Unpopular opinions

That's not a legendary Pokémon catch, that's a trade.

Type Null isn't a catch either. It's a gift like the starters and Lapras in gen I. Of course, there are numerous examples of there being only one instance of an available gen I Pokémon, mainly due to the lack of breeding. Farfetch'd is just the best to highlight that access to only one of a Pokémon doesn't mean it's legendary.

Plus well there are a decent number of legendary Pokémon you can acquire multiples of nowadays, Phione being the earliest example.
 
Plus well there are a decent number of legendary Pokémon you can acquire multiples of nowadays, Phione being the earliest example.
There's actually only 2 cases, one being Phione (which is not caught but rather bred from Manaphy, and is also qualified as Mythical rather than Legendary), and the other being all SM ultrabeasts (of which you can get infinite in USUM).
The others are still stuck to "1 per cart" or "event only", while also all still sharing the "not breedable" aspect, though.
(Tecnically, one can make a point that you can in theory acquire 2 Solgaleo/Lunala in SM/USUM, since you get to catch one but also get the gift Nebby which you can then evolve into a 2nd one)
 
DP is sorta okay at boss design. I like how they designed Volkner and Flint around their limited options, but would've preferred if they did the same for Aaron given his unfortunate situation (or utilized the better Bugs in the dex). The choice between Maylene and Wake was cool given that you could challenge them in either order, meaning you weren't punished for exploring. Much has been written about Cynthia being incredible in DP as well. Platinum kinda failed at boss design though. The lack of type variety for Volkner and Flint removed much of the challenge surrounding their fights, Candice is now an evasion asshole, and the Maylene/Wake choice is removed. The nerfs to the Elite Four also sting, especially nerfing Cynthia, which was such an iconic fight that they made worse for no real reason.

Consider my jimmies rustled, but you’re off your rocker if you think DP’s bosses come remotely close to Platinum’s.

To start, I don’t agree with some of these opinions regarding Gym Leader teams losing their strategy in Platinum. Candice’s strategy was literally an ideal way to take advantage of her region’s mons, in comparison to DP where its just “LOL RANDOM MEDICHAM LMAO STRATEGY?? NO THANK U” Is this really more strategic than hail evasion?

You also say the Elite Four and Cynthia were nerfed, but given their teams, this is such a backwards claim that i can only assume you went off of level difference alone. Let’s go over those, by the way.

Aaron: This is a no-brainer here, Yanmega and Scizor outdo the Hoenn bugs by a regional mile.

Bertha: In contrast to the comparatively useless Sudowoodo and deadweight Quagsire, Gliscor shores up that Grass weakness and Rhyperior takes advantage of Sand’s Sp.Def boost far more efficiently than Sudowoodo ever could.

Flint: You actually mentioned Flint’s team alongside Volkner here, so i’m killing two birds with one stone.

On one hand, Flint’s monotype team in Platinum folds to even a semi-speedy Earthquaker/Surfer. On the other hand... DP Flint is just... sad. In comparison to Volkner, who can actually scare out a Ground type or two with Octillery, Flint has very little even with his non-monotype team. We have Steelix, which is useless against both Water and Ground types, Lopunny, who’s useless in general, and Drifblim. It is decently bulky and has a Ground immunity, but i’m skeptical of a mon whose only saving grace is cheesing with evasion and the stray all-stat boost from Ominous Wind. The only two Pokemon with moves that threaten Water types... are the Pokemon on Flint’s squad that are weak to Fire Types.

Now, does the Platinum squad still get dumped by a fast Water type? Yeah. But given Flint’s outright sadness in his DP team, why would you not just bite the bullet and stick to your monotype team? If you’re gonna lose to Water types regardless of team the same way Gardenia gets wiped by a Monferno, why is it necessary to diverge from your type for a worse team overall? Doesn’t really click for me.

Lucian: After that trainwreck, you’ll be happy to know that both Lucians are.. considerably evenly matched. Given his niche as the strongest of Sinnoh’s E4, both his teams are consistently powerful. Alakazam, Bronzong and Mr Mime are the same, so I won’t bother comparing those, but he replaces Girafarig and Medicham with Espeon and Gallade. On one hand, a Ghost Immunity is quite unique in comparison to Espeon’s quite common mono-Psychic. Medicham is also naturally powerful than Gallade too, and has valuable coverage like Gallade does. Speed is somewhat moot here, given that all but Espeon go beyond base 100s, and Medicham and Gallade even have the same speed tier. There is the benefit that Gallade and Espeon are FAR bulkier than them, though the distinction is made somewhat unnecessary by Screens from Mimey, though Psychics tend to last far longer than Flint’s Fires, given there aren’t a whole lot of Dark, Bug or Ghost types like they seemingly have a BILLION waters in the Sinnoh Region. I’ll put this in Platinum’s favor, but not by much.

