OU Dragapult [QC 2/2] [GP 2/2]

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ausma

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:ss/dragapult:

[Overview]

Dragapult is one of OU's premier wallbreakers, offensive pivots, and ways of keeping faster foes in check, boasting a near unresisted STAB combination, great coverage options, and a near-unparalleled Speed tier. The latter in particular is a versatile attribute that lets it get past a majority of offensive Pokemon in the tier and take full advantage of its dual STAB combination to sweep weakened teams, easily spread status, or safely pivot with U-turn. This, in addition to its access to Infiltrator, makes it a fantastic answer to more offensively inclined teams, including dual screens archetypes, as switching safely into its Ghost-type STAB attacks is incredibly difficult for them to do without a dedicated answer. Furthermore, its access to a fast U-turn in tandem with its powerful STAB combination lets Dragapult facilitate offensive teammates very well, letting it form incredible cores with a myriad of offensive Pokemon like Urshifu-R and Garchomp. More prominently, most of Dragapult's checks are highly exploitable with U-turn and can easily have progress forced against them, as they either lack reliable recovery or can be overwhelmed in the long run with entry hazard or Knock Off support. Dragapult also wields great coverage options such as Thunderbolt and Flamethrower that let it overwhelm would-be checks such as Mandibuzz, Toxapex, Tapu Fini, and Ferrothorn more reliably. However, Dragapult's lack of longevity and only serviceable bulk in spite of its solid defensive typing means that damage it sustains is permanent, leaving it susceptible to long-term pressure from status effects, chip damage from resisted hits, and entry hazards in the case of non-Heavy-Duty Boots variants. Consequently, this can lead to it being picked off by healthy Pokemon, priority, or Choice Scarf users later in the game. For these reasons, it is also incapable of utilizing its Dragon typing to provide long-term defensive utility against prominent targets like Heatran, leading to it needing pivoting support or aggressive doubles to find good opportunities to do its job. Dragapult's Special Attack stat is also only slightly above average, meaning it needs Choice Specs or status to be immediately threatening with its primary STAB attacks or Hex, respectively. Even when boosted, its damage output can be middling, making it reliant on forced switches and prior chip damage to safely damage its targets without risking damage or status against itself.

[SET]
name: Choice Specs
move 1: Shadow Ball
move 2: Draco Meteor
move 3: U-turn
move 4: Flamethrower
item: Choice Specs
ability: Infiltrator
nature: Timid
evs: 4 Def / 252 SpA / 252 Spe

[SET COMMENTS]

When equipped with a Choice Specs, Dragapult becomes a menacing wallbreaker that can easily overwhelm a majority of the metagame with its STAB Draco Meteor and Shadow Ball. In particular, Shadow Ball is an incredibly spammable, powerful option that is incredibly hard to switch into without a dedicated answer that is able to handle Dragapult's other options in the long run, like specially defensive Clefable, Toxapex, or Blissey. U-turn allows Dragapult to exploit and safely chip away at its small pool of checks to generate momentum, allowing offensive teammates to either enforce progress or safely wallbreak. Flamethrower is a highly effective coverage option that lets it apply more immediate pressure against targets like Corviknight, Scizor, and Ferrothorn. Alternatively, Dragapult can use Thunderbolt or Thunder to instead pressure would-be checks such as Mandibuzz, Tapu Fini, and Toxapex. Thunder, notably, is capable of more reliably finishing off specially defensive Toxapex at the cost of accuracy and PP. Although a more niche option, Hydro Pump allows Dragapult to further pressure Heatran and beat Hippowdon. Hex is a similarly strong alternative that lets Dragapult overwhelm Gastrodon, Hippowdon, and Clefable when they've been statused, but it leaves Dragapult extremely reliant on teammates that can spread status. Dragapult's access to Infiltrator alongside its fantastic Speed tier makes it a great answer to offense teams, wholly disregarding dual screens and Substitute from Pokemon such as Kyurem and Landorus-T, making it the ideal choice over the more situational Clear Body.

Dragapult's ability to pivot around Clefable, Tyranitar, and Blissey lets it pair incredibly well with offensive Pokemon that are capable of helping it break past them and remove shared checks. Urshifu-R and Melmetal are incredible examples of great U-turn recipients. The former can use its powerful STAB combination to beat Tyranitar, Hippowdon, and Blissey while helping it deal with Tapu Fini and Toxapex. Similarly, Melmetal also takes advantage of U-turn to come in against Clefable and Blissey, and its access to Toxic and Thunder Wave further reinforces Dragapult's wallbreaking potential with Hex. In return, Dragapult is capable of using its Ghost-type STAB and powerful Draco Meteor to hit or pivot against their checks like Slowbro, Tangrowth, Zapdos, and Corviknight. Additionally, Kyurem and Hydreigon can be fantastic in helping Dragapult overwhelm shared Fairy- and Steel-type checks in the form of Clefable, Ferrothorn, and Melmetal. They also appreciate Dragapult's ability to pivot against Pokemon like Toxapex, Gastrodon, and Hippowdon to find critical wallbreaking opportunities. Heatran is another U-turn recipient that is capable of trapping Toxapex, Clefable, and Blissey with Magma Storm or setting Stealth Rock. Dragapult also greatly appreciates Knock Off support in order to strip checks like Clefable and Tapu Fini of Leftovers recovery while leaving others like Mandibuzz and Blissey more vulnerable to entry hazards. Ferrothorn is a solid option that can target foes like Heatran with Knock Off to create progress for Dragapult and is also capable of setting entry hazards. Additionally, Kartana is an incredible, more offensively inclined Knock Off user that benefits from Dragapult's U-turn, easily ripping past Dragapult's checks like Gastrodon, Clefable, and Hippowdon with its high Attack, STAB attacks, and coverage. Landorus-T's access to Stealth Rock, Toxic, and Knock Off makes it capable of targeting and pressuring shared checks in the form of Mandibuzz and Tapu Fini while hitting Toxapex super effectively and providing Dragapult with both a Zeraora switch-in and pivoting support. Landorus-T also appreciates Dragapult's ability to provide it with a safe entry against Pokemon like Tyranitar and Blissey, which it can easily exploit to enforce progress with its utility.

[SET]
name: Offensive Pivot
move 1: Hex
move 2: Draco Meteor
move 3: U-turn
move 4: Thunder Wave / Will-O-Wisp
item: Heavy-Duty Boots
ability: Infiltrator
nature: Timid
evs: 4 Def / 252 SpA / 252 Spe

[SET COMMENTS]

Dragapult's access to status, U-turn, and STAB Hex makes it a potent disruptor and pivot capable of sweeping past chipped down teams. Additionally, its blistering Speed tier alongside U-turn lets it operate as a superb check to fast Pokemon on offensively inclined teams, being able to take advantage of forced switches with ease to generate momentum or force progress with status. Dragapult's choice of status condition is highly dependent on the needs of its team, as well as what it wishes to target. Thunder Wave typically is the preferred option, as it is capable of punishing and crippling most of Dragapult's checks, including Clefable and situationally Heatran while slowing down fast offensive Pokemon like Tornadus-T for its teammates. Will-O-Wisp, however, can be a great option that takes advantage of and ruins the value of physical attackers while negating Leftovers recovery of Hippowdon and Gastrodon and forcing passive damage on Mandibuzz. Dragapult's vulnerability to entry hazards as an offensive pivot makes it a great user of Heavy-Duty Boots, enabling it to more reliably generate momentum in the long term. Lastly, Infiltrator lets Dragapult wholly disregard dual screens and Substitute and more freely force damage and inflict status on hyper offense builds. Access to Infiltrator also allows Dragapult to disregard Safeguard Volcarona and reliably paralyze it.

Dragapult's ability to check faster Pokemon and facilitate offensive teammates with its access to status, fast U-turn, and ability to invite in its exploitable checks makes it a phenomenal pick on balance teams. Likewise, it also appreciates offensive teammates that are able to help it handle its checks due to its relative lack of immediate power. For example, Urshifu-R is a superb teammate that highly appreciates Dragapult's ability to slow down or weaken fast, offensive threats such as Kartana and Tornadus-T while also being able to take heavy advantage of Dragapult checks like Tyranitar and Blissey for wallbreaking opportunities. Additionally, Urshifu-R is capable of pivoting against Pokemon like Slowbro and Tangrowth to give Dragapult more opportunities to spread status. Kartana, similarly, heavily appreciates Dragapult's ability to cripple potential checks while providing it with safe switch in against Gastrodon, Hippowdon, and Blissey. Thunder Wave also allows Kartana to outspeed otherwise faster Pokemon like Weavile, improving its cleaning potential in the long run. Access to Knock Off can also allow Kartana to enforce progress for Dragapult and leave its checks more vulnerable to entry hazards and chip damage. Garchomp is a great offensive partner that likes having checks in Corviknight and mixed Clefable dispatched by Thunder Wave, exploits Toxapex, and takes great advantage of Dragapult's pivoting abilities while helping it deal with Clefable, Hippowdon, and Gastrodon more effectively. Landorus-T is also a great partner that can utilize both Knock Off and Stealth Rock to enforce progress for Dragapult while providing a solid switch-in against Zeraora, which may attempt to revenge kill it otherwise if it has sustained any chip damage. Lastly, Dragapult's ability to compress roles with its Speed tier to offensive check fast Pokemon, status, and cleaning make it a good fit on more defensively inclined teams alongside the aforementioned Landorus-T and allies such as Clefable and Ferrothorn that are similarly able to spread item removal and set entry hazards.

[STRATEGY COMMENTS]
Other Options
====

Dragapult is able to run a mixed variant of its pivot set utilizing Dragon Darts, being capable of beating Volcarona and pressuring Blissey and Tyranitar while providing reliable damage output without a Special Attack drop. However, donning a mixed variant further divvies Dragapult's middling power by forcing Attack investment and leaves it without the immediate power of Draco Meteor. Most notably, Dragapult is incapable of OHKOing a healthy Garchomp with Dragon Darts. On the other hand, Dragapult is able to take advantage of its great Attack stat and access to Dragon Dance to pierce past weakened teams. However, such a set is difficult to get value with against common Pokemon like Toxapex, Melmetal, and Corviknight, which can outlive its onslaught and dispatch it accordingly, especially against two attack variants. Substitute + Hex variants are also extremely potent at taking advantage of forced switches by easing prediction while spreading status and damage more deliberately, but the loss of U-turn and Speed investment strips Dragapult of its ability to facilitate offensive teammates and keep faster foes in check.

