Completed Rextreff vs montegom (3v3 1* Singles)

HydrogenHydreigon

in a constant state of confusion
Requesting a third begginer battle
DQ Time: 3 days
Restricted moves: None
Arena: Open field with no effects on Pokémon​
Team montegom
:ss/Sneasel:
Sneasel
Stage: 1*
Types: Dark/Ice

Abilities:
Inner Focus / Keen Eye / Pickpocket [LOCKED]

Nature: None

Stats:
HP: 80
Atk: 7
Def: 4
SpA: 3
SpD: 6
Spe: 115
Size class: 2
Weight class: 3

Attacks:
Agility
Beat Up
Feint Attack
Fury Swipes
Hone Claws
Ice Shard
Icy Wind
Leer
Metal Claw
Punishment
Quick Attack
Scratch
Screech
Slash
Snatch
Taunt
:ss/Snorunt:
Snorunt
Stage: 1*
Types: Ice

Abilities:
Inner Focus / Ice Body / Moody[LOCKED]

Nature: None

Stats:
HP: 80
Atk: 4
Def: 4
SpA: 4
SpD: 4
Spe: 50
Size class: 1
Weight class: 2

Attacks:
Astonish
Bite
Blizzard
Crunch
Double Team
Frost Breath
Hail
Headbutt
Ice Beam
Ice Fang
Ice Shard
Icy Wind
Leer
Powder Snow
Protect
:ss/Gible:
Gible
Stage:1*
Types: Dragon/Ground

Abilities:
Sand Veil / Rough Skin[LOCKED]

Nature: None

Stats:
HP: 80
Atk: 5
Def: 4
SpA: 3
SpD: 4
Spe: 42
Size class: 1
Weight class: 2

Attacks:
Bite
Bulldoze
Dig
Dragon Breath
Dragon Claw
Dragon Rage
Dragon Rush
Sand Attack
Sand Tomb
Sandstorm
Slash
Tackle
Take Down
Team Rextreff
helioptile.gif

Helioptile[Marth] (Male)
Stage 1*
Types: Electric/Normal

Abilities:
Dry Skin / Sand Veil / Solar Power [Locked]

Nature: Serious

Stats:
HP: 75
Atk: 3
Def: 3
SpA: 5
SpD: 3
Spe: 70
Size Class: 1
Weight Class: 1

Attacks (13):

Level Up

Physical


Normal
Pound
Quick Attack

Ground
Bulldoze

Special

Electric
Thunder Shock
Volt Switch
Parabolic Charge
Thunderbolt
Thunder

Ground
Mud-slap

Normal
Razor Wind

Status

Electric
Charge
Thunder Wave
Electrify

Normal
Tail Whip

Egg

TM/HM

Tutor

Other
slowpoke.gif

Slowpoke [Desu] (Male)
Stage 1*
Types: Water/Psychic

Abilities:
Oblivious / Own Tempo / Regenerator [Locked]

Nature: Serious

Stats:
HP: 95
Atk: 5
Def: 5
SpA: 3
SpD: 3
Spe: 15
Size Class: 2
Weight Class: 3

Attacks (16):

Level Up

Physical

Physic

Zen Headbutt

Normal
Tackle
Headbutt

Special

Psychic
Confusion
Psychic

Water
Surf
Water Gun
Water Pulse

Status

Phsycic
Amnesia
Heal Pulse

Water
Rain Dance

Normal
Growl
Yawn
Disable
Slack Off
Psych Up

Ghost
Curse

Egg

TM/HM

Tutor

Other
shieldon.gif

Shieldon [Warden] (Male)
Stage 1*
Types: Rock/Steel

Abilities:
Sturdy / Sound Proof [Locked]

Nature: Serious

Stats:
HP: 75
Atk: 3
Def: 8
SpA: 3
SpD: 6
Spe: 30
Size Class: 1
Weight Class: 4

Attacks (12):

Level Up

Physical


Steel
Metal Burst
Iron Head
Heavy Slam

Normal
Tackle
Take Down

Special

Rock

Ancient Power

Status

Steel
Metal Sound
Iron Defense

Normal
Protect
Swagger
Endure

Dark
Taunt

Egg

TM/HM

Tutor

Other
Turn order:
montegom sends out
Rextreff sends out and orders
montegom orders
I ref​
 
Last edited:
me-trainer-png.252793

"A new battle with an undefeated foe! I've been looking forward to this!"


