SPOILERS! Pokemon Legends: Arceus *Leak Thread*

I wonder if H-Zoroark will have any uses in Ubers as the fabled Marshadow killer, or if it will just end up being an ineffectual gimmick. Stantler would be legal for LC now too, I wonder how that will do.

Statler and Baculin will st likely be instabanned from LC. The good news we might finally have a respectable and legal LC Ubers tier with these two joining the Frey.
 
Yeah, Shell Side Arm has more effort put into it than most other moves, but that just effectively a comparison of UAtk/TDef vs USpA/TSpD.
This is a lot more complicated and would need to factor in a lot more than a simple division comparison. If you were fighting a pure Ice type, it would need to choose between either 4 or 2 types, Fighting and Rock that don’t resist Ice, and Fire and Steel, which do resist Ice. Of it does factor in the defensive typing, would it choose Steel or Fire if it wasn’t a 50/50 chance? Going to Fire would sometimes be better depending on the opponent’s coverage moves. It also might default to Steel in this scenario as it overall has the most resists. It could also default to Fire as it might depend on the order types are in. There is also still the possibility of Judgement becoming Fighting or Rock as the item may not factor in the defensive typing and could be a 25% chance for all the 4 super effective types.

The fact Golem chooses Grass, Kadabra chooses Dark and Machamp chooses Fairy strongly suggests to me that the type chart is *not* choosing at random -- the first two are perfectly optimised choices, with a 1 in 6 and 1 in 3 chance respectively, and the third is effectively a three way tie. We can also conclude from Golem choosing Grass rather than Ice that it does not use backwards game code order without considering and prioritising 4x weaknesses.

My hypothesis is:

1) Check which type is the most effective against the target.
2) Check which of the previously selected types, if there is more than one, has the best defensive matchup against the opponent's types.
3) Either backwards game code order OR check which type has the best overall matchup against other types. (I'm thinking it chose Fairy over Flying for Machamp because Fairy has less weaknesses and the same number of resistances).
 
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Speaking of Stantler I wonder how some of these Pokemon will be affected when they get access to Eviolite. Ursaring has decent defenses but it doesn't seem like it would be a good user thanks to it's ability. H-Sliggoo will likely be the best beneficiary given it's stats and typing being very good defensively. Stantler and H-Qwilfish both seem like they could become decent physical sponges with the mixture of Eviolite and Intimidate.
 
If Zoroark-H gets Shadow Sneak and Sword Dance, then Marshadow won’t win the fight. Of course, Marshadow (with CB and Rock Tomb) has a high chance to KO Zoroark, but Zoroark would just switch out. However, Marshadow is unable to switch into Zoroark (if it does get Sword Dance and Shadow Sneak).
+2 252+ Atk Spell Tag Zoroark Shadow Sneak vs. 0 HP / 4 Def Marshadow: 344-408 (107.1 - 127.1%) -- guaranteed OHKO
So if Zoroark-H is allowed to set up, it can’t be stopped by Marshadow any more.
At that point, you're not a Marshadow answer, you're just a Pokémon that can't be revenge killed by Marshadow, which are two completely different things. Hisuian Zoroark prob will have an ok matchup vs it, but it does rely on it being on sets that only run STABs to be a reliable switch-in and its low stats will most likely prevent it from doing something very useful on the tier (even defensive Lunala can do 50% with Ice Beam to show how frail it is)
 
https://pastebin.com/GQjmpqQK
1642943200447.png

Aura Sphere+Recover Gardevoir got me feeling some things.
1642943526284.png

Turtwig+Grotle get Bulldoze, Leaf Blade, and Sleep Powder. Torterra gets Headlong Rush (Basically Ground Close Combat).
 
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Togekiss gets Moonblast
Can't wait for moonblast Togekiss to be available in real game. Differently from mechanical changes I don't expect the movesets to be "rerolled" when moved to Home, so even if they may not stick to the learnset so may not be available as far as VGC, some of the moveset additions will likely mess up the smogon competitive scene.

And I mean, hopefully nothing will prevent me from messing with them in gen 9 facilities...
 
Looks like someone finally put together a pastebin of level up moves (PLA moves only, we'll likely need to wait and see if HOME has complete movesets).

https://pastebin.com/GQjmpqQK

Posted in replies to this reddit thread:


They say they haven't figured out how to parse the move tutor learnsets yet.

Oh, God. Even ignoring all the garbage data for Pokémon and moves that are not even in the game, so much of this is still zany.
  • Kleavor: Close Combat @ 43, mastered @ 54.
  • Enamorus: Tackle @ 1, mastered @ 12.
  • Dusknoir: Leech Life @ 18, mastered @ 28.
  • Infernape: Raging Fury @ 46, mastered @ 58.
  • Torterra: Headlong Rush @ 57, mastered @ 71.
Other notes:
  • Sig move replacement theory was spot-on. Take Heart is for Manaphy, Lunar Blessing for Cresselia, and (new) Mystical Power for the Lake Trio.
  • This corroborates my earlier report that Lopunny gets a much-needed Double-Edge. Purugly too!
 
