GG Bisharp [DONE]

Ducky

Aw Phooey
is a Contributor to Smogon
[SET]
name: Swords Dance (Speed)
move 1: Swords Dance
move 2: Knock Off
move 3: Sucker Punch
move 4: Iron Head
item: Black Glasses / Life Orb
ability: Defiant
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]
A Speed donation from its God makes Bisharp a threatening sweeper and wallbreaker. Bisharp's high base Attack and Swords Dance let it threaten 2HKOs against a large portion of the metagame after a boost, including Landorus-T and Corviknight. Its Steel type helps it set up by giving switch-ins against Grass- and Psychic-type moves, which, combined with Defiant, gives it a niche over other common physical wallbreakers such as Kartana. Bisharp's dual STAB moves, Knock Off and Iron Head, hit most Pokemon for at least neutral damage. Sucker Punch gives it strong priority, allowing it to revenge kill weakened. foes. Black Glasses boosts most of Bisharp's attacks, and Life Orb's slight power upgrade isn't usually worth the recoil. However, Life Orb powers up Iron Head, notably guaranteeing a 2HKO against physically defensive Tangrowth. Defiant lets Bisharp benefit from opposing Intimidate users, including the ubiquitous Landorus-T, and also threaten opposing Defoggers and Sticky Webs teams. A Jolly nature and Attack investment are used to make the most of Bisharp's new Speed tier, but an Adamant nature can be used to increase its damage output, especially if receiving a less valuable Speed tier.

Bisharp works best when paired with fast Gods such as Mewtwo, Pheromosa, and Zamazenta. It appreciates slow pivots such as Slowbro and Corviknight to bring it in safely, as it can be worn down slowly over the course of a game. Although Bisharp is able to threaten Pokemon such as Skarmory and Corviknight, both of them can run Body Press, which OHKOes it. Thus, Bisharp appreciates Pokemon like Magnezone and Nidoking, which threaten Skarmory, Corviknight, and other checks to Bisharp such as Tapu Fini. Other fast offensive Pokemon such as Tapu Koko can force Bisharp out, so it pairs well with strong defensive Pokemon such as Ferrothorn and Landorus-T. These Pokemon can also provide entry hazards, which weaken Bisharp's checks and synergize with Defiant punishing Defoggers.


[STRATEGY COMMENTS]
Other Options
=============

Bisharp can opt to hold a Choice Band to increase its wallbreaking ability, but it is a tough trade-off, as it means Bisharp can no longer run Swords Dance. Beat Up can be run with Choice Band to increase its damage output further. Low Kick threatens Steel-type Pokemon like Cobalion, which otherwise check Bisharp.

Checks and Counters
===================

**Fast Offensive Pokemon**: Bisharp is threatened by many offensive Pokemon that either Speed tie or outspeed it post-donation, such as Tapu Koko, Crawdaunt, and Zeraora. However, many of these Pokemon are threatened by a boosted Sucker Punch.

**Fighting-types**: Fighting-types such as Zamazenta, Buzzwole, Urshifu-R, and Cobalion resist Bisharp's Dark-type attacks and are not threatened by Iron Head, and they force Bisharp out by threatening a KO.

**Physical Walls**: Physically defensive Pokemon such as Hippowdon, Quagsire, and Corviknight take very little damage from Bisharp's attacks and commonly carry moves such as Body Press or Earthquake that threaten it.

**Psychic Surge**: Psychic Surge removes Bisharp's ability to check faster Pokemon with Sucker Punch, so Pokemon such as Choice Scarf Tapu Lele can threaten it.

