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Completed Rextreff vs montegom (3v3 1* Singles)

Warden the Shieldon
shieldon.gif

Ancient Power - Iron Head - Ancient Power
 
Round 12
Team montegom
:ss/sneasel:
Dark/Ice | Inner Focus/Keen Eye
HP: 69/80 | EN: 60
7/4/3/6/115
Status: +2 Defense
CC: 1
Immune to Intimidate and flinching
Immune to Intimidate, accuracy drops and opponents' Evasion boosts
:gible: KO
Team Rextreff
:ss/shieldon:
Rock/Steel | Study
HP: 68/75 | EN: 79
3/8/3/6/30
Status: +2 Defense
CC: 1
BAP of opposing moves -1, BAP of OHKO moves -10
:slowpoke: KO
Action 1
Sneasel used Feint Attack! (-3 EN, 57 left)
Roll to Crit (1/24 = Crit): 11/24 = No Crit
(6 - 1 + 3 - 1) - 4 = 3 damage (65 left)

Shieldon used Ancient Power! (-3 EN, 76 left)
Roll to Crit (1/24 = Crit): 8/24 = No Crit
Roll for Effect (1/10 = Effect): 10/10 = No Effect
(6 + 3 - 3) * 1.5 = 9 damage (60 HP left)

Action 2
Sneasel used Leer! (-4 EN, 53 left)
Shieldon's Defense fell!

Shieldon used Iron Head! (-5 EN, 71 left)
Roll to Crit (1/24 = Crit): 14/24 = No Crit
(8 + 3 - 1) * 1.5 - 4 = 11 damage (49 HP left)

Action 3
Sneasel used Feint Attack! (-3 EN, 50 left)
Roll to Crit (1/24 = Crit): 13/24 = No Crit
(6 - 1 + 3 - 1) - 2 = 5 damage (60 left)

Shieldon used Ancient Power! (-3 EN, 68 left)
Roll to Crit (1/24 = Crit): 2/24 = No Crit
Roll for Effect (1/10 = Effect): 3/10 = No Effect
(6 + 3 - 3) * 1.5 = 9 damage (40 HP left)

Sneasel's Defense stage decayed to +1!
Field Effects:
None​
Team montegom
:ss/sneasel:
Dark/Ice | Inner Focus/Keen Eye
HP: 40/80 | EN: 50
7/4/3/6/115
Status: +1 Defense
CC: 1
Immune to Intimidate and flinching
Immune to Intimidate, accuracy drops and opponents' Evasion boosts
:gible: KO
Team Rextreff
:ss/shieldon:
Rock/Steel | Study
HP: 60/75 | EN: 68
3/8/3/6/30
Status: +1 Defense
CC: 1
BAP of opposing move -1, BAP of OHKO moves -10
:slowpoke: KO
Turn order:
Rextreff and montegom correct my mistakes
Rextreff orders
montegom orders
I ref​
 
Last edited:
shieldon.gif

"None can stand in my way! You will be crushed!!!"

Warden the Shieldon
Iron Defense - Iron Head - Ancient Power

Check first. If Warden is not taunted at the start of Warden's turn and Sneasel uses Snatch, use Iron Defense that turn
Check second. If Sneasel used Snatch the previous turn, use Ancient Power the turn after that
 
Round 13
Team montegom
:ss/sneasel:
Dark/Ice | Inner Focus/Keen Eye
HP: 40/80 | EN: 50
7/4/3/6/115
Status: +1 Defense
CC: 1
Immune to Intimidate and flinching
Immune to Intimidate, accuracy drops and opponents' Evasion boosts
:gible: KO
Team Rextreff
:ss/shieldon:
Rock/Steel | Study
HP: 60/75 | EN: 68
3/8/3/6/30
Status: +1 Defense
CC: 1
BAP of opposing move -1, BAP of OHKO moves -10
:slowpoke: KO
Action 1
Sneasel used Taunt! (-9 EN, 41 left)
Shieldon fell for the taunt!

Shieldon can't use Iron Defense due to the Taunt!

Action 2
Sneasel used Hone Claws! (-5 EN, 36 left)
Sneasel's Attack rose!
Sneasel's accuracy rose!

