NFE Bug pattern real (also it should be pretty clear that this can’t use Eviolite)Reject the ninja way, return to gun-fu
Pokémon: Nincada
Ability Modified: Run Away
New Ability Name: Gun Away
New Ability Effect: Whenever this Pokémon switches out, it automatically attacks the opposing Pokémon with a BP 40 Steel type physical contact move. (This damage is calculated after pivot moves but before the switch itself)
Typing: Bug / Steel
Stats: 81 HP / 115 Atk / 120 Def / 40 SpA / 70 SpD / 110 Spe (536 BST)
Movepool Changes: + U-Turn, First Impression, Lunge, Iron Head, Stealth Rock, Stone Edge, Rock Slide, Swords Dance, Bulk Up
Competitive Role: Imagine Durant but it’s as funny to switch out as it is to switch in. Slap it on a Mon that evolves into two different gimmicky motherfuckers, and it’s still not close to how gimmicky those evos are because they’re Ninjask and Shedinja. Anyway, this is a big offensive pivot, and if codable, it could essentially hit two different STAB moves by clicking U-Turn.
I was scared this was another Fire mon for a second. We’re safenot thick club compatible btw
Pokemon: Alolan Marowak
Ability Modified: Lightning Rod
New Ability Name: Viking God
New Ability Effect: Raises Attack stat by 1 stage when a pokemon faints
Typing: Ghost / Fighting
Stats: 60 / 110 / 80 / 50 / 80 / 95 | 475
Movepool Changes: + Close Combat, -Swords Dance
Competitive Role: Strong wallbreaker with good dual STAB, can snowball teams if Viking God activated.
You made the ability stand out from its base form without completely overshadowing it, excellent job
Pokémon: Aggron-Mega
Ability Modified: Filter
New Ability Name: Tilter
New Ability Effect: This Pokemon’s Attack is raised by 1 when it reaches ½ or less of its max HP
Typing: Steel / Dark
Stats: 80 / 135 / 180 / 60 / 105 / 70 (BST: 630}
Competitive Role: Defensive Steel, can go for straight hazard sets or a Curse + Body Press set . Extra Dark typing gives it a pretty good stab and allows it to combat Sableye and Raticate-Alola better. Hitting lower healthmakes it tiltallows it to set up quicker which is nice.
I admire the confidence, but you can only sub a mega form for a Pokémon that’s already in the mod. Feel free to change this submission into any of the other mons we have that can mega evolve.Pokemon: Mega Ampharos
Ability Modified: Mold Breaker
New Ability Name: Cold Breaker
New Ability Effect: Halves Ice damage and prevents Freeze.
Stats: 90/100/105/165/110/70 (Total: 640)
Movepool Changes: +Draco Meteor, Dragon Dance, Dragon Claw, Dragon Rush, Dragon Breath, Flamethrower
Competitive Role: Dragon that can reasonably take on Ice mons. Works similarly to regular MAmp, but faster to help Agility sets.
Pokémon: Sableye-Mega
Ability Modified: Magic Bounce
New Ability Name: Magic BondI forgot about Nincada I'm changing this
New Ability Effect: When the user switches in, and until any active Pokemon switches out, sets "Magic Bond" on the user. While this is active, when an opponent switches out, both the user and that opponent lose 1/8th of their max HP.
Typing: Ghost/Dark
Stats: 110/100/100/90/90/110 (600)
Competitive Role: Gimmicky ability, might be a bit crazy but it's something your opponent can exploit as well. Otherwise it's really similar to base form Sableye, way better physical bulk but no Special Intimidate minus the turn you Mega Evolve.
Pokemon: Mega Ampharos
Ability Modified: Mold Breaker
New Ability Name: Cold Breaker
New Ability Effect: Halves Ice damage and prevents Freeze.
Stats: 90/100/105/165/110/70 (Total: 640)
Movepool Changes: +Draco Meteor, Dragon Dance, Dragon Claw, Dragon Rush, Dragon Breath, Flamethrower
Competitive Role: Dragon that can reasonably take on Ice mons. Works similarly to regular MAmp, but faster to help Agility sets.