What is the most common spread for Clefable nowadays and what does it do?
Clefable @ Leftovers
Ability: Magic Guard
EVs: 252 HP / 200 Def / 56 SpD
Calm Nature
+2 252 Atk Garchomp Earthquake vs. 252 HP / 200 Def Clefable: 331-391 (84 - 99.2%) -- guaranteed 2HKO after Leftovers recovery
252 Atk Zeraora Plasma Fists vs. 252 HP / 200 Def Clefable: 150-177 (38 - 44.9%) -- guaranteed 3HKO after Leftovers recovery
252+ SpA Choice Specs Kyurem Freeze-Dry vs. 252 HP / 56+ SpD Clefable: 177-208 (44.9 - 52.7%) -- guaranteed 3HKO after Leftovers recovery
252 SpA Choice Specs Dragapult Shadow Ball vs. 252 HP / 56+ SpD Clefable: 153-180 (38.8 - 45.6%) -- guaranteed 3HKO after Leftovers recovery
252 SpA Dragapult Hex (130 BP) vs. 252 HP / 56+ SpD Clefable: 166-196 (42.1 - 49.7%) -- guaranteed 3HKO after Leftovers recovery
calm mind sets often run speed for corviknight & rest in hp/def, while unaware sets run max physdef to blanket check most physical setup sweepers