Completed Rextreff vs montegom (3v3 1* Singles)

:ss/Gible:
Sandstorm ~ Bite ~ Bite

Fro what u said, I understand Bite it's not disabled any more. If it is use this: Sandstorm ~ Chill ~ Chill
Just saw this, but in the post-round stats last round, Gible is stated to have 57 energy, but right now Gible should have 49 energy, since in between the last 2 rounds, Gible's correct 59 energy was reduced by 2, and using Sand Attack for 10 energy which was all of Gible's energy use this round. You can change orders if you like
montegom
HydrogenHydreigon
 
Just saw this, but in the post-round stats last round, Gible is stated to have 57 energy, but right now Gible should have 49 energy, since in between the last 2 rounds, Gible's correct 59 energy was reduced by 2, and using Sand Attack for 10 energy which was all of Gible's energy use this round. You can change orders if you like
montegom
HydrogenHydreigon

Its fine, thanks anyway
 
Round 5
Team montegom
:ss/gible:
Dragon/Ground | Sand Veil
HP: 68/80 | EN: 49
5/4/3/4/42
Status: Asleep (0 Sleep Counters)
CC: 1
+20% evasion during Sandstorm
Team Rextreff
:ss/slowpoke:
Water/Psychic | Oblivious/Own Tempo
HP: 53/95 | EN: 79
5/5/3/3/15
Status: -3 Accuracy
CC: 1
Immune to Infatuation, Captivate, Intimidate and Taunt
Immune to Intimidate and Confusion
Action 1
Gible woke up!
Gible used Sandstorm! (-10 EN, 39 left)
A sandstorm kicked up!

Slowpoke used Slack Off! (-12 EN, 67 left)
+20 HP, 73 left

Slowpoke was hurt by the sandstorm! (-2 HP, 71 left)

Action 2
Gible used Bite! (-4 EN, 35 left)
Roll to Crit (1/24 = Crit): 16/24 = No Crit!
Roll for Effect (<4/10 = Effect): 3/10 = Effect!
(6) * 1.5 = 9 damage (62 HP left)
Slowpoke flinched!

Slowpoke was hurt by the sandstorm! (-2 HP, 60 left)

Action 3
Gible used Bite! (-8 EN, 27 left)
Roll to Crit (1/24 = Crit): 9/24 = No Crit!
Roll for Effect (<4/10 = Effect): 4/10 = Effect!
(6) * 1.5 = 9 damage (51 HP left)

Slowpoke used Tackle! (-3 EN, 64 left)
Roll to Hit (<4/10 = Hit): 5/10 = Miss
But it missed!

Slowpoke's accuracy stage decayed to -2!
Slowpoke was hurt by the sandstorm! (-2 HP, 49 left)
Field Effects:
Sandstorm (3 rounds left)​
Team mon
:ss/gible:
Dragon/Ground | Sand Veil
HP: 68/80 | EN: 27
5/4/3/4/42
Status: Ok
CC: 1
+20% evasion during Sandstorm
Team Rextreff
:ss/slowpoke:
Water/Psychic | Oblivious/Own Tempo
HP: 49/95 | EN: 64
5/5/3/3/15
Status: -2 Accuracy
CC: 1
Immune to Infatuation, Captivate, Intimidate and Taunt
Immune to Intimidate and Confusion
Turn order:
Rextreff and montegom correct my mistakes
montegom orders
Rextreff orders
I ref​
 
Last edited:
In the calculations, Gible gains 10 energy in between turns and should have 27 energy. Also, the weather is Sandstorm, and Slowpoke should have 49 HP from Sandstorm damage. Sandstorm also activates Gible's Sand Veil, so Gible should have +20% evasion, meaning Slowpoke hits on a roll of 3 or less, not a roll of 4 or less. (even with -3 accuracy, Slowpoke's accuracy is divided by 2, meaning Desu should hit on 5 on or less, not 4 or less, without Gible's Sand Veil.)
 