Checks and Counters
====

**Special Walls**: Dragapult's damage output is greatly challenged by special walls like Blissey, Toxapex, Gastrodon, Hippowdon, and Clefable. However, in spite of this, Dragapult is easily able to exploit these Pokemon with its access to U-turn, and the latter three can easily be overloaded due to their reliance on being healthy to check Dragapult; additionally, Hex variants can be troublesome to check in spite of this. Tapu Fini and Tyranitar are decent short-term checks but are not reliable in the long run due to a lack of longevity.

**Fairy-type Pokemon**: Clefable and Tapu Fini are immune to its Draco Meteor and possess the bulk to stomach a Shadow Ball; the latter is also impervious to status due to Misty Surge. However, they can be overwhelmed with the aid of Knock Off support, making it increasingly difficult for them to check Dragapult as the game progresses.

**Dark-type Pokemon and coverage**: Bisharp, Mandibuzz, and Tyranitar are common Dark-type Pokemon that resist Dragapult's most spammable option in Shadow Ball. The former, uniquely, is able to resist both of Dragapult's STAB attacks but lacks the bulk to switch into it in the long run, forcing it to rely on pivoting support to reliably keep Dragapult at bay. Mandibuzz and Tyranitar are both very vulnerable to residual damage from Dragapult's U-turn and passive damage; Mandibuzz, particularly, is extremely vulnerable to Knock Off, which can make it an inconsistent check to Dragapult as the game progresses. Knock Off is also a very frequently utilized move that Dragapult is weak to, making it more vulnerable than other offensive Pokemon to stray uses of the move and making it further reliant on pivoting support.

**Residual Damage**: Dragapult's lack of longevity leaves it susceptible to residual damage from entry hazards, status, and resisted hits, which can reduce the utility of its defensive typing and limit switch-in opportunities over the course of the game.

**Revenge Killers**: Dragapult is very vulnerable to being revenge killed, since it is reliant on weakened foes or forced switches in order to safely do its job without risk of chip damage or status. However, priority moves from Rillaboom, Bisharp, and Weavile and Choice Scarf users like Tapu Lele, Kartana, and Landorus-T are capable of picking off Dragapult without the need of a defensive answer. Zeraora, on the other hand, is simply able to revenge kill it with Knock Off, as it barely eclipses its Speed tier.

[CREDITS]
- Written by: [[ausma, 360720]]
- Quality checked by: [[Abhisdn417, 526987]], [airfare, 513717]]
- Grammar checked by: [[The Dutch Plumberjack, 232216], [Milak, 262594]]
 
Last edited:

Abhi

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I thought you were cancelled????
comments in orange
removals will be striked
additions in greeeeeeen
[Overview]

  • Dragapult is a centralizing offensive Pokemon, boasting a destructive dual STAB combination, great coverage options, and a near unparalleled speed tier that let it perform as a superb wallbreaker, offensive pivot, and speed control.
  • Dragapult's blistering speed tier is a versatile tool that lets it jet past a majority of the tier's offensive proponents did you mean opponents?, letting it take full advantage of its dual STAB combination to sweep past weakened teams, easily spread status, or safely pivot with U-turn.
  • Access to a fast U-turn in tandem with its powerful dual-STAB combination lets Dragapult facilitate offensive teammates very well, letting it form incredible cores with a myriad of offensive Pokemon like Urshifu-R and Garchomp.
  • More prominently, most of Dragapult's checks are highly exploitable, especially with U-turn to gain momentum, and can easily have progress forced against them, as they either lack reliable recovery or can be overwhelmed in the long term with hazard or Knock Off support. You could probably merge this with the previous point, and just say that uturn lets it exploit its checks and allows it to pair well with offensive teammates like xy
  • Dragapult also wields great coverage options such as Thunderbolt and Flamethrower that let it overwhelm would-be checks such as Mandibuzz, Toxapex, Tapu Fini, and Ferrothorn more reliably.
  • Dragapult's lack of longevity and only serviceable bulk in spite of its solid defensive typing means that damage it sustains is permanent, leaving it prone to long term pressure from entry hazards, status, or chip damage from resisted hits. Consequentially, this can lead to it being picked off by priority or Choice Scarf users later in the game.
  • Dragapult's Special Attack stat is also only slightly above average, meaning it needs Choice Specs or status to be immediately threatening with its STABs or Hex respectively. Even when boosted, its damage output can be middling, making it reliant on forced switch-ins and prior chip damage to safely damage its targets without risking damage or status against itself.
  • Imo add a point about its strong ghost-type stab which can abuse the lack of ghost resists in the tier.
[SET]
name: Choice Specs
move 1: Draco Meteor
move 2: Shadow Ball Swap Shadow Ball and Draco Meteor cause thats how it is in the smogdex
move 3: U-turn
move 4: Flamethrower
item: Choice Specs
ability: Infiltrator
nature: Timid
evs: 4 Def / 252 SpA / 252 Spe

[SET COMMENTS]

  • When equipped with a Choice Specs, Dragapult becomes a menacing wallbreaker that can easily overwhelm a majority of the metagame with its STAB-boosted Draco Meteor and Shadow Ball.
  • In particular, its Shadow Ball is an incredibly versatile, powerful option that is incredibly hard to switch into without a dedicated resist that is willing to handle Dragapult in the long term.
  • U-turn allows for Dragapult to exploit its small pool of would-be checks such as Blissey and Clefable to generate momentum, facilitating offensive teammates to either enforce progress or safely wallbreak. mention that it also chips these checks making them easier to break later on.
  • Flamethrower is a highly effective, go-to coverage option that lets it apply more immediate pressure against targets like Corviknight, Scizor, and Ferrothorn. Alternatively, Dragapult can use Thunderbolt or Thunder to instead pressure would-be checks in the form of Mandibuzz, Tapu Fini, and Toxapex without prior chip damage necessary.
  • Hydro Pump, although a more niche option, allows for Dragapult to further overload Heatran and beat Hippowdon. Hex is a similarly strong, nuclear alternative that lets Dragapult overwhelm Gastrodon, Hippowdon, and Clefable when hit with status, but is reliant on teammates that can spread it.
  • Dragapult's access to Infiltrator alongside its fantastic speed tier makes it a great answer to Hyper Offense teams, wholly disregarding dual Screens and Substitute, making it the ideal choice over the more situational Clear Body.
split this
  • Dragapult's ability to pivot around Clefable, Tyranitar, and Blissey let it pair incredibly well with offensive Pokemon that are capable of helping it break past them and overload shared checks.
  • Urshifu-R is an incredible example of a great U-turn recipient that can use its powerful STAB combination to beat Tyranitar, Hippowdon, and Blissey, while helping it overload Tapu Fini. Dragapult is capable of using its Ghost-type STAB and powerful Draco Meteor to take advantage of and overwhelm Urshifu-R checks like Slowbro and Tangrowth. Neither of these stay in against pult tbh, you can say how pult forces them out which gives it an upper hand by giving it an opportunity to fire off a move or pivot.
  • Melmetal is a great partner that takes advantage of U-turn to safely find a switch-in opportunity against Dragapult's checks, additionally boasting access to Toxic and Thunder Wave to further reinforce Dragapult's wallbreaking potential with Hex. You could probably merge this into the previous point and phrase it like physical breakers like "xy benefit from dragapults pivoting since they can force out its switch-ins. x can also pivot out of its checks for dragapult to abuse, while y can spread status for dragapult to abuse with hex" bit more concise.
  • Dragapult greatly appreciates the aid of Knock Off support in order to strip checks like Clefable of Leftovers recovery, while leaving others like Tapu Fini and Blissey more vulnerable to entry hazards. Ferrothorn is a solid partner capable of setting entry hazards and spreading Knock Off to create progress for Dragapult. mention how Ferro can knock off Heatran which can be very nice for pult. Additionally, Kartana is an incredible, more offensively inclined Knock Off user that benefits from Dragapult's U-turn, easily ripping past Dragapult's checks like Gastrodon, Clefable, and Hippowdon with its high attack, STABs, and coverage.
  • Landorus-T has access to Stealth Rock, Toxic, and Knock Off, being capable of targeting and pressuring shared checks in the form of Mandibuzz and Tapu Fini, while super effectively thrashing Toxapex and providing it Dragapult with both a Zeraora switch-in and pivoting support. Landorus-T also appreciates Dragapult's ability to provide it safe passage against Pokemon like Tyranitar and Blissey, which it can easily exploit to enforce progress. Exploit how? mention how it can set up stealth rocks or toxic or knock off against these targets.
I wanna see some pokemon with shared checks like Kyurem, NP Hydrei and Tran since they make for p noice partners.

