PLEASE NO FLAMES
Okay, first of all, I'm not crazy, nuts, or crazy-go-nuts. I mean this. While Tyranitar's preferred method of boosting is usually Dragon Dance, that doesn't mean Curse isn't a good option. One of the most neglected stats that Tyranitar has is his nice defense coupled with equally nice HP. And with his famously colossal attack AND a 1.5x Special Defense boost from Sandstream, Tyranitar can become hard to take down after a Curse or two.
Tyranitar @ Leftovers
Sand Stream, Impish
-Stone Edge
-Crunch
-Curse
-Rest/Earthquake
EVs: 252 HP/96 Atk/156 Def
First off, the given EVs make sure that Tyranitar isn't even 2HKOed by a single-Dragon-Dance Gyarados' Waterfall (and it OHKOs back with Stone Edge since Intimidate is nullified by Curse). Rest vs. Earthquake seems to be a toss up and I haven't yet perfected which one to choose. Rest is obviously for the more tankish, while Earthquake grants additional type coverage. By the way, here are those Gyarados calcs.
Gyarados (1 DD) Waterfall v. Tyranitar (Intimidate, 1 curse): 44%-50%
Tyranitar (Intimidate, 1 curse) v. DD Gyarados: 105%-124%
Tyranitar (Intimidate, 1 curse) v. BulkyDos: 78%-92%
This set has 404 HP (enough for a Sub to withstand Seismic Toss, if you're using a Sub), coupled with 486 defense after a Curse and 492 attack after that same Curse. While I don't have a ton of calcs (yet, I'll do more), the playtesting I've done has yielded fruitful results. Many people try and fail to OHKO it with Earthquakes coming off all sorts of things, only to find Tyranitar still standing and retaliating with an incredibly strong attack. In case you missed that point, it works fantastically.
PLEASE NO FLAMES
Okay, first of all, I'm not crazy, nuts, or crazy-go-nuts. I mean this. While Tyranitar's preferred method of boosting is usually Dragon Dance, that doesn't mean Curse isn't a good option. One of the most neglected stats that Tyranitar has is his nice defense coupled with equally nice HP. And with his famously colossal attack AND a 1.5x Special Defense boost from Sandstream, Tyranitar can become hard to take down after a Curse or two.
Tyranitar @ Leftovers
Sand Stream, Impish
-Stone Edge
-Crunch
-Curse
-Rest/Earthquake
EVs: 252 HP/96 Atk/156 Def
First off, the given EVs make sure that Tyranitar isn't even 2HKOed by a single-Dragon-Dance Gyarados' Waterfall (and it OHKOs back with Stone Edge since Intimidate is nullified by Curse). Rest vs. Earthquake seems to be a toss up and I haven't yet perfected which one to choose. Rest is obviously for the more tankish, while Earthquake grants additional type coverage. By the way, here are those Gyarados calcs.
Gyarados (1 DD) Waterfall v. Tyranitar (Intimidate, 1 curse): 44%-50%
Tyranitar (Intimidate, 1 curse) v. DD Gyarados: 105%-124%
Tyranitar (Intimidate, 1 curse) v. BulkyDos: 78%-92%
This set has 404 HP (enough for a Sub to withstand Seismic Toss, if you're using a Sub), coupled with 486 defense after a Curse and 492 attack after that same Curse. While I don't have a ton of calcs (yet, I'll do more), the playtesting I've done has yielded fruitful results. Many people try and fail to OHKO it with Earthquakes coming off all sorts of things, only to find Tyranitar still standing and retaliating with an incredibly strong attack. In case you missed that point, it works fantastically.
PLEASE NO FLAMES