"Desu, show them your fearsome might!"
Spr_5b_079.png

". . ."

"That's right! Our strategy is unbeatable! I've spent a long time analyzing all variables in this fight, and they all point towards our victory!"

Sending out Desu the Slowpoke!

Orders

Yawn ~ Growl ~ Zen Headbutt
If Gible uses Sandstorm, use Rain Dance that action and push actions back.
If Gible uses a Damaging Evasive move, use Curse that action
 
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Round 1
Team montegom
:ss/gible:
Dragon/Ground | Sand Veil
HP: 80/80 | EN: 100
5/4/3/4/42
Status: Ok
CC: 1
+20% evasion during Sandstorm
Team Rextreff
:ss/slowpoke:
Water/Psychic | Oblivious/Own Tempo
HP: 95/95 | EN: 100
5/5/3/3/15
Status: Ok
CC: 1
Immune to Infatuation, Captivate, Intimidate and Taunt
Immune to Intimidate and Confusion
Action 1
Slowpoke used Yawn! (-7 EN, 93 left)
Gible became drowsy!

Gible used Dig! (-5 EN, 95 left)
Roll to Crit (1/24 = Crit): 24/24 = No Crit
(8 + 3) = 11 damage (84 HP left)

Action 2
Gible used Bite! (-4 EN, 91 left)
Roll to Crit (1/24 = Crit): 3/24 = No Crit
Roll for Effect (<4/10 = Effect): 2/10 = Effect!
(6) * 1.5 = 9 damage (75 HP left)

Slowpoke flinched!

Action 3
Gible used Bite! (-8 EN, 83 left)
Roll to Crit (1/24 = Crit): 17/24 = No Crit
Roll for Effect (<4/10 = Effect): 6/10 = No Effect
(6) * 1.5 = 9 damage (66 HP left)

Slowpoke used Zen Headbutt! (-5 EN, 88 left)
Roll to Hit (10/10 = Miss): 9/10 = Hit
Roll to Crit (1/24 = Crit): 7/24 = No Crit
(8 + 3 + 1) = 12 damage (68 HP left)
Team montegom
:ss/gible:
Dragon/Ground | Sand Veil
HP: 68/80 | EN: 83
5/4/3/4/42
Status: Drowsy
CC: 1
+20% evasion during Sandstorm
Team Rextreff
:ss/slowpoke:
Water/Psychic | Oblivious/Own Tempo
HP: 66/95 | EN: 88
5/5/3/3/15
Status: Ok
CC: 1
Immune to Infatuation, Captivate, Intimidate and Taunt
Immune to Intimidate and Confusion
Turn order:
montegom orders
Rextreff orders
I ref​
 
Last edited:
:ss/Gible:
Sandstorm ~Bite ~ Bite
IF
Slowpoke is going to use Rain Dance, THEN use Sand Attack instead and push actions back

1390536731218.png
"Dont really know if that sub is valid, if not tell me hot to improve it..."
 
me-trainer-png.252793

"That sub is perfectly valid! However I advise carefully studying the movelists of your opponent's Pokemon. Doing so can prevent you from giving up an advantage you might not have."

slowpoke.gif

"Have fun everyone!"

Desu the Slowpoke
Disable (Bite) - Curse - Curse
 
Round 2
Team montegom
:ss/gible:
Dragon/Ground | Sand Veil
HP: 68/80 | EN: 83
5/4/3/4/42
Status: Ok
CC: 1
+20% evasion during Sandstorm
Team Rextreff
:ss/slowpoke:
Water/Psychic | Oblivious/Own Tempo
HP: 66/95 | EN: 88
5/5/3/3/15
Status: Ok
CC: 1
Immune to Infatuation, Captivate, Intimidate and Taunt
Immune to Intimidate and Confusion
Action 1
Gible used Sandstorm! (-10 EN, 73 left)
A sandstorm kicked up!