AND FINALLY, THE MOMENT YOU’VE ALL BEEN WAITING FOR... cynthia.

Her team is identical barring moveset changes and the switch from Gastrodon to Togekiss.
And I’m just gonna get it out of the way, Togekiss is better by a LONG shot. That team was OVERDUE for decent Flying offense, especially on account of how Torterra quaked this team so thoroughly, sans the speedy Milotic who can’t even switch in. In comparison, Gastrodon does thoroughly little outside of being a midground Milotic and Garchomp?? That’s it? That’s really unnecessary.
Next, let’s discuss the moveset chang- I’m
kidding, we’re not doing that. The changes are so inconsequentially menial that they make virtually no difference. Except for one. Garchomp. Cynthia’s infamous gutbuster, responsible for making little kids around the world know fear at the claws of “The Walking Shark Of Pain.” And with its dreaded Uber-tier stat distribution, carries the vicious moves of Dragon Rush, Earthquake, Giga Impact, and... Brick Break. Wait. Brick Break? Seriously? THAT’S what it used in Diamond and Pearl? Not the incredibly useful Flamethrower for trouncing things like Bronzong and the aforementioned Torterra? Not for fully shredding Abomasnow instead of letting it survive if it fame in at full like Brick Break would LET IT do?? Yeah, no, Platinum beats this team easily. And it’s apparently bested the other teams i’ve mentioned, too. So, that’s that.

(god damn if that whole post wasnt a fuckin mouthful)
 
You can only get one Farfetch'd in Red/Blue. Legendary status is no longer a meme, eh?
Not all pokémon who we just can obtain one per game is legendary, but all legendary we can just catch one per game.
And also is possible to know if a pokémon is legendary due it's position in Pokedéx, the legendary pokémon are all in the end of the Pokedéx.
 
Not all pokémon who we just can obtain one per game is legendary, but all legendary we can just catch one per game.
And also is possible to know if a pokémon is legendary due it's position in Pokedéx, the legendary pokémon are all in the end of the Pokedéx.
...not really. Articuno/Zapdos/Moltres are before Dratini, Victini is at the start of the Unova dex, you get 2 Solgaleo/Lunala in Sun and Moon through the Lake of the Sunne/Moone, multiple Phiones in Legends Arceus... Legendary status isn't defined by availability or dex number, it's a separate thing.
 
There's actually only 2 cases, one being Phione (which is not caught but rather bred from Manaphy, and is also qualified as Mythical rather than Legendary), and the other being all SM ultrabeasts (of which you can get infinite in USUM).
The others are still stuck to "1 per cart" or "event only", while also all still sharing the "not breedable" aspect, though.

10+ seems like a decent number to me, though I'll admit I think there's no reason to classify Ultra Beasts as legendary Pokémon. Ultra Beast works just fine as a classification of its own.
 
Okay, hear me out.

What it we have the Platinum teams... plus DP Pokémon?

Candice's Froslass with Evasion hax + Medicham?
Volkner's Fire Punch Electivire + Octillery?
Flint's Thunderbolt Magmortar + Drifblim?
Heck, Quagsire could have been a good addition to Pt Bertha's team if its Ability was Water Absorb.

Yeah, Platinum didn't have to completely rewrite all the teams it did but I guess there was such a backlash against the non-standard team picks that they went all-in on having full teams that matched the type specialty. Hence Flint's (really quite dull and very easy to defeat) Platinum team. Non-standard picks are fine if they're done well - not saying DP's were necessarily (though I think it's generally agreed BDSP made them better).

Funnily enough, a while back I wrote a thing for my own amusement where each gym leader+elite four member has a full team of six unique Pokemon fitting their type specialty using that region's native Pokedex listing. Obviously you have to be creative with the species that are there and think laterally when it comes to team picks, but the interesting thing is that it's just about possible to make it work in Kanto, Johto, and Hoenn, but not in Sinnoh. There just aren't enough Pokemon to go around even if you double up on different forms and suchlike. This is the case whether you're using the DP or Plat dex.
 