Last edited:
Me, trainer.png

"Time to turn the tide! Gible will be turning with the tide too!"

Desu the Slowpoke
slowpoke.gif

Rain Dance - Disable (Bite) - Surf
 
Round 6
Team montegom

:ss/gible:
Dragon/Ground | Sand Veil
HP: 68/80 | EN: 27
5/4/3/4/42
Status: Ok
CC: 1
+20% evasion during Sandstorm
Team Rextreff
:ss/slowpoke:
Water/Psychic | Oblivious/Own Tempo
HP: 49/95 | EN: 64
5/5/3/3/15
Status: -2 Accuracy, 1 recovery left??, 2 chills left
CC: 1
Immune to Infatuation, Captivate, Intimidate and Taunt
Immune to Intimidate and Confusion
Action 1
Gible chilled! (+12 EN, 39 left)

Slowpoke used Rain Dance! (-9 EN, 55 left)
It started to rain!

Action 2
Gible chilled again! (+12 EN, 51 left)

Slowpoke used Disable! (-7 EN, 48 left)
Gible's Bite was disabled!

Action 3
Gible Struggled! (-5 EN, 46 left)
Roll to Crit (1/24 = Crit): 24/24 = No Crit
5 damage (44 HP left)
Gible was hurt by the recoil! (-2 HP, 66 left)

Slowpoke used Surf! (-6 EN, 42 left)
Roll to Hit (>100/167 = Miss): 41/167 = Hit!
Roll to Crit (1/24 = Crit): 19/24 = No Crit
(9 + 3 + 3 - 1) = 14 damage (52 HP left)

Slowpoke's accuracy stage decayed to -1!
Field Effects:
Rain (3 rounds left)​
Team montegom
:ss/gible:
Dragon/Ground | Sand Veil
HP: 52/80 | EN: 46
5/4/3/4/42
Status: 3 chills, Disable (Bite, 5 actions left)
CC: 1
+20% evasion during Sandstorm
Team Rextreff
:ss/slowpoke:
Water/Psychic | Oblivious/Own Tempo
HP: 44/95 | EN: 42
5/5/3/3/15
Status: -1 Accuracy, 1 recovery left??, 2 chills left
CC: 1
Immune to Infatuation, Captivate, Intimidate and Taunt
Immune to Intimidate and Confusion
Turn order:
Rextreff and montegom correct my mistakes
Rextreff orders
montegom orders
I ref​
 
Last edited:
Round 7
Team montegom
:ss/gible:
Dragon/Ground | Sand Veil
HP: 52/80 | EN: 46
5/4/3/4/42
Status: 3 chills left, Disable (Bite, 5 actions left)
CC: 1
+20% evasion during Sandstorm
Team Rextreff
:ss/slowpoke:
Water/Psychic | Oblivious/Own Tempo
HP: 44/95 | EN: 42
5/5/3/3/15
Status: -1 Accuracy, 1 recovery left??, 2 chills left
CC: 1
Immune to Infatuation, Captivate, Intimidate and Taunt
Immune to Intimidate and Confusion
Action 1
Gible used Dragon Breath! (-4 EN, 42 left)
Roll to Crit (1/24 = Crit): 16/24 = No Crit
Roll for Effect (<4/10 = Effect): 4/10 = No Effect
(6 + 3) = 9 damage (35 HP left)

Slowpoke used Water Pulse! (-3 EN, 39 left)
Roll to Hit (>100/133 = Miss): 2/133 = Hit
Roll to Crit (1/24 = Crit): 14/24 = No Crit
Roll for Effect (<3/10 = Effect): 1/10 = Effect!
(6 + 3 + 3 - 1) = 11 damage (41 HP left)
Gible became confused!
Roll for Confusion Counter (1d3): 3/3 = 4 counters

Action 2
Gible is confused! (-1 confusion counter, 3 left)
Roll for Hit (1/3 = Hit Self): 1/3 = Hit Self (-1 confusion counter, 2 left)
Gible hurt itself in its confusion! (-3 EN, 39 left)
(4 + 1) = 5 damage (36 HP left)

Slowpoke used Surf! (-6 EN, 33 left)
Roll to Hit (>100/133 = Miss): 124/133 = Miss
But it missed!