Shieldon used Iron Head! (-5 EN, 63 left)
Roll to Crit (1/24 = Crit): 17/24 = No Crit
(8 + 3 - 1) * 1.5 - 2 = 13 damage (27 HP left)

Action 3
Sneasel chilled! (+12 EN, 48 left)

Shieldon used Ancient Power! (-3 EN, 60 left)
Roll to Crit (1/24 = Crit): 6/24 = No Crit
Roll for Effect (1/10 = Effect): 4/10 = No Effect
(6 + 3 - 3) * 1.5 = 9 damage (18 HP left)

Sneasel's and Shieldon's Defense stages decayed to 0!
Field Effects:
None​
Team montegom
:ss/sneasel:
Dark/Ice | Inner Focus/Keen Eye
HP: 18/80 | EN: 48
7/4/3/6/115
Status: +1 Attack, +1 accuracy
CC: 1
Immune to Intimidate and flinching
Immune to Intimidate, accuracy drops and opponents' Evasion boosts
:gible: KO
Team Rextreff
:ss/shieldon:
Rock/Steel | Study
HP: 60/75 | EN: 60
3/8/3/6/30
Status: Ok
CC: 1
BAP of opposing move -1, BAP of OHKO moves -10
:slowpoke: KO
Turn order:
Rextreff and montegom correct my mistakes
montegom orders
Rextreff orders
I ref​
 
Round 14
Team montegom
:ss/sneasel:
Dark/Ice | Inner Focus/Keen Eye
HP: 18/80 | EN: 48
7/4/3/6/115
Status: +1 Attack, +1 accuracy
CC: 1
Immune to Intimidate and flinching
Immune to Intimidate, accuracy drops and opponents' Evasion boosts
:gible: KO
Team Rextreff
:ss/shieldon:
Rock/Steel | Study
HP: 60/75 | EN: 60
3/8/3/6/30
Status: Ok
CC: 1
BAP of opposing move -1, BAP of OHKO moves -10
:slowpoke: KO
Action 1
Sneasel used Feint Attack! (-3 EN, 45 left)
Roll to Crit (1/24 = Crit): 24/24 = No Crit
(6 + 3 - 1) + 2 = 10 damage (50 HP left)

Shieldon used Iron Head! (-5 EN, 55 left)
Roll to Crit (1/24 = Crit): 6/24 = No Crit
(8 + 3 - 1) * 1.5 = 15 damage (3 HP left)

Action 2
Sneasel used Icy Wind! (-4 EN, 41 left)
Roll to Crit (1/24 = Crit): 21/24 = No Crit
(6 + 3 - 3) * 0.75 = 4.5 round to 5 damage (45 HP left)

Shieldon used Ancient Power! (-3 EN, 52 left)
Crit doesn't matter
Roll for Effect (1/10 = Effect): 5/10 = No Effect
(6 + 3 - 3) * 1.5 = 9 damage (-6 HP left)
Sneasel was KO'ed!
Field Effects:
None​
Team montegom
:ss/sneasel:
Dark/Ice | Inner Focus/Keen Eye
HP: KO | EN: 41
7/4/3/6/115
Status: KOed
CC: 1
Immune to Intimidate and flinching
Immune to Intimidate, accuracy drops and opponents' Evasion boosts
:gible: KO
Team Rextreff
:ss/shieldon:
Rock/Steel | Study
HP: 45/75 | EN: 52
3/8/3/6/30
Status: Ok
CC: 1
BAP of opposing move -1, BAP of OHKO moves -10
:slowpoke: KO
Turn order:
Rextreff and montegom correct my mistakes
montegom sends in Snorunt (automatic, no post needed)
Rextreff orders
montegom orders
I ref​
 
shieldon.gif

"A path of destruction follows in my wake!"

Warden the Shieldon
Taunt - Iron Head - Ancient Power
If Snorunt uses Hail on Turn 1, use Heavy Slam that action
If Snorunt uses a damaging Ice-type combo and Shieldon is slower than Snorunt, use Metal Sound that action
 
Round 15
Team montegom
:ss/snorunt:
Ice | Inner Focus/Ice Body
HP: 80/80 | EN: 100
4/4/4/4/50
Status: Ok
CC: 1
Immune to Intimidate and flinching
+2 HP in Hail
:gible: KO
:sneasel: KO
Team Rextreff
:ss/shieldon:
Rock/Steel | Study
HP: 45/75 | EN: 52
3/8/3/6/30
Status: Ok
CC: 1
BAP of opposing move -1, BAP of OHKO moves -10
:slowpoke: KO
Action 1
Snorunt used Protect! (-7 EN, 93 left)
Snorunt protected itself!

Shieldon used Taunt! (-10 EN, 42 left)
Snorunt protected itself!

Action 2
Snorunt used Hail! (-9 EN, 84 left)
It started to hail!

Shieldon used Iron Head! (-5 EN, 37 left)
Roll to Crit (1/24 = Crit): 6/24 = No Crit
(8 + 3 - 1) * 1.5 = 15 damage (65 HP left)

Snorunt healed itself with the hail! (+2 HP, 67 left)
Shieldon was buffeted by the hail! (-2 HP, 43 HP left)

Action 3
Snorunt struggled! (-5 EN, 79 left)
Roll to Crit (1/24 = Crit): 16/24 = No Crit
(5 - 4) = 1 damage (42 HP left)
(Note: Snorunt struggles here because Blizzard has the combo class and subclass of Material and Aetherial, whereas Ice Shard is Material and Pelleting. The handbook stipulates that for two moves to be compatible in a combo, the moves need to share a combo class and subclass, so Blizzard + Ice Shard is illegal. Do correct me if i'm wrong here!)
Snorunt was hurt by the recoil! (-1 HP, 66 left)
Technically 0.4 * 1 = 0.4 which rounds to zero recoil but i'm think all recoil moves deal at least 1 recoil damage. Someone please correct me if i'm wrong here!