[CREDITS]
- Written by: [[DuckeryDoodle, 525446]]
- Quality checked by: [[UT, 523866], [beauts, 484270]]
- Grammar checked by: [[Finland, 517429]]
 
Last edited:
add remove conjecture
[SET]
Name: Swords Dance
move 1: Swords Dance
move 2: Knock Off
move 3: Sucker Punch
move 4: Iron Head
Item: Black Glasses / Life Orb
Ability: Defiant
Nature: Jolly
Evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]
By receiving speed from its god, Bisharp is able to be a threatening sweeper or wallbreaker. Bisharp’s high base attack Attack, coupled with its ability to set up via Swords Dance, allows it to threaten 2HKOs 2HKOes against a large portion of the metagame, including 2HKOing Landorus-Therian and Corviknight after a Swords Dance. Bisharp’s dual STAB moves, Knock Off and Iron Head, have great neutral coverage, hitting most Pokemon for at least neutral damage I would add notable exceptions like Zama-C and Urshifu-R. Sucker Punch gives Bisharp strong priority, allowing it to revenge kill weakened opponents. Life Orb can be used over Black Glasses to increase the power of Iron Head and to slightly strengthen its Dark-type attacks, but comes at the cost of 1/10 of Bisharp’s HP each time it attacks, which opposing Pokemon can abuse to weak Bisharp down over the course of a game. Black Glasses is the preferred item to increase Bisharp's damage without incurring recoil, but Life Orb is an option to also power up Iron Head. Defiant allows Bisharp to benefit from opposing Intimidate users, including the ubiquitous Landorus-T, and also threaten opposing Defoggers and Sticky Webs teams. A Jolly nature and attack Attack investment are used to make the most of Bisharp’s new speed tier, but an Adamant nature can be used to increase its damage output especially if receiving a less valuable Speed tier.

Bisharp works best when paired with fast gods such as Mewtwo, Pheromosa, and Zamazenta on more offensive teams. Bisharp appreciates slow pivots such as Slowbro and Corviknight to bring it in safely. Although Bisharp is able to threaten? beat? Pokemon such as Skarmory and Corviknight, both of them can run Body Press, which OHKOs OHKOes Bisharp, who is unable to OHKO them. This means that Bisharp appreciates Pokemon like Magnezone and Nidoking, who can threaten Skarmory, Corviknight, and other checks to Bisharp such as Tapu Fini. Bisharp can be forced out by other fast offensive Pokemon such as Tapu Koko and Crawdaunt, so Bisharp works well with strong defensive Pokemon. This should be lengthened a little more. Bisharp also appreciates entry hazard support to weaken checks, which it also supports by deterring defog. Bisharp's niche as a breaker is ignoring intimidate and having an easier time setting up due to its defensive typing, so that should be mentioned too.

[STRATEGY COMMENTS]
Other Options
=============

Bisharp can opt to hold a Choice Band to increase its wallbreaking ability, but it is a tough trade-off, as it means Bisharp can no longer run Swords Dance. Bisharp can run Poison Jab or Low Kick to hit Fairy-types neutral to Steel such as Tapu Fini or Steel-type Pokemon like Cobalion, who otherwise check Bisharp.

Checks and Counters
===================

**Fast Offensive Pokemon**: Bisharp is threatened by many offensive Pokemon who either speed tie or outspeed it, such as Tapu Koko, Crawdaunt, and Zeraora.

**Defensive Fighting-types**: Defensive Fighting-types resist Bisharp’s Dark-type attacks and do not get OHKOed by Iron Head, and force Bisharp out by threatening a KO. you need to give examples, like Zama and Urshifu

**Tapu Fini**: Tapu Fini can 2HKO Bisharp with Moonblast and does not get 2HKOed by Bisharp.

I would add Corv and Skarm; it can't beat them without significant chip.

[CREDITS]
- Written by: [[DuckeryDoodle, 525446]]
- Quality checked by: [[username1, userid1], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]
Good start, but not ready to give this QC yet. Need to elaborate on its team support a little more, and clarify why you would run Bisharp over Craw and Dhelm (Defiant and Steel typing).
 