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So with the Eeveelutions getting calm mind. I wonder which of the ones who didn't get it before will use it the best. I'd assume it will be a toss up between Vaporeon and Umbreon since Flareon and Leafeon don't have the stats and Glaceon is held back by typing
 
Complete list of who learns the new moves via level up

Dire Claw- Sneasler
Psyshield Bash- Stantler, Wyrdeer
Power Shift- nobody
Stone Axe- Kleavor
Springtide Storm- Enamorus
Mystical Power- Uxie, Mesprit, Azelf
Raging Fury- Arcanine, Infernape
Wave Crash- Empoleon, Basculin, Basculegion
Chloroblast- Electrode
Mountain Gale- Avalugg
Victory Dance- Lilligant
Headlong Rush- Torterra, Ursaluna
Barb Barrage- Qwilfish, Overqwil
Esper Wing- Braviary
Bitter Malice- Zorua, Zoroark
Shelter- Goomy, Sliggoo, Goodra
Triple Arrows- Decidueye
Infernal Parade- Typhlosion
Ceaseless Edge- Samurott
Bleakwind Storm- Tornadus
Wildbolt Storm- Thundurus
Sandsear Storm- Landorus
Lunar Blessing- Cresselia
Take Heart- Phione, Manaphy
 
Complete list of who learns the new moves via level up

Dire Claw- Sneasler
Psyshield Bash- Stantler, Wyrdeer
Power Shift- nobody
Stone Axe- Kleavor
Springtide Storm- Enamorus
Mystical Power- Uxie, Mesprit, Azelf
Raging Fury- Arcanine, Infernape
Wave Crash- Empoleon, Basculin, Basculegion
Chloroblast- Electrode
Mountain Gale- Avalugg
Victory Dance- Lilligant
Headlong Rush- Torterra, Ursaluna
Barb Barrage- Qwilfish, Overqwil
Esper Wing- Braviary
Bitter Malice- Zorua, Zoroark
Shelter- Goomy, Sliggoo, Goodra
Triple Arrows- Decidueye
Infernal Parade- Typhlosion
Ceaseless Edge- Samurott
Bleakwind Storm- Tornadus
Wildbolt Storm- Thundurus
Sandsear Storm- Landorus
Lunar Blessing- Cresselia
Take Heart- Phione, Manaphy
Interesting that Goomy also gets shelter. Provided the move itself persists in a game with them, it would allow regular Sliggoo and Goodra access to Shelter as well.
 
Toxicroak FINALLY got access to Close Combat (and Earth Power for some reason?) let's GOOOOO.

Now if only the new Sneasler didn't just outclass it in raw attack and speed.

Also Lucario got Mach Punch, which is... not much since Extremespeed is a thing it gets already, but its something i guess.

And it doesn't seem like Overqwil gets any Physical Dark moves by lv up.

Hisui Braviary also doesn't learn Psychic by lv up.

And Basculegion does not learn Liquidation, or Aqua Tail by lv up either.

Are there TM's in this game? Don't remember. I hope there are to help these last 3 i mentioned, especially needed for Overqwil

On a more In-Game Adventure sort of thing, I'm glad to see the Mamoswine line getting Icicle Crash by lv up instead of breeding, Honchkrow learning lv up moves including Brave Bird, Roserade line finally learning any Poison Type attacks aside from Poison Sting,
 
So Mystical Power is indeed attached to the Lake Guardians after all. After so long they finally have a signature move to call their own.

Interesting that no one learns Power Shift by Level Up though. I wonder if it will be a "tutor" exclusive move that some mons learn only by being tutored it.

The Sinnoh starters getting "honorary" signature moves, even if they share it with a new mon, is neat. Headlong Rush, Raging Fury, and Wave Crash fit Torterra, Infernape, and Empoleon magnificently.

Very sad that Garchomp does not get a new physical Ground STAB however, especially in the absence of both Dig and Earthquake. No High Horsepower or Headlong Rush? Sad. It's stuck with either the weak Bulldoze or using Earth Power coming off its lower (and relatively middling) Special Attack, unless it learns High Horsepower through other means. Even Hippowdon is capable of learning High Horsepower naturally, and same with Rhyperior and Mamoswine, why didn't they do the same with Garchomp?

Oh wait...Gliscor doesn't have a good Ground STAB in this game at all dammit. I seriously do hope High Horsepower is tutorable in some form because Gliscor and Garchomp really need it with both EQ and Dig gone.
 
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