[SET]
name: Offensive Pivot
move 1: Draco Meteor
move 2: Hex Swap draco and hex cause thats how it is in the dex
move 3: U-turn
move 4: Thunder Wave / Will-O-Wisp
item: Heavy-Duty Boots
ability: Infiltrator
nature: Timid
evs: 4 Def / 252 SpA / 252 Spe

[SET COMMENTS]
  • Dragapult's access to STAB-boosted Hex and status make it a potent disruptor, pivot, and win condition capable of sweeping past chipped down teams.
  • Additionally, Dragapult's blistering speed tier alongside U-turn lets it operate as a superb option for speed control on offensively inclined teams, being able to take advantage of forced switches with ease to generate momentum or force progress with status.
  • Dragapult's choice in status is highly dependent on the needs of the team it is on, as well as what it wishes to target. Thunder Wave, typically, is the preferred option, as it is capable of punishing and crippling most of Dragapult's checks, including Clefable and situationally Heatran, while slowing down fast offensive Pokemon like Tornadus-T for its teammates. Will-O-Wisp, however, can be a great option that takes advantage of and ruins the value of physical attackers while mitigating the Leftovers recovery of Hippowdon and Gastrodon and forcing passive damage on Mandibuzz.
  • Dragapult's vulnerability to entry hazards as an offensive pivot makes it a great abuser of Heavy-Duty Boots, enabling it to more reliably generate momentum without the worry of residual damage.
  • Dragapult runs Infiltrator, letting it wholly disregard dual Screens and Substitute and more freely forcing damage and status on Hyper Offense builds. Mention how Infiltrator lets it paralyze safeguard volcarona too.
split this too
  • Dragapult's ability to create great speed control and facilitate offensive teammates with its access to status, a fast U-turn, and ability to invite in its exploitable checks makes it a phenomenal pick on offensively inclined teams. Likewise, it also appreciates offensive teammates that are able to help it handle its checks due to lacking much immediate power.
  • For example, Urshifu-R is a superb teammate that highly appreciates Dragapult's ability to slow down or weaken fast, offensive threats like what?, while also being able to take heavy advantage of Dragapult checks like Tyranitar and Blissey for wallbreaking opportunities. Additionally, Urshifu-R is capable of pivoting against Pokemon like Slowbro and Tangrowth to give Dragapult more opportunities to spread status.
  • Kartana, similarly, heavily appreciates Dragapult's ability to cripple potential checks, while providing it safe passage against Gastrodon, Hippowdon, and Blissey. Thunder Wave opens Kartana to targeting Tornadus-T and Weavile, while Will-O-Wisp provides it safer setup and wallbreaking opportunities against Pokemon like Rillaboom and Zeraora respectively. Kartana also boasts access to Knock Off, which can enforce progress for Dragapult and leave its checks more vulnerable to entry hazards and chip damage. Zeraora and Rilla dont rlly switch into switch into pult and more revenge kill options, so pult never rlly gets an opportunity to w-o-w them, w-o-w doesnt benefit kartana that well so you could probably just remove mentions of it
  • Garchomp is a great offensive Dragapult partner that likes having faster Pokemon slowed down and weakened respectively, taking great advantage of Toxapex and Dragapult's pivoting abilities, while helping it overload Clefable, Hippowdon, and Gastrodon more effectively.
  • Landorus-T is a great partner that can both utilize Knock Off and Stealth Rock to enforce progress for Dragapult, while providing a solid switch-in against Zeraora and Rillaboom which may attempt to revenge kill it otherwise if it has sustained any chip damage.
I wanna see pokemon with shared checks here too esp cuz pult can cripple the checks with status.

[STRATEGY COMMENTS]
Other Options
====

  • Dragapult is able to run a mixed set on its pivot set utilizing Dragon Darts, being capable of beating Volcarona and providing reliable damage output without a Special Attack drop. Although, Dragapult donning a mixed variant further divvies its middling power and leaves it without the immediate power of Draco Meteor. Mention how this can help it threaten Blissey and Tyranitar with more ease.
  • Dragapult is also capable of taking advantage of its great Attack stat and access to Dragon Dance to pierce past weakened teams. However, Dragon Dance is difficult to get value with against common Pokemon like Toxapex, Melmetal, and Corviknight which can outlive its onslaught and dispatch it accordingly, especially against Phantom Force variants. Additionally, Dragon Dance forces Dragapult to forego U-turn and its utility as speed control, relegating to a mediocre setup win condition. Also mention how this mainly fits on more hyper offensive teams.
  • I think subhex deserves a mention here.
Checks and Counters
====

**Special walls**: Dragapult's damage output is greatly challenged by special walls like Blissey, Toxapex, Gastrodon, Hippowdon, and Clefable. However, in spite of this, Dragapult is easily able to exploit these Pokemon with its access to U-turn, and the latter three can easily be overloaded due to their reliance on being healthy to check Dragapult; additionally, Hex variants can be troublesome to check in spite of this. Heatran, Tapu Fini, (AC) and Tyranitar are decent short-term checks but are not reliable in the long-term due to a lack of longevity.

**Residual Damage**: Dragapult's lack of longevity leaves it prone to residual damage from entry hazards, status, and resisted hits, which can reduce the utility of its defensive typing and limit switch-in opportunities over the course of the game.

**Revenge Killers**: Dragapult is very vulnerable to being revenge killed since it is reliant on opponents being weakened or forced switches in order to safely do its job without risk of chip damage or status. However, priority from Rillaboom, Bisharp, and Weavile and Choice Scarf users like Tapu Lele, Kartana, and Landorus-T are capable of picking off Dragapult without the need of a defensive answer. Zeraora, on the other hand, is able to revenge kill it with Knock Off, as it barely eclipses its speed tier.

[CREDITS]
- Written by: [[ausma, 360720]]
- Quality checked by: [[Abhisdn417, 526987], [username2, userid2]] Heh, my id has 69 in it :pimp:
- Grammar checked by: [[username1, userid1], [username2, userid2]]
QC 1/2, Good work, you've been uncancelled
 

airfare

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OUPL Champion
:ss/dragapult:

[Overview]

Dragapult is a centralizing offensive Pokemon, boasting a near unresisted dual STAB combination, great coverage options, and a near unparalleled speed tier that let it perform as a superb wallbreaker, offensive pivot, and speed control. might b nitpicky but i feel like a better way to state this would be "Dragapult is one of OU's premier wallbreakers, offensive pivots, and forms of speed control, boasting a near unresisted dual STAB combination, great coverage options, and a near unparalleled speed tier." or "Dragapult's near unresisted dual STAB combination, great coverage options, and near unparalleled speed tier make it one of OU's premier wallbreakers, offensive pivots, and forms of speed control." i just don't like the current sentence structure when u can condense it without "centralizing offensive pokemon" which feels kind of vague Its blistering speed tier is a versatile tool attribute that lets it jet past a majority of offensive Pokemon in the tier, letting it take full advantage of its dual STAB combination to sweep past weakened teams, easily spread status, or safely pivot with U-turn. speed tier is more of a characteristic than an option that u are wielding Access to a fast U-turn in tandem with its powerful dual-STAB combination lets Dragapult facilitate offensive teammates very well, letting it form incredible cores with a myriad of offensive Pokemon like Urshifu-R and Garchomp. More prominently, most of Dragapult's checks are highly exploitable with U-turn and can easily have progress forced against them, as they either lack reliable recovery or can be overwhelmed in the long term with entry hazard or Knock Off support. Dragapult also wields great coverage options such as Thunderbolt and Flamethrower that let it overwhelm would-be checks such as Mandibuzz, Toxapex, Tapu Fini, and Ferrothorn more reliably. However, Dragapult's lack of longevity and only serviceable bulk in spite of its solid defensive typing means that damage it sustains is permanent, leaving it prone to long-term pressure from entry hazards, status, or chip damage from resisted hits. mention how this is especially true for specs sets. thanks to boots, hex pult is basically immortal if u want it to be and if u have the defenses to back it up Consequentially, this can lead to it being picked off by healthy Pokemon, priority, or Choice Scarf users later in the game. Dragapult's Special Attack stat is also only slightly above average, meaning it needs Choice Specs or status to be immediately threatening with its primary STAB attacks or Hex respectively. Even when boosted, its damage output can be middling, making it reliant on forced switch-ins and prior chip damage to safely damage its targets without risking damage or status against itself. another drawback is that it's a dragon that can't really fulfill a defensive role bc of shitty defensive stats and a mediocre defensive typing compared to some of the others that u normally think of like dnite, garchomp, and hydreigon. while its speed tier and spammable stab in sball make it great vs offense, most of its switchins come from teammates pivoting or aggressive doubles and it has trouble creating opportunities for itself without being switched in safely

there should definitely be a mention of how fuckin impossible it is to switch into specs sball when using offense here ^


[SET]
name: Choice Specs
move 1: Shadow Ball
move 2: Draco Meteor
move 3: U-turn
move 4: Flamethrower
item: Choice Specs
ability: Infiltrator
nature: Timid
evs: 4 Def / 252 SpA / 252 Spe

[SET COMMENTS]

When equipped with a Choice Specs, Dragapult becomes a menacing wallbreaker that can easily overwhelm a majority of the metagame with its STAB Draco Meteor and Shadow Ball. In particular, its Shadow Ball is an incredibly versatile, powerful option that is incredibly hard to switch into without a dedicated resist that is willing to handle Dragapult's other options in the long term like specially defensive Clefable, Toxapex, Blissey, and Tyranitar. doesnt hurt to offer examples of these dedicated resists up here U-turn allows for Dragapult to exploit and safely chip its this small pool of checks such as Blissey, Gastrodon, and Clefable to generate momentum, facilitating offensive teammates to either enforce progress or safely wallbreak. Flamethrower is a highly effective, go-to coverage option that lets it apply more immediate pressure against Steel-type targets like Corviknight, Scizor, and Ferrothorn. Alternatively, Dragapult can use Thunderbolt or Thunder to instead pressure would-be checks in the form of Mandibuzz, Tapu Fini, and Toxapex without prior chip damage necessary. one of the main draws to thunder for me is that it finishes off weakened spdef pex surprisingly well. idk if "without prior chip damage necessary" fits for pex here - you can maybe separate it into a separate part of the sentence from the other two, for which "without prior chip damage necessary" rings true Hydro Pump, although Although a more niche option, Hydro Pump allows for Dragapult to further overload Heatran and beat Hippowdon. reads better Hex is a similarly strong, nuclear alternative that lets Dragapult overwhelm Gastrodon, Hippowdon, and Clefable when hit with status, but is extremely reliant on teammates that can spread it. team support by spreading status through Toxapex's Toxic Spikes, Clefable's Thunder Wave, or Toxic from Garchomp, Hippowdon, and Zeraora. wanted to emphasize how important team support is for specs hex and also provide examples so that people reading know different options to use it with Dragapult's access to Infiltrator alongside its fantastic speed tier makes it a great answer to Hyper Offense hyper offense teams, wholly disregarding dual Screens and Substitute, making it the ideal choice over the more situational Clear Body.

