Man with how awful the nintendo online is i wouldnt be surprised if they were just dead on arrival. I wouldnt mind if they did put it on the games but like, eh?
		
		
	 
What?
GTS had no problem working for past games on past consoles. We're not talking about streaming the other players every movement like in an action multiplayer game, we're talking about sending back & forth data packages. Actually, it's even more simple then that as you're connecting with a server via the internet instead of another player's game over WiFi.
And if I'm playing my Shield version, why did I have to:
1. Save and turn off my game.
2. Open the Switch version of HOME.
3. Choose my game and transfer the Pokemon from my game into Switch HOME.
4. Turn on my mobile phone.
5. Transfer the Pokemon from my Switch HOME to my Mobile HOME.
6. Put that Pokemon on GTS (remember, GTS is only on the Mobile version of HOME).
7. When my Pokemon is finally traded have to once again make sure my game is off before switching to Switch HOME.
8. Transfer the Pokemon from Mobile HOME to Switch HOME.
9. Transfer Pokemon from Switch HOME back into my game.
10. Continue playing my game.
When instead I could have just:
1. Open Y-Comm.
2. Open the GTS Tab.
3. Put the Pokemon I want to trade in the GTS.
4. Immediately go back to playing my game until notified trade was made.
5. Open Y-Comm.
6. Open the GTS Tab and receive new Pokemon.
The above process taking only a couple of minutes instead of the several how it is now. Plus there's no constant saving or transferring back & forth between applications, it's all one smooth game experience!
Once again, I'm not saying HOME shouldn't have a GTS, on the contrary, since there's Pokemon who are literally stuck in HOME because they can't be transferred to Sword & Shield it does need a GTS just so those Pokemon could be traded (maybe also put in a battle simulator while you're thinking like that, GF). But they didn't need to remove the GTS from the games to do it!
	
		
	
	
		
		
			People justify it with server costs, but my rebuttal is why did Bank have to be online anyway? Couldn't they have easily just stored the data on your console?
		
		
	 
Putting my cynicism that it's because they wouldn't then be able to charge you a monthly fee, another reason why could maybe be not wanting to full up space on the Switch. Switch has 32 Gigabytes of storage which seems a lot but many of the bigger Switch games can be 10+ GBs. Plus if something happens to your Switch, there goes all your Pokemon. They're technically "safer" on the servers... as long as you pay the monthly 
hostage fee so that they don't get deleted...
	
		
	
	
		
		
			Bro, I made a small post, and you make like a whole like mad lad essay about the stuff, and man, you just explained a whole buisness standpoint. Man. You went all out buckaroo. Kudos to you, absoulute mad lad.
		
		
	 
Get used to that on these forums, we look WAY too deep into things sometimes. 
