Pokemon: Raichu
Type of the Gigantamax Form: Electric
G-Max Move Name: G-Max Power Outage
G-Max Move Type: Electric
G-Max Move Description: Inflict Paralysis (on only the target) if the target have increased stat stages. Remove their positive stat stages afterward.
Competitive Overview: Give a way for Raichu to punish set-ups and counter opposing Dynamax Pokémon, as otherwise Raichu isn’t a known Dynamax user due to its frail defenses. It is also a way to bypass the annoying Cosmic Power sets as well!
Pokemon: Alolan Raichu
Type of the Gigantamax Form: Psychic
G-Max Move Name: G-Max Psy-Surf
G-Max Move Type: Psychic
G-Max Move Description: Inflict -1 Defense and Special Defense on the foes if the user have negative stat stages. Remove the user’s negative stat stages afterward.
Competitive Overview: Punishes opposing Dynamax and Intimidate opponents by softening them, allowing Alolan Raichu or its ally to finish them off shortly after. Defense decreasing on both side is devastating on a Dynamax Pokémon due to potentially undermining their massive bulk!
Hereis a resub from one of the earlier slates as well.
Pokémon: Mr. Rime
Type of the Gigantamax Form: Ice / Psychic
G-Max Move Name: G-Max Tapping
G-Max Move Type: Ice
G-Max Move Description: Summon a Rime Terrain for five turns, or eight turns if the user is holding a Terrain Extender.
Rime Terrain: Boost Ice-type moves by 30%. Any Pokémon with a Fire-type, Steel-type, Rock-type or Fighting-type will have 1/8th of maximum HP lost at the end of each turn (damage does not stack if both types hit Ice super effectively), however Ice-type Pokémon are immune to it even with having four of the previously mentioned types. Unlike regular Terrains, this terrain cannot be replaced by other Terrains, but can be removed by Defog.
Competitive Overview: Let's admit it; Hail sucks as a weather as it is. So here is an alternative, the new Rime Terrain! 1/8th HP damage is very heavy for either side, but only on Pokémon with a specific type strong against Ice-type, so as long as you hold your Fire / Fighting / Steel / Rock, this is not a problem for your team. In short, this allows Mr. Rime to gain near full control on Terrain, which will cripple even Tapu Fini and Rillaboom due to losing access of their perks heavily involving their respective terrain. It also allows Mr. Rime to not worry about surppressing its own special Terrain with Max Mindstorm to not screw up its own allies' prioirty moves, at the cost of being unable to boost its own Psychic-type moves.