Dragapult's ability to pivot around Clefable, Tyranitar, and Blissey let it pair incredibly well with offensive Pokemon that are capable of helping it break past them and overload shared checks. Urshifu-R and Melmetal are incredible examples of great U-turn recipients. The former can use its powerful STAB combination to beat Tyranitar, Hippowdon, and Blissey, while helping it overload Tapu Fini and Toxapex. Similarly, Melmetal is a great partner that also takes advantage of U-turn's safe passage against Clefable and Blissey, also boasting access to Toxic and Thunder Wave to further reinforce Dragapult's wallbreaking potential with Hex. Dragapult is capable of using its Ghost-type STAB and powerful Draco Meteor to take advantage of their checks like Slowbro, Tangrowth, Zapdos, and Corviknight by using them as an attacking or pivoting opportunity. Additionally, Kyurem and Hydreigon are other offensive partners that can be fantastic in helping Dragapult overwhelm shared Fairy- and Steel-type checks in the form of Clefable and Tapu Fini in the latter's case, , Ferrothorn, and Melmetal. defining the fairy and steel shared checks + giving examples of both They also appreciating appreciate Dragapult's ability to pivot against Pokemon like Toxapex, Gastrodon, and Hippowdon to find critical wallbreaking opportunities. Heatran is another U-turn recipient that is capable of trapping the former in addition to Toxapex, Clefable, and Blissey to further aid Dragapult's onslaught by removing key checks and pressuring its own switch-ins with Magma Storm or setting Stealth Rock. u already said this Dragapult also greatly appreciates the aid of Knock Off support in order to strip checks like Clefable and Tapu Fini of Leftovers recovery, while leaving others like Tapu Fini Mandibuzz and Blissey more vulnerable to entry hazards. ive never seen boots fini before :c Ferrothorn is a solid partner capable of setting entry hazards and spreading Knock Off onto targets like Heatran to create progress for Dragapult. Additionally, Kartana is an incredible, more offensively inclined Knock Off user that benefits from Dragapult's U-turn, easily ripping past Dragapult's checks like Gastrodon, Clefable, and Hippowdon with its high attack Attack, STABs, and coverage. Landorus-T has access to Stealth Rock, Toxic, and Knock Off, being making it capable of targeting and pressuring shared checks in the form of Mandibuzz and Tapu Fini, while super effectively thrashing Toxapex and providing Dragapult with both a Zeraora switch-in and pivoting support. Landorus-T also appreciates Dragapult's ability to provide it safe passage against Pokemon like Tyranitar and Blissey, which it can easily exploit to enforce progress with its utility.

[SET]
name: Offensive Pivot
move 1: Hex
move 2: Draco Meteor
move 3: U-turn
move 4: Thunder Wave / Will-O-Wisp
item: Heavy-Duty Boots
ability: Infiltrator
nature: Timid
evs: 4 Def / 252 SpA / 252 Spe

[SET COMMENTS]

Dragapult's access to status, U-turn, and STAB-boosted Hex make it a potent disruptor, pivot, and win condition capable of sweeping past chipped down teams. calling it a win condition is kind of a stretch, because in many games it won't have the time or amount of opportunities to chip a team down to the point of actually sweeping. specs fits this role more. also, mention how boots + speed tier make it the most annoying immortal status spreading pivot in the tier (besides zera) Additionally, Dragapult's blistering speed tier alongside U-turn lets it operate as a superb option for speed control on offensively inclined teams, being able to take advantage of forced switches with ease to generate momentum or force progress with status. Dragapult's choice in status condition is highly dependent on the needs of the team it is on, as well as what it wishes to target. Thunder Wave, typically, is the preferred option, as it is capable of punishing and crippling most of Dragapult's checks, including Clefable and situationally Heatran, while slowing down fast offensive Pokemon like Tornadus-T for its teammates. Will-O-Wisp, however, can be a great option that takes advantage of and ruins the value of physical attackers while mitigating the Leftovers recovery of Hippowdon and Gastrodon and forcing passive damage on Mandibuzz. Dragapult's vulnerability to entry hazards as an offensive pivot makes it a great abuser of Heavy-Duty Boots, enabling it to more reliably generate momentum without the worry of residual damage. Lastly, Dragapult runs Infiltrator, letting it wholly disregard dual Screens and Substitute and more freely forcing damage and status on Hyper Offense hyper offense builds. Access to Infiltrator also allows Dragapult to disregard Safeguard Volcarona and reliably paralyze it.

Dragapult's ability to create great speed control and facilitate offensive teammates with its access to status, a fast U-turn, and ability to invite in its exploitable checks makes it a phenomenal pick on offensively inclined teams. Likewise, it also appreciates offensive teammates that are able to help it handle its checks due to lacking much immediate power. For example, Urshifu-R is a superb teammate that highly appreciates Dragapult's ability to slow down or weaken fast, offensive threats such as Kartana and Tornadus-T, while also being able to take heavy advantage of Dragapult checks like Tyranitar and Blissey for wallbreaking opportunities. Additionally, Urshifu-R is capable of pivoting against Pokemon like Slowbro and Tangrowth to give Dragapult more opportunities to spread status. Kartana, similarly, heavily appreciates Dragapult's ability to cripple potential checks, while providing it safe passage against Gastrodon, Hippowdon, and Blissey. Thunder Wave also opens Kartana to taking advantage of otherwise faster Pokemon like Tornadus-T and Weavile and more freely enable its cleaning potential in the long term. Kartana also boasts access to Knock Off, which can enforce progress for Dragapult and leave its checks more vulnerable to entry hazards and chip damage. Garchomp is a great offensive Dragapult partner that likes having faster Pokemon slowed down or weakened, taking great advantage of Toxapex and Dragapult's pivoting abilities while helping it overload Clefable, Hippowdon, and Gastrodon more effectively. Landorus-T is also a great partner that can both utilize Knock Off and Stealth Rock to enforce progress for Dragapult while providing a solid switch-in against Zeraora which may attempt to revenge kill it otherwise if it has sustained any chip damage.

id wanna see more specific examples of what specifically is "slowed down and weakened" here and what specific faster mons u are referencing. pult never wants to stay in on something like kart, torn, or other pult, and they never switch into it... itd help a lot more to see more concrete examples of this here

[STRATEGY COMMENTS]
Other Options
====

Dragapult is able to run a mixed set on its pivot set utilizing Dragon Darts, being capable of beating Volcarona and further pressuring Blissey and Tyranitar, while providing reliable damage output without a Special Attack drop. Although, Dragapult donning a mixed variant further divvies its middling power and leaves it without the immediate power of Draco Meteor. slows it down too bc its forced to run attack investment Most notably, Dragapult is incapable of OHKOing a healthy Garchomp with Dragon Darts. On the other hand, Dragapult is able to take advantage of its great Attack stat and access to Dragon Dance to pierce past weakened teams. However, Dragon Dance is difficult to get value with against common Pokemon like Toxapex, Melmetal, and Corviknight which can outlive its onslaught and dispatch it accordingly, especially against Phantom Force variants. lo fire blast lets it break past melm and corv pretty well tbf Additionally, Dragon Dance forces Dragapult to forego U-turn and its utility as speed control, relegating to a mediocre setup win condition on Hyper Offense teams. definitely still has its niche on ho as speed control (they run naive tmk) & doesn't really need uturn since its being used as a win condition instead of a pivot on HO. don't think this point is necessary at all, just a symptom of using it to win instead of pivot Substitute + Hex variants are also extremely potent at taking advantage of forced switch-ins by easing prediction while spreading status and damage more deliberately but come at the opportunity cost of U-turn and speed investment, which strips Dragapult of its ability to facilitate offensive teammates and provide speed control. doesn't sub still run max max hasty?

Checks and Counters
====

**Special Walls**: Dragapult's damage output is greatly challenged by special walls like Blissey, Toxapex, Gastrodon, Hippowdon, and Clefable. However, in spite of this, Dragapult is easily able to exploit these Pokemon with its access to U-turn, and the latter three can easily be overloaded due to their reliance on being healthy to check Dragapult; additionally, Hex variants can be troublesome to check in spite of this. Tapu Fini and Tyranitar are decent short-term checks but are not reliable in the long-term due to a lack of longevity.

**Residual Damage**: Dragapult's lack of longevity leaves it prone to residual damage from entry hazards, status, and resisted hits, which can reduce the utility of its defensive typing and limit switch-in opportunities over the course of the game.

**Revenge Killers**: Dragapult is very vulnerable to being revenge killed since it is reliant on opponents being weakened or forced switches in order to safely do its job without risk of chip damage or status. However, priority from Rillaboom, Bisharp, and Weavile and Choice Scarf users like Tapu Lele, Kartana, and Landorus-T are capable of picking off Dragapult without the need of a defensive answer. Zeraora, on the other hand, is simply able to revenge kill it with Knock Off, as it barely eclipses its speed tier.

i think it would be good here to create, in addition to your focus on special walls, separate points for darks (mainly mandi, ttar, bisharp) and fairies (spdef clef + fini)

[CREDITS]
- Written by: [[ausma, 360720]]
- Quality checked by: [[Abhisdn417, 526987]], [username2, userid2]]
- Grammar checked by: [[username1, userid1], [username2, userid2]]
2/2, just ping 1 more time when implemented
its 12am and i cba to find a stamp
 

TailGlowVM

Now 100% more demonic
AM check
add remove comments
(AC) - add comma
(RC) - remove comma
(SC) - add semicolon
[Overview]