add remove conjecture
[SET]
Name: Swords Dance
move 1: Swords Dance
move 2: Knock Off
move 3: Sucker Punch
move 4: Iron Head
Item: Black Glasses / Life Orb
Ability: Defiant
Nature: Jolly
Evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]
By receiving speed from its god, Bisharp is able to be a threatening sweeper or wallbreaker. Bisharp’s high base attack Attack, coupled with its ability to set up via Swords Dance, allows it to threaten 2HKOs 2HKOes against a large portion of the metagame, including 2HKOing Landorus-Therian and Corviknight after a Swords Dance. Bisharp’s dual STAB moves, Knock Off and Iron Head, have great neutral coverage, hitting most Pokemon for at least neutral damage I would add notable exceptions like Zama-C and Urshifu-R. Sucker Punch gives Bisharp strong priority, allowing it to revenge kill weakened opponents. Life Orb can be used over Black Glasses to increase the power of Iron Head and to slightly strengthen its Dark-type attacks, but comes at the cost of 1/10 of Bisharp’s HP each time it attacks, which opposing Pokemon can abuse to weak Bisharp down over the course of a game. Black Glasses is the preferred item to increase Bisharp's damage without incurring recoil, but Life Orb is an option to also power up Iron Head. Defiant allows Bisharp to benefit from opposing Intimidate users, including the ubiquitous Landorus-T, and also threaten opposing Defoggers and Sticky Webs teams. A Jolly nature and attack Attack investment are used to make the most of Bisharp’s new speed tier, but an Adamant nature can be used to increase its damage output especially if receiving a less valuable Speed tier.

Bisharp works best when paired with fast gods such as Mewtwo, Pheromosa, and Zamazenta on more offensive teams. Bisharp appreciates slow pivots such as Slowbro and Corviknight to bring it in safely. Although Bisharp is able to threaten? beat? Pokemon such as Skarmory and Corviknight, both of them can run Body Press, which OHKOs OHKOes Bisharp, who is unable to OHKO them. This means that Bisharp appreciates Pokemon like Magnezone and Nidoking, who can threaten Skarmory, Corviknight, and other checks to Bisharp such as Tapu Fini. Bisharp can be forced out by other fast offensive Pokemon such as Tapu Koko and Crawdaunt, so Bisharp works well with strong defensive Pokemon. This should be lengthened a little more. Bisharp also appreciates entry hazard support to weaken checks, which it also supports by deterring defog. Bisharp's niche as a breaker is ignoring intimidate and having an easier time setting up due to its defensive typing, so that should be mentioned too.

[STRATEGY COMMENTS]
Other Options
=============

Bisharp can opt to hold a Choice Band to increase its wallbreaking ability, but it is a tough trade-off, as it means Bisharp can no longer run Swords Dance. Bisharp can run Poison Jab or Low Kick to hit Fairy-types neutral to Steel such as Tapu Fini or Steel-type Pokemon like Cobalion, who otherwise check Bisharp.

Checks and Counters
===================

**Fast Offensive Pokemon**: Bisharp is threatened by many offensive Pokemon who either speed tie or outspeed it, such as Tapu Koko, Crawdaunt, and Zeraora.

**Defensive Fighting-types**: Defensive Fighting-types resist Bisharp’s Dark-type attacks and do not get OHKOed by Iron Head, and force Bisharp out by threatening a KO. you need to give examples, like Zama and Urshifu

**Tapu Fini**: Tapu Fini can 2HKO Bisharp with Moonblast and does not get 2HKOed by Bisharp.

I would add Corv and Skarm; it can't beat them without significant chip.

[CREDITS]
- Written by: [[DuckeryDoodle, 525446]]
- Quality checked by: [[username1, userid1], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]
Good start, but not ready to give this QC yet. Need to elaborate on its team support a little more, and clarify why you would run Bisharp over Craw and Dhelm (Defiant and Steel typing).
implemented, thats for the detailed edits as always
 
add remove conjecture
[SET]
Name: Swords Dance
move 1: Swords Dance
move 2: Knock Off
move 3: Sucker Punch
move 4: Iron Head
Item: Black Glasses / Life Orb
Ability: Defiant
Nature: Jolly
Evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]
By receiving speed from its god, Bisharp is able to be a threatening sweeper or wallbreaker. Bisharp’s high base Attack, coupled with its ability to set up via Swords Dance, allows it to threaten 2HKOes against a large portion of the metagame, including Landorus-T and Corviknight after a Swords Dance. Bisharp’s dual STAB moves, Knock Off and Iron Head, have great neutral coverage, hitting hit this was redundant most Pokemon for at least neutral damage, with exceptions being common Pokemon a few exceptions such as Zamazenta-Crowned, Urshifu-Rapid-Strike, (comma) and Crawdaunt. Sucker Punch gives Bisharp strong priority, allowing it to revenge kill weakened opponents. Black Glasses is the preferred item to increase Bisharp's damage without incurring recoil, but Life Orb is an option to also power up Iron Head. Defiant allows Bisharp to benefit from opposing Intimidate users, including the ubiquitous Landorus-T, and also threaten opposing Defoggers and Sticky Webs teams. A Jolly nature and Attack investment are used to make the most of Bisharp’s new speed tier, but an Adamant nature can be used to increase its damage output especially if receiving a less valuable Speed tier.