Action 3
Gible is confused! (-1 confusion counter, 1 left)
Roll for Hit (1/3 = Hit Self): 3/3 = No Hit Self
Gible used Dragon Breath! (-4 EN, 35 left)
Roll to Crit (1/24 = Crit): 15/24 = No Crit
Roll for Effect (<4/10 = Effect): 10/10 = No Effect
(6 + 3) = 9 damage (26 HP left)

Slowpoke used Water Pulse! (-3 EN, 39 left)
Roll to Hit (>100/133 = Miss): 47/133 = Hit
Roll to Crit (1/24 = Crit): 9/24 = No Crit
(6 + 3 + 3 - 1) = 11 damage (25 HP left)

Slowpoke's accuracy stage decayed to 0!
Field Effects:
Rain (2 rounds left)​
Team montegom
:ss/gible:
Dragon/Ground | Sand Veil
HP: 25/80 | EN: 35
5/4/3/4/42
Status: 3 chills left, Disable (Bite, 2 actions left), Confused (1 counter)
CC: 1
+20% evasion during Sandstorm
Team Rextreff
:ss/slowpoke:
Water/Psychic | Oblivious/Own Tempo
HP: 26/95 | EN: 39
5/5/3/3/15
Status: 1 recovery left??, 2 chills left
CC: 1
Immune to Infatuation, Captivate, Intimidate and Taunt
Immune to Intimidate and Confusion
Turn order:
Rextreff and montegom correct my mistakes
montegom orders
Rextreff orders
I ref​
 
Last edited:
Me, trainer.png

"Gible is filled with rage! Slowpoke will wash away the anger!"

slowpoke.gif

"The monsoon will overtake you "

Desu the Slowpoke
Slack Off - Surf - Water Pulse
If Slowpoke has less than 26 HP at the start of Turn 2, use Slack Off on Turn 2 and Surf on Turn 3
 
Last edited:
Round 8
Team montegom
:ss/gible:
Dragon/Ground | Sand Veil
HP: 25/80 | EN: 35
5/4/3/4/42
Status: 3 chills left, Disable (Bite, 2 actions left), Confused (1 counter)
CC: 1
+20% evasion during Sandstorm
Team Rextreff
:ss/slowpoke:
Water/Psychic | Oblivious/Own Tempo
HP: 26/95 | EN: 39
5/5/3/3/15
Status: 1 recovery left??, 2 chills left
CC: 1
Immune to Infatuation, Captivate, Intimidate and Taunt
Immune to Intimidate and Confusion
Action 1
Gible is confused! (-1 confusion counter, 0 left)
Roll for Hit (1/3 = Hit Self): 2/3 = No Hit Self
Gible attacked Slowpoke with a lot of dragon energy! (-19 EN, 16 left)
According to the Handbook I think this combo deals Dragon Rage's fixed damage, but correct me if i'm wrong here
10 damage (16 HP left)

Slowpoke used Slack Off! (-12 EN, 27 left)
Slowpoke restored its HP! (+20 HP, 36 left)

Action 2
Gible snapped out of its confusion!
Gible used Sand Attack! (-4 EN, 12 left)
Slowpoke's accuracy fell!

Slowpoke used Surf! (-6 EN, 21 left)
Roll to Hit (>100/133 = Miss): 50/133 = Hit!
Roll to Crit (1/24 = Crit): 23/24 = No Crit
(9 + 3 + 3 - 1) = 14 damage (11 HP left)

Action 3
Gible used Dragon Breath! (-4 EN, 8 left)
Roll to Crit (1/24 = Crit): 3/24 = No Crit
Roll for Effect (<4/10 = Effect): 5/10 = No Effect
(6 + 3) = 9 damage (27 HP left)

