:
JavaScript:
peligutor: {
    num: 75000###,
    types:["Water", "Dragon"],
    species: "Peligutor",
    id: "peligutor",
    baseStats: {hp: 97, atk: 77, def: 92, spa: 110, spd: 92, spe: 55}
    abilities: {0: "Harvest Rain"},
    weightkg: 221.8,
    fusion: ["Exeggutor-Alola", "Pelipper"],
},

DNA Donors/ Parents: Clawitzer / Kingdra
Shared Egg Group:
Offspring Name: Kingwitzer
New Types:

New Base Stats: 75 / 85 / 95 / 115 / 95 / 90 [BST: 555] (+2 HP / +1 Atk / +4 Def / +8 SpA / +3 SpD / +18 Spe)
New Ability and Desc: Mega Launcher + Swift Swim = Swift Launcher- Doubles speed and power of Pulse moves under rain.
Notable Moves:

Draco Meteor, Dragon Pulse, Water Pulse, Dark Pulse, Terrain Pulse, Aura Sphere, Hydro Pump, Hurricane, Flash Cannon, Ice Beam
Protect
Role Identification:
JavaScript:
kingwitzer: {
    num: 75000###, 
    types:["Water", "Dragon"],
    species: "Kingwitzer", 
    id: "kingwitzer", 
    baseStats: {hp: 75, atk: 85, def: 95, spa: 115, spd: 95, spe: 90} 
    abilities: {0: "Swift Launcher"}, 
    weightkg: 93.65, 
    fusion: ["Clawitzer", "Kingdra"],
},
Peligutor is fine but I really don't like Kingwitzer:
+2 252+ SpA Clawitzer Dragon Pulse vs. 252 HP / 252+ SpD Alilat: 195-231 (47.1 - 55.7%) -- 21.5% chance to 2HKO after Leftovers recovery (turns into a 2HKO with Life Orb)
+2 252+ SpA Clawitzer Dragon Pulse vs. 252 HP / 4 SpD Doot: 213-252 (57.8 - 68.4%) -- guaranteed 2HKO
+2 252+ SpA Expert Belt Kingwitzer Aura Sphere vs. 252 HP / 252+ SpD Corvilord: 326-384 (67.6 - 79.6%) -- guaranteed 2HKO after Leftovers recovery

:swsh/probopass::swsh/palossand:
The Titan god of warcraft and of the springtime campaign season.
DNA Donors: Probopass / Palossand
Offspring Name: Pallas
New Types:

Base Stats: 80 / 65 / 144 / 102 / 112 / 37 [BST: 540] (+8 HP / +17 Def / +15 SpA)
New Ability: Compact Forces = (Sand Force + Water Compaction)
Ability Description: This Pokémon raises its Defense by 2 stages whenever it takes damage from a Rock-, Water-, Steel-, or Ground-type move. If Sandstorm is active, this Pokémon's Rock-, Water-, Steel-, and Ground-type moves have 1.3x power.
Notable/Relevant/Useful Moves:
… Scorching Sands, Volt Switch, Shadow Ball, Flash Cannon, Brine, Power Gem, Infestation, Dazzling Gleam, Giga Drain, Psychic, Sludge Bomb, Terrain Pulse, Thunderbolt
… Stealth Rock, Shore Up, Taunt, Toxic, Torment, Curse, Recycle, Amnesia, Iron Defense, Block
Role Justification: Stall, Weather Abuser, Mixed Wall
Code
JavaScript:
pallas: {
num: 75000###,
types:["Rock", "Ghost"],
species: "Pallas",
id: "pallas",
baseStats: {hp: 80, atk: 65, def: 144, spa: 102, spd: 112, spe: 37}
abilities: {0: "Compact Forces"},
weightkg: 295,
fusion: ["Probopass", "Palossand"],
},
This is a terrible weather abuser.


