I felt like sharing the most recent vid from Wolfey
on Unpopular opinions, because Wolfey is one of the very few people that apparently agree with me on the 3 details that
- At its core, a game with as many variables like Pokemon cannot be realistically balanced
- GameFreak actually tries to balance their game. They're not exactly great, surely, but they do get things correctly once in a while
- A bit of randomness is necessary to keep the game interesting, otherwise it'd turn in basically playing chess on a fancier board. Everything would be calculated, there'd be no variance and no tension in playing both casually and competitively.
Specifically, interestingly he makes a solid point on how if you were to remove all randomness from Pokemon, most PvP match would be a matchup fish that's over in the first couple of turns (expecially in VGC)
on Unpopular opinions, because Wolfey is one of the very few people that apparently agree with me on the 3 details that
- At its core, a game with as many variables like Pokemon cannot be realistically balanced
- GameFreak actually tries to balance their game. They're not exactly great, surely, but they do get things correctly once in a while
- A bit of randomness is necessary to keep the game interesting, otherwise it'd turn in basically playing chess on a fancier board. Everything would be calculated, there'd be no variance and no tension in playing both casually and competitively.
Specifically, interestingly he makes a solid point on how if you were to remove all randomness from Pokemon, most PvP match would be a matchup fish that's over in the first couple of turns (expecially in VGC)