Dragapult is one of OU's premier wallbreakers, offensive pivots, and forms of speed control, boasting a near unresisted dual STAB combination, great coverage options, and a near unparalleled speed tier. Its blistering speed tier is a versatile attribute that lets it jet past a majority of offensive Pokemon in the tier, letting it take full advantage of its dual STAB combination to sweep past weakened teams, easily spread status, or safely pivot with U-turn. This, (AC) in addition to its access to Infiltrator, (AC) makes it a fantastic answer to more offensively inclined teams, including Screens screens teams, as swapping safely into its Ghost-type STAB is incredibly difficult for them to do without a dedicated answer. Furthermore, its access to a fast U-turn in tandem with its powerful dual-STAB dual STAB combination lets Dragapult facilitate offensive teammates very well, letting it form incredible cores with a myriad of offensive Pokemon like Urshifu-R and Garchomp. More prominently, most of Dragapult's checks are highly exploitable with U-turn and can easily have progress forced against them, as they either lack reliable recovery or can be overwhelmed in the long term with entry hazard or Knock Off support. Dragapult also wields great coverage options such as Thunderbolt and Flamethrower that let it overwhelm would-be checks such as Mandibuzz, Toxapex, Tapu Fini, and Ferrothorn more reliably. However, Dragapult's lack of longevity and only serviceable bulk in spite of its solid defensive typing means that damage it sustains is permanent, leaving it prone to long-term pressure from entry hazards against non-Heavy-Duty Boots variants, status, or and chip damage from resisted hits. Consequentially Consequently, this can lead to it being picked off by healthy Pokemon, priority, or Choice Scarf users later in the game. For these reasons, it is also incapable of utilizing its Dragon-type Dragon-typing to provide long-term defensive utility against prominent targets like Heatran, leading to it needing pivoting support or aggressive doubles to find good opportunities to do its job. Dragapult's Special Attack stat is also only slightly above average, meaning it needs Choice Specs or status to be immediately threatening with its primary STAB attacks or Hex respectively. Even when boosted, its damage output can be middling, making it reliant on forced switch-ins switches and prior chip damage to safely damage its targets without risking damage or status against itself.

[SET]
name: Choice Specs
move 1: Shadow Ball
move 2: Draco Meteor
move 3: U-turn
move 4: Flamethrower
item: Choice Specs
ability: Infiltrator
nature: Timid
evs: 4 Def / 252 SpA / 252 Spe

[SET COMMENTS]

When equipped with a Choice Specs, Dragapult becomes a menacing wallbreaker that can easily overwhelm a majority of the metagame with its STAB Draco Meteor and Shadow Ball. In particular, its Shadow Ball is an incredibly versatile, powerful option that is incredibly hard to switch into without a dedicated answer that is willing to handle Dragapult's other options in the long term like specially defensive Clefable, Toxapex, and Blissey. U-turn allows for Dragapult to exploit and safely chip its small pool of checks to generate momentum, facilitating offensive teammates to either enforce progress or safely wallbreak. Flamethrower is a highly effective, go-to coverage option that lets it apply more immediate pressure against targets like Corviknight, Scizor, and Ferrothorn. Alternatively, Dragapult can use Thunderbolt or Thunder to instead pressure would-be checks in the form of Mandibuzz, Tapu Fini, and Toxapex. Thunder, notably, is capable of more reliably finishing off specially defensive Toxapex at the cost of accuracy and PP. Although a more niche option, Hydro Pump allows for Dragapult to further overload Heatran and beat Hippowdon. Hex is a similarly strong, nuclear alternative that lets Dragapult overwhelm Gastrodon, Hippowdon, and Clefable when hit with status (RC) but is extremely reliant on teammates that can spread it. Dragapult's access to Infiltrator alongside its fantastic speed tier makes it a great answer to offense teams, wholly disregarding dual Screens screens and Substitute from Pokemon such as Kyurem and Landorus-T, making it the ideal choice over the more situational Clear Body.

Dragapult's ability to pivot around Clefable, Tyranitar, and Blissey let it pair incredibly well with offensive Pokemon that are capable of helping it break past them and overload shared checks. Urshifu-R and Melmetal are incredible examples of great U-turn recipients. The former can use its powerful STAB combination to beat Tyranitar, Hippowdon, and Blissey, while helping it overload Tapu Fini and Toxapex. Similarly, Melmetal is a great partner that also takes advantage of U-turn's safe passage against Clefable and Blissey, boasting access to Toxic and Thunder Wave to further reinforce Dragapult's wallbreaking potential with Hex. Dragapult is capable of using its Ghost-type STAB and powerful Draco Meteor to take advantage of their checks like Slowbro, Tangrowth, Zapdos, and Corviknight by using them as an attacking or pivoting opportunity. Additionally, Kyurem and Hydreigon are other offensive partners that can be fantastic in helping Dragapult overwhelm shared Fairy- and Steel-type checks in the form of Clefable, Ferrothorn, and Melmetal. They also appreciate Dragapult's ability to pivot against Pokemon like Toxapex, Gastrodon, and Hippowdon to find critical wallbreaking opportunities. Heatran is another U-turn recipient that is capable of trapping Toxapex, Clefable, and Blissey with Magma Storm or setting Stealth Rock. Dragapult also greatly appreciates the aid of Knock Off support in order to strip checks like Clefable and Tapu Fini of Leftovers recovery, while leaving others like Mandibuzz and Blissey more vulnerable to entry hazards. Ferrothorn is a solid partner capable of setting entry hazards and spreading Knock Off onto targets like Heatran to create progress for Dragapult. Additionally, Kartana is an incredible, more offensively inclined Knock Off user that benefits from Dragapult's U-turn, easily ripping past Dragapult's checks like Gastrodon, Clefable, and Hippowdon with its high Attack, STABs, and coverage. Landorus-T has access to Stealth Rock, Toxic, and Knock Off, making it capable of targeting and pressuring shared checks in the form of Mandibuzz and Tapu Fini, while super effectively thrashing Toxapex and providing Dragapult with both a Zeraora switch-in and pivoting support. Landorus-T also appreciates Dragapult's ability to provide it safe passage against Pokemon like Tyranitar and Blissey, which it can easily exploit to enforce progress with its utility.

[SET]
name: Offensive Pivot
move 1: Hex
move 2: Draco Meteor
move 3: U-turn
move 4: Thunder Wave / Will-O-Wisp
item: Heavy-Duty Boots
ability: Infiltrator
nature: Timid
evs: 4 Def / 252 SpA / 252 Spe

[SET COMMENTS]

Dragapult's access to status, U-turn, and STAB Hex makes it a potent disruptor and pivot capable of sweeping past chipped down teams. Additionally, Dragapult's blistering speed tier alongside U-turn lets it operate as a superb option for speed control on offensively inclined teams, being able to take advantage of forced switches with ease to generate momentum or force progress with status. Dragapult's choice of status condition is highly dependent on the needs of the team it is on, as well as what it wishes to target. Thunder Wave, typically, is the preferred option, as it is capable of punishing and crippling most of Dragapult's checks, including Clefable and, (AC) situationally, (AC) Heatran, (AC) while slowing down fast offensive Pokemon like Tornadus-T for its teammates. Will-O-Wisp, however, can be a great option that takes advantage of and ruins the value of physical attackers while mitigating the Leftovers recovery of Hippowdon and Gastrodon and forcing passive damage on Mandibuzz. Dragapult's vulnerability to entry hazards as an offensive pivot makes it a great abuser of Heavy-Duty Boots, enabling it to more reliably generate momentum without the worry of residual damage. Lastly, Dragapult runs Infiltrator, letting it wholly disregard dual Screens screens and Substitute and more freely forcing damage and status on hyper offense builds. Access to Infiltrator also allows Dragapult to disregard Safeguard Volcarona and reliably paralyze it.

Dragapult's ability to create great speed control and facilitate offensive teammates with its access to status, a fast U-turn, and ability to invite in its exploitable checks makes it a phenomenal pick on balances. Likewise, it also appreciates offensive teammates that are able to help it handle its checks due to lacking much immediate power. For example, Urshifu-R is a superb teammate that highly appreciates Dragapult's ability to slow down or weaken fast, offensive threats such as Kartana and Tornadus-T, while also being able to take heavy advantage of Dragapult checks like Tyranitar and Blissey for wallbreaking opportunities. Additionally, Urshifu-R is capable of pivoting against Pokemon like Slowbro and Tangrowth to give Dragapult more opportunities to spread status. Kartana, similarly, heavily appreciates Dragapult's ability to cripple potential checks (RC) while providing it safe passage against Gastrodon, Hippowdon, and Blissey. Thunder Wave also opens Kartana to taking advantage of otherwise faster Pokemon like Weavile and more freely enable its cleaning potential in the long term. Kartana also boasts access to Knock Off, which can enforce progress for Dragapult and leave its checks more vulnerable to entry hazards and chip damage. Garchomp is a great offensive Dragapult partner that likes having checks in Corviknight and mixed defenses Clefable dispatched by Thunder Wave, also taking great advantage of Toxapex and Dragapult's pivoting abilities while helping it overload Clefable, Hippowdon, and Gastrodon more effectively. Landorus-T is also a great partner that can both utilize Knock Off and Stealth Rock to enforce progress for Dragapult while providing a solid switch-in against Zeraora, (AC) which may attempt to revenge kill it otherwise if it has sustained any chip damage. Lastly, its Dragapult's ability to compress roles with speed control, status, and cleaning make it a good fit on more defensively inclined teams alongside the aforementioned Landorus-T and allies such as Clefable and Ferrothorn that are similarly able to spread item removal and set entry hazards.

[STRATEGY COMMENTS]
Other Options
====

Dragapult is able to run a mixed set on version of You can't have a set on a set its pivot set utilizing Dragon Darts, being capable of beating Volcarona and pressuring Blissey and Tyranitar (RC) while providing reliable damage output without a Special Attack drop; (SC) Although, although, Dragapult donning a mixed variant further divvies its middling power by forcing Attack investment and leaves it without the immediate power of Draco Meteor. Most notably, Dragapult is incapable of OHKOing a healthy Garchomp with Dragon Darts. On the other hand, Dragapult is able to take advantage of its great Attack stat and access to Dragon Dance to pierce past weakened teams. However, Dragon Dance is difficult to get value with against common Pokemon like Toxapex, Melmetal, and Corviknight which can outlive its onslaught and dispatch it accordingly, especially against two attack variants. Substitute + Hex variants are also extremely potent at taking advantage of forced switch-ins by easing prediction while spreading status and damage more deliberately but come at the opportunity cost of U-turn and speed investment, which strips Dragapult of its ability to facilitate offensive teammates and provide speed control.