I just don’t internally see Silvally as a legendary Pokemon. Obviously it officially is.

That's a bit different then simply stating "Silvally isn't a Legendary". One if false according to official sources, the other is an opinion, and an opinion I totally get.

Honestly Kubfu also feels like it's on the same boat. You don't catch it, you're given it. And the lore of Kubfu doesn't make it sound like it's this powerful Pokemon which is rarely seen by humans, but rather is just an aloof Pokemon: while they now live in mountains far from Galar, they used to live there and helped people on their travels.

Silvally and Kubfu feel like "Legendaries" which are specifically made to play around with the idea of what that means. Which is kind of odd, as you could argue it would also be hard to define Mewtwo as a Legendary as its a recent creation. Which is odd, because Mewtwo felt like it too was made to play with the idea of what a Legendary is. In Gen I you have the Legendary Birds which have some loose lore to them, but you got an idea people knew they exist or are said to. But then you encounter Mewtwo, which the only thing known about it are some forgotten science notes and rumors a powerful Pokemon has taken residence in a secluded cave. Yet, without really having a legend, Mewtwo is counted as a Legendary. It's like GF was challenging you to think what is meant by "Legendary"; if it doesn't strictly mean having a legend associated with you, could it be something more perspective like this Pokemon COULD have a legend about it if people knew, a "Modern Legend". But then, Gen 2 until Gen 7, GF seemed to have forgotten that thought and all Legendaries until Silvally were Pokemon which had legends connected to them. Them making Silvally was like them re-discovering the mystery of Mewtwo. And, with that idea re-discovered, and them having also made the Ultra Beasts which a Legendary adjacent but their own group, in Gen 8 made Kubfu, maybe going off the idea of it being some kind of "folk hero", which is a "legend" but not like how its been with other Legendaries before. Hopefully we see this continue in Gen 9, maybe we've already have with the Mascot Legendaries!
 
Mew: so rare, so mysterious, you can count the number of people who've seen it on half a hand

Celebi: the master of time, an elusive and powerful creature spoken of in forest myths

Jirachi: only appears once a millenium, imbued with the power of a shooting star, can grant wishes

Zarude: ayo well this thing's a big angry monkey and there's hundreds of them
 
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Almost like GameFreak is becoming based and beginning to understand that legendary is an arbitrary label that doesn't really mean anything anyways and we should probably just do away with it. It would be nice to stop hearing people whine about legendaries in competitive, because their opponent having an Articuno or a Regigigas is definitely the reason they lost.
I'm a big fan of the fact that people are still convinced that "a meta without legendaries is a better meta because you see more pokemon", which is hilarious false as you still get exactly same result, people end up using mainly the same 15-20 pokemon, you just change which.

Oh and also shoutout to Incineroar apparently being more legendary than every legendary :smogonbird:
 
I'm a big fan of the fact that people are still convinced that "a meta without legendaries is a better meta because you see more pokemon", which is hilarious false as you still get exactly same result, people end up using mainly the same 15-20 pokemon, you just change which.

Oh and also shoutout to Incineroar apparently being more legendary than every legendary :smogonbird:
It's almost as if standard Pokémon are not made equal and some of strictly better than others.
Incoming rant about Pokémon balance in 3... 2... 1...
Top-tier Pokémon have several good traits among the following:
  • good typing, offensively (for STAB) and/or defensively;
  • good offensive movepool;
  • access to good supporting moves;
  • great offensive and/or defensive stats;
  • and at least one useful Ability.
Excluding any kind of Legendary Pokémon, major VGC threats include the following:
  • Incineroar has decent bulk and above-average Attack, decent offensive and defensive typing, a solid Ability in Intimidate, and key support moves like Fake Out, U-turn, Knock Off, and later Parting Shot.
  • Other Intimidate users also saw use... if their stats are also good. Arcanine and Gyarodos can be spotted in earlier Series.
  • And thanks to Intimidate, Competitive (or at least Gothitelle and Milotic) saw some use.
    • Curiously, Defiant is less popular, and Contrary is MIA. It's almost as if base stats matter. :smogthink:
  • Tyranitar has a notoriously bad defensive typing, but also a solid offensive movepool, great Attack and bulk, and benefits from its summoned Sandstorm.
  • Other pseudo-legendary Pokémon like Hydreigon or Metagross were also popular in VGC thanks to their high stats and varied offensive movepools.
  • Any Pokémon who summon weather or a Terrain upon hitting the field is going to see some use, at least in earlier Series up until Legendary Pokémon are allowed, because stats matter. By the time Groudon and Kyogre came back, only Rillaboomsurvived thanks to Grassy Glide and a high Attack stat.
    • At least early on, weather abusers like Excadrill saw use.
  • Amoonguss has good bulk and two great support moves: Rage Powder and Spore.
  • Trick Room setters are decently popular if they also have good bulk, e.g., Evoilite Porygon2, Eviolite Dusclops.
  • Prankster is popular, haha priority status and walls go brrr
  • Gastrodon saw use thanks to Storm Drain, I'm guessing it's the only good option with this Ability. (RIP Maractus)
 