Slowpoke used Water Pulse! (-3 EN, 18 left)
Roll to Hit (>100/133 = Miss): 127/133 = Miss
But it missed!
Field Effects:
Rain (1 round left)​
Team montegom
:ss/gible:
Dragon/Ground | Sand Veil
HP: 11/80 | EN: 8
5/4/3/4/42
Status: 3 chills left
CC: 0
+20% evasion during Sandstorm
Team Rextreff
:ss/slowpoke:
Water/Psychic | Oblivious/Own Tempo
HP: 27/95 | EN: 18
5/5/3/3/15
Status: 0 recoveries left?, 2 chills left, -1 accuracy
CC: 1
Immune to Infatuation, Captivate, Intimidate and Taunt
Immune to Intimidate and Confusion
Turn order:
Rextreff and montegom correct my mistakes
Rextreff orders
montegom orders
I ref​
 
Last edited:
Desu the Slowpoke
slowpoke.gif

Chill - Chill - Curse
If Gible uses chill on Turn 1, use Psychic that turn.
If Gible has more than 0 HP at the start of Slowpoke's second turn, use Water Pulse that turn.
 
Round 9
Team montegom
:ss/gible:
Dragon/Ground | Sand Veil
HP: 11/80 | EN: 8
5/4/3/4/42
Status: 3 chills left?
CC: 0
+20% evasion during Sandstorm
Team Rextreff
:ss/slowpoke:
Water/Psychic | Oblivious/Own Tempo
HP: 27/95 | EN: 18
5/5/3/3/15
Status: 0 recoveries left?, 2 chills left?, -1 accuracy
CC: 1
Immune to Infatuation, Captivate, Intimidate and Taunt
Immune to Intimidate and Confusion
Action 1
Gible used Sand Attack! (-5 EN, 3 left)
Slowpoke's accuracy fell!

Slowpoke chilled! (+12 EN, 30 left)

Action 2
Gible chilled! (+12 EN, 15 left)

Slowpoke used Water Pulse! (-3 EN, 27 left)
Roll to Hit (>100/167 = Miss): 72/167 = Hit!
Crit and Effect don't matter
(6 + 3 + 3 - 1) = 11 damage (0 HP left)
Gible was KO'ed!

The rain stopped.
Field Effects:
None
Nine rounds later, Rextreff finally gets first blood.

Team montegom
:ss/gible:
Dragon/Ground | Sand Veil
HP: KO | EN: 15
5/4/3/4/42
Status: KOed
CC: 0
+20% evasion during Sandstorm
Team Rextreff
:ss/slowpoke:
Water/Psychic | Oblivious/Own Tempo
HP: 27/95 | EN: 27
5/5/3/3/15
Status: 0 recoveries left?, 1 chill left?, -2 accuracy
CC: 1
Immune to Infatuation, Captivate, Intimidate and Taunt
Immune to Intimidate and Confusion
Turn order:
Rextreff and montegom correct my mistakes
montegom sends in and orders
Rextreff orders
I ref​
 
I send out Sneasel
:dp/Sneasel:
Feint Attack ~ Feint Attack ~ Quick Attack

IF
Slowpoke is going to use Slack Off or Yawn, THEN use Taunt that turn and push action back
 
Round 10
Team montegom
:ss/sneasel:
Dark/Ice | Inner Focus/Keen Eye
HP: 80/80 | EN: 100
7/4/3/6/115
Status: Ok
CC: 1
Immune to Intimidate and flinching
Immune to Intimidate, accuracy drops and opponents' Evasion boosts
:gible: KO
Team Rextreff
:ss/slowpoke:
Water/Psychic | Oblivious/Own Tempo
HP: 27/95 | EN: 27
5/5/3/3/15
Status: 0 recoveries left?, 1 chill left?, -2 accuracy
CC: 1
Immune to Infatuation, Captivate, Intimidate and Taunt
Immune to Intimidate and Confusion
Action 1
Sneasel used Feint Attack! (-3 EN, 97 left)
Roll to Crit (1/24 = Crit): 21/24 = No Crit
(6 + 3 + 2) * 1.5 = 16.5 round to 17 damage (10 HP left)

Slowpoke used Surf! (-6 EN, 21 left)
Roll to Hit (>100/167 = Miss): 157/167 = Miss
But it missed!