Checks and Counters
====

**Special Walls**: Dragapult's damage output is greatly challenged by special walls like Blissey, Toxapex, Gastrodon, Hippowdon, and Clefable. However, in spite of this, Dragapult is easily able to exploit these Pokemon with its access to U-turn, and the latter three can easily be overloaded due to their reliance on being healthy to check Dragapult; additionally, Hex variants can be troublesome to check in spite of this. Tapu Fini and Tyranitar are decent short-term checks but are not reliable in the long-term due to a lack of longevity.

**Fairy-type Pokemon**: Clefable and Tapu Fini are both common Fairy-type Pokemon that boast an immunity to its Draco Meteor, while also having the bulk to stomach Shadow Ball; the latter is also impervious to status due to Misty Surge. However, they both are able to be overwhelmed with the aid of Knock Off support, making it increasingly difficult for them to check Dragapult as the game progresses.

**Dark-type Pokemon and Dark-type coverage**: Bisharp, Mandibuzz, and Tyranitar are common Dark-type Pokemon that can resist Dragapult's most spammable option in Shadow Ball. The former, uniquely, is able to resist both of Dragapult's STABs, but lacks the bulk to switch into it in the long term, forcing it to rely on pivoting support to keep Dragapult's STABs at bay. Mandibuzz and Tyranitar are both very vulnerable to residual damage from Dragapult's U-turn and passive damage; Mandibuzz, particularly, is extremely vulnerable to Knock Off, which can make it an inconsistent check to Dragapult as the game progresses. Knock Off is also a very frequently utilized move which Dragapult is weak to, making it more vulnerable than other offensive Pokemon to stray uses of the move and making it further reliant on pivoting support.

**Residual Damage**: Dragapult's lack of longevity leaves it prone to residual damage from entry hazards, status, and resisted hits, which can reduce the utility of its defensive typing and limit switch-in opportunities over the course of the game.

**Revenge Killers**: Dragapult is very vulnerable to being revenge killed, (AC) since it is reliant on opponents being weakened or forced switches in order to safely do its job without risk of chip damage or status. However, priority from Rillaboom, Bisharp, and Weavile, (AC) and Choice Scarf users like Tapu Lele, Kartana, and Landorus-T, (AC) are capable of picking off Dragapult without the need of a defensive answer. Zeraora, on the other hand, is simply able to revenge kill it with Knock Off, as it barely eclipses its speed tier.

[CREDITS]
- Written by: [[ausma, 360720]]
- Quality checked by: [[Abhisdn417, 526987]], [airfare, 513717]]
- Grammar checked by: [[username1, userid1], [username2, userid2]]
 

Lumari

empty spaces
is a Site Content Manageris a Top Social Media Contributoris a Member of Senior Staffis a Community Contributoris a Top Contributoris a Top Smogon Media Contributoris an Administrator Alumnus
TFP Leader
remove add / fix (comments); (AC=add comma; RC=remove comma; SC=semicolon)
GP 1/2
[Overview]

Dragapult is one of OU's premier wallbreakers, offensive pivots, and forms of speed control revenge killers, (or "ways of keeping faster foes in check" or smth) boasting a near-unresisted (AH) dual STAB combination, great coverage options, and a near-unparalleled (AH) Speed tier. Its blistering speed tier The latter in particular is a versatile attribute that lets it jet past a majority of offensive Pokemon in the tier, letting it and take full advantage of its dual STAB combination to sweep past weakened teams, easily spread status, or safely pivot with U-turn. This in addition to its access to Infiltrator makes it a fantastic answer to more offensively inclined teams, including screens archetypes, as swapping safely into its Ghost-type STAB attacks is incredibly difficult for them to do without a dedicated answer. Furthermore, its access to a fast U-turn in tandem with its powerful dual-STAB combination lets Dragapult facilitate offensive teammates very well, letting it form incredible cores with a myriad of offensive Pokemon like Urshifu-R and Garchomp. More prominently, most of Dragapult's checks are highly exploitable with U-turn and can easily have progress forced against them, as they either lack reliable recovery or can be overwhelmed in the long term run with entry hazard or Knock Off support. Dragapult also wields great coverage options such as Thunderbolt and Flamethrower that let it overwhelm would-be checks such as Mandibuzz, Toxapex, Tapu Fini, and Ferrothorn more reliably. However, Dragapult's lack of longevity and only serviceable bulk in spite of its solid defensive typing means mean that damage it sustains is permanent, leaving it prone susceptible to long-term pressure from status, chip damage from resisted hits, and entry hazards against in the case of non-Heavy-Duty Boots variants, status, or chip damage from resisted hits. Consequentially Consequently, this can lead to it being picked off by healthy Pokemon, priority, or Choice Scarf users later in the game. For these reasons, it is also incapable of utilizing its Dragon-type Dragon typing to provide long-term defensive utility against prominent targets like Heatran, leading to it needing pivoting support or aggressive doubles to find good opportunities to do its job. Dragapult's Special Attack stat is also only slightly above average, meaning it needs Choice Specs or status to be immediately threatening with its primary STAB attacks or Hex, (AC) respectively. Even when boosted, its damage output can be middling, making it reliant on forced switch-ins switches and prior chip damage to safely damage its targets without risking damage or status against itself.

[SET]
name: Choice Specs
move 1: Shadow Ball
move 2: Draco Meteor
move 3: U-turn
move 4: Flamethrower
item: Choice Specs
ability: Infiltrator
nature: Timid
evs: 4 Def / 252 SpA / 252 Spe

[SET COMMENTS]

When equipped with a Choice Specs, Dragapult becomes a menacing wallbreaker that can easily overwhelm a majority of the metagame with its STAB Draco Meteor and Shadow Ball. In particular, its Shadow Ball is an incredibly versatile, (what does this mean in this context) powerful option that is incredibly hard to switch into without a dedicated answer that is willing to handle Dragapult's other options in the long term run like specially defensive Clefable, Toxapex, and or Blissey. U-turn allows for Dragapult to exploit and safely chip away at its small pool of checks to generate momentum, facilitating allowing offensive teammates to either enforce progress or safely wallbreak. Flamethrower is a highly effective, go-to coverage option that lets it apply more immediate pressure against targets like Corviknight, Scizor, and Ferrothorn. Alternatively, Dragapult can use Thunderbolt or Thunder to instead pressure would-be checks in the form of such as Mandibuzz, Tapu Fini, and Toxapex. Thunder, notably, is capable of more reliably finishing off specially defensive Toxapex at the cost of accuracy and PP. Although a more niche option, Hydro Pump allows for Dragapult to further overload Heatran and beat Hippowdon. Hex is a similarly strong, nuclear alternative that lets Dragapult overwhelm Gastrodon, Hippowdon, and Clefable when they've been hit with status, but is it leaves Dragapult extremely reliant on teammates that can spread it. Dragapult's access to Infiltrator alongside its fantastic Speed tier makes it a great answer to offense teams, wholly disregarding dual screens and Substitute from Pokemon such as Kyurem and Landorus-T, making it the ideal choice over the more situational Clear Body.

Dragapult's ability to pivot around Clefable, Tyranitar, and Blissey let lets it pair incredibly well with offensive Pokemon that are capable of helping it break past them and overload shared checks. Urshifu-R and Melmetal are incredible examples of great U-turn recipients. The former can use its powerful STAB combination to beat Tyranitar, Hippowdon, and Blissey (RC) while helping it overload Tapu Fini and Toxapex. Similarly, Melmetal is a great partner that also takes advantage of U-turn's safe passage against Clefable and Blissey, boasting and boasts access to Toxic and Thunder Wave to further reinforce Dragapult's wallbreaking potential with Hex. In return, Dragapult is capable of using its Ghost-type STAB and powerful Draco Meteor to take advantage of their checks like Slowbro, Tangrowth, Zapdos, and Corviknight by using them as an attacking or pivoting opportunity. Additionally, Kyurem and Hydreigon are other offensive partners that can be fantastic in helping Dragapult overwhelm shared Fairy- and Steel-type checks in the form of Clefable, Ferrothorn, and Melmetal. They also appreciate Dragapult's ability to pivot against Pokemon like Toxapex, Gastrodon, and Hippowdon to find critical wallbreaking opportunities. Heatran is another U-turn recipient that is capable of trapping Toxapex, Clefable, and Blissey with Magma Storm or setting Stealth Rock. Dragapult also greatly appreciates the aid of Knock Off support in order to strip checks like Clefable and Tapu Fini of Leftovers recovery, while leaving others like Mandibuzz and Blissey more vulnerable to entry hazards. Ferrothorn is a solid partner capable of setting entry hazards and spreading Knock Off onto targets like option that can target foes like Heatran to create progress for Dragapult and is also capable of setting entry hazards. Additionally, Kartana is an incredible, more offensively inclined Knock Off user that benefits from Dragapult's U-turn, easily ripping past Dragapult's checks like Gastrodon, Clefable, and Hippowdon with its high Attack, STAB attacks, and coverage. Landorus-T's has access to Stealth Rock, Toxic, and Knock Off, making makes it capable of targeting and pressuring shared checks in the form of Mandibuzz and Tapu Fini (RC) while super effectively thrashing Toxapex and providing Dragapult with both a Zeraora switch-in and pivoting support. Landorus-T also appreciates Dragapult's ability to provide it safe passage against Pokemon like Tyranitar and Blissey, which it can easily exploit to enforce progress with its utility.