Bisharp works best when paired with fast gods such as Mewtwo, Pheromosa, and Zamazenta on more offensive teams. Bisharp appreciates slow pivots such as Slowbro and Corviknight to bring it in safely. Although Bisharp is able to threaten Pokemon such as Skarmory and Corviknight, both of them can run Body Press, which OHKOes Bisharp, who is unable to OHKO them. This means that Bisharp appreciates Pokemon like Magnezone and Nidoking, who can threaten Skarmory, Corviknight, and other checks to Bisharp such as Tapu Fini. Bisharp can be forced out by other fast offensive Pokemon such as Tapu Koko and Crawdaunt, so Bisharp works well with strong defensive Pokemon give examples. Bisharp pairs well with strong hazard setters, such as Landorus-T and Heatran, as Bisharp appreciates hazard support to weaken its checks, while also deterring Defog with its ability Defiant. Bisharp’s Steel-type allows it to set up easier and coupled with its ability to ignore Intimidate gives Bisharp a niche over other common physical breakers such as Crawdaunt.
[STRATEGY COMMENTS]
Other Options
=============

Bisharp can opt to hold a Choice Band to increase its wallbreaking ability, but it is a tough trade-off, as it means Bisharp can no longer run Swords Dance. Bisharp can run Poison Jab or Low Kick to hit Fairy-types neutral to Steel such as Tapu Fini or Steel-type Pokemon like Cobalion, who otherwise check Bisharp.

Checks and Counters
===================

**Fast Offensive Pokemon**: Bisharp is threatened by many offensive Pokemon who either speed tie or outspeed it, such as Tapu Koko, Crawdaunt, and Zeraora.

**Defensive Fighting-types**: Defensive Fighting-types such as Zamazenta and Buzzwole resist Bisharp’s Dark-type attacks and do not get OHKOed by Iron Head, and force Bisharp out by threatening a KO.

**Tapu Fini**: Tapu Fini can 2HKO Bisharp with Moonblast and does not get 2HKOed by Bisharp.

**Skarmory and Corviknight**: Skarmory and Corviknight are not 2HKO by Bisharp without boosts, and threaten an OHKO as they commonly carry Body Press.

[CREDITS]
- Written by: [[DuckeryDoodle, 525446]]
- Quality checked by: [[UT, 523866], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]
QC 1/2, nice!

QC Stamp.gif
 
add remove conjecture
[SET]
Name: Swords Dance
move 1: Swords Dance
move 2: Knock Off
move 3: Sucker Punch
move 4: Iron Head
Item: Black Glasses / Life Orb
Ability: Defiant
Nature: Jolly
Evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]
By receiving speed from its god, Bisharp is able to be a threatening sweeper or wallbreaker. Bisharp’s high base Attack, coupled with its ability to set up via Swords Dance, allows it to threaten 2HKOes against a large portion of the metagame, including Landorus-T and Corviknight after a Swords Dance. Bisharp’s dual STAB moves, Knock Off and Iron Head, have great neutral coverage, hitting hit this was redundant most Pokemon for at least neutral damage, with exceptions being common Pokemon a few exceptions such as Zamazenta-Crowned, Urshifu-Rapid-Strike, (comma) and Crawdaunt. Sucker Punch gives Bisharp strong priority, allowing it to revenge kill weakened opponents. Black Glasses is the preferred item to increase Bisharp's damage without incurring recoil, but Life Orb is an option to also power up Iron Head. Defiant allows Bisharp to benefit from opposing Intimidate users, including the ubiquitous Landorus-T, and also threaten opposing Defoggers and Sticky Webs teams. A Jolly nature and Attack investment are used to make the most of Bisharp’s new speed tier, but an Adamant nature can be used to increase its damage output especially if receiving a less valuable Speed tier.