Action 2
Sneasel used Feint Attack! (-7 EN, 90 left)
Crit doesn't matter
(6 + 3 + 2) * 1.5 = 16.5 round to 17 damage (-7 HP left)
Slowpoke was KO'ed!
Field Effects:
None
And montegom evens the score!

Team montegom
:ss/sneasel:
Dark/Ice | Inner Focus/Keen Eye
HP: 80/80 | EN: 90
7/4/3/6/115
Status: Ok
CC: 1
Immune to Intimidate and flinching
Immune to Intimidate, accuracy drops and opponents' Evasion boosts
:gible: KO
Team Rextreff
:ss/slowpoke:
Water/Psychic | Oblivious/Own Tempo
HP: KO | EN: 21
5/5/3/3/15
Status: KOed
CC: 1
Immune to Infatuation, Captivate, Intimidate and Taunt
Immune to Intimidate and Confusion
Turn order:
Rextreff and montegom correct my mistakes
Rextreff sends in and orders
montegom orders
I ref​
 
shieldon.gif

"Your attacks can not dent my defenses! You will meet your doom by my face!"

Sending in Warden the Shieldon

Warden the Shieldon

Iron Defense - Iron Defense - Iron Head
If Sneasel uses Screech and Warden is not taunted, use Iron Defense that turn
If Sneasel uses Taunt, use Iron Head that Turn and Heavy Slam the next
 
Round 11
Team montegom
:ss/sneasel:
Dark/Ice | Inner Focus/Keen Eye
HP: 80/80 | EN: 90
7/4/3/6/115
Status: Ok
CC: 1
Immune to Intimidate and flinching
Immune to Intimidate, accuracy drops and opponents' Evasion boosts
:gible: KO
Team Rextreff
:ss/shieldon:
Rock/Steel | Study
HP: 75/75 | EN: 100
3/8/3/6/30
Status: Ok
CC: 1
BAP of opposing move -1, BAP of OHKO moves -10
:slowpoke: KO
Action 1
Sneasel used Feint Attack! (-11 EN, 79 left)
Roll to Crit (1/24 = Crit): 20/24 = No Crit
(6 - 1 + 3 - 1) = 7 damage (68 left)

Shieldon used Iron Defense! (-6 EN, 94 left)
Shieldon's Defense rose sharply!

Action 2
Sneasel used Snatch! (-3 EN, 76 left)
Sneasel is waiting for its opponent to make a move!

Shieldon used Iron Defense! (-10 EN, 84 left)
Sneasel Snatched Iron Defense!
Sneasel used Iron Defense! (-7 EN, 69 left)
Sneasel's Defense rose sharply!

Action 3
Sneasel used Taunt! (-9 EN, 60 left)
Shieldon fell for the taunt!

Shieldon used Iron Head! (-5 EN, 79 left)
Roll to Crit (1/24 = Crit): 16/24 = No Crit
(8 + 3 - 1) * 1.5 - 4 = 11 damage (69 HP left)
Field Effects:
None​

Team montegom
:ss/sneasel:
Dark/Ice | Inner Focus/Keen Eye
HP: 69/80 | EN: 60
7/4/3/6/115
Status: +2 Defense
CC: 1
Immune to Intimidate and flinching
Immune to Intimidate, accuracy drops and opponents' Evasion boosts
:gible: KO
Team Rextreff
:ss/shieldon:
Rock/Steel | Study
HP: 68/75 | EN: 79
3/8/3/6/30
Status: +2 Defense
CC: 1
BAP of opposing move -1, BAP of OHKO moves -10
:slowpoke: KO
Turn order:
Rextreff and montegom correct my mistakes
montegom orders
Rextreff orders
I ref​
 
Last edited:
Back
Top