[SET]
name: Offensive Pivot
move 1: Hex
move 2: Draco Meteor
move 3: U-turn
move 4: Thunder Wave / Will-O-Wisp
item: Heavy-Duty Boots
ability: Infiltrator
nature: Timid
evs: 4 Def / 252 SpA / 252 Spe

[SET COMMENTS]

Dragapult's access to status, U-turn, and STAB Hex makes it a potent disruptor and pivot capable of sweeping past chipped down teams. Additionally, Dragapult's its blistering Speed tier alongside U-turn lets it operate as a superb option for speed control revenge killer (or alternative rephrasin) on offensively inclined teams, being able to take advantage of forced switches with ease to generate momentum or force progress with status. Dragapult's choice of status condition is highly dependent on the needs of the team it is on, as well as what it wishes to target. Thunder Wave (RC) typically (RC) is the preferred option, as it is capable of punishing and crippling most of Dragapult's checks, including Clefable and situationally Heatran while slowing down fast offensive Pokemon like Tornadus-T for its teammates. Will-O-Wisp, however, can be a great option that takes advantage of and ruins the value of physical attackers while mitigating the Leftovers recovery of Hippowdon and Gastrodon and forcing passive damage on Mandibuzz. Dragapult's vulnerability to entry hazards as an offensive pivot makes it a great abuser user of Heavy-Duty Boots, enabling it to more reliably generate momentum without the worry of residual damage. Lastly, Dragapult runs Infiltrator, letting it lets Dragapult wholly disregard dual screens and Substitute and more freely forcing force damage and status on hyper offense builds. Access to Infiltrator also allows Dragapult to disregard Safeguard Volcarona and reliably paralyze it.

Dragapult's ability to create great speed control provide a great revenge killer and facilitate offensive teammates with its access to status, a fast U-turn, and ability to invite in its exploitable checks makes it a phenomenal pick on balances. Likewise, it also appreciates offensive teammates that are able to help it handle its checks due to lacking much its relative lack of immediate power. For example, Urshifu-R is a superb teammate that highly appreciates Dragapult's ability to slow down or weaken fast, offensive threats such as Kartana and Tornadus-T (RC) while also being able to take heavy advantage of Dragapult checks like Tyranitar and Blissey for wallbreaking opportunities. Additionally, Urshifu-R is capable of pivoting against Pokemon like Slowbro and Tangrowth to give Dragapult more opportunities to spread status. Kartana, similarly, heavily appreciates Dragapult's ability to cripple potential checks (RC) while providing it with safe passage against Gastrodon, Hippowdon, and Blissey. Thunder Wave also opens Kartana to taking advantage of otherwise faster Pokemon like Weavile and more freely enable harnessing its cleaning potential in the long term run. Kartana also boasts Access to Knock Off (RC) which can also allow Kartana to enforce progress for Dragapult and leave its checks more vulnerable to entry hazards and chip damage. Garchomp is a great offensive Dragapult partner that likes having checks in Corviknight and mixed defenses Clefable dispatched by Thunder Wave, also taking great advantage of exploits Toxapex, and takes great advantage of Dragapult's pivoting abilities while helping it overload Clefable, Hippowdon, and Gastrodon more effectively. Landorus-T is also a great partner that can both utilize both Knock Off and Stealth Rock to enforce progress for Dragapult while providing a solid switch-in against Zeraora, (AC) which may attempt to revenge kill it otherwise if it has sustained any chip damage. Lastly, its Dragapult's ability to compress roles with speed control revenge killing, status, and cleaning make it a good fit on more defensively inclined teams alongside the aforementioned Landorus-T and allies such as Clefable and Ferrothorn that are similarly able to spread item removal and set entry hazards.

[STRATEGY COMMENTS]
Other Options
====

Dragapult is able to run a mixed set on variant of its pivot set utilizing Dragon Darts, being capable of beating Volcarona and pressuring Blissey and Tyranitar (RC) while providing reliable damage output without a Special Attack drop. Although However, Dragapult donning a mixed variant further divvies its Dragapult's middling power by forcing Attack investment and leaves it without the immediate power of Draco Meteor. Most notably, Dragapult is incapable of OHKOing a healthy Garchomp with Dragon Darts. On the other hand, Dragapult is able to take advantage of its great Attack stat and access to Dragon Dance to pierce past weakened teams. However, Dragon Dance such a set is difficult to get value with against common Pokemon like Toxapex, Melmetal, and Corviknight, (AC) which can outlive its onslaught and dispatch it accordingly, especially against two attack variants. Substitute + Hex variants are also extremely potent at taking advantage of forced switch-ins switches by easing prediction while spreading status and damage more deliberately, (AC) but come at the opportunity cost the loss of U-turn and Speed investment, which strips Dragapult of its ability to facilitate offensive teammates and provide speed control keep faster foes in check.

Checks and Counters
====

**Special Walls**: Dragapult's damage output is greatly challenged by special walls like Blissey, Toxapex, Gastrodon, Hippowdon, and Clefable. However, in spite of this, Dragapult is easily able to exploit these Pokemon with its access to U-turn, and the latter three can easily be overloaded due to their reliance on being healthy to check Dragapult; additionally, Hex variants can be troublesome to check in spite of this. Tapu Fini and Tyranitar are decent short-term checks but are not reliable in the long-term long run due to a lack of longevity.

**Fairy-type Pokemon**: Clefable and Tapu Fini are both common Fairy-type Pokemon that boast an immunity to its Draco Meteor, while also havingi as well as the bulk to stomach Shadow Ball; the latter is also impervious to status due to Misty Surge. However, they both are able to be overwhelmed with the aid of Knock Off support, making it increasingly difficult for them to check Dragapult as the game progresses.

**Dark-type Pokemon and Dark-type coverage**: Bisharp, Mandibuzz, and Tyranitar are common Dark-type Pokemon that can resist Dragapult's most spammable option in Shadow Ball. The former, uniquely, is able to resist both of Dragapult's STAB attacks (RC) but lacks the bulk to switch into it in the long term, forcing it to rely on pivoting support to keep Dragapult's STABs at bay. Mandibuzz and Tyranitar are both very vulnerable to residual damage from Dragapult's U-turn and passive damage; Mandibuzz, particularly, is extremely vulnerable to Knock Off, which can make it an inconsistent check to Dragapult as the game progresses. Knock Off is also a very frequently utilized move which that Dragapult is weak to, making it more vulnerable than other offensive Pokemon to stray uses of the move and making it further reliant on pivoting support.

**Residual Damage**: Dragapult's lack of longevity leaves it prone susceptible to residual damage from entry hazards, status, and resisted hits, which can reduce the utility of its defensive typing and limit switch-in opportunities over the course of the game.

**Revenge Killers**: Dragapult is very vulnerable to being revenge killed, (AC) since it is reliant on opponents being weakened foes or forced switches in order to safely do its job without risk of chip damage or status. However, priority from Rillaboom, Bisharp, and Weavile and Choice Scarf users like Tapu Lele, Kartana, and Landorus-T are capable of picking off Dragapult without the need of a defensive answer. Zeraora, on the other hand, is simply able to revenge kill it with Knock Off, as it barely eclipses its Speed tier.

[CREDITS]
- Written by: [[ausma, 360720]]
- Quality checked by: [[Abhisdn417, 526987]], [airfare, 513717]]
- Grammar checked by: [[username1, userid1], [username2, userid2]]
 

Milak

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GP 2/2
[Overview]

Dragapult is one of OU's premier wallbreakers, offensive pivots, and ways of keeping faster foes in check, boasting a near unresisted STAB combination, great coverage options, and a near-unparalleled Speed tier. The latter in particular is a versatile attribute that lets it jet get past a majority of offensive Pokemon in the tier and take full advantage of its dual STAB combination to sweep past weakened teams, easily spread status, or safely pivot with U-turn. This,(AC) in addition to its access to Infiltrator,(AC) makes it a fantastic answer to more offensively inclined teams, including dual screens archetypes, as swapping switching safely into its Ghost-type STAB attacks is incredibly difficult for them to do without a dedicated answer. Furthermore, its access to a fast U-turn in tandem with its powerful STAB combination lets Dragapult facilitate offensive teammates very well, letting it form incredible cores with a myriad of offensive Pokemon like Urshifu-R and Garchomp. More prominently, most of Dragapult's checks are highly exploitable with U-turn and can easily have progress forced against them, as they either lack reliable recovery or can be overwhelmed in the long run with entry hazard or Knock Off support. Dragapult also wields great coverage options such as Thunderbolt and Flamethrower that let it overwhelm would-be checks such as Mandibuzz, Toxapex, Tapu Fini, and Ferrothorn more reliably. However, Dragapult's lack of longevity and only serviceable bulk in spite of its solid defensive typing means that damage it sustains is permanent, leaving it susceptible to long-term pressure from status effects, chip damage from resisted hits, and entry hazards in the case of non-Heavy-Duty Boots variants. Consequently, this can lead to it being picked off by healthy Pokemon, priority, or Choice Scarf users later in the game. For these reasons, it is also incapable of utilizing its Dragon typing to provide long-term defensive utility against prominent targets like Heatran, leading to it needing pivoting support or aggressive doubles to find good opportunities to do its job. Dragapult's Special Attack stat is also only slightly above average, meaning it needs Choice Specs or status to be immediately threatening with its primary STAB attacks or Hex, respectively. Even when boosted, its damage output can be middling, making it reliant on forced switches and prior chip damage to safely damage its targets without risking damage or status against itself.

[SET]
name: Choice Specs
move 1: Shadow Ball
move 2: Draco Meteor
move 3: U-turn
move 4: Flamethrower
item: Choice Specs
ability: Infiltrator
nature: Timid
evs: 4 Def / 252 SpA / 252 Spe

[SET COMMENTS]

When equipped with a Choice Specs, Dragapult becomes a menacing wallbreaker that can easily overwhelm a majority of the metagame with its STAB Draco Meteor and Shadow Ball. In particular, its Shadow Ball is an incredibly spammable, powerful option that is incredibly hard to switch into without a dedicated answer that is willing able to handle Dragapult's other options in the long run,(AC) like specially defensive Clefable, Toxapex, or Blissey. U-turn allows Dragapult to exploit and safely chip away at its small pool of checks to generate momentum, allowing offensive teammates to either enforce progress or safely wallbreak. Flamethrower is a highly effective coverage option that lets it apply more immediate pressure against targets like Corviknight, Scizor, and Ferrothorn. Alternatively, Dragapult can use Thunderbolt or Thunder to instead pressure would-be checks such as Mandibuzz, Tapu Fini, and Toxapex. Thunder, notably, is capable of more reliably finishing off specially defensive Toxapex at the cost of accuracy and PP. Although a more niche option, Hydro Pump allows Dragapult to further overload pressure Heatran and beat Hippowdon. Hex is a similarly strong,(RC) nuclear alternative that lets Dragapult overwhelm Gastrodon, Hippowdon, and Clefable when they've been hit with status statused, but it leaves Dragapult extremely reliant on teammates that can spread it status. Dragapult's access to Infiltrator alongside its fantastic Speed tier makes it a great answer to offense teams, wholly disregarding dual Screens screens and Substitute from Pokemon such as Kyurem and Landorus-T, making it the ideal choice over the more situational Clear Body.