Bisharp works best when paired with fast gods such as Mewtwo, Pheromosa, and Zamazenta on more offensive teams. Bisharp appreciates slow pivots such as Slowbro and Corviknight to bring it in safely. Although Bisharp is able to threaten Pokemon such as Skarmory and Corviknight, both of them can run Body Press, which OHKOes Bisharp, who is unable to OHKO them. This means that Bisharp appreciates Pokemon like Magnezone and Nidoking, who can threaten Skarmory, Corviknight, and other checks to Bisharp such as Tapu Fini. Bisharp can be forced out by other fast offensive Pokemon such as Tapu Koko and Crawdaunt, so Bisharp works well with strong defensive Pokemon give examples. Bisharp pairs well with strong hazard setters, such as Landorus-T and Heatran, as Bisharp appreciates hazard support to weaken its checks, while also deterring Defog with its ability Defiant. Bisharp’s Steel-type allows it to set up easier and coupled with its ability to ignore Intimidate gives Bisharp a niche over other common physical breakers such as Crawdaunt.
[STRATEGY COMMENTS]
Other Options
=============

Bisharp can opt to hold a Choice Band to increase its wallbreaking ability, but it is a tough trade-off, as it means Bisharp can no longer run Swords Dance. Bisharp can run Poison Jab or Low Kick to hit Fairy-types neutral to Steel such as Tapu Fini or Steel-type Pokemon like Cobalion, who otherwise check Bisharp.

Checks and Counters
===================

**Fast Offensive Pokemon**: Bisharp is threatened by many offensive Pokemon who either speed tie or outspeed it, such as Tapu Koko, Crawdaunt, and Zeraora.

**Defensive Fighting-types**: Defensive Fighting-types such as Zamazenta and Buzzwole resist Bisharp’s Dark-type attacks and do not get OHKOed by Iron Head, and force Bisharp out by threatening a KO.

**Tapu Fini**: Tapu Fini can 2HKO Bisharp with Moonblast and does not get 2HKOed by Bisharp.

**Skarmory and Corviknight**: Skarmory and Corviknight are not 2HKO by Bisharp without boosts, and threaten an OHKO as they commonly carry Body Press.

[CREDITS]
- Written by: [[DuckeryDoodle, 525446]]
- Quality checked by: [[UT, 523866], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]
QC 1/2, nice!
thanks!
 
add remove conjecture other

[SET]
Name: Swords Dance (Speed)
move 1: Swords Dance
move 2: Knock Off
move 3: Sucker Punch
move 4: Iron Head
Item: Black Glasses / Life Orb
Ability: Defiant
Nature: Jolly
Evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]
By receiving speed from its God, Bisharp is a threatening sweeper or and wallbreaker. Bisharp’s high base Attack, coupled with its ability to set up via access to Swords Dance, allows it to threaten 2HKOes against a large portion of the metagame after a Swords Dance, including versus not sure this is the right verbage Landorus-T and Corviknight after a Swords Dance. Bisharp’s dual STAB moves, Knock Off and Iron Head, hit most Pokemon for at least neutral damage, with a few exceptions such as Zamazenta-C, Urshifu-R, and Crawdaunt not sure this is relevant. Sucker Punch gives Bisharp strong priority, allowing it to revenge kill weakened opponents. Black Glasses is the preferred item to increase Bisharp's damage without incurring recoil, but Life Orb is an option to also power up Iron Head may want to reference some calcs/rolls that may make LO preferable Defiant allows you use "allows" often, may want to switch up the verb some Bisharp to benefit from opposing Intimidate users, including the ubiquitous Landorus-T, and also threaten opposing Defoggers and Sticky Webs teams. A Jolly nature and Attack investment are used to make the most of Bisharp’s new speed tier, but an Adamant nature can be used to increase its damage output, especially if receiving a less valuable Speed tier.

