Mega Lanturn
Ability - Victory Star
HP - 125 ➝ 125
Atk - 58 ➝ 75 (+17)
Def - 58 ➝ 65 (+7)
SpA - 76 ➝ 98 (+22)
SpD - 76 ➝ 98 (+22)
Spe - 67 ➝ 99 (+32)
BST - 460 ➝ 560 (+100)
Added Moves: Thunder Cage, Recover, Muddy Water
Description: High HP, good bulk on both sides, having some decent stat. weird speed tier but definitely not bad is what i would say about this mega. This thing might steps on Mega Vikavolt toes (vikavolts don't have toes tho xP) being bulky, fast and being able to trap, but this thing would be more on the bulky side, while vikavolt set up web and potentially sweep somehow. About its ability, well yeah. Victini is the only mon has it canonically, and I found the ability somewhat fun to use in double. It can provide its ally a little bit more accuracy, but yeah, it's better than nothing. A lot of moves just misses all the time while being high accuracy (talking about you focus miss) so giving it a bit percent to hit isn't useless. This thing can use hydro pump, thunder, Muddy Water and thunder cage more accurately (zap cannon too, ig :D ) and it's totally not a flaw.
(Turn off the light view the text)
Flavourwise: Lighting up makes itself and its ally hit more accurately, and dolphin (yes you've heard it correctly, it's somewhat based on dolphin beside anglerfish) are competitive mammals.
Mega Dodrio
Type: Ground/Flying
Ability - Emergency Exit:
HP - 60 ➝ 60
Atk - 110 ➝ 135 (+25)
Def - 70 ➝ 90 (+20)
SpA - 60 ➝ 60 (+0)
SpD - 60 ➝ 90 (+30)
Spe - 110➝ 135 (+25)
BST - 470 ➝ 570 (+100)
Added Moves: Wish
Description: Ground/Flying is a really good typing offensively and defensively, but 2 mons having these type don't use both of their stab that much, mainly because they don't have a good flying type stab option. Well now we have it. Being able to hit strong is good, but this thing can somewhat bringing in a wish support. EE-Pass is really good in general with mons that has a high speed tier, since it will wish anyway, and having the guaranteed pass next turn if it reach 50%HP or lower. Sadly brave bird recoil doesn't work with it? If we can change ee for recoil, it'd be nice since golisopod has no recoil move anyway. It's a mon with good coverage option and with its speed tier, it can heal itself fast or bringing in some support option.
Flavourwise: Ostriches are known for running away, so this ability makes perfect senses. Ostriches are very ground-based animal too.
Mega Obstagoon
Type: Normal/Dark
Ability - Annoy (should be rename in the future if this thing win :P ):
-Use spite mon opponents affected by this pokemon's dark type moves
HP - 93 ➝ 93
Atk - 90 ➝ 140 (+50)
Def - 101 ➝ 131 (+30)
SpA - 60 ➝ 60 (+0)
SpD - 81 ➝ 90 (+9)
Spe - 95➝ 106 (+11)
BST - 470 ➝ 570 (+100)
Added Moves: Fake Out
Description: This thing is made to be a good stallbreaker. Having spammable moveset, high attacking stat, decent speed tier and its ability is what I can say about it. It forces its opponent to switch, which I'm very fond of myself. In VGC, it has a disruptive role that can bypass substitute with its snarl, supporting its ally with obstruct, and pre mega defiant can help it a lot too.
Flavourwise: Haha annoying kiss badger.
Ability - Victory Star
HP - 125 ➝ 125
Atk - 58 ➝ 75 (+17)
Def - 58 ➝ 65 (+7)
SpA - 76 ➝ 98 (+22)
SpD - 76 ➝ 98 (+22)
Spe - 67 ➝ 99 (+32)
BST - 460 ➝ 560 (+100)
Added Moves: Thunder Cage, Recover, Muddy Water
Description: High HP, good bulk on both sides, having some decent stat. weird speed tier but definitely not bad is what i would say about this mega. This thing might steps on Mega Vikavolt toes (vikavolts don't have toes tho xP) being bulky, fast and being able to trap, but this thing would be more on the bulky side, while vikavolt set up web and potentially sweep somehow. About its ability, well yeah. Victini is the only mon has it canonically, and I found the ability somewhat fun to use in double. It can provide its ally a little bit more accuracy, but yeah, it's better than nothing. A lot of moves just misses all the time while being high accuracy (talking about you focus miss) so giving it a bit percent to hit isn't useless. This thing can use hydro pump, thunder, Muddy Water and thunder cage more accurately (zap cannon too, ig :D ) and it's totally not a flaw.
(Turn off the light view the text)
Flavourwise: Lighting up makes itself and its ally hit more accurately, and dolphin (yes you've heard it correctly, it's somewhat based on dolphin beside anglerfish) are competitive mammals.
Mega Dodrio
Type: Ground/Flying
Ability - Emergency Exit:
HP - 60 ➝ 60
Atk - 110 ➝ 135 (+25)
Def - 70 ➝ 90 (+20)
SpA - 60 ➝ 60 (+0)
SpD - 60 ➝ 90 (+30)
Spe - 110➝ 135 (+25)
BST - 470 ➝ 570 (+100)
Added Moves: Wish
Description: Ground/Flying is a really good typing offensively and defensively, but 2 mons having these type don't use both of their stab that much, mainly because they don't have a good flying type stab option. Well now we have it. Being able to hit strong is good, but this thing can somewhat bringing in a wish support. EE-Pass is really good in general with mons that has a high speed tier, since it will wish anyway, and having the guaranteed pass next turn if it reach 50%HP or lower. Sadly brave bird recoil doesn't work with it? If we can change ee for recoil, it'd be nice since golisopod has no recoil move anyway. It's a mon with good coverage option and with its speed tier, it can heal itself fast or bringing in some support option.
Flavourwise: Ostriches are known for running away, so this ability makes perfect senses. Ostriches are very ground-based animal too.
Mega Obstagoon
Type: Normal/Dark
Ability - Annoy (should be rename in the future if this thing win :P ):
-Use spite mon opponents affected by this pokemon's dark type moves
HP - 93 ➝ 93
Atk - 90 ➝ 140 (+50)
Def - 101 ➝ 131 (+30)
SpA - 60 ➝ 60 (+0)
SpD - 81 ➝ 90 (+9)
Spe - 95➝ 106 (+11)
BST - 470 ➝ 570 (+100)
Added Moves: Fake Out
Description: This thing is made to be a good stallbreaker. Having spammable moveset, high attacking stat, decent speed tier and its ability is what I can say about it. It forces its opponent to switch, which I'm very fond of myself. In VGC, it has a disruptive role that can bypass substitute with its snarl, supporting its ally with obstruct, and pre mega defiant can help it a lot too.
Flavourwise: Haha annoying kiss badger.
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