DNA Donors/ Parents: Dracozolt / Kabutops
Offspring Name: Superfossil
New Types:

New Base Stats: 75 / 117 / 97 / 82 / 70 / 97 [BST: 531] (+0 HP / +10 Atk / +0 Def / +10 SpA / +0 SpD / +20 Spe)
New Ability and Desc: Sand Rush + Swift Swim = Prehistoric Flow- If Sandstorm or Rain is active, this Pokemon's Speed is doubled; immunity to Sandstorm.
Notable Moves:
Aqua Jet, Bolt Beak, Earthquake, Knock Off, Liquidation, Low Kick, Rock Slide, Stone Edge

Stealth Rock, Taunt, Thunder Wave
Role Identification: Sand/Rain Abuser
Same objections as Zoltana - here the STABs actually synergize so it makes it even more hard to handle.


Flaring Fusion
DNA Donors/ Parents: Victini / Ninetales
Role: Sun Setter
Offspring Name: Victales
New Types:

New Base Stats: 86 / 98 / 87 / 100 / 100 / 120 [BST: 591] (+0 HP / +10 Atk / +0 Def / +10 SpA / +0 SpD / +20 Spe)
New Ability and Desc: Victory Star + Drought = Victory Drought- Combined effect of both the abilities.
Notable Moves:
V-Create, Flare Blitz, Bolt Strike, Zen Headbutt, U-turn
Blue Flare, Fusion Flare, Solar Beam, Psychic, Focus Blast
Trick, Will-O-Wisp, Taunt, Nasty Plot
Role Identification: With 98/100 offensive stats, 120 speed and good moves it can work as a physical or special attacker. It can be a Choice item attacker, Sash Nasty Plot, Life Orb attacker. Can also U-Turn out after setting up Sun.
Drought V-Create will make this thing very unhealthy, especially when it outspeeds everything besides Zeus:
252 Atk Choice Band Victini V-create vs. 252 HP / 252+ Def Uranus in Sun: 183-216 (43.1 - 50.9%) -- 3.9% chance to 2HKO
252 Atk Choice Band Victini Bolt Strike vs. 252 HP / 252+ Def Doot: 192-228 (51 - 60.6%) -- guaranteed 2HKO (V-Create also forces it out because of its dumb ability lol)

also we already a vcreate user idt we need another one lol

Flare Squad
DNA Donors/ Parents: Darmanitan / Cinderace
Role: Sun Abuser
Shared Egg Group:
Offspring Name: Darmanitance
New Types:

New Base Stats: 92 / 138 / 65 / 47 / 75 / 127 [BST: 544] (+0 HP / +10 Atk / +0 Def / +0 SpA / +10 SpD / +20 Spe)
New Ability and Desc: Sheer Force + Libero = Sheer Libero- Moves that have a secondary effect have 1.3x power, effect nullified and change the user's type to the type of the move. Can use the ability with Flare Blitz/Pyro Ball, Gunk Shot and Stone Edge. Choice Band Flare Blitz will hit hard in Sun.
Notable Moves:
Flare Blitz, Pyro Ball, High Jump Kick, U-Turn, Sucker Punch, Earthquake, Superpower, Stone Edge, Gunk Shot

Belly Drum, Bulk Up
Role Identification: Powerful attacker that can abuse Sun very effectively with Flare Blitz/Pyro Ball.
Same objection as Victales, especially because this mon actually outspeeds everything:
252 Atk Life Orb Sheer Force Cinderace Pyro Ball vs. 252 HP / 252+ Def Uranus in Sun: 175-207 (41.2 - 48.8%) -- guaranteed 3HKO
252 Atk Life Orb Sheer Force Cinderace Zen Headbutt vs. 252 HP / 252+ Def Doot: 257-304 (68.3 - 80.8%) -- guaranteed 2HKO

armalion.png

DNA Donors/ Parents: Armaldo / Cobalion
Offspring Name: Armalion
New Types:

New Base Stats: 83 / 127 / 114 / 80 / 76 / 96 [BST: 576] (+0 HP / +20 Atk / +0 Def / +0 SpA / +0 SpD / +20 Spe)
New Ability and Desc: Justified + Swift Swim = Water Warrior- Under Rain, 1.5x atk and 2x Speed
Notable Moves:
Megahorn, Iron Head, Close Combat, Knock Off, Rapid Spin
Volt Switch
Swords Dance, Stealth Rock
Role Identification: Physical Offense, Weather Abuser, Offensive Hazard Control
this looks okay but maybe having only 1.5x speed would make it more manageable