Bisharp works best when paired with fast gods such as Mewtwo, Pheromosa, and Zamazenta on more offensive teams i feel like bish is fine on balance. Bisharp appreciates slow pivots such as Slowbro and Corviknight to bring it in safely why? explain. Although Bisharp is able to threaten Pokemon such as Skarmory and Corviknight, both of them can run Body Press, which OHKOes Bisharp, who is unable to OHKO them. This means that Bisharp appreciates Pokemon like Magnezone and Nidoking, who can which threaten Skarmory and Corviknight, and as well ass other checks to Bisharp such as Tapu Fini. Bisharp can be forced out by other fast offensive Pokemon such as Tapu Koko and Crawdaunt whether craw is faster or not is situational so i wouldn't mention it, so [ Bisharp works well with strong defensive Pokemon such as Buzzwole and Ferrothorn. Bisharp pairs well with strong hazard setters, such as Landorus-T and Heatran, as Bisharp appreciates hazard support to weaken its checks, while also deterring Defog with its ability Defiant. ] combine the two parts in the brackets into one sentence since ferro is also a relevant hazard partner Bisharp’s Steel-type allows it to set up easier how, reference relevant resists/good matchups and coupled with its ability to ignore rephrase this to say it benefits from intim, not ignores Intimidate, gives Bisharp a niche over other common physical breakers such as Crawdaunt reference a different breaker, craw beats all the relevant intim mons (lando).
[STRATEGY COMMENTS]
Other Options
=============

Bisharp can opt to hold a Choice Band to increase its wallbreaking ability, but it is a tough trade-off, as it means Bisharp can no longer run Swords Dance reference beat up on the CB set. Bisharp can run Poison Jab or Low Kick to hit Fairy-types neutral to Steel such as Tapu Fini or Steel-type Pokemon like Cobalion, who otherwise check Bisharp. remove pjab, maybe add Stealth Rock as an OO but it's a bit of a reach

Checks and Counters
===================

**Fast Offensive Pokemon**: Bisharp is threatened by many offensive Pokemon who either speed tie or outspeed it, such as Tapu Koko, Crawdaunt, and Zeraora. However, many of these Pokemon are threatened by a boosted Sucker Punch.

**Defensive Fighting-types**: Defensive Fighting-types such as Zamazenta and Buzzwole resist Bisharp’s Dark-type attacks and are not threatened do not get OHKOed by Iron Head and force Bisharp out by threatening a KO. add coba/urshifu

**Physical Walls** insert relevant physical walls like hippo/quag/etc and move skarm/corv here

**Tapu Fini**: Tapu Fini can 2HKO Bisharp with Moonblast and does not get 2HKOed by Bisharp. i don't rlly like putting fini down specifically


**Skarmory and Corviknight**: Skarmory and Corviknight are not 2HKO by Bisharp without boosts, and threaten an OHKO as they commonly carry Body Press.

**Psychic Surge** talk about how lele/psychic surge are able to neutralize sucker and let faster pokemon deal with bisharp

[CREDITS]
- Written by: [[DuckeryDoodle, 525446]]
- Quality checked by: [[UT, 523866], [beauts, 484270]]
- Grammar checked by: [[username1, userid1]]
QC 2/2 just ping me before u send this to GP so i can look over it one more time.
 
Add/Fix Remove Comment
(AC): Add Comma

also fixed apostrophes from curvy to straight '

[SET]
name: Swords Dance (Speed)
move 1: Swords Dance
move 2: Knock Off
move 3: Sucker Punch
move 4: Iron Head
item: Black Glasses / Life Orb
ability: Defiant
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]
By receiving speed from its God, Bisharp is A Speed donation from its God makes Bisharp a threatening sweeper and wallbreaker. Bisharp's high base Attack, coupled with its access to Swords Dance, allows it to threaten 2HKOes Attack and Swords Dance let it threaten 2HKOs against a large portion of the metagame after a Swords Dance, including versus boost, including Landorus-T and Corviknight. Its Steel type helps it set up by giving switch-ins against Grass- and Psychic-type moves, which, combined with Defiant, gives it a niche over other common physical wallbreakers such as Kartana. Bisharp's dual STAB moves, Knock Off and Iron Head, hit most Pokemon for at least neutral damage. Sucker Punch gives Bisharp it strong priority, allowing it to revenge kill weakened opponents. foes. Black Glasses is the preferred item to increase Bisharp's damage without incurring recoil, but Life Orb is an option to also power boosts most of Bisharp's attacks, and Life Orb's slight power upgrade isn't usually worth the recoil. However, Life Orb powers (I assume this makes sense?) up Iron Head, notably guaranteeing a 2HKO against physically defensive Tangrowth. Defiant lets Bisharp benefit from opposing Intimidate users, including the ubiquitous Landorus-T, and also threaten opposing Defoggers and Sticky Webs teams. A Jolly nature and Attack investment are used to make the most of Bisharp's new Speed tier, but an Adamant nature can be used to increase its damage output, especially if receiving a less valuable Speed tier.