Mew is not that rare, you can easily catch one in the original game via a glitch and have a event in the remakes to catch it, in the Faraway Island.

I was talking about the lore. The Pokedex literally describes Mew as "so rare only a few people in the world have seen it", while describing Zarude as "living in a pack with others of its kind".

Being able to catch a Pokemon via a glitch the developers did not intend to be part of the game does not make it common. Nor does an event that was only available once seventeen years ago in a single country.
 
There is also a cheat in Gameshark to unlock this event, I caught my Mew in my cellphone emulator via this code.
Okay but you can get anything with emulation and cheat codes, including illegal move combinations.

I was talking about the lore. The Pokedex literally describes Mew as "so rare only a few people in the world have seen it", while describing Zarude as "living in a pack with others of its kind".
This is one of several reasons Legendary and Mythical Pokémon are so confusing. Some Mythical Pokémon are confirmed not to be one-of-a-kind, others are implied to be unique. Same with Legendary Pokémon.
 
Okay but you can get anything with emulation and cheat codes, including illegal move combinations.

Pure Power V-Create Regigigas isn't illegal because you can obtain it using a cheat code







(/s, in case that wasn't obvious)

This is one of several reasons Legendary and Mythical Pokémon are so confusing. Some Mythical Pokémon are confirmed not to be one-of-a-kind, others are implied to be unique. Same with Legendary Pokémon.

Legendaries and mythicals being one-of-a-kind is a long-debated issue that no one ever agrees over (though I think that when the anime shows multiple Shaymin, Mewtwo, Deoxys, and Genesect that would settle things) but I don't think that makes them confusing. They're legendary because there's a lore around them that says they are; I don't think it's as confusing as it's made out to be.

The distinction between legendary and mythical was always clear to me though - mythicals are legendaries which cannot be obtained in normal gameplay. This has obviously become muddy since several mythicals have since become available normally (Keldeo and Deoxys, for instance) but it still applies when you consider that initially mythicals are not obtainable through normal gameplay. No mythical was ever regularly obtainable in its debut generation (Celebi in VC Crystal doesn't count). Magearna is a semi-exception to this, it just depends to what extent you consider QR codes "additional gameplay" to the 3DS titles.
 
No mythical was ever regularly obtainable in its debut generation (Celebi in VC Crystal doesn't count). Magearna is a semi-exception to this, it just depends to what extent you consider QR codes "additional gameplay" to the 3DS titles.
To be fair, you can have that sentence become correct by just saying "No mythical is ever regularly obtainable in its debut generation with the game cart alone".
Magearna required a QR code and access to internet, Celebi in original crystal required that obscure jp-only thing to enable the GS ball.

As of now, Arceus, Manaphy, Keldeo and Deoxys are the only mythical pokemon that are legally catchable with just the cartridge of a game (albeith, not of the generation they got introduced in).
I did not include Shaymin and Darkrai for Legend Arceus, as they require to have game data of another game, thus conflicting with my "only the cartridge". Keldeo you could consider off if you don't include DLCs but I believe they do actually sell the "DLC including package" now as well.
 
To be fair, you can have that sentence become correct by just saying "No mythical is ever regularly obtainable in its debut generation with the game cart alone".

Valid. This
Arceus, Manaphy, Keldeo and Deoxys are the only mythical pokemon that are legally catchable with just the cartridge of a game [...] I did not include Shaymin and Darkrai for Legend Arceus, as they require to have game data of another game, thus conflicting with my "only the cartridge".
was actually the logic I was going off in my thread about the rarest mythical. I was trying to find the right way to phrase it here but you nailed it.
 
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