Slowpoke used Disable! (-7 EN, 81 left)
Gible's Bite was disabled!

Gible fell asleep!
Roll for Sleep Counters (1,2 = 1 SC, 3 = 2 SC): 3/3 = 2 Sleep Counters

Slowpoke was hurt by the sandstorm! (-2 HP, 64 left)

Action 2
Gible is fast asleep. (-1 Sleep Counter)

Slowpoke used Curse! (-6 EN, 75 left)
Slowpoke's Speed fell!
Slowpoke's Attack rose!
Slowpoke's Defense rose!

Slowpoke was hurt by the sandstorm! (-2 HP, 62 left)

Action 3
Gible is fast asleep. (-1 Sleep Counter)

Slowpoke used Curse! (-10 EN, 65 left)
Slowpoke's Speed fell!
Slowpoke's Attack rose!
Slowpoke's Defense rose!

Slowpoke was hurt by the sandstorm! (-2 HP, 60 left)
:ss/gible:
Dragon/Ground | Sand Veil
HP: 68/80 | EN: 73
5/4/3/4/42
Status: Asleep (0 Sleep Counters), Disabled (Bite, 4 turns left)
CC: 1
+20% evasion during Sandstorm
Team Rextreff
:ss/slowpoke:
Water/Psychic | Oblivious/Own Tempo
HP: 60/95 | EN: 65
5/5/3/3/15
Status: +2 Attack, +2 Defense, -2 Speed
CC: 1
Immune to Infatuation, Captivate, Intimidate and Taunt
Immune to Intimidate and Confusion
Turn order:
Rextreff and montegom correct my mistakes
Rextreff orders
montegom orders
I ref​
 
Last edited:
me-trainer-png.252793

"With Gible asleep, Desu can use stat increasing moves without worrying about follow up damage. Now, I won't have to worry about flinching either."

Desu the Slowpoke
slowpoke.gif

Rain Dance - Yawn - Zen Headbutt
If Gible uses Sandstorm, use Growl the first time and Curse subsequently
If the weather is Rainy and Gible uses a Damaging Evasive move, use Chill that action
 
Round 3
:ss/gible:
Dragon/Ground | Sand Veil
HP: 68/80 | EN: 73
5/4/3/4/42
Status: Asleep (0 Sleep Counters)
CC: 1
+20% evasion during Sandstorm
Team Rextreff
:ss/slowpoke:
Water/Psychic | Oblivious/Own Tempo
HP: 60/95 | EN: 65
5/5/3/3/15
Status: +2 Attack, +2 Defense, -2 Speed
CC: 1
Immune to Infatuation, Captivate, Intimidate and Taunt
Immune to Intimidate and Confusion
Action 1
Gible woke up!
Gible used Sand Attack! (-4 EN, 69 left)
Slowpoke's Accuracy fell!

Slowpoke used Rain Dance! (-10 EN, 55 left)
Rain started to fall!

Action 2
Gible used Dig! (-5 EN, 64 left)
Roll to Crit (1/24 = Crit): 24/24 = No Crit (yes I did get 24 again)
(8 + 3) - 4 = 7 damage (53 HP left)

Slowpoke used Yawn! (-7 EN, 48 left)
Gible became drowsy!

Action 3
Gible used Sand Attack! (-5 EN, 59 left)
Slowpoke's Accuracy fell!