Bisharp works best when paired with fast Gods such as Mewtwo, Pheromosa, and Zamazenta. Bisharp It appreciates slow pivots such as Slowbro and Corviknight to bring it in safely, as Bisharp it can be worn down slowly over the course of a game. Although Bisharp is able to threaten Pokemon such as Skarmory and Corviknight, both of them can run Body Press, which OHKOes Bisharp. This means that it. Thus, Bisharp appreciates Pokemon like Magnezone and Nidoking, which threaten Skarmory and Corviknight, as well as Skarmory, Corviknight, and other checks to Bisharp such as Tapu Fini. Bisharp can be forced out by Other fast offensive Pokemon such as Tapu Koko, so Bisharp Koko can force Bisharp out, so it pairs well with strong defensive Pokemon such as Ferrothorn and Landorus-T. These Pokemon can also provide hazard support, which Bisharp appreciates to weaken its checks, while also deterring Defog with its ability Defiant
Bisharp’s Steel-type allows it to set up easier, as Bisharp can switch in on predicted Grass or Psychic-type moves in order to get a free turn, and coupled with its ability to benefit through Intimidate, gives Bisharp a niche over other common physical breakers such as Kartana. entry hazards, which weaken Bisharp's checks and synergize with Defiant punishing Defoggers.


[STRATEGY COMMENTS]
Other Options
=============

Bisharp can opt to hold a Choice Band to increase its wallbreaking ability, but it is a tough trade-off, as it means Bisharp can no longer run Swords Dance. Beat Up can be run on with Choice Band to increase its damage output further. Bisharp can run Low Kick to threaten Low Kick threatens Steel-type Pokemon like Cobalion, who which otherwise check Bisharp.

Checks and Counters
===================

**Fast Offensive Pokemon**: Bisharp is threatened by many offensive Pokemon who that either Speed tie or outspeed it post-donation, such as Tapu Koko, Crawdaunt, and Zeraora. However, many of these Pokemon are threatened by a boosted Sucker Punch.

**Fighting-types**: Fighting-types such as Zamazenta, Buzzwole, Urshifu, (specify which forme(s)) and Cobalion resist Bisharp's Dark-type attacks and are not threatened by Iron Head, (AC) and they force Bisharp out by threatening a KO.

**Physical Walls**: Physically defensive Pokemon such as Hippowdon, Quagsire, (AC) and Corviknight take very little damage from Bisharp's attacks and commonly carry moves such as Body Press or Earthquake to threaten Bisharp. that threaten it.

**Psychic Surge**: Psychic Surge removes Bisharp's ability to check faster Pokemon with Sucker Punch, so Pokemon such as Choice Scarf Tapu Lele can threaten Bisharp. it.

[CREDITS]
- Written by: [[DuckeryDoodle, 525446]]
- Quality checked by: [[UT, 523866], [beauts, 484270]]
- Grammar checked by: [[Finland, 517429]]
finland-GP.gif
1/1
 
Add/Fix Remove Comment
(AC): Add Comma

also fixed apostrophes from curvy to straight '

[SET]
name: Swords Dance (Speed)
move 1: Swords Dance
move 2: Knock Off
move 3: Sucker Punch
move 4: Iron Head
item: Black Glasses / Life Orb
ability: Defiant
nature: Jolly
evs: 252 Atk / 4 SpD / 252 Spe

