Started playing natdex recently and I want to talk about an archetype I've been enjoying - screens. Would love to get a discussion going on it and see how other people view the archetype.
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To preface, I've been playing a ton of ORAS recently and ofc have seen how prevalent serp screens is. This gave me the idea to build a screens + mana + volc team in natdex, and I've been impressed with how it plays. Manaphy and volcarona both function extremely well in the current metagame, being able to pick apart balance teams depending on their coverage. These completely destroy the mlatias/toxapex/corviknight/clefable archetype that's so prevalent in the metagame and synergize well with each other by providing coverage for the other to kill things like Tapu Fini or Toxapex. These mons lack coverage to break apart everything, and you really have to choose which counters you want to have, but realistically in the game your opponent won't be able to scout for every possible set and you'll be able to bluff different coverage moves. These mons work even better behind screens, being able to take hits from mons they wouldn't normally be able to take hits from. I've also been using SD scale shot mchomp which seems to be one of the best sweepers in the tier right now. Under screens its bulk is absolutely insane as it's able to setup on so many mons, and sweep fairly easily.
There's a few different screen setters you can try but I think that grimmsnarl is the best (s/os
ppödd for the idea). Having priority screens + taunt comes in handy for this meta and the typing is great for a defensive mon. I've also tried out Tapu Koko and Regieleki which both provide more speed, however less bulk. Tapu Koko also has taunt, while regieleki has spin which can be valuable on certain teams. I tested out serperior too, but it ended up feeling very weak in this meta as it tended to lure in corviknight which could easily defog all the screens away. The main draw of serperior is that it gets glare, but having glare means that you're unable to do anything against corviknight. Overall, I think all screens setters have at least some niche and can all work depending on the team.
https://pokepast.es/8115504bccd10cd5 - this is the team I've been using that got me up to #5 on ladder. wacan manaphy is a really cool tech I came up with that allows u to take a hit from tapu koko, bolt strike victini, zera, and kill them back with surf.
Would love to hear everyone else's thoughts on screens as an archetype, like I said, I'm very new to the metagame but I've been really enjoying it and think there's a lot of room for creativity!
I was actually waiting for the chance to talk about this archetype. I think despite being dealt a major blow in terms of losing one of its best abusers in Magearna, Screens is actually an incredibly viable HO pick in this current metagame. As such, I actually wanted to talk about certain mons that fit on the archetype and how they are and how they function right now
Excadrill is easily the best lead rocker Screens could ask for. Lando may be faster and Mew may have Taunt, but Drill's ability to get up rocks vs literally everything thanks to Mold Breaker is
awesome, as is its ability to spin vs just about anything, acting as a form of hazard control for an archetype that usually doesn't get it (and also making Regieleki irrelevant. It also is quite flexible, being able to fit a variety of options in its last slot from Iron Head to Toxic to my favorite option, Rock Tomb, which not only acts as impromptu speed control, but lets you win certain lead matchups you couldn't otherwise (such as vs Zard and vs Chomp if they click rocks turn 1). It's so, so good right now.
I'm actually going to argue that this thing is not only the best Mega available to the archetype, but also one of its best options in general. Mega Gyarados is an absolutely
bonkers mon for HO rn because it can just 6-0 Stall damn near off the bat whether you're running Sub DD, DD Taunt, or even DD 3a (which is my favorite set) The Rillaboom and Fini weakness is a bit iffy but that can be covered by teammates and it generally does so well against fat teams that it's almost always worth considering.
The recent bans left a massive hole in Screens HO in regards to snowballing special sweepers, but it seems as if Manaphy's quickly come in to fill that hole. The set Ox posted is probably its best set, but sets like Z-Water or Sitrus are also worth considering if they can be fit. Though it lacks the speed boosting ability and defensive utility that Mage had, it exchanges that for the ability to just dumpster fat teams and be a nightmare to switch into (and also giving the archetype a nice check to stuff like Volc). Definitely would not be surprised if this becomes a staple on Screens down the line
Kommo-o is...a very interesting mon on screens. If you use it is almost
has be Z (you can run SubDrum but I'd argue it's not a great fit on screens specifically) and the Double Soul set is arguably one of the biggest matchup fishes in the game insofar as it either completely 6-0s on preview (like vs weather. Seriously.) or you run into Clef/Fini/Pex and it just sits there and does nothing the whole game. As such, it's almost too easy to pass this mon up when teambuilding in favor of more...consistent options. But I would still argue that Double Soul still has merit, especially on an archetype that is able to pressure the aforementioned mons heavily anyways, but even beyond that, sets such as DD + Z-move could have some potential and could be worth exploring, especially since Kommo-o's unique defensive utility can give it multiple setup oppourtunities vs teams. As of now, Kommo-o is an interesting, inconsistent, but also
underexplored option on screens.
The last mon I want to talk about is something that isn't actually that great on the archetype right now (at least imo) and why that interests me. Hawlucha, as anyone who played SM knows, was an offense and
especially HO staple last generation and it seemed almost insane to even consider a screens without it. However, as of now? I wouldn't really consider using Lucha on most screens teams. Whether it's the competition Koko faces as a screener from Grimmsnarl (which I believe is the better screener), the popularity of other terrain users such as Rillaboom, Lele, and Fini at the moment or the widespread use of bulky Waters, Psychics, Fairies. and stuff like Zapdos and Koko, Lucha finds itself in a tough spot as a screens abuser and faces competition from other, more splashable abusers. Perhaps I'm wrong and Lucha is lowkey an amazing screens abuser right now, but I just wanted to bring it up because I thought it'd be interesting to discuss how a mon that was once a staple on this archetype now finds itself outclassed
Sorry if this was a bit of a rambly post, but I wanted to get some of my thoughts on an archetype I love (as shown by the over 5 times I've gotten suspect reqs in the tier with it).
If anyone has any thoughts on what I've posted or the archetype in general, do feel free to share!