DNA Donors/ Parents: Abomasnow / Milotic
Offspring Name: Abomatic
New Types:

New Base Stats: 102 / 76 / 85 / 96 / 105 / 70 [BST: 534] (+10 HP / +0 Atk / +8 Def / +0 SpA / +0 SpD / +0 Spe)
New Ability and Desc: Snow Warning + Marvel Scale = Snow Barrage: On switch-in, this Pokémon summons hail. While hail is active, its defense is 1.5x.
Notable Moves:
Flip Turn?
Scald, Blizzard, Earth Power, Giga Drain
Aurora Veil, Leech Seed, Recover, Haze, Refresh, Dragon Dance?
Role Identification: Weather Setter, Veil Setter, Physical Wall
Justification: A hail setter with good defensive potential. Its ability lets it tank physical hits very well, reaching a respectable 442 with full Def investment. It can set aurora veil, and has good support options, and will probably be used to sponge neutral or resisted hits and switch out with Flip Turn. It still doesn’t have the best of typings, and rocks weakness makes it harder to pivot.
this looks okay though we already have 4 defensive water types


DNA Donors/ Parents: Castform / Yanmega
Offspring Name: Aeolus
New Types:

New Base Stats: 78 / 73 / 78 / 113 / 63 / 102 [BST: 556] (+0 HP / +0 Atk / +0 Def / +20 SpA / +0 SpD / +20 Spe)
New Ability and Desc: Forecast + Speed Boost = Keeper of Winds: Aeolus' primary type changes to the current weather condition's type, except Sandstorm. As long as a weather condition is active, this Pokémon's speed is doubled.
Notable Moves:
U-Turn
Thunderbolt, Thunder, Scald, Hydro Pump, Hurricane, Air Slash, Ice Beam, Blizzard, Fire Blast, Flamethrower, Weather Ball, Giga Drain, Energy Ball, Solar Beam, Psychic, Shadow Ball
Defog, Thunder Wave, Roost
Role Identification: Weather Abuser, Offensive Defogger?
Justification: I tried to make a Weather Abuser that can work in all weathers (except sandstorm, rip). Its high speed when doubled allows it to outspeed everything and even run modest in order to compensate for its low spA compared to other special attackers in the tier. Its ability to gain STAB on weather boosted-moves will definitely make it a hard hitting pokemon that can also be used to counter enemy weather. It has coverage for everything: the Hail variant will enjoy Fire Blast, the Rain variant will pack a punch with boosted Hpump and perfect acc Thunder / Hurricane and the Sun variant will benefit from Solar Beam (though it will have to use Air Slash). I think it’ll be solid with specs or life orb, but it is ultimately a glass cannon that cannot tank hits, as well as being weak to rocks.
I'm not too sure about this one, it seems pretty weak without any SpA-boosting moves. It could use Specs but this looks like a mon that would want to switch moves and Life Orb chips it too much especially considering its SR weakness.


Just picture Eiscue in a Regice mecha / gundam for a cooler visual.
DNA Donors/ Parents: Eiscue / Regice
Shared Egg Group:
Offspring Name: Regeiscue
New Types:

New Base Stats: 80 / 85 / 105 / 85 / 145 / 50 [BST: 550] (+3 HP / +20 Atk / +0 Def / +3 SpA / +0 SpD / +0 Spe)
No Ice Base Stats: 80 / 85 / 85 / 85 / 125 / 90 [BST: 550] (+3 HP / +20 Atk / +0 Def / +3 SpA / +0 SpD / +0 Spe)
New Ability and Desc: Clear Body + Ice Face = Clear Ice- Both effects combined- deactivates when Ice Face is broken.
Notable Moves:
Icicle Crash, Zen Headbutt, Liquidation
Ice Beam, Icy Wind, Focus Blast
Belly Drum, Iron Defense, Rock Polish,
Role Identification:
I don't really see this abusing hail well.

so far subs are tamer than last slate so thats good but be careful with the fishbeak mons and make sure your mons actually abuse weather in an offensive way
 
I'm not too sure about this one, it seems pretty weak without any SpA-boosting moves. It could use Specs but this looks like a mon that would want to switch moves and Life Orb chips it too much especially considering its SR weakness.
I'm actually considering changing the pokemon Castform fuses with altogether to make it more viable. Can I do that?
EDIT: Changed the Castform fusion, I believe it should pack a bigger punch now.
 