Slowpoke used Zen Headbutt! (-5 EN, 43 left)
Roll to Hit (<91/167 = Hit): 148/167 = Miss

Slowpoke's Attack and Defense combat stages decayed to +1!
Slowpoke Speed combat stages decayed to -1!
:ss/gible:
Dragon/Ground | Sand Veil
HP: 68/80 | EN: 59
5/4/3/4/42
Status: Drowsy, Disabled (Bite, 1 action left)
CC: 1
+20% evasion during Sandstorm
Team Rextreff
:ss/slowpoke:
Water/Psychic | Oblivious/Own Tempo
HP: 53/95 | EN: 43
5/5/3/3/15
Status: +1 Attack, +1 Defense, -1 Speed, -2 Accuracy
CC: 1
Immune to Infatuation, Captivate, Intimidate and Taunt
Immune to Intimidate and Confusion
Turn order:
Rextreff and montegom correct my mistakes
montegom orders
Rextreff orders
I ref​
 
Last edited:
:ss/Gible:
Sand Attack ~ Dragon Breath ~Sand Attack
IF Slowpoke is going to use Damaging Normal Move THEN use Chill and push actions back

1390536731218.png
"Correct my sub if necessary, how many turns is Bite disabled?"
 
Last edited:
This sub is illegal, you need to be more specific with which move Slowpoke is using. There's a list of all the attack clauses you can use for a sub in the handbook under 'attack clauses'.
 
slowpoke.gif

"I like to take naps at the beach."
Me, trainer.png

"With 60% accuracy and decreasing, there's no way I can risk losing so much energy by trying to attack. One of us has to run out of energy first though, and with the increasing energy cost of Sand Attack, we can afford to hunker down for the next couple rounds."

Desu the Slowpoke
Chill - Chill - Chill
If Slowpoke can't move due to paralysis, push back actions.

(btw, it's had no effect so far, but please remember to put the weather in each report.
Also, Gible's Sand Attacks didn't have STAB energy cost reduction applied, so each Sand Attack should have cost 1 less, meaning Gible should have 2 more energy overall)
 
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Round 4
Team montegom
:ss/gible:
Dragon/Ground | Sand Veil
HP: 68/80 | EN: 59
5/4/3/4/42
Status: Drowsy, Disabled (Bite, 1 action left)
CC: 1
+20% evasion during Sandstorm
Team Rextreff
:ss/slowpoke:
Water/Psychic | Oblivious/Own Tempo
HP: 53/95 | EN: 43
5/5/3/3/15
Status: +1 Attack, +1 Defense, -1 Speed, -2 Accuracy
CC: 1
Immune to Infatuation, Captivate, Intimidate and Taunt
Immune to Intimidate and Confusion
Action 1
Gible used Sand Attack! (-10 EN, 49 left)
Slowpoke's accuracy fell!

Slowpoke chilled! (+12 EN, 55 left)

Gible fell asleep!
Roll for Sleep Counters (1d3): 3/3 = 2 Sleep Counters

Action 2
Gible is fast asleep. (-1 Sleep Counter, 1 left)

Slowpoke chilled! (+12 EN, 67 left)

Action 3
Gible is fast asleep. (-1 Sleep Counter, 0 left)

Slowpoke chilled! (+12 EN, 79 left)

Slowpoke's Attack, Defense and Speed stages decayed to 0!
Field Effects:
Rain (2 rounds left)​
Team mon
:ss/gible:
Dragon/Ground | Sand Veil
HP: 68/80 | EN: 49
5/4/3/4/42
Status: Asleep (0 Sleep Counters)
CC: 1
+20% evasion during Sandstorm
Team Rextreff
:ss/slowpoke:
Water/Psychic | Oblivious/Own Tempo
HP: 53/95 | EN: 79
5/5/3/3/15
Status: -3 Accuracy
CC: 1
Immune to Infatuation, Captivate, Intimidate and Taunt
Immune to Intimidate and Confusion
Turn order:
Rextreff and montegom correct my mistakes
Rextreff orders
montegom orders
I ref​
 
Last edited:
Yawn causes the target to fall asleep at the end of the first action, so Gible should use Sand Attack the first turn of the round
 
slowpoke.gif

". . ."

Desu the Slowpoke
Slack Off - Headbutt - Tackle
If Gible uses Sand Attack on turn 1, use Disable (Sand Attack) and push actions back
 
:ss/Gible:
Sandstorm ~ Bite ~ Bite

Fro what u said, I understand Bite it's not disabled any more. If it is use this: Sandstorm ~ Chill ~ Chill
 
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