Dragapult's ability to pivot around Clefable, Tyranitar, and Blissey lets it pair incredibly well with offensive Pokemon that are capable of helping it break past them and overload remove shared checks. Urshifu-R and Melmetal are incredible examples of great U-turn recipients. The former can use its powerful STAB combination to beat Tyranitar, Hippowdon, and Blissey while helping it overload deal with Tapu Fini and Toxapex. Similarly, Melmetal also takes advantage of U-turn's safe passage to come in against Clefable and Blissey,(AC) and boasts its access to Toxic and Thunder Wave to further reinforce reinforces Dragapult's wallbreaking potential with Hex. In return, Dragapult is capable of using its Ghost-type STAB and powerful Draco Meteor to take advantage of hit or pivot against their checks like Slowbro, Tangrowth, Zapdos, and Corviknight by using them as an attacking or pivoting opportunity. Additionally, Kyurem and Hydreigon can be fantastic in helping Dragapult overwhelm shared Fairy- and Steel-type checks in the form of Clefable, Ferrothorn, and Melmetal. They also appreciate Dragapult's ability to pivot against Pokemon like Toxapex, Gastrodon, and Hippowdon to find critical wallbreaking opportunities. Heatran is another U-turn recipient that is capable of trapping Toxapex, Clefable, and Blissey with Magma Storm or setting Stealth Rock. Dragapult also greatly appreciates the aid of Knock Off support in order to strip checks like Clefable and Tapu Fini of Leftovers recovery,(RC) while leaving others like Mandibuzz and Blissey more vulnerable to entry hazards. Ferrothorn is a solid option that can target foes like Heatran with Knock Off to create progress for Dragapult and is also capable of setting entry hazards. Additionally, Kartana is an incredible, more offensively inclined Knock Off user that benefits from Dragapult's U-turn, easily ripping past Dragapult's checks like Gastrodon, Clefable, and Hippowdon with its high Attack, STAB attacks, and coverage. Landorus-T's access to Stealth Rock, Toxic, and Knock Off makes it capable of targeting and pressuring shared checks in the form of Mandibuzz and Tapu Fini while super effectively thrashing hitting Toxapex super effectively and providing Dragapult with both a Zeraora switch-in and pivoting support. Landorus-T also appreciates Dragapult's ability to provide it with a safe passage entry against Pokemon like Tyranitar and Blissey, which it can easily exploit to enforce progress with its utility.

[SET]
name: Offensive Pivot
move 1: Hex
move 2: Draco Meteor
move 3: U-turn
move 4: Thunder Wave / Will-O-Wisp
item: Heavy-Duty Boots
ability: Infiltrator
nature: Timid
evs: 4 Def / 252 SpA / 252 Spe

[SET COMMENTS]

Dragapult's access to status, U-turn, and STAB Hex makes it a potent disruptor and pivot capable of sweeping past chipped down teams. Additionally, its blistering Speed tier alongside U-turn lets it operate as a superb option to check to fast Pokemon on offensively inclined teams, being able to take advantage of forced switches with ease to generate momentum or force progress with status. Dragapult's choice of status condition is highly dependent on the needs of the team it is on, as well as what it wishes to target. Thunder Wave typically is the preferred option, as it is capable of punishing and crippling most of Dragapult's checks, including Clefable and situationally Heatran while slowing down fast offensive Pokemon like Tornadus-T for its teammates. Will-O-Wisp, however, can be a great option that takes advantage of and ruins the value of physical attackers while mitigating the negating Leftovers recovery of Hippowdon and Gastrodon and forcing passive damage on Mandibuzz. Dragapult's vulnerability to entry hazards as an offensive pivot makes it a great user of Heavy-Duty Boots, enabling it to more reliably generate momentum without the worry of residual damage. Lastly, Infiltrator lets Dragapult wholly disregard dual screens and Substitute and more freely force damage and inflict status on hyper offense builds. Access to Infiltrator also allows Dragapult to disregard Safeguard Volcarona and reliably paralyze it.

Dragapult's ability to check faster Pokemon and facilitate offensive teammates with its access to status, a fast U-turn, and ability to invite in its exploitable checks makes it a phenomenal pick on balances balance teams. Likewise, it also appreciates offensive teammates that are able to help it handle its checks due to its relative lack of immediate power. For example, Urshifu-R is a superb teammate that highly appreciates Dragapult's ability to slow down or weaken fast, offensive threats such as Kartana and Tornadus-T while also being able to take heavy advantage of Dragapult checks like Tyranitar and Blissey for wallbreaking opportunities. Additionally, Urshifu-R is capable of pivoting against Pokemon like Slowbro and Tangrowth to give Dragapult more opportunities to spread status. Kartana, similarly, heavily appreciates Dragapult's ability to cripple potential checks while providing it with safe passage switch in against Gastrodon, Hippowdon, and Blissey. Thunder Wave also opens Kartana to taking advantage of allows Kartana to outspeed otherwise faster Pokemon like Weavile and more freely harnessing ,(AC) improving its cleaning potential in the long run. Access to Knock Off can also allow Kartana to enforce progress for Dragapult and leave its checks more vulnerable to entry hazards and chip damage. Garchomp is a great offensive Dragapult partner that likes having checks in Corviknight and mixed defenses Clefable dispatched by Thunder Wave, exploits Toxapex, and takes great advantage of Dragapult's pivoting abilities while helping it overload deal with Clefable, Hippowdon, and Gastrodon more effectively. Landorus-T is also a great partner that can utilize both Knock Off and Stealth Rock to enforce progress for Dragapult while providing a solid switch-in against Zeraora, which may attempt to revenge kill it otherwise if it has sustained any chip damage. Lastly, Dragapult's ability to compress roles with its Speed tier to offensive check fast Pokemon, status, and cleaning make it a good fit on more defensively inclined teams alongside the aforementioned Landorus-T and allies such as Clefable and Ferrothorn that are similarly able to spread item removal and set entry hazards.

[STRATEGY COMMENTS]
Other Options
====

Dragapult is able to run a mixed variant of its pivot set utilizing Dragon Darts, being capable of beating Volcarona and pressuring Blissey and Tyranitar while providing reliable damage output without a Special Attack drop. However, donning a mixed variant further divvies Dragapult's middling power by forcing Attack investment and leaves it without the immediate power of Draco Meteor. Most notably, Dragapult is incapable of OHKOing a healthy Garchomp with Dragon Darts. On the other hand, Dragapult is able to take advantage of its great Attack stat and access to Dragon Dance to pierce past weakened teams. However, such a set is difficult to get value with against common Pokemon like Toxapex, Melmetal, and Corviknight, which can outlive its onslaught and dispatch it accordingly, especially against two attack variants. Substitute + Hex variants are also extremely potent at taking advantage of forced switches by easing prediction while spreading status and damage more deliberately, but the loss of U-turn and Speed investment strips Dragapult of its ability to facilitate offensive teammates and keep faster foes in check.

Checks and Counters
====

**Special Walls**: Dragapult's damage output is greatly challenged by special walls like Blissey, Toxapex, Gastrodon, Hippowdon, and Clefable. However, in spite of this, Dragapult is easily able to exploit these Pokemon with its access to U-turn, and the latter three can easily be overloaded due to their reliance on being healthy to check Dragapult; additionally, Hex variants can be troublesome to check in spite of this. Tapu Fini and Tyranitar are decent short-term checks but are not reliable in the long run due to a lack of longevity.

**Fairy-type Pokemon**: Clefable and Tapu Fini are both common Fairy-type Pokemon that boast an immunity to its immune to Draco Meteor and possess the bulk to stomach a Shadow Ball; the latter is also impervious to status due to Misty Surge. However, they both are able to can be overwhelmed with the aid of Knock Off support, making it increasingly difficult for them to check Dragapult as the game progresses.

**Dark-type Pokemon and Dark-type coverage**: Bisharp, Mandibuzz, and Tyranitar are common Dark-type Pokemon that resist Dragapult's most spammable option in Shadow Ball. The former, uniquely, is able to resist both of Dragapult's STAB attacks but lacks the bulk to switch into it in the long run, forcing it to rely on pivoting support to reliably keep Dragapult at bay. Mandibuzz and Tyranitar are both very vulnerable to residual damage from Dragapult's U-turn and passive damage; Mandibuzz, particularly, is extremely vulnerable to Knock Off, which can make it an inconsistent check to Dragapult as the game progresses. Knock Off is also a very frequently utilized move that Dragapult is weak to, making it more vulnerable than other offensive Pokemon to stray uses of the move and making it further reliant on pivoting support.

**Residual Damage**: Dragapult's lack of longevity leaves it susceptible to residual damage from entry hazards, status, and resisted hits, which can reduce the utility of its defensive typing and limit switch-in opportunities over the course of the game.

**Revenge Killers**: Dragapult is very vulnerable to being revenge killed,(AC) since it is reliant on weakened foes or forced switches in order to safely do its job without risk of chip damage or status. However, priority moves from Rillaboom, Bisharp, and Weavile and Choice Scarf users like Tapu Lele, Kartana, and Landorus-T are capable of picking off Dragapult without the need of a defensive answer. Zeraora, on the other hand, is simply able to revenge kill it with Knock Off, as it barely eclipses its Speed tier.

[CREDITS]
- Written by: [[ausma, 360720]]
- Quality checked by: [[Abhisdn417, 526987]], [airfare, 513717]]
- Grammar checked by: [[The Dutch Plumberjack, 232216], [Milak, 262594]]
 
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