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Just a quick question, I noticed that Mr. Gross added a total of 45 stat points to its stats instead of 40. Also, Beezone's added stats are rearranged instead of being +5 in each stat.
Is the 40 stat points cap obsolete? Can you rearrange same ability bonus stats? Or did I miss something? Thx in advance
 

charizard8888

Catch The Wave
is a Forum Moderator Alumnus
you know what time it is
around 1:30pm pst


Indeestoise looks pretty damn overpowered considering its access to a lot of coverage, but more importantly a Shell Smash user is a terrible Psychic Surge setter because it always wants to stay in, click Smash, attempt to sweep, and likely die when Psychic Surge ends. As a result Arcadash will likely never be in Psychic Terrain (though it's not a mon that really relies on it either).


Tailwind isn't good especially considering the pretty bulky meta, Ninewish seems ok otherwise.
I'm still on the fence about this sub because of Swords Dance + Bolt Beak, maybe if you found something else that has Leaf Blade but not Swords Dance.



Peligutor is fine but I really don't like Kingwitzer:
+2 252+ SpA Clawitzer Dragon Pulse vs. 252 HP / 252+ SpD Alilat: 195-231 (47.1 - 55.7%) -- 21.5% chance to 2HKO after Leftovers recovery (turns into a 2HKO with Life Orb)
+2 252+ SpA Clawitzer Dragon Pulse vs. 252 HP / 4 SpD Doot: 213-252 (57.8 - 68.4%) -- guaranteed 2HKO
+2 252+ SpA Expert Belt Kingwitzer Aura Sphere vs. 252 HP / 252+ SpD Corvilord: 326-384 (67.6 - 79.6%) -- guaranteed 2HKO after Leftovers recovery


This is a terrible weather abuser.


Same objections as Zoltana - here the STABs actually synergize so it makes it even more hard to handle.


Drought V-Create will make this thing very unhealthy, especially when it outspeeds everything besides Zeus:
252 Atk Choice Band Victini V-create vs. 252 HP / 252+ Def Uranus in Sun: 183-216 (43.1 - 50.9%) -- 3.9% chance to 2HKO
252 Atk Choice Band Victini Bolt Strike vs. 252 HP / 252+ Def Doot: 192-228 (51 - 60.6%) -- guaranteed 2HKO (V-Create also forces it out because of its dumb ability lol)

also we already a vcreate user idt we need another one lol



Same objection as Victales, especially because this mon actually outspeeds everything:
252 Atk Life Orb Sheer Force Cinderace Pyro Ball vs. 252 HP / 252+ Def Uranus in Sun: 175-207 (41.2 - 48.8%) -- guaranteed 3HKO
252 Atk Life Orb Sheer Force Cinderace Zen Headbutt vs. 252 HP / 252+ Def Doot: 257-304 (68.3 - 80.8%) -- guaranteed 2HKO


this looks okay but maybe having only 1.5x speed would make it more manageable


this looks okay though we already have 4 defensive water types


I'm not too sure about this one, it seems pretty weak without any SpA-boosting moves. It could use Specs but this looks like a mon that would want to switch moves and Life Orb chips it too much especially considering its SR weakness.


I don't really see this abusing hail well.

so far subs are tamer than last slate so thats good but be careful with the fishbeak mons and make sure your mons actually abuse weather in an offensive way
Thanks for the feedback
Balanced it by keeping Victales at 105 Spe (Also 88 Atk now) and Darmanitance at 107 Spe. Leftovers go in HP and Def.

Edit: Removed Victales and created Golisotales
 
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