[SET COMMENTS]
By receiving speed from its God, Bisharp is A Speed donation from its God makes Bisharp a threatening sweeper and wallbreaker. Bisharp's high base Attack, coupled with its access to Swords Dance, allows it to threaten 2HKOes Attack and Swords Dance let it threaten 2HKOs against a large portion of the metagame after a Swords Dance, including versus boost, including Landorus-T and Corviknight. Its Steel type helps it set up by giving switch-ins against Grass- and Psychic-type moves, which, combined with Defiant, gives it a niche over other common physical wallbreakers such as Kartana. Bisharp's dual STAB moves, Knock Off and Iron Head, hit most Pokemon for at least neutral damage. Sucker Punch gives Bisharp it strong priority, allowing it to revenge kill weakened opponents. foes. Black Glasses is the preferred item to increase Bisharp's damage without incurring recoil, but Life Orb is an option to also power boosts most of Bisharp's attacks, and Life Orb's slight power upgrade isn't usually worth the recoil. However, Life Orb powers (I assume this makes sense?) up Iron Head, notably guaranteeing a 2HKO against physically defensive Tangrowth. Defiant lets Bisharp benefit from opposing Intimidate users, including the ubiquitous Landorus-T, and also threaten opposing Defoggers and Sticky Webs teams. A Jolly nature and Attack investment are used to make the most of Bisharp's new Speed tier, but an Adamant nature can be used to increase its damage output, especially if receiving a less valuable Speed tier.

Bisharp works best when paired with fast Gods such as Mewtwo, Pheromosa, and Zamazenta. Bisharp It appreciates slow pivots such as Slowbro and Corviknight to bring it in safely, as Bisharp it can be worn down slowly over the course of a game. Although Bisharp is able to threaten Pokemon such as Skarmory and Corviknight, both of them can run Body Press, which OHKOes Bisharp. This means that it. Thus, Bisharp appreciates Pokemon like Magnezone and Nidoking, which threaten Skarmory and Corviknight, as well as Skarmory, Corviknight, and other checks to Bisharp such as Tapu Fini. Bisharp can be forced out by Other fast offensive Pokemon such as Tapu Koko, so Bisharp Koko can force Bisharp out, so it pairs well with strong defensive Pokemon such as Ferrothorn and Landorus-T. These Pokemon can also provide hazard support, which Bisharp appreciates to weaken its checks, while also deterring Defog with its ability Defiant
Bisharp’s Steel-type allows it to set up easier, as Bisharp can switch in on predicted Grass or Psychic-type moves in order to get a free turn, and coupled with its ability to benefit through Intimidate, gives Bisharp a niche over other common physical breakers such as Kartana. entry hazards, which weaken Bisharp's checks and synergize with Defiant punishing Defoggers.


[STRATEGY COMMENTS]
Other Options
=============

Bisharp can opt to hold a Choice Band to increase its wallbreaking ability, but it is a tough trade-off, as it means Bisharp can no longer run Swords Dance. Beat Up can be run on with Choice Band to increase its damage output further. Bisharp can run Low Kick to threaten Low Kick threatens Steel-type Pokemon like Cobalion, who which otherwise check Bisharp.

Checks and Counters
===================

**Fast Offensive Pokemon**: Bisharp is threatened by many offensive Pokemon who that either Speed tie or outspeed it post-donation, such as Tapu Koko, Crawdaunt, and Zeraora. However, many of these Pokemon are threatened by a boosted Sucker Punch.

**Fighting-types**: Fighting-types such as Zamazenta, Buzzwole, Urshifu, (specify which forme(s)) and Cobalion resist Bisharp's Dark-type attacks and are not threatened by Iron Head, (AC) and they force Bisharp out by threatening a KO.

**Physical Walls**: Physically defensive Pokemon such as Hippowdon, Quagsire, (AC) and Corviknight take very little damage from Bisharp's attacks and commonly carry moves such as Body Press or Earthquake to threaten Bisharp. that threaten it.

**Psychic Surge**: Psychic Surge removes Bisharp's ability to check faster Pokemon with Sucker Punch, so Pokemon such as Choice Scarf Tapu Lele can threaten Bisharp. it.

[CREDITS]
- Written by: [[DuckeryDoodle, 525446]]
- Quality checked by: [[UT, 523866], [beauts, 484270]]
- Grammar checked by: [[Finland, 517429]]
View attachment 4166071/1
thanks for the edits!
 
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