Shieldon used Ancient Power! (-3 EN, 34 left)
Roll to Crit (1/24 = Crit): 5/24 = No Crit
Roll for Effect (1/10 = Effect): 6/10 = No Effect
(6 + 3 - 1) * 1.5 = 12 damage (53 HP left)

Snorunt healed itself with the hail! (+2 HP, 55 left)
Shieldon was buffeted by the hail! (-2 HP, 40 HP left)
Field Effects:
Hail (3 rounds left)​
Team montegom
:ss/snorunt:
Ice | Inner Focus/Ice Body
HP: 55/80 | EN: 79
4/4/4/4/50
Status: Ok
CC: 1
Immune to Intimidate and flinching
+2 HP in Hail
:gible: KO
:sneasel: KO
Team Rextreff
:ss/shieldon:
Rock/Steel | Study
HP: 40/75 | EN: 34
3/8/3/6/30
Status: Ok
CC: 1
BAP of opposing move -1, BAP of OHKO moves -10
:slowpoke: KO
Turn order:
Rextreff and montegom correct my mistakes
montegom orders
Rextreff orders
I ref​
 
Round 16
Team montegom
:ss/snorunt:
Ice | Inner Focus/Ice Body
HP: 55/80 | EN: 79
4/4/4/4/50
Status: Ok
CC: 1
Immune to Intimidate and flinching
+2 HP in Hail
:gible: KO
:sneasel: KO
Team Rextreff
:ss/shieldon:
Rock/Steel | Study
HP: 40/75 | EN: 34
3/8/3/6/30
Status: Ok
CC: 1
BAP of opposing move -1, BAP of OHKO moves -10
:slowpoke: KO
Action 1
Snorunt used Blizzard! (-7 EN, 72 left)
Roll to Crit (1/24 = Crit): 2/24 = No Crit
Roll for Effect (1/10 = Effect): 5/10 = No Effect
(11 + 3 - 2) * 0.75 = 9 damage (31 HP left)

Shieldon used Heavy Slam! (-10 EN, 24 left)
Roll to Crit (1/24 = Crit): 3/24 = No Crit
(8 + 3 - 1) * 1.5 = 15 damage (40 HP left)

Snorunt healed itself with the hail! (+2 HP, 42 left)
Shieldon was buffeted by the hail! (-2 HP, 29 HP left)

Action 2
Snorunt used Ice Shard! (-3 EN, 69 left)
Roll to Crit (1/24 = Crit): 24/24 = No Crit
(4 + 3 - 4) * 0.75 = 2.25 round to 2 damage (27 HP left)

Shieldon used Ancient Power! (-3 EN, 21 left)
Roll to Crit (1/24 = Crit): 10/24 = No Crit
Roll for Effect (1/10 = Effect): 2/10 = No Effect
(6 + 3 - 1) * 1.5 = 12 damage (30 HP left)

Snorunt healed itself with the hail! (+2 HP, 32 left)
Shieldon was buffeted by the hail! (-2 HP, 25 HP left)

Action 3
Snorunt used Blizzard! (-7 EN, 62 left)
Roll to Crit (1/24 = Crit): 4/24 = No Crit
Roll for Effect (1/10 = Effect): 4/10 = No Effect
(11 + 3 - 2) * 0.75 = 9 damage (16 HP left)

Shieldon used Heavy Slam! (-10 EN, 11 left)
Roll to Crit (1/24 = Crit): 10/24 = No Crit
(8 + 3 - 1) * 1.5 = 15 damage (17 HP left)

Snorunt healed itself with the hail! (+2 HP, 19 left)
Shieldon was buffeted by the hail! (-2 HP, 14 HP left)
Field Effects:
Hail (2 rounds left)​
Team montegom
:ss/snorunt:
Ice | Inner Focus/Ice Body
HP: 19/80 | EN: 62
4/4/4/4/50
Status: Ok
CC: 1
Immune to Intimidate and flinching
+2 HP in Hail
:gible: KO
:sneasel: KO
Team Rextreff
:ss/shieldon:
Rock/Steel | Study
HP: 14/75 | EN: 11
3/8/3/6/30
Status: Ok
CC: 1
BAP of opposing move -1, BAP of OHKO moves -10
:slowpoke: KO
Turn order:
Rextreff and montegom correct my mistakes
Rextreff orders
montegom orders
I ref​
 
Rextreff I don't know if you still want to play this or if you have abandoned BBP, but I'm interested in coming back to BBP, so would you like to continue playing this match? Or should I take the correspondent points.
 
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