Updated the Cinccino set, I was EV'ing for garchomp, but completely forgot about rough skin. Also cleaned the text up a bit and redid all the calcs.
(I don't mean to call out murman here in particular, especially because he touches on other points but it fits my narrative so I'm rolling with it)However, the mon itself is way too inconsistent to be rankable. ... Overall it can work but it's inconsistency makes it something to keep unranked, at least to me.
The only advantage of Shedinja is that, it often forces people to pick a mon which beat it,(cause people fear it) so the play is to use the counter of the mon which counter it.
Example: I have shedinja, ferrothorn and magikarp
The opponent has urshifu strike, magnezone and coalossal.
He will use the only mon which beats shedinja so coalossal, and you have to pick specs karp to ohko coalossal, so you own him.
I mean Shedinja is usefull for the mind game, but is not a good mon.
I don't understand why. This is literally applicable to every mon (Zygarde isn't good, it loses if your opponent clicks gdarm! Fini isn't good, it loses if your opponent clicks Rilla!). I do agree that this gets really inconsistent matchups at preview, but "this has answers = unviable" seems like a terrible argument.
You are missing one key thing. Zygarde can 3-0 or can quite usually beat 2 or at least 1 mon on their team. Shedinja on the other hand? If they have ANY sort of coverage, leech seed or status that isn't Paralyze... You are quite literally done for.
You are missing one key thing. Zygarde can 3-0 or can quite usually beat 2 or at least 1 mon on their team. Shedinja on the other hand? If they have ANY sort of coverage, leech seed or status that isn't Paralyze... You are quite literally done for.
It is weak to Dark, Fire, Flying, Ghost and Rock.
Also well done, perhaps you should go to English class and learn that exaggeration is a persuasion technique and doesn't always mean the truth whilst still leaning to it.
Still, I don't get why we are all arguing about this. Either way it's not going to be added to the rankings so there is genuinely no point.
It has zyg problems compounded by the fact that its an ice type over ground so it is also partially the worst defensive type
And unlike zyg its cheesable mus arent consistent
It is also pressed for moves on most of its sets
Even its stall set
Walking 4mss + bad typing + inability to break walls and overreliance on bulk to win = really bad
I strongly disagree with saying that blastoise should be put in C rank. You're post also mentions some strange things.Blastoise UR-->C
Blastoise @ Life Orb
Ability: Torrent
EVs: 88 HP / 76 Def / 234 SpA / 108 SpD
Calm Nature
IVs: 0 Atk
- Shell Smash
- Hydro Cannon
- Ice Beam
- Substitute
I have no idea how this mon isn't at least ranked. Amazing bulk stats (79/100/105), and that with shell smash can really let you set up. Even without speed, you already outspeed a lot after ssmash. This can beat most sets from amazing mons, like Zygarde (non-av), Jolly band urshifu, and other mons that are high up there and really good. It also is good overall, since as long as it doesn't really die, it can set up shell smash and (usually) outspeed. It may have bad coverage, but this is 1v1. you have three mons. Hydro cannon is very nice for big damage, especially when you are in torrent range (which is why sub is there). Ice beam is to beat dragons, like Zygarde, Salamance, and sometimes Haxorus.
Anyway, calcs!! (these are only some since im lazy lol)
252+ SpA Choice Specs Naganadel Draco Meteor vs. 88 HP / 108+ SpD Blastoise: 271-319 (84.4 - 99.3%) -- guaranteed 2HKO
252 Atk Choice Band Urshifu Wicked Blow vs. 88 HP / 76 Def Blastoise on a critical hit: 271-321 (84.4 - 100%) -- 6.3% chance to OHKO
+1 234 SpA Life Orb Blastoise Ice Beam vs. 208 HP / 152 SpD Zygarde: 504-598 (123.2 - 146.2%) -- guaranteed OHKO (+1 because skitter)
kinda short but just ok yes its a pro turtle